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Tespia - Season 2 Round 3
knlbr Wrote:anyway, Stereo did you put googleads on your sig?

Looks like Stereo's trollsig is working.
They fixed "Healing Robot H-LX" for Mechanics..

Mine is level 20 on the Mech, so it's 25% HP healed, however it seems a bit off compared to exactly 25% =/
EDIT2: The fix is that it now heals party members as intended, on Tespia at least.
 Spoiler

Guild Leader passing function seems to work properly. There is no confirmation popup for the "receiver", only the "passer", like passing party leader.
 Spoiler

EDIT: Just tested Battle Mage's Advanced Yellow Aura's evasion rate. It seems that the client crash issue for party member's upon evasion success was fixed.
 Spoiler

I am on both of those characters for those wondering lol..
I thought that the client crashed on thieves with yellow aura when shadow shifter was supposed to activate?
Otherwise, it's always nice to know something got fixed, lol.
PeePeeAyeDeeKay Wrote:They fixed "Healing Robot H-LX" for Mechanics..

Mine is level 20 on the Mech, so it's 25% HP healed, however it seems a bit off compared to exactly 25% =/
I'm assuming 25% of your base HP since every time I level up as a Mech, it never heals the HP gain when mounted. It works as intended, but I think they overlooked a few factors.
Dozzy Wrote:I thought that the client crashed on thieves with yellow aura when shadow shifter was supposed to activate?
Otherwise, it's always nice to know something got fixed, lol.
It crashed for anyone, not just thieves with Shadow Shifter. I tried it with my DrK on live server quite a couple times, all trials caused my client to crash =/

ghostofhalo Wrote:I'm assuming 25% of your base HP since every time I level up as a Mech, it never heals the HP gain when mounted. It works as intended, but I think they overlooked a few factors.
That's what I assumed as well; that it would be based on base HP.

Forgot to specifically mentioned(lol 3 AM posting earlier x-x) that the fix for Heal Bot H-LX is that it heals party members as intended now.. on Tespia at least ><.
Takebacker Wrote:One false answer doesn't really have anything to do with a different question. o.o I know they have to be in the party in the map, but i have no idea if they have to be within leech level. I don't think they have to be tbh, but we can find out the answer really easily now anyway.
What I believe he meant to say was: "In the same thread, Takebacker made an unsourced claim, seemingly on pure speculation, that turned out to be incorrect. Therefore, him simply saying that LHC works a certain way does not necessarily represent a competent answer."

On this subject though, can someone test if using the family teleportation method will provide a get-around similar to Time Temple?
Of course, if it were between a 'leecher' who would actually attack and a non-leeching HS mule, you'd want the 'leecher'...
...just curious, because that may render my HS mule worthless.
Do mech teleporters now work for characters other than the mech?
Takebacker Wrote:Do mech teleporters now work for characters other than the mech?

It always worked. You just need to be in the same party.
PeePeeAyeDeeKay Wrote:It crashed for anyone, not just thieves with Shadow Shifter. I tried it with my DrK on live server quite a couple times, all trials caused my client to crash =/


That's what I assumed as well; that it would be based on base HP.

Forgot to specifically mentioned(lol 3 AM posting earlier x-x) that the fix for Heal Bot H-LX is that it heals party members as intended now.. on Tespia at least ><.

Never crashed with YA on my mech even if it activates. I guess it worked on Resistance only.
PeePeeAyeDeeKay Wrote:They fixed "Healing Robot H-LX" for Mechanics..

Mine is level 20 on the Mech, so it's 25% HP healed, however it seems a bit off compared to exactly 25% =/
EDIT2: The fix is that it now heals party members as intended, on Tespia at least.
 Spoiler

Guild Leader passing function seems to work properly. There is no confirmation popup for the "receiver", only the "passer", like passing party leader.
 Spoiler

EDIT: Just tested Battle Mage's Advanced Yellow Aura's evasion rate. It seems that the client crash issue for party member's upon evasion success was fixed.
 Spoiler

I am on both of those characters for those wondering lol..

=O
Your Magician's IGN = My Xbox Gamertag!
Good to see they fixed the Healing Robot for Mechanics.
about smeging time =.=

BB~
> Notice on official site says March 7th as closure date
> "[03.08] At 5:00pm PST today, Tespia will close. Thanks Tespians!"

Oh Nexon, you're always so coherent.
Combattente Wrote:> Notice on official site says March 7th as closure date
> "[03.08] At 5:00pm PST today, Tespia will close. Thanks Tespians!"

Oh Nexon, you're always so coherent.

Lol. Apparently, my theory was once proven again. Nexon barely does anything on Mondays besides press conferences and crap like that.
Combattente Wrote:> Notice on official site says March 7th as closure date
> "[03.08] At 5:00pm PST today, Tespia will close. Thanks Tespians!"

Oh Nexon, you're always so coherent.

This round didn't last that long this time Oo
also I don't see any 6th Anniversary Chair in there...Q_Q

BB~
What a joke of a tespia round >_>
This Tespia round was so boring. Even though I was excited and all for LHC and I managed to get accepted, everything seemed too lackluster.
Locked Wrote:This Tespia round was so boring. Even though I was excited and all for LHC and I managed to get accepted, everything seemed to lackluster.

It's probably because it was so dang empty, and you weren't that strong. At all.
They need to fix the bugs for the Tespia client itself. Add Character Copy, then we could actually do something. Seems like they just put Tespia up just to say "Hey we did something. Biggrin "
Looks like they fixed the Bugs quite fast because, v96 is coming March 9.
maplefreak26 Wrote:Looks like they fixed the Bugs quite fast because, v96 is coming March 9.

I honestly doubt they took into account ANY user submitted Bug reports with them planning a release this early.


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