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Question is state as on the title.
I did a few search in the forum, I didnt exactly find the right answer for it. I see thread about T.Dmg vs Atk . or whats the best pot stats. Any confirmation that 30% boss stack/don't stack with t.dmg and atk (3lines let's assume). All for Post-BB
or any of this pot stats work or not?
30% boss, % T.Dmg , % T.Dmg = ?
30% boss, % T.Dmg, % Atk = ?
or any suggestion what will be the best on a weapon.
Thanks.
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Different bonuses stack just fine. Boss damage would not stack with another boss damage and total attack would not stack with another total attack. Regular attack % stack though.
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I see so the best option will be like 30% boss with % Tdmg and % ignore ? Which one is better, % Ignore or % atk in that case?
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Boss damage does not stack.
total damage does not stack, lowest line counts.
attack stacks.
monster PDR ignore stacks.
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Imitazion Wrote:monster PDR ignore stacks.
Lachrymus told me it does not stack, and I'm inclined to believe him.
And best combination would be damage + boss + ignore def (For bossing that is)
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Apparently i hear 30% Boss Damage does not work if you cubed Pre-BB. So you have to cube after BB now for 30% Boss to work.
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Suber Wrote:Apparently i hear 30% Boss Damage does not work if you cubed Pre-BB. So you have to cube after BB now for 30% Boss to work.
It works... it's the boss's pd rate that makes people think it don't work.
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2011-02-24, 07:23 AM
(This post was last modified: 2011-02-24, 09:58 AM by sw2009.)
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Everythings stacks Post BB in case of weapons with the exception of PDR,Boss dmg increase & total damage %.
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Every bonus marked with a colon (  stacks, recovering HP/MP stack.
Most bonuses in that has lower casing in their strings don't stack, with the exception of 'All Stats', Recovering HP/MP.
Invincibility and decrease abnormal status durations do not stack, neither does ignore defense, boss damage, total damage, and many other flags.
But if they are distinctively different bonuses, they will stack, as asked by your initial question.
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Killed Wrote:It works... it's the boss's pd rate that makes people think it don't work.
this, tested with sacrifice back when BB hit (due to the sacrifice typo)
Jellyflower Wrote:Every bonus marked with a colon ( stacks, recovering HP/MP stack.
Most bonuses in that has lower casing in their strings don't stack, with the exception of 'All Stats', Recovering HP/MP.
Invincibility and decrease abnormal status durations do not stack, neither does ignore defense, boss damage, total damage, and many other flags.
But if they are distinctively different bonuses, they will stack, as asked by your initial question.
wait, ignore%def doesn't stack?
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two ignore 30% def on a weapon will do no better than 1 ignore 30% def is what he means
If you already have a base ignore of 40% though, it'll go up to 70%(if additive) or 58% (if multiplicative) if you have it on your weapon.
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shouri Wrote:two ignore 30% def on a weapon will do no better than 1 ignore 30% def is what he means
If you already have a base ignore of 40% though, it'll go up to 70%(if additive) or 58% (if multiplicative) if you have it on your weapon.
no, i mean, i was pretty sure it would stack with skills, but i had a weapon with 15%def ignore on 2 lines once, wasn't sure if those stacked or not.
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Read the first part of what I posted:
two ignore 30% def on a weapon will do no better than 1 ignore 30% def is what he means
Aka, no. two of the %def ignore on a weapon will not stack.
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shouri Wrote:Read the first part of what I posted:
two ignore 30% def on a weapon will do no better than 1 ignore 30% def is what he means
Aka, no. two of the %def ignore on a weapon will not stack. yup, got that, i was just clarifying my question, but also, judging from this:
shouri Wrote:two ignore 30% def on a weapon will do no better than 1 ignore 30% def is what he means
If you already have a base ignore of 40% though, it'll go up to 70%(if additive) or 58% (if multiplicative) if you have it on your weapon.
i can assume it's still unknown if potential ignore is multiplicative or additive tight?
i'd love to test it, but as a DrK, either I ignore all defense, or I ignore none :S
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ShinkuDragon Wrote:yup, got that, i was just clarifying my question, but also, judging from this:
i can assume it's still unknown if potential ignore is multiplicative or additive tight?
i'd love to test it, but as a DrK, either I ignore all defense, or I ignore none :S
Oh it's known, but I specifically don't know.
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Weapon's ignore def is multiplicative; combat mastery is multiplicative. There are rumours that some skills are additive though such as triple throw. But the bonus on the weapon will always attribute to multiplicative.
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Just want a really quick confirmation. Look at image:
1st line = Ignore DEF? though it says ATT?
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vx-2 Wrote:1st line = Ignore DEF? though it says ATT?
Yes.
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Heya Everybody , I'm Going to buy a Sg xbow with Attack and total Dmg
Stat . Ad i'd like to know if it stats . Theese are the stats
Attack : 9 % Total Dmg 6 % Attack 6% . Do They stack , work as they should ?
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