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Original General Dungeon Fighter Thread
>Stage 4
>Critical
Mark Wrote:>Stage 4
>Critical

+75 STR, given what Second Impact can do to stats? I feel it's a valid comparison. Mine's also not an awakening.
Still not fair to compare, really.

a. STR helps fixed damage.
b. Critical
c. Critical

Let's see Extruder without Stage 4/criticals.
Mark Wrote:Still not fair to compare, really.

a. STR helps fixed damage.
b. Critical
c. Critical

Let's see Extruder without Stage 4/criticals.

Dun forget, Mark. 2nd impact equips and skill changes. Dem bonuses will sky rocket.
IllegallySane Wrote:Dun forget, Mark. 2nd impact equips and skill changes. Dem bonuses will sky rocket.

Well, he's lv 59 in the pic, so the equips are likely stuff we already have. Still though, it's 2nd impact. That's a huge damage shift (both in having higher stats and in skill values generally increasing) from where we are. He used an awakening, I used a lv 45 cube skill. Lest you forget, my Satellite Beam is capable of totaling over 100k pretty easily even right now.
MasPan Wrote:Well, he's lv 59 in the pic, so the equips are likely stuff we already have. Still though, it's 2nd impact. That's a huge damage shift (both in having higher stats and in skill values generally increasing) from where we are. He used an awakening, I used a lv 45 cube skill. Lest you forget, my Satellite Beam is capable of totaling over 100k pretty easily even right now.

Props. My Lv56 launcher can only get up to 40-50k with Extruder.
My Nen's Lv45 cube skill can get up to over 100k total though, as well. 4 hits of 600% damage, then a big fixed shockwave.
But you're fighting a Lv43 boss at Lv60...and I was fighting a Lv59 boss at Lv59. :S
There's level difference/damage reduction/damage boost.

The 2nd Impact damage shift doesn't really do much to be honest, it just changes around some stuff like MP regen and skill damage but it still seems the same overall.
Baklava Wrote:Props. My Lv56 launcher can only get up to 40-50k with Extruder.
My Nen's Lv45 cube skill can get up to over 100k total though, as well. 4 hits of 600% damage, then a big fixed shockwave.
But you're fighting a Lv43 boss at Lv60...and I was fighting a Lv59 boss at Lv59. :S
There's level difference/damage reduction/damage boost.

The 2nd Impact damage shift doesn't really do much to be honest, it just changes around some stuff like MP regen and skill damage but it still seems the same overall.

Yeah, I suppose it's roughly equivalent, the bonuses from Stage 4 and SI. My Extruder normally hits around 35-60k depending on what enemy (roughly 50k on Headless Horseman)
Also Baklava, don't forget that Sayoung takes insanely high amounts of damage in some cases. I'm not sure if extruder is one of them but it might be.
Holypie Wrote:Also Baklava, don't forget that Sayoung takes insanely high amounts of damage in some cases. I'm not sure if extruder is one of them but it might be.

This was a backattack/counter. That's part of why it was so high lol. And yes, if he has Keiga off, he's really squishy.
Yet you're still comparing crit damage to non crit.
Mark Wrote:Yet you're still comparing crit damage to non crit.

Yep. My ego demands I do so.
MasPan Wrote:Yep. My ego demands I do so.
[Image: challenge-accepted.jpg?imageSize=Medium&...epted-HD-1]
Birdie Wrote:http://oldmanclub.co.cc/asps/act5/f_mech...i!SNiGHlll is a build from superswordaction.

http://oldmanclub.co.cc/asps/act5/f_mech...GQNIDCCAAA is the build kersmack set up, allowing for my messed up points, but the builds seem to be taking different core moves, lvl 1 robotics vs lvl 10, no ancient memory vs lvl 10. Are the differences because of my misplaced points(which are fixed now) or just different opinions about a build?

IllegallySane Wrote:Hrmmmmm yeah. It'll be best to SP reset.The difference between level 1 Ancient Memory and level 1 Robotics versus max level is HUGE.

Let me start off with a basic formula for calculating weapon/magic strength in DFO: Every 250 STR/INT increases your total weapon/magic attack by 100% of your BASE weapon/magic strength. For example, if your gun is 100 magic strength and your INT is 0, your total magic attack is 100. If your INT is 250, your total magic attack is 200 (100 + 100*250/250 = 100+100=200). If your INT is 225, your total magic attack is 100 + (100 * 225/250) = 100 + 100*0.9 = 190 magic attack.

If you only take level 1 Robotics and Ancient Memory you're stuck with only +15 INT/+30 INT. That's barely a 6%/12% base damage increase.

Now onto why max Robotics and Ancient Memory are so strong:

Robotics/Ancient Memory adding +150 INT multiplies your base damage by 60%; for example, if your gun gives 400 magic attack you will gain an additional 240 magic attack. This pretty much makes your robots pack a bigger punch.

Each lasts 20 seconds, so you can always keep up a 60% base magic attack boost if you switch between Robotics and Ancient Memory. If you were to use both at the same time, you will gain a 120% base magic attack boost. For a 400 magic attack gun you'd gain 480 additional magic attack. If you use this at bosses or mini bosses expect life bars to fall like a rock. This is the equivalent of turning your robots from a sub-machine gun to a mini-gun.

Kersmack Wrote:Well, there was also a big difference because his was a level 60 build while mine was a level 50 build. If I had made mine a level 60 build it would have looked like this http://oldmanclub.co.cc/asps/act5/f_mech...BUSNBGHAAA which if you look carefully the only difference is you have level 1 gale force and your hodgepodge of skills compared to max gale force so you essentially spent that water just to get max gale force and everything else identical.

I don't mean to harp on it, I just wanted to continue on with my saying you really weren't that screwed to begin with.

Is this info still up to date? I just started playing again. I am lvl 27 with like 250ish sp and dont want to mess up again. Sad
Should be. The only thing that changed with Female Mechs in your absence is they got their awakenings.
Yes... I have awakened! Too bad I don't have enough sp for the skill yet, due to pre-requisites.
I need a lethe's water. >.>
Is your build that far gone that you cant get the awakening and the pre-reqs?

Sorta expensive for a reset.
This is for Porchcat.

Here is the basic female mech build. This is the bare minimum.

I recommend following this guide.
Dyxanije Wrote:This is for Porchcat.

Here is the basic female mech build. This is the bare minimum.

I recommend following this guide.

thanks Big Grin
Dredragon Wrote:Yes... I have awakened! Too bad I don't have enough sp for the skill yet, due to pre-requisites.
I need a lethe's water. >.>

Just level, you're ruined anyways.

Horrible awakening that has bad mp to damage ratio as well my word ;-;
Mark Wrote:Still not fair to compare, really.

a. STR helps fixed damage.
b. Critical
c. Critical

Let's see Extruder without Stage 4/criticals.

[color="#cc8899"]Well, here's without Stage 4.
[Image: e7bjnq.jpg]

I'll get a shot on Michelle for comparison's sake (lv 59 boss) with no crit to show the "minimum" damage.



-Edit-
Missed the screenshot, but it was 42k[/COLOR]


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