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Was going to buy one today then I thought...
lolHime Wrote:I understand those who use these weapons are extremely eager to know what will happen now. Many of you also brought up the advantages Battle Mages have now and it is an issue that has been reported. We are working with our developers on what will happen now but it is currently up in the air. Information will be provided when it is available.
I'm level 151, and most likely will not hit 163 for atleast another 3-4 months. Currently using a 159/13 Unique VIP. I wish we had more info on how bad the nerf will be(if there's even going to be one.)
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Twilight Wrote:Was going to buy one today then I thought...
I'm level 151, and most likely will not hit 163 for atleast another 3-4 months. Currently using a 159/13 Unique VIP. I wish we had more info on how bad the nerf will be(if there's even going to be one.)
What? what? what nerf? ah? God Dammit Nexon don't you pineappleing dare to make Ele Staff useless to Bams D:
And what exactly is this "Advantage" BaMs have? Not posible to use Body Boost? Blue Aura Killing every douchebag in our party cuz of a 1/1 attack? Yellow Aura DC People?
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It's a fast, high level staff that was designed to benefit AMs before big bang, not a different class entirely. It's the same thing as when Bishops used to get to use the wands with no penalty.
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Nesso Wrote:It's a fast, high level staff that was designed to benefit AMs before big bang, not a different class entirely. It's the same thing as when Bishops used to get to use the wands with no penalty.
The only way I see to balance it would be to not allow BaMs to use them at all. That or a HUGE damage penalty.
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Nesso Wrote:It's a fast, high level staff that was designed to benefit AMs before big bang, not a different class entirely. It's the same thing as when Bishops used to get to use the wands with no penalty.
Why the pineapple make them fast speed at all then if AM doesn't use the speed on the weapon For almost ALL or their skills?
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Twilight Wrote:The only way I see to balance it would be to not allow BaMs to use them at all. That or a HUGE damage penalty.
If they do anything about them without bringing the elemental feature back, I think its pretty safe to bet on a simple change of speed.
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CarrionCrow Wrote:If they do anything about them without bringing the elemental feature back, I think its pretty safe to bet on a simple change of speed.
Ill inmediatly quit my BaM then because using only Slow staffs SUCKS. Speed its the thing that makes up strong and some good damage because iirc Staff don't have that good of a multiplier (when determining damage range).
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2011-02-15, 05:18 AM
(This post was last modified: 2011-02-15, 06:26 AM by Beg.)
Impossible to tell. I wouldn't mind a speed change, but can they even do that with the number of Estaves in existence (1-4 have to be included)? Can that really be done and applied to all instances by changing a single property of the Estaff object? Damage penalty would have to penalise neutral and dark magic for it to have a real effect on Battlemages. Not allowing Battlemages to equip a STAFF would be silly IMO. Not to mention there are most likely a few Battlemages out there who have spent real money on the boost they get off the staves' fast speed, how are they any different to those who spent real money on the elemental damage boost the weapons once provided?
Still hedging my bets on them giving a nerfed bonus back and nothing else.
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dante9898 Wrote:Why the pineapple make them fast speed at all then if AM doesn't use the speed on the weapon For almost ALL or their skills?
idk maby they rolled a dice or something
and why is explode the only skill that uses wep speed? And what about Evans getting the boost without penalty to dark skills?
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RedRaven16 Wrote:idk maby they rolled a dice or something
and why is explode the only skill that uses wep speed? And what about Evans getting the boost without penalty to dark skills?
Because explosion's delay is based both on your attack speed and cast speed (as a sum). It's also why Explosion has such a weird behavior when compared to any other magician skill.
Explosion actually doesn't deal damage as soon as you press the button, there is a little delay from between the skill animation start and when it does damage. That way jump-casting explosion with a very fast weapon can make you fire it mid-air and hit higher than normally or down-jump-casting and getting it to fire before you hit ground so you are already free to teleport/whatever before you hit the ground and the monsters are already dead.
Anyway, little tricks of a FP lover.
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dante9898 Wrote:Ill inmediatly quit my BaM then because using only Slow staffs SUCKS. Speed its the thing that makes up strong and some good damage because iirc Staff don't have that good of a multiplier (when determining damage range).
This kind of attitude along with AMs demanding Battle Mages or Bishops or anyone not them be disallowed to benefit from these weapons is the worst of all. It all stinks of entitlement and closed-minded thinking. Nerely all staffs are slow so when these anomalies spoil players, people end up thinking that they deserve more than the status quo or at least more than the Korean status quo.
Is saying the previous hypocritical as an individual wanting the bonuses back? It's not. Think about it, not discussing, I maintain my promise to SP.
Shidoshi Wrote:Explosion actually doesn't deal damage as soon as you press the button, there is a little delay from between the skill animation start and when it does damage. That way jump-casting explosion with a very fast weapon can make you fire it mid-air and hit higher than normally or down-jump-casting and getting it to fire before you hit ground so you are already free to teleport/whatever before you hit the ground and the monsters are already dead.
You can do this by macroing your skills too, tri-layer Skeles Blizzarding was fun to do way back when...
I'd buy a staff only if you can immediately use it, like at 163. There really isn't a point in buying one now since you never know what will happen or if anything will happen; Nexon talk is still Nexon talk until they show a pattern of honesty or competence. You shouldn't have to wait long (I guess) since apparently developers are testing it now. Beg has the most probably outcome of this situation nailed, reinstatement of bonus in its entirety or at a lesser chance slightly less than 100% and nothing more.
Also, what do you have to lose by waiting? I don't foresee the popularity of AMs going up anytime soon. I don't foresee many people making 163 Battle Mages. These two alone make the likelihood of price inflation low. If bonuses are restored, I still don't see their prices going up.
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Chilly Wrote:Also, what do you have to lose by waiting? I don't foresee the popularity of AMs going up anytime soon. I don't foresee many people making 163 Battle Mages. These two alone make the likelihood of price inflation low. If bonuses are restored, I still don't see their prices going up. If bonuses return, all Evans will buy EStaff 5/6 in their 16x(Like me even with my wands 30% boss and 8% total dmg), causing it to skyrocket. AMs aren't the only class that uses EStaffs 5-6 for the bonuses..
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I think there is a way that they can give AMs & Evans the elemental advantage while still allowing BaMs to use them without getting hit with a penalty. I know for me the only reason I use it is because of its fast speed...it's just nicer to cap speed and use dark aura.
I guess we'll just have to see what they decide to do...I've already thrown all my chips into an ele staff though (3 slots away from perfing a 3 line unique one that already gives 30% boss, 6% magic, & 8% crit rate...suffice to say I'll take a heavy hit if it gets revamped to not work well with Battlemages).
edit: mine is an ele staff 2 b/c I just didn't feel like waiting until 163 to use one.
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Beg Wrote:Impossible to tell. I wouldn't mind a speed change, but can they even do that with the number of Estaves in existence (1-4 have to be included)? Can that really be done and applied to all instances by changing a single property of the Estaff object?
Yes, weapon speed is a property of the item type as a whole, rather than specific items. So they just have to change it on server & client, and everybody's existing weapons get slower.
Changing w.atk or other stats, that are specific to the item, can't be done as easily.
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5-8 aside, as far as fast atk staves go...let us not forget that pyogo is also fast, so it couldnt have been intended as some rare anomaly. Personally if ele staves get nerfed im just gonna get a pyogo. As for the people that actually plan on waiting til 163 for an endgame, learn to use yellow aura, as shocking as it sounds, thats what it was intended for. How many BaMs have any use for it at all right now.
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Valon Wrote:5-8 aside, as far as fast atk staves go...let us not forget that pyogo is also fast, so it couldnt have been intended as some rare anomaly.
It is worth to take note of how every fast staff except Evil Wings (lvl 65) and Bain Wings (lvl 58) is made outside of KMS. They do not even have normal speed staves past the lvl 64 Maple Wisdom Staff. Clearly they did not intend BaMs to be lightning speed fast without yellow aura, and in KMS, they are not.
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I personally like that BaMs should have a choice as to whether they want to be raw power or lightning speed. We're spoiled with both. Even so, if ele staves get nerfed we'll still have plenty of options. It won't be ideal, but I have yet to meet a player my level that can KS me...that makes me think something's a bit off ;D
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