2011-02-01, 04:01 AM
Does Magic Crash Cancel/Block The Super Weapon/Magic Cancel? Because the last time i went to scar/targa it didn't do anything about it O.o.
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Magic Crash And Super Cancel
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2011-02-01, 04:01 AM
Does Magic Crash Cancel/Block The Super Weapon/Magic Cancel? Because the last time i went to scar/targa it didn't do anything about it O.o.
2011-02-01, 04:06 AM
It will prevent it from being casted. It won't get rid of it if it's already up.
2011-02-01, 04:10 AM
sicnarf Wrote:It will prevent it from being casted. It won't get rid of it if it's already up. Weird because i remember casting Magic Crash on Targa before it used S.Wep.Def. but it still got his Buff Up D: Is Targa/Scar Immune to Magic Crash or something? I need to go to zak to prove this :S
2011-02-01, 04:14 AM
I'm pretty sure I've done it successfully before, unless Nexon has changed something recently.
2011-02-01, 04:17 AM
Dunno really. I remember Never being able to Stop the Super Def Happening before and after of the singapore nerf. And i had more than one warrior in the party doing magic crash too.
2011-02-01, 04:24 AM
Pretty sure it works. What level is your magic crash? There's a chance of it failing.
2011-02-01, 04:29 AM
Mine its lvl 20 before CO. So when i used i know i have a 100% chance of it working and i even see the Magic Crash Icon on targa before it does the Super Def. The icons even cycle between them (Magic Crash>Super Def>Magic Crash>Super Def
).
2011-02-01, 05:18 AM
Magic crash works to prevent the super buffs at scar/targa. Watch for his super buff animation of when he cast it to make sure that you are seeing what you think you are. Also some skills are messed up if you have combat orders on so you might try it without combat orders. (hex of beholder is of of the messed up skills if you exceed lvl 30, and i suspect there are others as well)
2011-02-01, 05:43 AM
scar and targa give those 2 spells highest cast priority, so they almost always cast the opposite cancel the second the current cancel falls. i find it most useful to count to 15 slowly after seeing magic cancel, and then cast crash. this way you can have them off weapon cancel about 66% of the time instead of about 50%. :/ otherwise, i end up wasting my crash fairly often because of the ridiculously quick response to their current cancel falling off.
2011-02-01, 06:05 AM
modular Wrote:scar and targa give those 2 spells highest cast priority, so they almost always cast the opposite cancel the second the current cancel falls. i find it most useful to count to 15 slowly after seeing magic cancel, and then cast crash. this way you can have them off weapon cancel about 66% of the time instead of about 50%. :/ otherwise, i end up wasting my crash fairly often because of the ridiculously quick response to their current cancel falling off.Just use the clock inside, its in min and secs. Each super buff last 30 seconds, so when you see him cast magic def, wait for 25 seconds to pass on the timer and then cast crash.
2011-02-01, 08:23 AM
SunnySis Wrote:Just use the clock inside, its in min and secs. Each super buff last 30 seconds, so when you see him cast magic def, wait for 25 seconds to pass on the timer and then cast crash. This. My only problem is that sometimes I miss the beginning of cancel-magic (due to too many damage numbers obscuring it) and so wait too long to magic crash. If I crash on time, it does prevent cancel-weapon. Zakum is a little more problematic because it doesn't do its buffs on such a fixed schedule. If I miss my cast by a second or two (due to miscounting or lag), I see what the OP sees, alternating cancel-weapon and magic-crash icons on the boss.
2011-02-01, 08:40 AM
Both scar and targa use a huge animation when they cast super buffs. once you figure out how to recognize it.
2011-02-01, 10:57 AM
SunnySis Wrote:Magic crash works to prevent the super buffs at scar/targa. Watch for his super buff animation of when he cast it to make sure that you are seeing what you think you are. Also some skills are messed up if you have combat orders on so you might try it without combat orders. (hex of beholder is of of the messed up skills if you exceed lvl 30, and i suspect there are others as well) Well 3job skills can't get over max level with CO and magic crash is one of my 3 maxed skills without using CO so i don't think thats the problem. Maybe im just having a timing issue or something but i swear theres something weird with magic crash and super def buffs sometimes :/. |
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