I did catch that you said you were lagging, though.
It was the servers. They were horrible. Losses will be forgiven.
Lol I guess I should have spoilered it and put the TLDR version. XP Anyway, I already had one loss earlier in the night forgiven so I'm not surprised. If I hadn't been about to level up I wouldn't have bothered, but as I had a measly 7 more exp, I figured I'd do one more game.
Also my TLDR version: Feeder MF to Ashe, new to Tank cho w/ recommended items, Ashe on our side dced before the game started. Lag abounded, Heimerdinger was the only other competent player on my side. I ended up at 4/6/5 or something near that in spite of it all and was the only person the Ashe on the opposing team was remotely scared of the entire game.
I feel better now. Epic game was epic. A total of 158 kills.
[IMGspoiler]http://i.imgur.com/VzmL5.png[/IMGspoiler]
A guy at the start of the match called it "Beauties and the beast vs. manly men and a rat"
Beauties and beast win. Fu'ck yeah.
That was my second Rammus game and I'm already sad for whatever they do to him.
6 hours to go before I look at everyone's rap sheet to determine who I give Riot Singed to. Oh btw did I forget to mention there's a part 3 and 4 that's been going since the beginning of Saturday at the very least?
I'm getting into more even fights now when I run with Irelia. Either that, or it's coincidence. Seems like what Irelia does best is blow up the squishies (Tag! You're dead!), then if the heat has died down, help eat up tanks. Otherwise, just gtfo cause everyone either targets you first (instinct) or the people with a brain will let the people with Ignite get super annoying, then focus me.
Either I'm just getting super easy games or my Kat skills are coming back.
For whoever asked about how I build/play Kat
My rune set-up is 9 magic penetration reds, flat armor seals, CDR blues, 2 HP regen quints and 1 flat HP quint. 9/0/21 masteries, Cleanse and Ghost as summoner spells.
As far as skills go, R->Q->E->W is order of priority, as long as I pick up one rank of W at either level 2, 4, or 8 (depending on circumstances).
I start with a Regrowth Pendant, which gives me a total of 29 HP5. I can totally shrug off most harassment, which generally keeps me in lane longer and gets me more last hits in. Once Q gets a few levels on it (3 or 4) I can harass back pretty hard from a long range simply by bouncing it off minions. Although this generally pushes the lane straight up to their tower, I can keep hitting them under their tower with Bouncing Blade and Killer Instincts until they're either a) forced to recall or b) keep tower-hugging like idiots waiting for me to dive them.
Before going for any kind of damage item, I grab shoes (Merc Treads, 95% of the time) and Heart of Gold. After that, I go for a Gunblade, Rageblade, and another Gunblade - turning the HoG into Randuin's Omen and the Regrowth Pendant into FoN where I see fit (although if up against Mordes/Lots of Ignites I'll get QSS for an MR item instead).
The combined armor and MR make me quite beefy and still let me output a ton of damage due to Kat's amazing scaling. I still need to poke around with what happens if I use Randuin's active during Death Lotus (I'm unsure as to if it interrupts or not - I usually use the active right before hitting R).
I plan to try different things with rune set ups once I get more IP, but this has worked pretty nicely for me over the last couple days. I might replace the CDR glyphs with MR glyphs.
YAY finally manned up and bought teemo! He was the first character I ever played, but seeing as i played him when i first started, i sucked really really bad. So that lead to me staying away from ad carries. I would mess around with him in practices games when he was free and after the last week he was free i finally felt i was getting him down. I like building him attack speed/magic pen with razor and frozen mallet. So items are sorc shoes, razor, mallet, malady then defensive items. i find this build just makes him a huge pain in the ass. great against heavy ad teams with his blind and frozen mallet makes escaping teemo very hard. It would be interesting to see what other builds people use, does anyone here even play teemo? i dont recall him be talking about really.
KajitiSouls Wrote:You sure pay attention to the numbers sir!
I was just asking if anything changed.
Last time i checked + played kat going AD gave her the best damage output.
Was a question because i'm curious if something changed.
Also B>Master yi rework so that he's a juggernaut copy
Spoiler
Blade Fury (F)
Causes a bladestorm of destructive force of 200 AoE around Yurnero, rendering him immune to magic and dealing damage to nearby enemy units and buildings. Lasts 5 seconds.
Level 1 - Deals 80 damage per second.
Level 2 - Deals 100 damage per second.
Level 3 - Deals 120 damage per second.
Level 4 - Deals 140 damage per second.
Healing Ward Healing Ward (G)
Summons a Healing Ward that heals units` within 500 AoE. Ward can move slowly, has 5 HP and 0 medium armor. Lasts 25 seconds.
Level 1 - Heals 2% of hit points per second.
Level 2 - Heals 3% of hit points per second.
Level 3 - Heals 4% of hit points per second.
Level 4 - Heals 5% of hit points per second.
• You can order the Healing Ward to move (movespeed 300).
Unleashing Wrote:Eeeeek.
I don't know if anything changed but last time i checked AD kat > AP kat all the way.
She got reworked to be hybrid.
Q has both an AP and AD ratio, and R now takes from both instead of just the higher of AP or AD. Stacking Gunblades pretty much gives the most efficient damage output.