2008-09-21, 11:54 AM
I turn up the volume on the epic background music.
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The wall of bricks!!
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2008-09-21, 11:58 AM
I throw every hater of Shawn Johnson into the wall.
Again, killing two birds with one stone .
2008-09-21, 12:15 PM
ClawofBeta Wrote:I throw every hater of Shawn Johnson into the wall. You failed doing it since you are obviously autobanned ![]() It seems that my pikachus have failed to kill these Stormbreakers with their lightning attacks, therefore I order them to do weird attacks like this: [YOUTUBE]x0WPt6ncfKM[/YOUTUBE]
2008-09-21, 12:29 PM
Since zombify was used (apparently), I use trickery charm to change the wall's creature type to squirrel until end of turn. It is now your priority (yes, more magic references).
2008-09-21, 12:46 PM
(This post was last modified: 2008-09-21, 03:38 PM by randompeep.)
I push the wall off a cliff, into the ocean. also i buy cotton candy and a skip-it
Right Statue shoots lit. Bishop spams heal. You die. >.> I grab my zapper, and use it on the wall. And pray for it to work Due to all the lightning strikes, this shot makes the wall lit. resistant, but not before doing 20 damage. Ariel Statue gives your prayer to PB, who throws it away. I start my work with hacking into old backup-servers Nexon have. Autobanned. It's not exactly smart to hack on PB's altar, kk? I place a sentry, programmed to shoot at the wall, and throw the time paradox-on-a-bottle at the wall. I divide by 0 to accompany this action. Time paradox pulls everyone. All spirits are revived, but no one has any items. Dividing by 0 warps everyone to Nowhere (yes it's a place). We are outside of time. I order Rayquaza, which I called out long before I was a spirit, to attack the wall. The wall uses Counter. Rayquaza is pwned. (Wall -20) I turn up the volume on the epic background music. Volume is turned up. Nothing interesting happened. I throw every hater of Shawn Johnson into the wall. However many there are fall into the moat, speared by Stormbreakers, Korwyn slashes, etc. It seems that my pikachus have failed to kill these Stormbreakers with their lightning attacks, therefore I order them to do weird attacks Your pikachus were left behind on the altar. You taunt the wall, only to get smacked with a clock. I use trickery charm to change the wall's creature type to squirrel until end of turn. End of turn. Wall is a wall again. -Korwyn suicides into the moat. I input the 42 into the machine.*Error Syntax* ![]() Important!: On weekdays do not post more than twice, or they will be ignored! I have school, and if you do post more, I will not be able to get to all of you anyway. Stormbreakers=10000 Wall HP= 399,950 Other characters, effects, and objects: ~Nowhere. dfehrfbsbja. ~The wall is 4x its original thickness and has been reinforced with steel and magic enchantments. (+200 wdef, mdef, and avoid) ~A moat filled with butane surrounds the wall. The moat is on fire/ has molten glass, spreading aerosol poison to those who come nearby. ~The wall has been hosed down and is fire-immune. ~The wall has been struck with a lightning zapper, making it lit resistant. Alloy: Skill 'Improvability Drive' randompeep:a mysterious machine Misc.: a spirit may not grab anything, and is immobile, but can otherwise participate. Spirits: - up for grabs: bar of steel, some marbles, a funny hat, some of Abe Lincoln's hair, a Fire Staff,
2008-09-21, 01:01 PM
So, Nowhere? I think I see Courage the cowardly dog, Courage sees and gets scared of the wall.
2008-09-21, 01:04 PM
(This post was last modified: 2008-09-21, 01:06 PM by randompeep.)
Not that kind of Nowhere. The one that exists outside of time, where things can be very screwy. If you saw the Spongebob where Squidward used a time machine, that's the kind of place I'm talking about.
There's no youtube for it, but it's sorta like the GM room, except it's 3-D, and there is no easy way to escape.
2008-09-21, 01:48 PM
I use the Fire Staff to transform the clock I got smacked with into a papulatus. Papulatus tries to 1/1 the wall but hits some Stormbreakers instead. Oh well, maybe it has some effect. Papulatus also summons 10 bombs that are running around like crazy and ready to explode.
2008-09-21, 01:51 PM
I use Change of Heart from Yu-Gi-Oh to take control of the Stormbreakers. I order them to attack (using their electricity attacks) the wall that is wet since it was hosed down.
2008-09-21, 02:01 PM
I build evolution chambers on ClawofBeta's creep and research upgrades for the Hydralisks and Zerglings.
Dusk Wrote:I build evolution chambers on ClawofBeta's creep and research upgrades for the Hydralisks and Zerglings. I morph sunken colonies and spore colonies to defend the hydralisk den, hatchery, evolution chambers, and spawning pool. I also morph my hatchery to a lair so you can upgrade further. ClawofBeta Wrote:I morph sunken colonies and spore colonies to defend the hydralisk den, hatchery, evolution chambers, and spawning pool. I also morph my hatchery to a lair so you can upgrade further. I upgrade further. I also hire a team of Taurospears to drain the moat, and if that is successful, to attack the wall. Taurospears have 18k hp, are poison-immune and fire-resistant, and take little damage from the moat. The job offers them great pay and benefits, and they have pledged absolute loyalty to me. They have access to a large supply of construction tools. I also summon some Weapon and Magic damage Cancels, a la Monster Carnival, to protect all summons on our side. Whew, busy day. I'll refrain from posting for a little while.
2008-09-21, 02:45 PM
I drain the moat with an invicibile Drainer (Nothing can destroy it.)
then I get 500 People to simply throw bricks and hammers at the wall.
2008-09-21, 03:45 PM
aHA! This is the best place to use a successful IMPROVABILITY DRIVE.
We are pretty much screwed, anyways.
2008-09-21, 03:58 PM
Alloy Wrote:aHA! This is the best place to use a successful IMPROVABILITY DRIVE. Nooo, don't do it ;-; I summon a stickman and let it punch the wall 3 times before its dead due to whatever.
2008-09-21, 04:01 PM
(This post was last modified: 2008-09-21, 04:06 PM by randompeep.)
I use a mixture of zerglings and hydralisks to attack the wall.
All burnt. Pure phailz on the attack. I use the Fire Staff to transform the clock I got smacked with into a papulatus Pap is not fire based. You did summon the bombs, as those are fire based. I use Change of Heart from Yu-Gi-Oh to take control of the Stormbreakers. I order them to attack (using their electricity attacks) the wall that is wet since it was hosed down. Only one Stormbreaker does so. Wall is lit resistant. (-10 HP) They return to original owner. I activate my trap card! Trap activated. A large pap bomb spawns, and if it blows, everyone and everything except the wall is screwed. Luckily, it is stationary. I build evolution chambers on ClawofBeta's creep and research upgrades for the Hydralisks and Zerglings. Bear in mind these chambers must be above the "ground", as digging under will kill you and them. I morph sunken colonies and spore colonies to defend the hydralisk den, hatchery, evolution chambers, and spawning pool. I also morph my hatchery to a lair so you can upgrade further. Sunken Colonies are destroyed due to Nowhere's "glitchery". Some of Pap's bombs blow up the den. Everything else is left as is. I fire layzors. Stormbreakers block layzors. Being lit immune, they win. I upgrade further. You upgrade further. Since I only know basics of Starcraft, you'll need to fill me in on that one. I also hire a team of Taurospears to drain the moat, and if that is successful, to attack the wall. Taurospears have 18k hp, are poison-immune and fire-resistant, and take little damage from the moat. The job offers them great pay and benefits, and they have pledged absolute loyalty to me. They have access to a large supply of construction tools. Stormbreakers take them on. They are stronger, and as Taurospears are not lit resistant, they are taken down. they do kill 2 Stormbreakers, though. (SB HP= 5000) I also summon some Weapon and Magic damage Cancels, a la Monster Carnival, to protect all summons on our side. Applies to bombs, too. I drain the moat with an invicibile Drainer (Nothing can destroy it.) A bomb blows it up and makes it malfunction. I get 500 People to simply throw bricks and hammers at the wall. They manage to knock a brick loose. (HP -5) This is the best place to use a successful IMPROVABILITY DRIVE. Wall HP returns to the standard 1,000,000. The wall also gains offensive skills. These will be revealed as time passes. ~The wall uses Dispel! No Cancel Bonuses for you! >.> ~Wall drops an enormous brick on the Zergling camp. Goodbye to the spawning pool and Spore colonies! Stormbreakers=5000 Wall HP= 1,000,000 Other characters, effects, and objects: ~Nowhere. dfehrfbsbja. ~The wall is 4x its original thickness and has been reinforced with steel and magic enchantments. (+200 wdef, mdef, and avoid) ~A moat filled with butane surrounds the wall. The moat is on fire/ has molten glass, spreading aerosol poison to those who come nearby. ~The wall has been hosed down and is fire-immune. ~The wall has been struck with a lightning zapper, making it lit resistant. Everyone: A Zergling evolution chamber and lair with "upgrades" Alloy: Skill 'Improvability Drive' randompeep:a mysterious machine Milelke:an invincible, malfunctioning drainer. Misc.: a spirit may not grab anything, and is immobile, but can otherwise participate. Spirits: - Small pap bombs scurry around, set to blow! a large immobile pap bomb is on the field. It is more powerful than the nukes earlier. |
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