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I am confused at the requirements mainly.
I heard you need at least 3 or more people for it to get the real 1.5exp? And that the hs'er or anyone in your party has to be (within the leeching exp / 5 lvls under the monster) for hs to work now.
Is that true? How exactly does it work?
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I think 2 people is enough, but the HS'er has to be within leech level (so 5 levels under the monster or the attacker). If HS'er isn't, you need some other party member that is.
Solo HS only gives 10% extra.
Party HS gives 50% total, but since the HS'er is leeching you only end up with about 20% more exp than you'd get solo with no HS.
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SaptaZapta Wrote:I think 2 people is enough, but the HS'er has to be within leech level (so 5 levels under the monster or the attacker). If HS'er isn't, you need some other party member that is.
Solo HS only gives 10% extra.
Party HS gives 50% total, but since the HS'er is leeching you only end up with about 20% more exp than you'd get solo with no HS.
So its not actually 150%?
So u can have a lvl 80 priest training and skeles, as long as u are within skeles lvl u will get the hs effect? And the hs effect will count for those who cannot leech?
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serulin Wrote:So its not actually 150%?
So u can have a lvl 80 priest training and skeles, as long as u are within skeles lvl u will get the hs effect? And the hs effect will count for those who cannot leech?
If you have a level 80 priest hs'ing you at skeles, you will get 10% extra exp per kill.
If you have a level 150 bishop hs'ing you at skeles, you will get about 20% extra exp per kill, and the bishop will get about 30% of what a normal kill is worth, so total exp per kill is 150% but it's not all going to you.
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SaptaZapta Wrote:If you have a level 80 priest hs'ing you at skeles, you will get 10% extra exp per kill.
If you have a level 150 bishop hs'ing you at skeles, you will get about 20% extra exp per kill, and the bishop will get about 30% of what a normal kill is worth, so total exp per kill is 150% but it's not all going to you.
x.x im still confused. So basically what is the best setup for a hs mule party for me to train with?
1 hs that can leech + xx amount of other mules who can leech + myself whos training or what?
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serulin Wrote:x.x im still confused. He says that if you have a priest within leech level, Holy Symbol increases the mob's exp value to 150% of its normal value. This exp is then split between the party as is normal. Thus, if you party with an HSer within leech level, 120% goes to you and 30% goes to the HSer, for a total of 150%.
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The real question, why do we get more xp per extra leeching party member when we have HS? heh.
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@above
20:80 party exp sharing.
80*1.5=120
120>100
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Unleashing Wrote:@above
20:80 party exp sharing.
80*1.5=120
120>100
Do you get 1.5 with just 2 people?
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HS always gives 150% of the exp. It's just that the maximum exp you can get from a monster is capped at a certain value which depends on the number of members in your party.
For 1 person the exp is capped at 110% of the monster's exp, for two I think it's at 121% or something of the likes.
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Shidoshi Wrote:HS always gives 150% of the exp. It's just that the maximum exp you can get from a monster is capped at a certain value which depends on the number of members in your party.
For 1 person the exp is capped at 110% of the monster's exp, for two I think it's at 121% or something of the likes.
That wouldn't hold true if it were determined by such a requirement, for skills such as dice 6 and taunt would not give their full exp boost.
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It's still the same they just changed the wording of the skill description to 50% bonus instead of 150%.
It simply scales with the amount of people in your party up to 3. If you are solo training and pickup 1 other person
you will get more exp per kill you make than you would alone.
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from my experience and from reading other forums
you have a 1.1 x multiplier for solo hs or non leacher hs
if the party of 2 or more can take exp the multiplier becomes 1.5x
ive yet to confirm this but ill be doing some testing soon now that i have 3 comps beside each other
one of the following is true
a) exp is only 150% increased and split between killer/leacher(s)
b) hs actually has different values assigned for different number of leaching members (which is not my first choice of most likely)
c) nexon implemented bonus exp multipliers for larger party (and no im not talking about the 2nd exp line, party bonus exp)
ill keep this posted after my exams this week
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I believe.. let's say im soloing a boss with an HS mule
HS (Level 90 let's say) + Me = Me Get 110%, what does HS get?
HS (My Level) + Me = Me Get 120% and HS Get 30% from leeching from me
Honestly, I believe this.
I always noticed that, with HS, I don't get THAT much more EXP when bossing, than without HS.
Still, of coures I want the extra EXP, but it's not that big of a gain.. therefore.. not that big of a loss if I don't
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The 10% cap is still in plaver no matter how many people you have. You can never get more than 110% the base exp.
Here is something I wrote a while back to explain it. I have seen no evidence of this changing Post-BB.
Quote:HS works like this.
Holy Symbol grants a maximum bonus of 50% experience to all party members. However, the amount of bonus exp is capped at 10% of the base exp of the monster.
Example:
Gallopera - 2500 Exp. HS cap = 2750.
Solo priest kills the monster.
Priest gets 100% base. HS bonus kicks in (4125) but that is over the 10% cap (2750).
Priest gets 2750 Exp total.
Priest + 1 party member who is within 5 levels of the monster (we'll assume the players are equal level). Priest kills the gallo alone.
Gallopera - 2500 Exp
Priest gets 80% base + half the remaining (10%) for 90% total = 2250 Full HS bonus kicks in (3375), but will hit the 10% cap (cap is 2750).
Priest gets total of 2750 base + 10% party bonus (2 members) of 275 for a total of 3025.
Other member gets half the leechable Exp (10%) = 250. Full HS bonus kicks in (375) and is under the cap, so it stays full.
Other member gets 375 base exp + 10% party bonus of 37 for a total of 412.
Priest +4 leeching members (assume all the same level) and priest kills the monster alone.
Gallopera - 2500 Exp.
Priest gets 80% base + 1/5 of the leechable exp (4%) totaling 84% = 1890. Full HS bonus kicks in (2835) but is still over the 10% cap (2750).
Priest gets 2750 base exp + 25% party bonus (5% per member) of 687 for a total of 3437.
Each leeching member gets 4% (20% / 5 members) exp (100). Full HS bonus kicks in (150) and is under the cap (2750).
Leech members get 150 Exp + 25% party bonus of 37 Exp for a total of 187.
So, the best scenario is to kill a monster when you have HS and 6 people in your party. Anybody killing a monster solo will get the maximum experience.
Practical example - 2 equal archmages are killing Skeles.
Without HS, each will get 90% base experience for their own kills, 10% base for their buddy's kills. Each of those will garner a 10% party bonus.
With HS, each will get 110% base experience for their own kills and about 15%base for their buddy's kills. Each will garner 10% party bonus.
HS is a tremendous asset.
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That's correct, I can confirm that the best exp you'll get is when you have 5 afking leechers while you alone solo for kills. However, this is just pure numbers for when you kill alone. It is still possible to have 4 afkers while 2 people split the map but, the bonus exp that each person receives when a monster dies that they didn't kill will be smaller than when just a few people.
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Thorr Wrote:The 10% cap is still in plaver no matter how many people you have. You can never get more than 110% the base exp.
Here is something I wrote a while back to explain it. I have seen no evidence of this changing Post-BB.
No, I'm 100% sure that when killing in 2 you can get 121% of the monster's exp. That number gets bigger for more members in the party.
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Shidoshi Wrote:No, I'm 100% sure that when killing in 2 you can get 121% of the monster's exp. That number gets bigger for more members in the party.
He's talking about 110% of the white base experience. The yellow party bonus experience is 10% of that 110%, or 11% of the monster's exp. White and yellow experience combined yields the 121% you are thinking of.
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ultimax21 Wrote:That's correct, I can confirm that the best exp you'll get is when you have 5 afking leechers while you alone solo for kills. However, this is just pure numbers for when you kill alone. It is still possible to have 4 afkers while 2 people split the map but, the bonus exp that each person receives when a monster dies that they didn't kill will be smaller than when just a few people.
I see, so the more people "that can leech" the better?
So best = 5 afk leechers (who can leecH including the hs'er mule who can leech?)
What if I have a low lvl priest who can't leech? What will happen then?
What do you mean at the last part, if 2 people split map, then they will all gain less?
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It's not that hard to understand. Just read this post carefully.
If you're killing a mob that is more than 5 levels above the HS mule, you'll only get 110% of the monster's EXP, because there won't be any leechers in the party (it's as if you were a solo HSer).
If the mule can leech, you'll earn 110% per kill AND the party bonus EXP. And you'll notice that having a high leveled HS mule that can leech instead of a low leveled one makes a HUGE difference in EXP gain for your main.
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