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Well i'm Lv 104 on my WhiteKnight right now and absolutely love my WK but its just... Going slow as hell to be honest.
I trained till 100 at MP3 and now switched over to pirates but it takes me like half an hour to get 20% o_o
I have no mobility whatsoever and hit max 4 monsters at a time.
Does anyone know a better place to train for me? Maybe a place where monsters are fire-weak? Because im losing motivation to train seeing everyone in my party levels like 3x as fast as me. >_<
Thanks in advance~
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If you don't mind a 30% miss rate, ghost pirates in ludi are fire weak.
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Oh i might try that, thanks (:
But yeah DK's are easy to train compared to a WK if you ask me x_x i've had a DK and it was pretty easy.
But now... i mean what the hell D: i cant hit crap im slow as hell and 4 monsters max with no range? ew ew ew ew ewww D:
I really hope this pays off at Lv 120
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as a WK i was at MP3 until 108ish since they're both fire and thunder weak. then i moved to ghost pirates - id imagine its so slow for you because at 104 you have a 70% hit rate, no? thats not good (considering WKs don't do multiple hits with their attacks, so every miss is significant).
unfortunately theres no other place thats fire weak (or elementally weak for that matter) until ghost / dual ghost pirates, and i cant think of a place with good enough spawn to justify neutral-training.
edit: rush does pay off well at 120. it made me go from ~25% an hour at dual ghost pirates to 60%. rush helps so much...
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Okay thanks alot ;D
Uhm another question: Do you get 1 Ap or 3 AP once you hit 120? And where should i put these in?
I've read a build before but i just wanna know what to add at Lv 120-121
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there's no point in throwing one point in blast, at all
do 1 rush 1 divine shield, 2 acb
then max acb, then divine shield, then worry about blast
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Klocks are fire weak but uhh they have dark clocks mixed with them which are fire nutral and i dont remember ther level also dts are fire weak but they are level 113
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Its like.. horrible right now. Everyone picks on me during training cuz im so slow... I seriously feel like magicarp ´´Screw you! once i hit 120 im going to kick your asses HARD!´´
One thing is great being a WK people come up to you saying i admire you and stuff its alot better then being yelled at as playing a DB or WH. D:
Anyway thanks for the tips i'll try these out. (:
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I dont know whether this will scare you, or make you feel any better, but I grinded 114-118 in one 14 hour sitting, and 118-120 in another 8 hour sitting this weekend... I've dropped to like 25% per hour...
Since I got MM, it jumped back up to like 1lvl/3hr
And I don't think Pallies have MM anymore, since Heroes no longer have Guardian (Or Gellerheads QQ!!!!)
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1. Learn to rely on Ice Charge a lot when training even if you have maxed Charge Blow. Killing a helpless monster makes your effort that much more the better.
2. Try to train on something as close to your level as possible, even if getting to the place is a pain in the ass.
3. Invest in ATT Potions from New Leaf City. You have no idea how well this works.
4. Get a Pet and Auto HP Pouch and get a potion that works well for you like Ginger Ales.
Yes Paladins lost Monster Magnet entirely. I think everyone lost a chance at the Gellerhead Shield too since the quest was taken out. Oddly, I still have mine...