[1.2.163] MLPQ, New Belt equip and skills
#41
yes, the gaga morph is pretty goofy Tongue

and whats with him in that hat? wtp?
and whats with the bird?Glitter
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#42
Hope it brings out Godly exp for 2 days before they nerf it Tongue
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#43
VictorGS Wrote:Hope it brings out Godly exp for 2 days before they nerf it Tongue

That is if the thing even gives EXP besides the boss kill EXP. ._.
Maybe Nexon learned their mistake with the previous boss quest!

I'm really interested how the mu lung raid will play out. That bamboo smasher skill looks amazing!
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#44
What the range lvl for this PQ?
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#45
IsaacGS Wrote:Event map, duh. :p

but why they edited the world map for an event map?
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#46
Baklava Wrote:That is if the thing even gives EXP besides the boss kill EXP. ._.
Maybe Nexon learned their mistake with the previous boss quest!

I'm really interested how the mu lung raid will play out. That bamboo smasher skill looks amazing!

Yup. And if it's a with a Party, we could beat out till C. Balrog! Lol. I doubt i'll pass solo Magatia Party Quest's Boss (Franken Roid, 660k HP. :/).

Also, the belts are FOREVA. YES. +4 To all please. Smile. Hope they are easy to get Tongue.
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#47
Darkfaith Wrote:What the range lvl for this PQ?
I don't remember what the minimum level is (if any). It might even be open all the way since the very first boss (IIRC) is King Snail/Mano, which even low levels could kill.

It is open-ended so even level 200s could go through it to get belts.

VictorGS Wrote:Also, the belts are FOREVA. YES. +4 To all please. Smile. Hope they are easy to get Tongue.
I assume it is either you get so many points based on when you stop and warp out (in a video of the event one where you fought all the bosses, one after another, there was a break point after every 4-5 or so).

Or, it could be you get so many points from each boss that you manage to defeat and when you die, you're finished.


Speaking of which, do you still lose exp while in PQ or is it something small like 1%? :o
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#48
NoJobNoRules Wrote:I assume it is either you get so many points based on when you stop and warp out (in a video of the event one where you fought all the bosses, one after another, there was a break point after every 4-5 or so).

Or, it could be you get so many points from each boss that you manage to defeat and when you die, you're finished.


Speaking of which, do you still lose exp while in PQ or is it something small like 1%? :o

I hope it'll be like a better BPQ:
You don't lose any EXP if you die.
Each boss you beat you win points, the stronger, more points you'll get.
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#49
That's what I was thinking, each boss is worth X points and they increase as you go up. Otherwise, if they were all the same, you could just continually rush the first stage and there'd be almost no reason to go past there. :X
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#50
NoJobNoRules Wrote:if they were all the same, you could just continually rush the first stage and there'd be almost no reason to go past there. :X

Well, the fact I 1-3hko the first 10 or so >_>


Is this a 1-at-a-time thing or are each of those individual rooms for a different party to do battle in?
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#51
That's my point, Stereo. You could just continually rush the easy stages instead of wasting time on the harder ones, trying to kill them.

I would assume its one after another and there's so many different rooms per channel that you can do it (kind of like cPQ).
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#52
NoJobNoRules Wrote:That's my point, Stereo. You could just continually rush the easy stages instead of wasting time on the harder ones, trying to kill them.

I would assume its one after another and there's so many different rooms per channel that you can do it (kind of like cPQ).

In BPQ, it doesn't matters if someone's inside, works like Mini-Dungeons, you can enter, and it doesn't matter if someone is inside or not, and you can't see the people that are in (of course >->). At CPQ it's limited (6 Rooms), at BPQ is unlimited.
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#53
Roads Wrote:but why they edited the world map for an event map?
...They didn't. They just added "new maps" as in areas that your character walks around in, not world maps.
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#54
Looking back on it there are 4 of each room (1-38) ... the tower is also 38 rooms high (6 visible on the ground map, 32 on the tall one - I think). It might be that each time you beat one you're warped one floor up the outside, and then you can go in as soon as one of the 4 stages is cleared :p


There are only 32 bosses though...
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#55
Stereo Wrote:Looking back on it there are 4 of each room (1-38) ... the tower is also 38 rooms high (6 visible on the ground map, 32 on the tall one - I think). It might be that each time you beat one you're warped one floor up the outside, and then you can go in as soon as one of the 4 stages is cleared :p


There are only 32 bosses though...
the first 6 are "practice stages", they probably consist of So Gong monsters (the green belted panda) since he's the entrance NPC.
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#56
IsaacGS Wrote:the first 6 are "practice stages", they probably consist of So Gong monsters (the green belted panda) since he's the entrance NPC.

It'd be awesome, though, if the first monster to face was a blue snail.
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#57
IsaacGS Wrote:...They didn't. They just added "new maps" as in areas that your character walks around in, not world maps.
Quote:<Map-related>
1. Maple World has been added to the new area.
-- New nest of baby

Maple World = aka the world map. nope?
o_o'
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#58
Probably a difference in grammar structure between Korean and English. For example, "new area has been added to the Maple World" makes much more sense.
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#59
So the new pq is in some sort of tower right? (judging by the new map names)
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#60
Anyone know if this place has new music? Or did they just recycle the Mu Lung music?
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