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Assassinate with Shadow Partner
#1
Describe the problem. Be as specific as possible!:

I discovered an interesting bug that regarding assassinate and shadow partner. It seems that the damage dealt on a monster with fully charged assassinate is different depending on whether or not shadow partner is casted.

If shadow partner is on, the damage done by assassinate is higher than if it is off.

The reason this seems like a bug is because it is possible that the shadow partner damage is correct, and therefore without it, the skill is weaker than it should be.

I took pictures of each case.

Note: In each and every case, I charged assassinate for at least 20 seconds, just to be sure they are all evenly charged.

 Images of problem
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#2
With SP, the lowest 3 damage numbers are normal damage, the upper 3 numbers are shadow partner bonus damage.

There is no problem here.

When you maxed both Assassinate and Boomerang Step, full charge Shadow Partner damage is 250% of the 3 lowest hits. I guess the minimum full charge bonus damage is 150%:

52674 * 1.5 = 79011
40645 * 1.5 = 60966
52674 * 1.5 = 79011

Problem solved! Smile
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#3
But how does that make sense if the numbers show up successively in sets of 2? Since this is visually the case it would be safe to say that the 1st, 3rd, and 5th numbers are from assassinate and the 2nd 4th and 6th are from SP.
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#4
Takebacker Wrote:But how does that make sense if the numbers show up successively in sets of 2? Since this is visually the case it would be safe to say that the 1st, 3rd, and 5th numbers are from assassinate and the 2nd 4th and 6th are from SP.
That's also not the case with Triple Throw. Lowest 3 numbers = normal TT damage, upper 3 numbers = SPartner damage.

I like it this way, you can see your high SP bonus damage as last. Mixing it all together would make it messy... Smile
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#5
Assassinate has 5 stages depending on the charge time. In the beginning of every stage, Assassinate increases its damage by 100%, and somehow it applies to Shadow Partner as well. For Shadow Partner it goes from 50% --> 100% --> 150% --> 200% --> 250%.

I'll put it in a chart so you can understand easier :

Charge Time | Assassinate | Shadow Partner
0 ~ 1 | A * 100% | 50%
2 ~ 3 | A * 200% | 100%
4 ~ 5 | A * 300% | 150%
6 ~ 7 | A * 400% | 200%
8 ~ 8 | A * 500% | 250%

Where A is your Assassinate's damage without charging.

And yes, if you only charge for 2 or 3 seconds, your SP's damage = Assassinate's damage: link
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#6
Devil Wrote:With SP, the lowest 3 damage numbers are normal damage, the upper 3 numbers are shadow partner bonus damage.

There is no problem here.

When you maxed both Assassinate and Boomerang Step, full charge Shadow Partner damage is 250% of the 3 lowest hits. I guess the minimum full charge bonus damage is 150%:

52674 * 1.5 = 79011
40645 * 1.5 = 60966
52674 * 1.5 = 79011

Problem solved! Smile

Why would maxing Boomerang Step make any difference to Assassinate or Shadow Partner?


Fiel Wrote:Active Effects - MP Cost: 40, Damage: 600% x2, Max Monsters Hit: 4, Stun Chance: 90%, Stun Duration: 4 sec\n Passive Effects - Damage: +25% for Savage Blow, Steal, and Assaulter
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#7
Hanabira.Kage Wrote:
Why would maxing Boomerang Step make any difference to Assassinate or Shadow Partner?
Bstep also buffs BoT and Shadow Partner with 1.25 bonus.

But I was wrong about this one. The Shadow Partner buff only applies when SP is used with 2nd and 3rd job skills. 1st job and 4th job skills are not affected by the +12.5% damage of Shadow Partner. Double Stab, Disorder, Lucky7, Bstep and Assassinate still have the 50% SP mastery.

Assassinate works like Lan stated, it was mere coincidence that 4*62.5% totals 250%. Just another hypothesis proven wrong! Smile
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