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Original League of Legends (LoL) Thread
Being left in the dark, hooray!

Riot Wrote:Amumu, Blitzcrank, Dr. Mundo, Kayle, Morgana, Tristana, Veigar, Warwick, Vladimir, Caitlyn

Glitter
KajitiSouls Wrote:Usually they're good about keeping status updates on the forums. That said, if the forums are down, too bad. And their search function has been broken for... 6 months now was it? Seriously gaiz... Tongue

What got on my nerves was that they didn't (still haven't) post the rotation for the week.
Hm, if I have time, I might give Amumu a try. I may simply use him regularly and switch between that and Rammus.

How good is Blitzcrank? Anyone know? The one thing I do know about him is that one skill that allows him to drag an enemy player to him (good for initiation and getting kills via the turret Rolleyes)
WillDaSnail Wrote:Hm, if I have time, I might give Amumu a try. I may simply use him regularly and switch between that and Rammus.

How good is Blitzcrank? Anyone know? The one thing I do know about him is that one skill that allows him to drag an enemy player to him (good for initiation and getting kills via the turret Rolleyes)

Blitz is pretty amazing imo.

He's too good of a support char.

He also does some nice burst damage if built right.

I like to go tanky AP on him with a lich bane.

FML I have most of the free chars this week Sad

Oh well, I've been wanting to try warwick anyway.
>Pineapple' Wrote:Blitz is pretty amazing imo.

He's too good of a support char.

He also does some nice burst damage if built right.

I like to go tanky AP on him with a lich bane.

FML I have most of the free chars this week Sad

Oh well, I've been wanting to try warwick anyway.

Just curious, can you outfit a Blitzcrank with a full tanking build?
WillDaSnail Wrote:Just curious, can you outfit a Blitzcrank with a full tanking build?

Not recommended.
Bleh I want to buy Renekton... he looks so cool.

But I also need to buy twisted fate and heimer looks funnnn now
>Pineapple' Wrote:Not recommended.

Oh, why? He's only good if you get a mix of armor and AP items? (aka supporting tank?)
I have no idea why everyone hates Caitlyn, because I just soloed the top lane with 2 enemies, and I was able to hold them off for a quite a while. Escaped from a lot of ganks too from hiding my traps in the grass. We eventually loss though due to the bottom lane unable to hold off 2 enemies (we had 2 afkers).
Corn Wrote:I have no idea why everyone hates Caitlyn, because I just soloed the top lane with 2 enemies, and I was able to hold them off for a quite a while. Escaped from a lot of ganks too from hiding my traps in the grass. We eventually loss though due to the bottom lane unable to hold off 2 enemies (we had 2 afkers).

She's too squishy, period. (And her skills sucked before she was buffed today, so not sure how good she is right now).

But anyways, a properly done gank could pretty much render her useless to the team. Makes her a liability. And if there was a teamfight, I would send my Rammus Powerballing towards her first.
Corn Wrote:I have no idea why everyone hates Caitlyn, because I just soloed the top lane with 2 enemies, and I was able to hold them off for a quite a while. Escaped from a lot of ganks too from hiding my traps in the grass. We eventually loss though due to the bottom lane unable to hold off 2 enemies (we had 2 afkers).

She sucked so bad before the patch, not so sure about her now.

She got quite a nice buff this patch and some fixes.

WillDaSnail Wrote:She's too squishy, period. (And her skills sucked before she was buffed today, so not sure how good she is right now).

But anyways, a properly done gank could pretty much render her useless to the team. Makes her a liability. And if there was a teamfight, I would send my Rammus Powerballing towards her first.


This describes every carry in the game.

Wards win games. You should never push your lane, especially when the enemy has a jungler and/or you don't have your lane warded.
AP blitz ftw, ad blitz isn't anythign to scoff at either.

Heimer changes are meh in regards to the turrets... I'm not sure if I like them because they are a real hinderance on his early game by alot
since they are seemingly weaker than before. Also not a fan of the ammo system being on a timer and not on a cooldown making my c/d runes useless
for that particular skill. I like his ultimate though and his defensive power went up a smidge. I will say at level 9 his turrets go insanely stronger and
your farm shoots through the roof at that point with aoe turrets.

Gator man is pretty cool. I laned with one earlier today as alistar and it turned out to be a terrible laning partner. The enemy gator guy was pretty smokin though
doing some real good initiations through the entire game.

I knew sooner or later we'd get a champ rotation which interests me none at all lol. I either own them or don't care to play them, lol at morgana again.
Oh well, I suppose I might try some magewick in the jungle for fun.

edit: Oh and caitlyn is still pretty damn weak/useless btw, she got a nerf to her early game Q and the ultimate changes amount to little to nothing other than
them ruining the good part of it (they changed it to spell mode which made red buff not work, but ap things like rilays scepter work....).
WillDaSnail Wrote:She's too squishy, period. (And her skills sucked before she was buffed today, so not sure how good she is right now).

But anyways, a properly done gank could pretty much render her useless to the team. Makes her a liability. And if there was a teamfight, I would send my Rammus Powerballing towards her first.

By your logic, everyone's useless to every team. Her snap traps are quite good for pseudowarding brush, it'll at least make them think twice about going in there. If you ward it, you have an immobilized enemy that thinks he's invisible. Make them pay.
Duelman Wrote:I knew sooner or later we'd get a champ rotation which interests me none at all lol. I either own them or don't care to play them, lol at morgana again.
Oh well, I suppose I might try some magewick in the jungle for fun.

My problem is that all of the champs I currently want to try are high difficulty, high price champs. I'll probably try Mundo this week, that's the only really interesting character. Maybe Blitz.
Vlad is pretty easy to pickup, just don't be a terrivlad buying warmogs lol.

sigh this is taking forever to get in...

f5f5f5f5f5f5f5f5f5f5f5f5f5
unavailable x2000
busy x1000
online x1.. crap I hit f5 again >.<
>Pineapple' Wrote:Wards win games. You should never push your lane, especially when the enemy has a jungler and/or you don't have your lane warded.

A 75 gold piece of junk is OP. Yes, you heard it. It's fking OP.

Speaking of wards, I and my team make good use of them in this next game I recorded. I have mostly uploaded my next video, but I ran into... issues >_> The final part is not up yet, but I promise it will be by midnight.

In spite of the fact that they had lots of latency, they do relatively well up until the 28 minute mark or something.

http://www.youtube.com/watch?v=AvgIuiIo2CU
Rayquaza2233 Wrote:By your logic, everyone's useless to every team. Her snap traps are quite good for pseudowarding brush, it'll at least make them think twice about going in there. If you ward it, you have an immobilized enemy that thinks he's invisible. Make them pay.

I have to agree with you for some points. But if anything regarding team fights (or ganks), its logical that you target a squishy first, correct? That's what I do every time when I turn on Powerball and barrel towards the nearest squishy at over 9000 pixels a second. Rolleyes
WillDaSnail Wrote:I have to agree with you for some points. But if anything regarding team fights (or ganks), its logical that you target a squishy first, correct? That's what I do every time when I turn on Powerball and barrel towards the nearest squishy at over 9000 pixels a second. Rolleyes

And it's logical for a good team to protect their carry, yes?
Rayquaza2233 Wrote:And it's logical for a good team to protect their carry, yes?

True. The point of targeting a squishy is to force the opposing team into a teamfight. =P
WillDaSnail Wrote:True. The point of targeting a squishy is to force the opposing team into a teamfight. =P

...Where the good team would continue to make sure their carry can get the job done.


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