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ShiKage's Infighter Build
#21
XBish Wrote:so do you spam uncharged screw punch? charge it while taking dmg? or mob with it then kill using the kick thing? how do you train during second job?

also sins and archers do single targets and they have no problem whatsoever during second job.

The difference is that double upper has a 2 second delay between attacks. :X

The training method from what i know is screw punch -> backspin blow -> SSkick.
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#22
Takebacker Wrote:The difference is that double upper has a 2 second delay between attacks. :X

The training method from what i know is screw punch -> backspin blow -> SSkick.

Training metod for mobbing and do not waste HP Pots is:
Screw Punch>>>Somersault Kick. Repeat.

Of course, uncharged SP so you won't get hit and you can have the 2 Seconds godmode, then mob with Somersault kick, and repeat.
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#23
VictorGS Wrote:Training metod for mobbing and do not waste HP Pots is:
Screw Punch>>>Somersault Kick. Repeat.

Of course, uncharged SP so you won't get hit and you can have the 2 Seconds godmode, then mob with Somersault kick, and repeat.

If you're talking about mob attacking for training wise, that's not very effective. If you're talking about gathering mobs, however, then you have a completely different situation.

For attacking mobs, it's best that you stun the enemy and then proceed with another attack.
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#24
VictorGS Wrote:Training metod for mobbing and do not waste HP Pots is:
Screw Punch>>>Somersault Kick. Repeat.

Of course, uncharged SP so you won't get hit and you can have the 2 Seconds godmode, then mob with Somersault kick, and repeat.

Duh, i worded it wrong. I put it like that because i didn't really feel like typing out "backspin blow/screw punch depending on the situation". I kinda said it like that so that you scoop up more monsters. O_o
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#25
Why would you leave Energy Drain at Lv. 11? Energy Drain is very useful when your energy is charged up. Besides once you have Lv. 40 Energy Charge your energy will charge up very quick, and i don't see a point in maxed Energy Buster.

Plus, Energy Drain damages 1 monster but also drains the HP of that monster.

My advice: Max Energy Drain and leave Energy Buster at Lv. 21. Energy Buster at Lv. 21 is Damage 366% and hits 4 enemies. (Lv. 20 only 3 enemies).
In 4th job there is a similar Energy Buster, it adds more % in damage and also hits more enemies and i'm talking about Energy Orb.

Why do you put Skill Points into Energy Drain at such a late stage? It's recommended to max Energy Drain right after you've maxed Energy Charge, Energy Buster can wait for a while, since you have other main skills to attack with.
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#26
Spadow Wrote:Why would you leave Energy Drain at Lv. 11? Energy Drain is very useful when your energy is charged up. Besides once you have Lv. 40 Energy Charge your energy will charge up very quick, and i don't see a point in maxed Energy Buster.

Plus, Energy Drain damages 1 monster but also drains the HP of that monster.

My advice: Max Energy Drain and let Energy Buster at Lv. 21. Energy Buster at Lv. 21 is Damage 366% and hits 4 enemies. (Lv. 20 only 3 enemies).
In 4th job there is a similiar Energy Buster, it adds more % in damage and also hits more enemies and i'm talking about Energy Orb.

Why do you put Skill Points into Energy Drain at such a late stage? It's recommended to max Energy Drain right after you've maxed Energy Charge, Energy Buster can wait for a while, since you have other main skills to attack with.
Energy Orb halves its damage as it goes through each monster.... thats useless IMO
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#27
Spadow Wrote:Why would you leave Energy Drain at Lv. 11? Energy Drain is very useful when your energy is charged up. Besides once you have Lv. 40 Energy Charge your energy will charge up very quick, and i don't see a point in maxed Energy Buster.

Plus, Energy Drain damages 1 monster but also drains the HP of that monster.

My advice: Max Energy Drain and leave Energy Buster at Lv. 21. Energy Buster at Lv. 21 is Damage 366% and hits 4 enemies. (Lv. 20 only 3 enemies).
In 4th job there is a similiar Energy Buster, it adds more % in damage and also hits more enemies and i'm talking about Energy Orb.

Why do you put Skill Points into Energy Drain at such a late stage? It's recommended to max Energy Drain right after you've maxed Energy Charge, Energy Buster can wait for a while, since you have other main skills to attack with.

I see no real use in Energy Drain. Sure, it may take away HP from a monster, similar to Drain, the Assassin skill, but when will you actually use it? You won't waste your time on a monster that you can just one hit KO anyways for a little bit more HP. That would be like a Crusader using Panic on a monster with less than 10% HP left. When you're training full-force, you're never going to remember, "Oh, I should cast Energy Drain so I can get more HP." In fact, I don't even use MP Recovery that much. Maybe I should be, but when training at high-traffic maps, such as Himes, you don't have the time to stop and cast that skill. It's a waste of time and effort, just like Dash.
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#28
Edited post.

no moar drama
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#29
this is gms no one gives a flying pineapple about pots so go right ahead and max dash and drain, as both skills will be ignored either way. Drain will always have a use, suprisingly
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#30
Baklava Wrote:Dude. Energy Drain doesn't work like that.

Once your energy is charged up fully, you get a bubble. The energy drain is passive in that bubble, whenever a monster hits you, energy drain takes effect and does damage + at max heals you 20% worth of the damage you took.

This thing would be amazing at your so called high-traffic maps, such as Himes. *giggle*

Learn to do your research more before you make guides????????
inb4delete

This has to be the worst post Ive seen in southperry thus far. He's telling a 10x Buc who ACTUALLY plays Pirates how skills work

No, Energy Drain DOES NOT work like that. What you are talking about is the damage from the Power Guard affect of Energy Charge.

Learn to do research more before you make an ass out of yourself????????????????
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#31
0mgP1r4tes Wrote:inb4delete

This has to be the worst post Ive seen in southperry thus far. He's telling a 10x Buc who ACTUALLY plays Pirates how skills work

No, Energy Drain DOES NOT work like that. What you are talking about is the damage from the Power Guard affect of Energy Charge.

Learn to do research more before you make an ass out of yourself????????????????

Well, Insoya.com tells me that the energy drain effect works like an add-on to that of energy charge. Unless this is amazingly outdated or something, I'll just trust this.

And don't tell me I don't know anything. I play on kMS as a pirate and I know many experienced buccaneers.

EDIT: If I am wrong, then what I myself have researched must have been either a lie or, as of now, very outdated. I will suck whatever in and admit my mistake, I'm sorry if I came off sounding like an ass.

 Spoiler
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#32
Baklava Wrote:Well, Insoya.com tells me that the energy drain effect works like an add-on to that of energy charge. Unless this is amazingly outdated or something, I'll just trust this.

And don't tell me I don't know anything. I play on kMS as a pirate and I know many experienced buccaneers.

EDIT: If I am wrong, then what I myself have researched must have been either a lie or, as of now, very outdated. I will suck whatever in and admit my mistake, I'm sorry if I came off sounding like an ass.

 Spoiler

I didn't post here so you can beat a dead horse. That was in the past and it was a very stupid incident. Just let it go...

Anyways... What you heard was probably very outdated. If you watch videos where Buccaneers in Tespia use Drain, or the video that shows the level 180 Viper and the level 200 Captain, you'll see that they activate the skill in order to use it. The thing that comes with Energy Charge, as stated above, is the power guard effect. When a monster comes in vicinity of the bubble, it hits the monster without the monster touching you. It's confusing from a spectators stand point, but if you ever get to the point where you get Energy Charge (that's if you're an Infighter), everything will be cleared up.
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#33
ShiKage Wrote:I didn't post here so you can beat a dead horse. That was in the past and it was a very stupid incident. Just let it go...

Anyways... What you heard was probably very outdated. If you watch videos where Buccaneers in Tespia use Drain, or the video that shows the level 180 Viper and the level 200 Captain, you'll see that they activate the skill in order to use it. The thing that comes with Energy Charge, as stated above, is the power guard effect. When a monster comes in vicinity of the bubble, it hits the monster without the monster touching you. It's confusing from a spectators stand point, but if you ever get to the point where you get Energy Charge (that's if you're an Infighter), everything will be cleared up.

I am still confused... so its not good to get dash? the speed boost is NOT good? i dont get why its so bad as long as you master when to double tap and when not to...
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#34
ShiKage Wrote:I didn't post here so you can beat a dead horse. That was in the past and it was a very stupid incident. Just let it go...

Anyways... What you heard was probably very outdated. If you watch videos where Buccaneers in Tespia use Drain, or the video that shows the level 180 Viper and the level 200 Captain, you'll see that they activate the skill in order to use it. The thing that comes with Energy Charge, as stated above, is the power guard effect. When a monster comes in vicinity of the bubble, it hits the monster without the monster touching you. It's confusing from a spectators stand point, but if you ever get to the point where you get Energy Charge (that's if you're an Infighter), everything will be cleared up.

I am a Gunslinger so I'll ever get Energy Charge. har. But meh, it seems I guess that Insoya must be outdated since it says that Energy drain adds to the power guard effect of the bubble by increasing damage and having a % chance to heal a %. Either that was an old testing stage or I translated it incorrectly.
 Spoiler


lord farkuad Wrote:I am still confused... so its not good to get dash? the speed boost is NOT good? i dont get why its so bad as long as you master when to double tap and when not to...

Dash would really help when you're soloing at a big map like at time temple or something. Someone might find the double tapping annoying, but I myself find it a challenge to play with and that adds to the general enjoyment of the game. Hell, I don't even use double tapping, I have dash set on my X key and I manually activate it a lot.
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#35
Baklava Wrote:Dash would really help when you're soloing at a big map like at time temple or something. Someone might find the double tapping annoying, but I myself find it a challenge to play with and that adds to the general enjoyment of the game. Hell, I don't even use double tapping, I have dash set on my X key and I manually activate it a lot.

Since you've actually used it, I'd like to know how EXACTLY Dash works insofar as double-tapping is concerned. Are you actually locked into a direction when you activate it? How does it cancel? Everything you know about it, please.
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#36
KaidaTan Wrote:Since you've actually used it, I'd like to know how EXACTLY Dash works insofar as double-tapping is concerned. Are you actually locked into a direction when you activate it? How does it cancel? Everything you know about it, please.

You can activate dash either putting it on a hotkey or double tapping.
When you're using it, your speed increases and you can still control your character normally.
When you attack, get attacked, or change directions, the dash cancels.

It doesn't stop your character when you activate it(Unlike skills such as booster which stops your character and makes it "breathe" for a short bit), it takes less than a second to cast, and it can be used while jumping as well.
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#37
ShiKage Wrote:I see no real use in Energy Drain. Sure, it may take away HP from a monster, similar to Drain, the Assassin skill, but when will you actually use it? You won't waste your time on a monster that you can just one hit KO anyways for a little bit more HP. That would be like a Crusader using Panic on a monster with less than 10% HP left. When you're training full-force, you're never going to remember, "Oh, I should cast Energy Drain so I can get more HP." In fact, I don't even use MP Recovery that much. Maybe I should be, but when training at high-traffic maps, such as Himes, you don't have the time to stop and cast that skill. It's a waste of time and effort, just like Dash.

Indeed, Energy Drain is similar to Drain, have you ever seen a Hermit/Night Lord not using Drain at high-traffic maps such as Himes?

Energy Drain attacks fast and drains HP, like Drain but the little disadvantage of this is that it attacks only one monster.

So what if you waste your time using Energy Drain if it actually helps? If you have Lv. 40 Energy Charge (wich lasts for 50 seconds) then it won't take too long to charge up your energy and use it for Energy Buster or for other reasons. My level Energy Drain is only 1, but when monsters of 500/600 touch damage hit me I'll just use my Lv. 1 Energy Drain, since i rely on it and i hit around 2k-3.8k maximum with Lv. 1 and it replenishes my HP fast!

Maxed Dash is actually useful for Gunslingers/Valkyries/Captains, since there there is no point in having maxed Straight for them. And a short speed boost doesn't hurt, does it?
You don't have to stop to cast MP Recovery, you can just walk and use it, besides with the 2 seconds of invisibility of Screw Punch, i'm sure you can cast MP Recovery, but that all depends on you. I use MP Recovery every time, and i must admit..it's useful for me.

@0mgP1r4tes aka xDae: You know what's useless IMO? Maxing Energy Buster (Level 30: Damage 420% / 4 Enemies / 100% Range) while Lv. 30 Energy Orb (Level 30: Damage 900% / 6 Enemies / 200% range) has nearly double the % and range when it's maxed.

Plus, I've seen much worse posts of you. Don't make an ass out of yourself.
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#38
@Spadow: So would it be much more worth it to get...say, 21 Buster and 20 drain?
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#39
NoWaizMatt Wrote:@Spadow: So would it be much more worth it to get...say, 21 Buster and 20 drain?

Yes, definitely! Like i previously said; Lv. 21 Energy Buster is 366% damage and hits 4 enemies, if you start more adding in it, it only adds more % in damage. Level 20 Energy Drain is 360% in damage and 20% of damage converted to HP, this might be low but like i said, Energy Drain is fast.

Energy Buster only adds damage while Energy Drain has 2 advantages: it attacks 1 monster fast but and it also replenishes your HP.
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#40
Spadow Wrote:Indeed, Energy Drain is similar to Drain, have you ever seen a Hermit/Night Lord not using Drain at high-traffic maps such as Himes?

Energy Drain attacks fast and drains HP, like Drain but the little disadvantage of this is that it attacks only one monster.

So what if you waste your time using Energy Drain if it actually helps? If you have Lv. 40 Energy Charge (wich lasts for 50 seconds) then it won't take too long to charge up your energy and use it for Energy Buster or for other reasons. My level Energy Drain is only 1, but when monsters of 500/600 touch damage hit me I'll just use my Lv. 1 Energy Drain, since i rely on it and i hit around 2k-3.8k maximum with Lv. 1 and it replenishes my HP fast!

Maxed Dash is actually useful for Gunslingers/Valkyries/Captains, since there there is no point in having maxed Straight for them. And a short speed boost doesn't hurt, does it?
You don't have to stop to cast MP Recovery, you can just walk and use it, besides with the 2 seconds of invisibility of Screw Punch, i'm sure you can cast MP Recovery, but that all depends on you. I use MP Recovery every time, and i must admit..it's useful for me.

@0mgP1r4tes aka xDae: You know what's useless IMO? Maxing Energy Buster (Level 30: Damage 420% / 4 Enemies / 100% Range) while Lv. 30 Energy Orb (Level 30: Damage 900% / 6 Enemies / 200% range) has nearly double the % and range when it's maxed.

Plus, I've seen much worse posts of you. Don't make an ass out of yourself.
Once you start training on mobs that 2hko you, you cant rely on Drain. Anything could happen: You can be too close and punch and not throw a star. Boom you are dead. You could not have noticed you didnt have enough MP. Boom you are dead. You could hit a monster that has very little HP left, thus not absorbing enough to survive another hit. Boom you are dead

Drain =/= god mode

And he was calling someone an idiot, when he himself had everything wrong. Id say thats pretty bad
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