Posting Freak
Posts: 4,490
Threads: 167
Joined: 2008-07
So long as gunslingers are less popular than infighters I'll be happy.
Oh and its good to see GS have more HP than archers/sins.
Junior Member
Posts: 15
Threads: 0
Joined: 2008-08
Does the touch damage from the shield(3rd job infighter's skill) require accuracy to hit the monster or is it a 100% sure hit?
Senior Member
Posts: 407
Threads: 18
Joined: 2008-08
proa18 Wrote:Does the touch damage from the shield(3rd job infighter's skill) require accuracy to hit the monster or is it a 100% sure hit? Considering you have to hit monsters in order to charge up the bar, you are already required to have enough acc to hit the monsters you are currently training on. That being said, I think its irrelevant:
Either
1. It does hit 100%, in which case it wont matter how much acc you have
or
2. It hits based on your acc, but since you already need enough acc to hit the monsters you are training on (in order to charge your bar), you will have enough acc to hit with the "bubble"
Junior Member
Posts: 44
Threads: 4
Joined: 2008-08
i got just 1 lil question
Does Wind Booster work on Huricane?
and if not would it be beter to train with Strafe then
Senior Member
Posts: 407
Threads: 18
Joined: 2008-08
SeiiShir0u Wrote:i got just 1 lil question
Does Wind Booster work on Huricane?
and if not would it be beter to train with Strafe then Nope. Itll make its start up animation alittle faster but Im pretty sure once Hurricane is going, its at a set rate
Posting Freak
Posts: 1,185
Threads: 37
Joined: 2008-08
Is it necessary to upgrade your use slots to hold all your bullets for a caption / valkyrie?
Im asking because they are the only ranged class who donest get a projectile saving move and seem to use a hell load of bullets in a short amount of time.( soul arrow for archers, shadow stars for NL)
Also, how many bullets are in each set?
Won't Be Coming Back
Posts: 361
Threads: 14
Joined: 2008-08
Tigeon Wrote:Is it necessary to upgrade your use slots to hold all your bullets for a caption / valkyrie?
Im asking because they are the only ranged class who donest get a projectile saving move and seem to use a hell load of bullets in a short amount of time.( soul arrow for archers, shadow stars for NL)
Also, how many bullets are in each set?
Uhm, it depends. As LVL78 Valkyrie I have 11 set Bullets, which I need to recharge after 3 hours pure Tripple Fire spamming. Thats not bad imo, thinking on my hermit I needed 24 sets stars to last 4 hours >_>
And well, I still have like 16 or 20 slots free so for me its not necessary to upgrade use slots anytime soon :o
Won't Be Coming Back
Posts: 1,586
Threads: 149
Joined: 2008-07
2008-09-16, 06:18 PM
(This post was last modified: 2008-09-16, 06:31 PM by Cyadd.)
Hey guys, just an update, the first post is updated to include some skill builds, and skills. Now I need to find the equips. Found them, but they only go up to 90-ish. Anyone have a complete version?
Posting Freak
Posts: 6,230
Threads: 64
Joined: 2008-07
Senior Member
Posts: 407
Threads: 18
Joined: 2008-08
Worthyness Wrote:http://sleepywood.net/forum/showthread.php?t=1371399
yup GMS' stat requirements and names are different from that in KMS
Posting Freak
Posts: 6,230
Threads: 64
Joined: 2008-07
2008-09-16, 07:49 PM
(This post was last modified: 2008-09-16, 07:53 PM by Worthyness.)
Oh... i didn't know that xD
but at least it has 90+ stuff right? Until that other guy gets to fixing the one thread here...
xD
anyone have a video of energy buster and energy drain? I wanna see =)
Edit: Uhh... 2nd job mp recovery is using a certain amount of HP to heal a certain amount of mp right?
sot of like a reverse CB chakra?
Won't Be Coming Back
Posts: 361
Threads: 14
Joined: 2008-08
Nope stat requirements arent different to gMS.
Won't Be Coming Back
Posts: 1,586
Threads: 149
Joined: 2008-07
Worthyness Wrote:http://sleepywood.net/forum/showthread.php?t=1371399
yup
I knew about this one, but was wondering if there was a complete one on sp.net. If Viper does not complete it by this weekend, I will make one, mm kay guys?
Senior Member
Posts: 407
Threads: 18
Joined: 2008-08
Daniel Wrote:Nope stat requirements arent different to gMS. GMS:
And I heard the level 100 Knuckle in KMS needs 105 Dex....so?
Won't Be Coming Back
Posts: 126
Threads: 4
Joined: 2008-08
Senior Member
Posts: 407
Threads: 18
Joined: 2008-08
Dervish Wrote:Perhaps you heard wrong.
look at the bottom. Level 15 knuckle requires 20 dex
Senior Member
Posts: 584
Threads: 10
Joined: 2008-07
Gender: Male
IGN: CurzonDax
Server: Bera
Level: 13x
Job: Paladin
Guild: Eidolon
That picture is EXTREMELY old. Here's a screenshot of the level 90 knuckle in the Maker skill:
Posting Freak
Posts: 1,589
Threads: 57
Joined: 2008-07
Gender: Male
2008-09-17, 08:14 PM
(This post was last modified: 2008-09-17, 08:17 PM by Spadow.)
0mgP1r4tes Wrote:And I heard the level 100 Knuckle in KMS needs 105 Dex....so?
That is what you heard, your source is inaccurate.
Senior Member
Posts: 577
Threads: 64
Joined: 2008-07
Are second job moves still very strong, even at low levels? For infighters, I mean.
Posting Freak
Posts: 1,589
Threads: 57
Joined: 2008-07
Gender: Male
NoWaizMatt Wrote:Are second job moves still very strong, even at low levels? For infighters, I mean.
Yes.
Double Upper @ Lv. 71.
|