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Uhm, I just discovered that Meso Explosion hits higher then possible without criticals... o.0
What I think what happens is, Meso Explosion -CAN- critical, but the damage isn't shown purple...
Some (only a few) hits do 20k damage per hit, while my range is like 4900~7000, and 7000 * 2.4 = 16800.
Max basic critical is +70% right? 3.1 * 7000 = 21700. So then it's possible. I have to try it out with SE if it can go even higher (+30% max critical damage).
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Wow, never knew Dark Knights were so pro at high pdrate bosses.
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K so hero is stronger than NL now that i already knew. DK is too. But why is a BM having higher dmg shown on sheet than nl >_>. That kinda makes nl a weak ranged class.
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Yea I know se is not much of a boost anymore. However I don't like the fact that when it comes to raw dmg BM>NL =(. Of course the avoid and shifter makes NL very good at bossing. Still seems kinda depressing. What I totaly dont get is why is a hero so high dmg. It is basically much stronger than any class except dk with gody gear lets say. No point in taking a lot of ranged classes for bossing when we can take most of the parties with heros. Of course we need a few ranged to do some ranged attacks on pb runs and stuff. However it seems that now the king of dmg is hero. DK will hit the dmg cap too easily but heros can pass that 1m per atk with a good gear. Kinda depressing for NLs like me.
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Tell me why Heroes shouldn't have high damage. I don't see why you want your class to be consistently number 1 in terms of dps. You NLs had your era of ruling over everyone else.
NL don't really have a weakness either; they used to be plagued by low HP but with Shadow Resistance it's gone. They benefit from cubing and HP washing just as much as a hero would. They have range so they don't have to tank bosses. They save mesos with alchemist and their natural avoid.
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Yes NL before big bang were really good bossers but now the big bang is here. Things should be balanced well. Heros before bb were really good till potentail equips came and then do 400k max per slash while nl hits a lot more. However now things should overall well balanced. Having hero overdmging all other classes seem unfair to the others. Im not saying to boost nl dmg really. What i want is to nerf hero dmg. Imagine a boss is blinded. heros get even more boost from that >_>. Heros can easily get high hp with hp washing and not worry about dieing too much. If a NL spends equal amount of hp washing, they wont get enough to survive as much as a hero. We stay far but not always far. Sometimes in some cases we end up getting dmg reflected by pb. All the ranged just die right there. The heros with 50k hp just tank it and continue on w/o losing apple >_>. The way they balanced most of the classes are good. Mages do some ok dmg now to bosses. However the warrior classes are just far too overpowered. A party warriors are just too strong.
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Huh....Im basing this totaly on dusk's sheet. I put in hero's intrepid slash as 225%. TT as 293%. the other classes i fixed the % the ones that changed. And i put in similar gears to each class. The sheet is giving me dk at top. 2nd hero. Then comes in the rest. NL is about a little higher than middle. Let me check my sheet if i changed some number by accident.
K i appled them all. Using self se for all except db.
140% primary stat. the rest all the same as dusk. I put in the 45atk bonus from weapon scrolls instead of 35. the rest are same.
50% dmg reduction.
DK:1406
Hero:1377
Paladin:1091
sair:1201
NL:1124
WH:1300
BM:1248
70% dmg reduction
dk:1406 obviosly
hero:1141
paladin:806
sair:721
nl:817
wh:953
bm:915
Unless i made some mistake. Then my results are wrong. but i think it should be right.
Lets say you decide to overfund a char. DK would hit 1m most. While hero can hit like 1b+. So hero basically outdmges the dk. Then there is no other class than outdmges hero. so its #1 O_O. the difference between nl and hero seem quite big especially at 70% pdr its like hero is 40% stronger. >_>
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Intrepid Slash is only 210% (214 with CO) and TT is 250/256%, where are 225 and 293 coming from?
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i can help with mechanics what do u need to know?
120 SHots Heavy Machine gun 5Sec
Missle tank is 250ms with booster (6Shots)
What u need to know too?