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Mechanics post Chaos
#1
Not my video. But though it was interesting enough to post.
[video=youtube;9ah1dMHZ6N0]http://www.youtube.com/watch?v=9ah1dMHZ6N0&feature=player_embedded[/video]
[Image: sperm-pineapple-yea-comic.jpg]
No more OP.
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#2
well they went from cool to not pretty fast
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#3
Barely any change when comparing them in that video. Damage is decreased by very, very little.
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#4
There is a massive delay between screw punch, their CD's are also huge. alot of change imo
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#5
-Ghost- Wrote:Barely any change when comparing them in that video. Damage is decreased by very, very little.
WAY less spammability. Looks a lot less OP, yay. Big Grin
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#6
Oh, didn't notice.

Also, Mechanics stopped being overpowered before this change. They were only overpowered when first released.
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#7
Wow, that's really too bad. I won't be looking forward to playing Mechs after Chaos. =/
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#8
now they just seem like a really boooooring class. i liked them b4
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#9
Aw... nerf on the SPEED of the rush skill from 1st job? Jeeez... Nexon... -.-

Note to self:
Don't even bother making a Mech in gMS now...
I don't care if their damage gets nerfed, but the speedy rush training from lvl 10 till lvl 200, was their trademark... now it's meh... slow... boring... and another warrior/pirate class lookalike... yay for slowness!!! :/

Well, at least I still have my speedy Shadower!! Big Grin
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#10
Wow. Rush speed is gone. Now I need to re-think if I really want a mech or a WH, even if I'm geared for mech.
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#11
Wow Rush was reduced a lot. Mechanics are almost as slow as Marksmen now. Rolleyes
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#12
Huzzah, mechs are now exactly how I wanted them to be from the start. This is the first time that's ever happened! Biggrin

Now they need to make paladins a bit less powerful so that they'll be tanks that hit more lightly than the other warriors, which are glass cannons in comparison.
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#13
Sorien Wrote:Huzzah, mechs are now exactly how I wanted them to be from the start. This is the first time that's ever happened! Biggrin

Now they need to make paladins a bit less powerful so that they'll be tanks that hit more lightly than the other warriors, which are glass cannons in comparison.

This game isn't built for tanks because monsters will just AoE everyone else.
Making paladins weaker would make them a horrible class, and they're already only average at best at bosses.

Heroes and Dark Knights are hardly 'glass cannons'. They still take way less damage than every other class and have a big HP sink.
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#14
This person either has never played a 4th job warrior before or he was just showing how slow Drill Rush became. I have no second thoughts on Mechs, I'm still going to make one because I love Stance.
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