Elemental Staves & Wands Known Issue
Here's an ironic thing.

I blew up both my Elemental Wand 5 and my Elemental Wand 6 using Advanced Potential scrolls.

Should I be suspicious?
Reply
no irony involved in that
Reply
Kitty Wrote:no irony involved in that

Technically be definition something with a 90% chance of success failing is unexpected... especially twice. Since one of the literal definitions of ironic is "unexpected", yes, that would be ironic.
It's not having what you want - It's wanting what you've got.
Reply
This is crap.
I spent 1.1b on my E.Staff 6 and I don't even get to use the elemental damage it was intended to provide? Thanks Nexon, Thanks a lot.
Reply
^ At least Staff 6 has the highest magic attack clean for any mage weapon. They're still useful for that reason.
Reply
You don't even have to sit all night and calculate skill dmg %'s, how many times a skill hits, buffs, available equips, potential-able equips, att speed, etc. and so forth, to see that Elemental Wands/Staffs do not break balance, rather they enforce it.

Mages have not become broken, let's face it, talking about comparing end game weapons makes it too simple. The issue is far greater than that, and when higher level equips become available for other classes, it will just make the advantage of the E-weapons vanish even further. If any lvl 200 mage were up against a lvl 200 Night Lord, Hero, Paladin, etc. with the same potentials and an Ewand being the only advantage a Mage could possibly have, because our only other advantage was ill-designed (demon I'm looking at you, cause you actually help Paladins out do us even more, and are completely useless for our main attacking skill), we would come out on the bottom.

Mobbing? Paladins would have us there, I'm certain, and if we try to use our demons to help out along with our E-weapons, we give the Paladins an advantage even more by not only making the monster weak to their charges, but also by the fact that in order to use the elemental advantage we'd have to switch to a weaker skill, or a charge skill. Of course, this refers to us attacking the same monsters, which would happen at bosses. I've bossed with a Paladin plenty of times, and it's literally been to the point where the biggest point to my existence there was to make them weaker to fire.

End game, best equips, max damage, we can hit up to 3/6 mobs with our best, fastest skills. We lose to most classes with mob skills in this instance. We lose to every one solo. Of course in this instance, E-Weapons don't help. The point still stands though, on equal terms, and non max damage, we have a per hit damage bonus, so we see higher numbers, but we're being out dps'd.

Feel free to correct me if you must. While I've shown you no numbers, I believe the above is obvious.

Note: I didn't even include similar benefits that they would have to our ewands, as I feel they were adequately explained in an earlier post by someone else, they have advantages here they wouldn't in KMS, so why take away ours, and leave theirs?

Big Bang slows us down with a charge, and putting us at risk for death, because we can't pot. Any boss that 1/1's can easily end us, same with being dispelled. Not many other classes have to deal with this downside.
Reply
i was quite disappointed to find i would not be able to increase the lightning attack powers of my new i/l mage through the great magical powers of an elemental staff or wand. the balance excuse is quite convincing though, to them at least.


MaplesGrandGM Wrote:Mages have not become broken, let's face it, talking about comparing end game weapons makes it too simple.

of course they are not "broken", they are still a fully functional class, but this weapon nerf comes without reason and i'm sure it is not likely to be fixed. it really does hold mages back from keeping up with other classes damage wise though (even with the bonus in place i'm sure they'd still be blown away by other classes).

oh well.
Reply
Any update on this situation?
Reply
Guitarist17 Wrote:Any update on this situation?

I don't think Nexon has commented on the issue since that first statement. The thread on the Nexon forum is still open, last time I checked.
Reply
Guitarist17 Wrote:Any update on this situation?

Nope. Nexon is just waiting and hoping the issue just blows over and for us to give up, because if we give up then nexon wont have to fix this and they wont have to compensate us at all.
Reply
you guys aren't complaining about the core issue and/or are unable to see it. It's not the elemental advantage you need from the weapons, it's the skills themselves that need to be buffed. Why should a class revolve completely around one specific weapon to make their damage comparable? (And, let's face it, even with ewands/staves working how they used to mages would still be behind on the dps chart for similarly equipped physical classes.)
Reply
The fact we're screwed either way doesn't change the fact that the issue that upsets is the fortune we paid in time, effort and money to obtain something that was taken from us completely and put us right back where we started.
It's not having what you want - It's wanting what you've got.
Reply
Someone from Nexon better read this thread (if they know how to read). They might learn a thing or two about their own game (if they have basic comprehension skills).
Reply
Eosian Wrote:The fact we're screwed either way doesn't change the fact that the issue that upsets is the fortune we paid in time, effort and money to obtain something that was taken from us completely and put us right back where we started.

I followed you completely until after the last conjunction - "Put us right back where we started."

Mages are not where they started with a terrible, quadratic formula. Now they have a formula that works similarly to other classes. It is true that you get less benefit from Magic Attack than other classes, but also keep in mind that you can train at elementally weak mobs easier than others and you also have the elemental reset skill if you have to hit a mob strong to your element. Due to the recent changes with Big Bang and lots and lots of rebalancing, mages are more equal with other classes than ever before. These elemental wands/staves were a patch to fix the quadratic formula. Now that this formula is no longer used and with so much rebalancing down the tunnel, I find it hard to agree with the idea that you're back where you started.
Reply
You're right. We're much inferior to where we started having completely lost all useful functionality from our ultimates, having been dropped down to half the number of targets for CL, having our "main" AoE attack now be one no one used before because it has a charge time and is stupid and not even elemental...

Normalizing the formula didn't put us equal to everyone else, it just made us even less useful and desirable.
It's not having what you want - It's wanting what you've got.
Reply
Fiel Wrote:I followed you completely until after the last conjunction - "Put us right back where we started."

Mages are not where they started with a terrible, quadratic formula. Now they have a formula that works similarly to other classes. It is true that you get less benefit from Magic Attack than other classes, but also keep in mind that you can train at elementally weak mobs easier than others and you also have the elemental reset skill if you have to hit a mob strong to your element. Due to the recent changes with Big Bang and lots and lots of rebalancing, mages are more equal with other classes than ever before. These elemental wands/staves were a patch to fix the quadratic formula. Now that this formula is no longer used and with so much rebalancing down the tunnel, I find it hard to agree with the idea that you're back where you started.

I think what he means is AMs being back where they started in the DPS charts, which is at the bottom.
Reply
Have you seen an I/L with CL? Rolleyes

Eosian Wrote:You're right. We're much inferior to where we started having completely lost all useful functionality from our ultimates[1], having been dropped down to half the number of targets for CL [2], having our "main" AoE attack now be one no one used before because it has a charge time and is stupid and not even elemental...[3]

Normalizing the formula didn't put us equal to everyone else, it just made us even less useful and desirable.[4]

1) It was put back to its rightful place. You have a bajillion other moves - use them.
2) It was buffed in other ways. The bounce damage reduction was raised from 66% to 90% and the damage was vastly increased. You already have a skill which can hit 6 mobs. You didn't need 2. And CL is great for bossing.
3) So BB was buffed and that's a bad thing?
4) General, sweeping opinion.
Reply
IImaplers Wrote:I think what he means is AMs being back where they started in the DPS charts, which is at the bottom.

That'd be it, yes.
Home sweet home. Except now we're there with nothing at all to make us remotely salvageable and distinct.

Fiel Wrote:Have you seen an I/L with CL? Rolleyes

Me, except I DC every time I try to use it. Useful Rolleyes
It's not having what you want - It's wanting what you've got.
Reply
So...out of curiosity...where does this put us in terms of the value/benefit of the lvl 163 elemental staves?
Reply
Fiel Wrote:Have you seen an I/L with CL? Rolleyes

At a boss like Chaos Horntail (assuming a high leveled char), I'd bet many mesos that a very similarly funded archer/thief/pirate/warrior would outdamage them by far.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)