[0.94] Singapore nerf
#61
Yes! Now I can tell any of my guild members who said NEXON meant to do this to piss off. Now many people will complain about Jesters>.> Just raise their hp or higher their pd md rate.
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#62
Kojo Wrote:Same thing applies with Truckers, if they even got nerfed significantly. I can't really tell because I don't know what their EXP/HP were before.

Truckers had 2850 HP, but 495 EXP.
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#63
iamflip Wrote:Or they went into overdrive at Truckers/Gallos to get as much EXP as they can before the patch hits. xd

No no no. The ones who went into overdrive were all well aware the EXP was not going to stay as such for long, such as me. The ones who are adamant in that it's working as intended are the ones who thought the broken EXP was here to stay, as a form of the "unique experience" of gMS.
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#64
Fiel, any signs of FM portals of Ariant/Magatia being fixed (coming out of Ariant FM currently takes the player to NLC, and coming out of Magatia FM currently takes the player to Ariant)?
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#65
ShiKage Wrote:Defense isn't that strong. It'll take off what... 200 damage at best with my 1,600 defense? lol Classes without high defense (bowmen, gunslingers, etc.) will be taking the full force of the damage, which means they'll have to be crammed with HP gear to survive at lower levels.

What? Crammed with hp gear? Hurt Not in the slightest... Consider that you need to be 121 to even have a 5% chance of hitting. By 140 no class will have a problem surviving. Yeah, ok they need to pot every hit, but thats pretty much par for the course. Every class can do them at a reasonable level at these damages
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#66
Lozmaster Wrote:What? Crammed with hp gear? Hurt Not in the slightest... Consider that you need to be 121 to even have a 5% chance of hitting. By 140 no class will have a problem surviving. Yeah, ok they need to pot every hit, but thats pretty much par for the course. Every class can do them at a reasonable level at these damages

I think he's talking about survival of "buyers", level 90 people who are only there to loot, or possibly buff the attackers, but not directly attack.
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#67
I imagine this will go into effect tonight. They probably intend to start 2x events for christmas holidays this weekend and didn't want this issue lingering.

Also, what is wrong with Evans currently that required change?
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#68
they might forgot nerf mu lung dojo as well
last night I check...
  • c.rog do 800 m. dmg on me
  • one run, from Mano to Grieffy, give Level 137 0.66% exp
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#69
Sarah Wrote:I imagine this will go into effect tonight. They probably intend to start 2x events for christmas holidays this weekend and didn't want this issue lingering.

Also, what is wrong with Evans currently that required change?

I was thinking they'd put this change into action during the update on Sunday/Monday(?) for the Resistance and Christmas events.

Also, I think Evans had missing SP? Not sure.
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#70
About ****ING TIME truckers got fixed.
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#71
Still looking for them to fix all the bosses. >_> Even to disable your sound card only works half ass with the major bosses.
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#72
XxSilencer Wrote:Still looking for them to fix all the bosses. >_> Even to disable your sound card only works half ass with the major bosses.
been waiting like a year or so so far for that to happen. Rolleyes
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#73
-Ghost- Wrote:I was thinking they'd put this change into action during the update on Sunday/Monday(?) for the Resistance and Christmas events.

Also, I think Evans had missing SP? Not sure.

They did, but that issue was resolved with the last maintenance patch. At least was for everyone I know.
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#74
Finally.
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#75
Glad they're actually changing the mobs. They really needed it.
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#76
SaptaZapta Wrote:I think he's talking about survival of "buyers", level 90 people who are only there to loot, or possibly buff the attackers, but not directly attack.

Even then it shouldn't be a problem. Buyers stay in the corner away from the action anyways, and I can't think of any mule class that could give a significant buff at low levels (Priest, WK, DK) that wouldn't be able to survive a hit.
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#77
Still waiting on alien npc being fixed, dragon strike in transform being fixed, and zak/ht/chaos/pap being fixed.
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#78
What a pleasant surprise.
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#79
Takebacker Wrote:Still waiting on alien npc being fixed

I thought it was funny that Dr.Bing is still in Omega Sector.
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#80
The monsters to the left of kampung are still good to train on they weren't changed much from what I see. The oily things, chlorotraps and such
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