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Training Places For All Jobs [post-BB]
Secun Wrote:I'm currently lv48 on my Page, but I really don't want to go back to Truckers. That place is a hellhole.
Any suggestions? Preferably less crowded places.

Have you done all of the Kerning Mall quests?

Level 40 - 50
Kerning Mall - Area is highly Recommended
Carnival Party Quest (CPQ) - Area is Recommended

Level 50 - 55
Drakes - Area is highly Recommended
Pink Teddies - Area is Recommended
Panda Teddies - Area is Recommended
Truckers - Area is highly Recommended

Level 55 - 60
Trojans - Area is highly Recommended
White Pangs - Area is highly Recommended
Truckers - Area is highly Recommended

Level 60 - 65
Robos - Area is highly Recommended
Pirate Party Quest - Area is highly Recommended
Mateons - Area is Recommended
Korean Folk Town Foxes (Samiho) - Area is not Recommended
Black Block Golems - Area is Suitable
Wild Cargos - Area is Recommended
Truckers - Area is highly Recommended
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Lvl 4x Emo Slimes and chlorotrap? i think on the outerbanks of kampung are decent. 130+exp each Less than 3k hp.
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tippo, map mp1, are really good for classes with a movement skill. I went at lvl 77, mobs are lvl 80 and 83. Less than 4k health for 400 and 450 exp.
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@Herb: Yeah done with Kerning Square. That was the reason I went to Truckers at all, get some fast levels so I could actually kill the Spirit of Rock.
Currently level 50, gonna try Drakes when I finish up the various quests in Ludi (For 5400 EXP a quest, it's not bad at all.)

EDIT: Went to Drakes, was kinda slow, but I'm also a 1h Page, so I don't exactly blaze through levels, neh..
Probably gonna head back to Ludi, check out some of the stuff there.
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The kitties in orbis seem like a really nice place to train. Starting at their level (46) and on they are quite good.

Also, It's a pretty good idea to go either to luster pixies around lvl43 or drum bunnies at around 50 to get dark crystals for the 3rd job advancement (if you don't want to buy them). I'd recommend luster pixies since you can go there for good exp before you have enough level to start at truckers and you'll save some money off dark crystals.
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Fire weak mobs for levels 98-104?
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Best alternative to gallos is Vikerolas? The spawn and shape of the map is horrible :/

Or is there some bosses 109 Aran could do for EXP?
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I think it's a better idea to list the name of the map, then the monsters there, and their levels.
e.g:
El Nath - Wolf Territory: Werewolves (Lv. 127)
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McAwesomesauce Wrote:I think it's a better idea to list the name of the map, then the monsters there, and their levels.
e.g:
El Nath - Wolf Territory: Werewolves (Lv. 127)

I will do later, when I have time. Mods are free to edit it, if they want to.
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Mp3 great for every mage, archer, and paladin- all ele weak to every element
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Drum Bunnies are <3
Currently 51, getting 0.11-0.12% per kill, and since they spawn at around 3-6 per platform in the minidungeon, 4 of them are a bit more exp than 1 Trucker.
That place is a godsend for a slow damaging class like a Page.

EDIT: The drops and money aren't bad, either. Red Whip and Blue Moon/Shouldermail dropped so far with around 390-450 mesos a kill.
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Kevin645 Wrote:Mp3 great for every mage, archer, and paladin- all ele weak to every element

I would rather go mr. anchor. 850/ kill. But everything seems to suck compared to gallos.... Cant even find lvl 115mobs that give same exp.
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Nothing's going to be better than gallos right now. For a lv 115 training place, I'd suggest dual ghost pirates. The map is pretty easy to navigate, and the spawn is pretty good. Got a couple of levels back pre-BB there while looking for some equips.
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DGP and GP are like godsend- maps and training spots F/P mages and WK's the spawn is extremely dense.
I trained at both last night- GP has less mobs per platform but it has more platforms then DGP so really the Ludi path for Mages and WK's is the best. Almost every mob is weak to something
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Hopefully when (if) gallos get nerfed, people won't bring their drama over to ludi... I also hope that when MSEA gets BB they'll do a proper balancing of their world tour monsters and GMS would do what they do best: copy content from other versions.
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Scorpions & sand rats was pretty good for 74 - 81; I was tired of all the ks'ing at Truckers.

I'm at Vikerolas right now and it's pretty good. Kind of slow since the map is awkward and the mob spawn is low, but they're 2,000 a piece and I can 3hko them.

Kevin645 Wrote:DGP and GP are like godsend- maps and training spots F/P mages and WK's the spawn is extremely dense.
I trained at both last night- GP has less mobs per platform but it has more platforms then DGP so really the Ludi path for Mages and WK's is the best. Almost every mob is weak to something

Dual ghost pirates and ghost pirates? What level should we start them at?

I wish people would stop using acronyms and stop assuming we're all maplestory almanacs.

Kevin645 Wrote:Mp3 great for every mage, archer, and paladin- all ele weak to every element

Starting at what level?
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Block Golems and Dark Block Golems are pretty good for maybe lv 65-68.
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Satellite Wrote:I would rather go mr. anchor. 850/ kill. But everything seems to suck compared to gallos.... Cant even find lvl 115mobs that give same exp.

Malaysia isn't considered a training spot its more over considered a place to find ks wars
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Its quite easy to find bottom/top at gallos, when its 5-7am I can even find a whole ch... Besides, ksing is really not much of a problem in Yellonde, if you know the high levels here. So small server that if you ks, whole Yellonde will know that you are kser.
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Satellite Wrote:Its quite easy to find bottom/top at gallos, when its 5-7am I can even find a whole ch... Besides, ksing is really not much of a problem in Yellonde, if you know the high levels here. So small server that if you ks, whole Yellonde will know that you are kser.

I know how you feel. No matter where I go in Kradia I see the same three guilds...
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