2010-12-07, 09:41 AM
So, they won't try to rip off people by selling magic booster skillbooks? Nice!
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[0.02T-->0.93] Big Bang
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2010-12-07, 09:41 AM
So, they won't try to rip off people by selling magic booster skillbooks? Nice!
2010-12-07, 09:43 AM
Inb4everycharunder152isgoingtoksatGallopera..
They better fix it, or every training spot around that level will be so empty, it won't be funny.
2010-12-07, 10:05 AM
Solarboy Wrote:So, they won't try to rip off people by selling magic booster skillbooks? Nice! nonono... From 15 to 5. They forgot to remove that from tespia. NOW they can sell them.
2010-12-07, 10:28 AM
Oh my god... THEIR TRAINABLE??? IMPERIAL GUARDS ARE TRAINABLE?? OH MY GOD..
On another note... Can you tell if the showa mobs are Swords & guns or toy hammers & jedi pushes?
2010-12-07, 11:41 AM
Hmm so basically now what there doing is taking away all the area bosses and just having the main bosses be the ones with big exp and drops? I find that really silly bc not everyone can go on boss runs unless there really high lvl, and even then you're going to need connections to get into the major runs. Anego nerfed, BF nerfed, RGTS nerfed. What is the point of bossing now if you can't really boss at all? Training better be super fast or something to make up for these nerfs otherwise their will be no difference to the game at all. No 2x cards, fam buffs nerfed to 1.2x, majority of major bosses nerfed? What is this game coming to.
2010-12-07, 01:14 PM
CarrionCrow Wrote:Also, if you think it is even close to common with an NL with HP enough to tank a hit from that boss you need to go find Yoda or some other master than can educate you in the ways of the world. I'll bet my rump not even 10% of the NLs of GMS can tank it. It is probably closer to less than 1% when I think about it even. Actually, Izwardo is right here, it's not hard at all to tank a hit from this boss. RGTS has 3 different type of attacks (4 if you want to count bump damage as another attack), each with different damages. The weakest being when you hit them from afar especially in the case of NL, BM, MM, Sair, etc any ranged job will force the boss to use that napalm missile attack which is the weakest skill it has (it does somewhere between 7.5k-8k dmg). The rushing charge attack is slightly stronger than the missle attack but does something like 8-9k I think (I've forgotten now since its been a while since I've been hit by this). The last attack he shoots a little slow orb at you (I believe its weak too but rarely does it). Lastly if you bump into the boss you take 18k damage, this part is what confuses everyone. I don't know why the bump damage is so much ridiculously higher than the rest of its attacks but it is. If all you need is 8k hp to survive a hit from this boss than NLs can do this easily with hb or decent hb, I've even tanked hits with only 8k hp before on my DB, no big deal. I've actually been able to tank all of its attacks with around 9.5k hp (not counting bump) on my DB before. I'll agree with others that they did nerf this boss too much. I'm gonna lose my joy of running around the boss with my invincibility frames dodging hits while I'm trying to solo it. It was quite fun to solo RGTS with no puppet skill in play 1v1.
2010-12-07, 01:21 PM
JoeTang Wrote:I wonder if they fixed Poison DoTs. Thankfully, I'm not an F/P. What do you mean? I thought you had said that DoTs were working even when spamming the skill (though the damage didn't show).
2010-12-07, 01:36 PM
Shidoshi Wrote:What do you mean? I thought you had said that DoTs were working even when spamming the skill (though the damage didn't show). I'll just wait until the reorganization patch for it to be confirmed. Also, would F/P archmages win out against I/L when the damage cap is reached for cl/para due to the extra DoT?
2010-12-07, 01:38 PM
Shidoshi Wrote:What do you mean? I thought you had said that DoTs were working even when spamming the skill (though the damage didn't show). DoT duration didn't increase with skill points.
2010-12-07, 01:39 PM
another thing, the afterlord type S and etc., those mobs are no longer boss mobs
2010-12-07, 01:40 PM
Fiel, I don't see it here so I'm not sure, are Truckers seriously still at 500 exp?
2010-12-07, 01:49 PM
ultimax21 Wrote:Actually, Izwardo is right here, it's not hard at all to tank a hit from this boss. RGTS has 3 different type of attacks (4 if you want to count bump damage as another attack), each with different damages. The weakest being when you hit them from afar especially in the case of NL, BM, MM, Sair, etc any ranged job will force the boss to use that napalm missile attack which is the weakest skill it has (it does somewhere between 7.5k-8k dmg). The rushing charge attack is slightly stronger than the missle attack but does something like 8-9k I think (I've forgotten now since its been a while since I've been hit by this). The last attack he shoots a little slow orb at you (I believe its weak too but rarely does it). Lastly if you bump into the boss you take 18k damage, this part is what confuses everyone. I don't know why the bump damage is so much ridiculously higher than the rest of its attacks but it is. If all you need is 8k hp to survive a hit from this boss than NLs can do this easily with hb or decent hb, I've even tanked hits with only 8k hp before on my DB, no big deal. I've actually been able to tank all of its attacks with around 9.5k hp (not counting bump) on my DB before. Oh really, thought his rush did 18k. Bah, but nvm it is not an issue anymore, or ever again.
2010-12-07, 01:51 PM
Soapy Wrote:Fiel, I don't see it here so I'm not sure, are Truckers seriously still at 500 exp? If you don't see it, chances are pretty good it didn't change.
2010-12-07, 01:53 PM
Fiel Wrote:If you don't see it, chances are pretty good it didn't change. h4x EDIT : what about mp3/ghost ship mobs ?
2010-12-07, 01:57 PM
Fiel Wrote:If you don't see it, chances are pretty good it didn't change. Oh my.
2010-12-07, 02:27 PM
Alloy Wrote:nonono... From 15 to 5. They forgot to remove that from tespia. NOW they can sell them. Magic booster stayed the same I think. It maikes sense, since it's -3 speed allways regardless of the level.
2010-12-07, 02:28 PM
So yea what bosses are there now since everything is getting nerfed? Just PB, zak, czak, ht, and cht? Anego and BF don't seem like bosses since anyone can kill those now. Really no point in upgrading stuff anymore since everything is nerfed like hell. Sure they made it "easier" to lvl but with all these nerfs it seems like it won't even change as much.
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