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Dusk Wrote:Still seems like it would take longer to get that Cygnus from 1-120. If you count 2x exp in GMS, you should count 2x drop too.
Quest is hard. Every 10 levels you have to repeat it, I believe, to add an SP into it. Those who are higher leveled can't even max it.
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Dusk Wrote:Still seems like it would take longer to get that Cygnus from 1-120. If you count 2x exp in GMS, you should count 2x drop too.
Iirc, that one every two hours WAS on 2x Drop. Chameleonic's right, it's up there with getting 20 Nependeath Honey.
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After BB, leveling a KoC will be so easy it can be done in 3-4 days. Quest is MUCH more boring so creating a KoC is actually easier.
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Raph589 Wrote:1) Yeah, but it's fun to know you're raising a cygnus for a purpose.
2) Source pl0x
3) Like i said, the quests are super long.
spadow Wrote:That’s not it! In the patch note of this test server version that every character (Adventurer, Aran, Evan, Resistance, Cygnus, Dual Blade) will have a new type of blessing in their beginner skillbook.
The Empress’ Blessing
Every 5 levels earned on a Cygnus character means 1 SP distributed in the blessing skill on your main or other character. The maximum level cap of the Knights of Cygnus is 120. 120/5 = 24. Which is correct because the Empress’ Blessing has a master level of 24.
You can now get 24 weapon attack, accuracy and avoidability. The Empress’ Blessing does not stack with Spirit’s Blessing.
In the description of the Empress’ Blessing skill, it says that the effect will only apply if one of the blessings is higher than the other.
So if you have Lv. 20 Spirit’s Blessing and Lv. 21 Spirit’s Blessing, the effect of Empress’ Blessing will apply.
And I still have doubts that the max skill is still worth using at level 100.
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Locked Wrote:Quest is hard. Every 10 levels you have to repeat it, I believe, to add an SP into it. Those who are higher leveled can't even max it.
I read that they changed it so anyone over lv 120(I think?) can do the quests one after the other to max the skills.
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Secun Wrote:Iirc, that one every two hours WAS on 2x Drop. Chameleonic's right, it's up there with getting 20 Nependeath Honey.
How is that possible if KMS doesn't have 2x drop?
Posting Freak
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Raph589 Wrote:After BB, leveling a KoC will be so easy it can be done in 3-4 days. Quest is MUCH more boring so creating a KoC is actually easier.
Are you taking into account the fact that you have to actually level 2 characters (the cygnus and the UA)? After you're level 50 with the UA, you have to raise it to the level of your current character if you seriously want to use it that much. otherwise, i'd rather stick to the quest method.
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Already has a character designated for every adventure type including two xbows and two fighters (thanks to log off maple life before I knew you could change rewards). Most of them have event equips I don't want to lose, and I don't need any more characters really unless it is a new unique job, so I'm not going to make one.
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Regardless if you are going to play a UA, when this all came out a while back, I was under the impression from reading that it was going to be easier (and better lol) to get 1 character (a KoC) to 120 for the passive 24 att buff, than it is to get 1 character to 200 (any other non-Koc) for a 20 att buff.
So basically everyone needs a 120 KoC to fully benefit from the Empress blessing of 24 att on all of their other characters? Did I read this wrong?
Posting Freak
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Fenne Wrote:Did I read this wrong?
Short answer, no.
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so when there's UA, whats point of making resistance,Aran or Evana character?
Way to fk up the balance again Nexon >_>
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Satellite Wrote:so when there's UA, whats point of making resistance,Aran or Evana character?
Way to fk up the balance again Nexon >_>
Because an UA is basically a normal Explorer that starts at lv 50 and gets a few skills earlier than a normal Explorer.
According to Spadow.
"So yeah… the skills are not exclusive to Ultimate Adventurer. It’s just an Adventurer with a few perks:
* You start at Lv. 50.
* You have the Empress’ Strengthening and Cygnus skill available in your skillbook upon creation. Also, you won’t have to do any quests to raise the skill level. Unlike the existing Adventurers, they will have to complete a hard quest every 10 levels to get 1 SP.
* You get a new medal and a full Lv. 60 Empress set at Lv. 50 and full Lv. 80 Empress set at Lv. 70.
* You will have Lv. 24 Empress’ Blessing because your Knights of Cygnus character is 120."
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Satellite Wrote:so when there's UA, whats point of making resistance,Aran or Evana character?
Way to fk up the balance again Nexon >_>
Thought everything UA got wasn't even that big of a deal, correct me if i'm wrong.
I already have a level 120 cygnus, and also a level 200 adventurer. So i'm not really interested in creating another adventurer with some really small additions.
Posting Freak
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I won't make one immediately but later, I'll start up a pirate UA.
BTW, grats Chameleonic on 3k posts. haha.
Posting Freak
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I'll get a Cygnus to 120 for the new Blessing, but that's about it. I really don't see the point in creating an UA unless I get interested in another Adventurer class anytime soon, which probably won't be happening for a really long time. It's not worth replacing my current Ranger with an Ultimate Adventurer Ranger either, considering all of the untradable stuff that I have like my Ravana Helmet and Quest Specialist/Time Traveler Medals, along with the extra 300 or so HP that I washed during that free AP reset event a while back.
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If I ever want to make another adventurer class it'll be an UA simply because that I have a 120 Thunder Breaker already, and that only because it starts at 50. People must stop this stupid notion of UA being something special though.
Posting Freak
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I'm making a Paladin for sure. I've been planning that for a while now. :3
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Wait wait, so... are we given the option to make any amount of UA's after we get a single cygnus to 120? As in every adventurer I create after that point will start off at level 50 and have buffs alongside a cygnus skill? If so, getting a cygnus to 120 is WAY fucking worth it. Unless I'm mistaken.
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Justin Wrote:Wait wait, so... are we given the option to make any amount of UA's after we get a single cygnus to 120? As in every adventurer I create after that point will start off at level 50 and have buffs alongside a cygnus skill? If so, getting a cygnus to 120 is WAY fucking worth it. Unless I'm mistaken.
I'm gonna go ahead and assume there is a limit. Probably 1 per account.
Posting Freak
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I think I'll just stick to the char I've had for the past 5 years F3..
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