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GMST Class Testing
JoeTang Wrote:Pierce charge time.

charge time is the same
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hongyu Wrote:charge time is the same

Nexon specifically said it was reduced with the BB patch from what we have now. :f6:
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hongyu Wrote:charge time is the same

Which is?
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mamaloki Wrote:hi stereo,

after doing all the testing, can you write a new thread on consolidate all your finding for warriors.

thank you

Lack of skillbooks (from Zakum) and mastery books (in general) is a big problem for the warrior classes... Enrage requires Advanced Combo so my Hero is not really able to use the new skills at all. Tough to really say how good Heroes are without Adv. Combo.
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Chameleonic Wrote:Nexon specifically said it was reduced with the BB patch from what we have now. :f6:

let me test it again tomorrow, a bit sleepy today, actually I will just upload a video for better analyzes
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Roll of the Dice:

1 - Nothing.
2 - 30% Weapon DEF.
3 - 20% Max HP/MP.
4 - 15% Critical Rate.
5 - 20% Damage.
6 - 30% EXP.

1st roll: 6
2nd roll: 6
3rd roll: 3
4th roll: 2
5th roll: 1
6th roll: 2
7th roll: 1
8th roll: 1
9th roll: 3
10th roll: 3
11th roll: 4
12th roll: 2
13th roll: 1
14th roll: 6
15th roll: 1
16th roll: 5
17th roll: 3
18th roll: 1
19th roll: 6
20th roll: 5

I'm either really unlucky or it's more common to get a roll between 1 and 3. >_>
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confirmed past limit skills, credit to stereo for helping me, so much lag lol and yea it was lvl 23 mw stereo. Couldn't respond due to lag though.
[Image: 12574920.jpg]
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hongyu Wrote:confirmed past limit skills, credit to stereo for helping me, so much lag lol
[Image: 12574920.jpg]

Wow nice. But MW maxes at 30, doesn't it? You were trying to test Combat Orders + leveled up equipment skills, right?

... how long did it take you to get all those skillbooks? >_>
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Just going back to the defense thing, this is with buffs cast in proper order and more reverse gear on (and level 12 MW)

[Image: highdef.jpg]

My GMS Paladin still has 300 more STR without the MW, so should be looking at ~1500 higher wdef if I use the same build, ie. about 42% damage reduction.
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MariaColette Wrote:Wow nice. But MW maxes at 30, doesn't it? You were trying to test Combat Orders + leveled up equipment skills, right?

... how long did it take you to get all those skillbooks? >_>

char was a mule transfered from last tespia, had everything on me. Idk how I got lvl 23 mw it was from combat order not timeless
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CO added +3 to random skills for me as well when I have my reverse overall on, but not MW. Not sure why.
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anyways pierce charge time, if anyone want to analyze
[video=youtube;vHx2cmPsYq8]http://www.youtube.com/watch?v=vHx2cmPsYq8[/video]
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Took 29 levels, but I got the full set of reverse gear with skills on it.

With CO active...
Reverse Taragon - 1 Achilles, 1 Guardian, 1 Stance, 1 Blast, 1 Iron Body
Reverse Grabbe - 1 Stance
Reverse Fennel - 1 Rush, 1 Achilles, 1 Guardian, 1 Maple Warrior, 1 Stance, 1 Blast, 1 Iron Body
Timeless Kite Shield - 1 Guardian, 1 Stance, 1 Iron Body
Reverse Allargando - 1 Blast, 1 Guardian, 1 Stance, 1 Iron Body
(Reverse Bergamot - 1 ACB - can't test this since I don't have ACB)

Since all 5 equips add Stance & Guardian, I think it's important to point out - these do not stack, unfortunately.

The helm is by far the best investment I guess, since it adds to 6 4th job skills. (could be a 7th - I don't have ACB yet)


Edit:
 Spoiler
Pattern found... I guess it's a glitch with CO+skill equips.

Maybe I can get a comment from the data buffs about what order these equips appear? (and maybe if there are ones that should add Iron Body + MW)


Also, if anyone has a +1 skill hat, and is missing 3 or more SP from a 1st/2nd/3rd job skill, I'd like to CO buff you. Iron Body's my only one so I can't really judge what's going on.
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MariaColette Wrote:Roll of the Dice:

1 - Nothing.
2 - 30% Weapon DEF.
3 - 20% Max HP/MP.
4 - 15% Critical Rate.
5 - 20% Damage.
6 - 30% EXP.

1st roll: 6
2nd roll: 6
3rd roll: 3
4th roll: 2
5th roll: 1
6th roll: 2
7th roll: 1
8th roll: 1
9th roll: 3
10th roll: 3
11th roll: 4
12th roll: 2
13th roll: 1
14th roll: 6
15th roll: 1
16th roll: 5
17th roll: 3
18th roll: 1
19th roll: 6
20th roll: 5

I'm either really unlucky or it's more common to get a roll between 1 and 3. >_>

You need a lot of samples to do anything statistically significant.
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EDIT: Nevermind, I R SMRT...
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Kaasoljoyyx Wrote:You need a lot of samples to do anything statistically significant.

Lol, I would have done more rolls but the cooldown makes me wait each time. So I just went with 20 rolls.
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Stereo, can we get a table comparing the stated skill that receive +1 point to the actual skill(s) that receive +1 point?


Skill IDSkill Name
1220005Achilles
1220006Guardian
1220010Advanced Charge Blow
1220013Divine Shield
1221000Maple Warrior
1221002Power Stance
1221004Holy Charge
1221007Rush
1221009Blast
1221011Heaven's Hammer
1221012Hero's Will


For reference.
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Statistical approach for Dice seems unrealistic with the 200sec cooldown.

To have 1000 samples, you'll need to keep rolling for over 2 days straight.
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Stereo Wrote:Lack of skillbooks (from Zakum) and mastery books (in general) is a big problem for the warrior classes... Enrage requires Advanced Combo so my Hero is not really able to use the new skills at all. Tough to really say how good Heroes are without Adv. Combo.

This )=.

When I get more time to finish the zak quests I'll have to go for AC. Looking at the skill extrations seems like AC might be glitched for 2 orbs at all lvls.
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Phoenix Wrote:This )=.

When I get more time to finish the zak quests I'll have to go for AC. Looking at the skill extrations seems like AC might be glitched for 2 orbs at all lvls.

Nope. AC will work just fine. The problem is with the string, not the data.
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