FrozNlite Wrote:Meditate gives +x% MATK now? I only looked at F/P Wizard skills so I only noticed it there.
I read that wrong.
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[Module] Big Bang | Adventurer skills
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2010-11-13, 12:00 PM
Wait... Boomerang Step also upgrades Steal, Savage Blow and Assaulter by +25% each hit? Why is this the first time I read this?
![]() 4th Job Shadower Additional Skill Tables: Steal - 4th Job (Maxed Boomerang Step)Description: Quickly attacks multiple enemies, with a chance to steal enemy items. Only works once per monster. You can keep trying until you succeed. Required Skill: Haste Lv. 5 Animations: Effect, Effect0, Mob, Hit0 Max Level: 20
Savage Blow - 4th Job (Maxed Boomerang Step)Description Deals very quick consecutive attacks to a monster. Animations: Hit2, Hit0, Hit1, Effect Max Level: 30
Assaulter - 4th Job (Maxed Boomerang Step)Description Attacks a single monster with incredible power and speed, possibly Stunning the monster. Animations: Hit0, Mob Max Level: 20
That's a nice hidden damage boost for Shadowers!
2010-11-13, 12:13 PM
Drks just got owned if sacrifice's description works the way it's said. Also I'm confused about paladin's advanced charged blow mastery, it says upped mastery when charged, does it mean when using charged blow or simply having elemental charge(s) activated? I like how all boosters say doubling attack speed, the old description was better.
2010-11-13, 12:14 PM
I just Final Attack for Hunters and it's 40%?? Wasnt the skill supposed to be 50% success rate?
2010-11-13, 12:16 PM
Jellyflower Wrote:Drks just got owned Indeed, I wasn't even expecting it to ignore defense at all, though, so no harm done for me. This seems like one of those "balancing" touches that gMS decided were necessary. fodjgngf Wrote:I just Final Attack for Hunters and it's 40%?? Wasnt the skill supposed to be 50% success rate? No, it is indeed 40% chance.
2010-11-13, 01:18 PM
(This post was last modified: 2010-11-13, 01:22 PM by IllegallySane.)
Jellyflower Wrote:Drks just got owned if sacrifice's description works the way it's said. Whyyyyyyyy not ignore defense on bosses? Is it because it's significantly stronger that they felt spamming it at bosses is a bit much? Jellyflower Wrote:Also I'm confused about paladin's advanced charged blow mastery, it says upped mastery when charged, does it mean when using charged blow or simply having elemental charge(s) activated? I like how all boosters say doubling attack speed, the old description was better. I think it means the skill itself will have 70% mastery so Charge Blow becomes much more stable. *Did anyone notice Divine Shield for Pallies? It says to ADD weapon attack when it procs, so you'd technically have +30 attack up for up to 60 seconds. What, was this in the original version of this skill?
2010-11-13, 01:38 PM
IllegallySane Wrote:Whyyyyyyyy not ignore defense on bosses? Is it because it's significantly stronger that they felt spamming it at bosses is a bit much? I still find it reasonable. Sacrifice: 690%*(60000/720) = 57500% DPM Crusher: 145%*4*(60000/990) = 35151% DPM -> Sacrifice is still 1.6x times as strong as Crusher without ignoring boss DEF. A good price to pay 11% HP for. Granted, we're gangfarted on by Heroes and Paladins at boss, but it's always been this way. I prefer us not climbing to god-tier all of a sudden.
2010-11-13, 01:38 PM
Do we even know for sure that A) Sacrifice worked on bosses in KMS or B) if it is just an error in the description in GMS?
2010-11-13, 01:53 PM
FrozNlite Wrote:Meditate gives +x% MATK now? I only looked at F/P Wizard skills so I only noticed it there.I think it does! I didn't notice it until you mentioned it. Before: http://img293.imageshack.us/img293/255/maple0109.jpg After: http://img408.imageshack.us/img408/7108/maple0110e.jpg The skill description says it adds +0% in game for some reason.
2010-11-13, 01:55 PM
John11 Wrote:I think it does! I didn't notice it until you mentioned it. List the total magic attack you get from equips so we can figure it out.
2010-11-13, 01:57 PM
SolicShooter Wrote:My mighty corsair brethren! We'll be UNSTOPPABLE with a 700+ MAGIC attack increase on our ships Lol I saw that 700 Magic Attack too.... why even bother with that?
2010-11-13, 02:03 PM
John11 Wrote:I think it does! I didn't notice it until you mentioned it. Oh my...that is a tantalizing surprise... It my excitement, I forgot about the formula... Otherwise, I noticed they changed the description for Booster, is it still functionally the same skill, because a havling of CL's cast speed (or 1/3ing of some Evan skills) would be ridiculous. Lastly, is Infinity or are potion effects considered buffs, i.e. does Buff Mastery extend the time on Infinity's duration and more importantly can you move into the 250% range?
2010-11-13, 02:07 PM
Shidoshi Wrote:List the total magic attack you get from equips so we can figure it out.Good point. 180 magic attack from equips.
2010-11-13, 02:14 PM
John11 Wrote:Good point. 180 magic attack from equips. Max Range = 1.0 x (int*4 + luk) x (Matk/100) = 1.0 x (4*801 + 154) x (180/100) = 6044.4 Either the multiplier is 1.2222884 or you miscounted your MATK.
2010-11-13, 02:16 PM
He may not have added the passive gain from Spell mastery & Buff Mstery. I believe that be +50 more.
If I use 230 as his MA, I get a max damage of 7723, which is a lot closer to his displayed range of 7388
2010-11-13, 02:16 PM
John11 Wrote:Good point. 180 magic attack from equips. Blessing of fairy? Calculated, seems like before Medi you have 220 matk. After medi you have 240 matk. Meditation still gives 20 matk as always.
2010-11-13, 02:21 PM
Shidoshi Wrote:Blessing of fairy?I counted that into the calculation (I also just double checked my calculation). I didn't count in spell mastery witch gives 10 m.att though. So I guess it's 190 magic att overall before meditation.
2010-11-13, 02:23 PM
Thorr Wrote:He may not have added the passive gain from Spell mastery & Buff Mstery. I believe that be +50 more. This, it fits. Max Range = 1.0 x (int*4 + luk) x (Matk/100) = 1.0 x (4*801 + 154) x ((180+10+30)/100)) = 7387.6 Surprise, Maple now rounds instead of truncating. Supposing maxed Meditation, if I force for the numbers to match, it would require Meditation to multiply Equip's MATK by 1.111, lol. Otherwise, Meditation giving 20matk would yield a pretty number.
2010-11-13, 02:25 PM
Shidoshi Wrote:Blessing of fairy? I agree with this. +20 MA calcs to the screen results. if it was +10%, it would be a bit higher. (10% gai is 242 MA total, yielding a range of 8126) The bad thing about this is that will conflict with Bless. It's better than Bless, but Bless will cancel it out. if it was a % gain instead, it would stack. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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