[1.2.350] Greece BGM / Adjustments
#1
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Please see the Greece module for the most up-to-date information regarding this addition.

The Greece BGMs are now available:
- KreaseAgit.mp3
- KreaseColosseum.mp3
- KreaseField.mp3

All of the weapons from this PQ are now tradeblocked and require a regular Scissors of Karma to trade.
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#2
Fiel Wrote:All of the special equipment from this PQ is now tradeblocked and requires a regular Scissors of Karma to trade.

Ugh, why? It's not like the equips are special or anything, so what is the point in doing that? Seriously.


Music is sweet though.
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#3
MetaSeraphim Wrote:Ugh, why? It's not like the equips are special or anything, so what is the point in doing that? Seriously.


Music is sweet though.

More profit for Nexon, thats always the purpose Rolleyes

I really like the music. If only this wasn't another lvl 5x area.
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#4
It's the same reason that the mushroom castle's equipment require karma. This music is quite good though.
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#5
there's some clicking sound in the first song >_>
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#6
MetaSeraphim Wrote:Ugh, why? It's not like the equips are special or anything, so what is the point in doing that? Seriously.


Music is sweet though.

I read that the dev team from the now-defunct TENVI were merged into Maple dev team and they brought their shitty ideas that brought their game down into Maplestory. Hearsay though :\
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#7
knlbr Wrote:there's some clicking sound in the first song >_>

It's just like the BGM PowerStation from the Leben Mines. No idea why.
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#8
HAY GUISE THIS PLACE IS WORTHLESS IN EVERY WAY WHY ARE WE NOT MAKING MOAR MONEY.

OH WAIT, KARMA. DURP.
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#9
BGMs are awesome, as always. Biggrin
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#10
larmie Wrote:I read that the dev team from the now-defunct TENVI were merged into Maple dev team and they brought their shitty ideas that brought their game down into Maplestory. Hearsay though :\
Can you elaborate on this?
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#11
The music is Time Temple quality.
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#12
For a second, I thought nexon was going to make another henesy soundtrack european style, but I like this waaaay better.

If you've played Final Fantasy Crystal Chronicals for the Gamecube, the music sounds like it's just like bgm from that.
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#13
I know that probably nobody noticed it, but since I always listen to the BGMs accurately, I noticed that the KreaseAgit BGM has some clicks of the same kind of those which can be listened in the PowerStation BGM of Leben Mine.

[video=youtube;7oIeMZR6wFI]http://www.youtube.com/watch?v=7oIeMZR6wFI[/video]

You can hear them around 0:28 and 0:33 if you listen carefully.

This is the Edesltein BGMs video to compare.

[video=youtube;CCooThWcraY]http://www.youtube.com/watch?v=CCooThWcraY[/video]

In this one, you'll hear them at around 4:53, 4:56 and several at 5:04.

As you can hear, they're both the same kind of clicks. They sound like when you browse through folders on Windows. I wonder what caused them. and WHAT software would they use to make them.

Could it be a mistake of the person who made them, who recorded computer clicks while making the BGM, or what?

It shall remain a mystery.
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#14
Random_Overlord Wrote:If you've played Final Fantasy Crystal Chronicals for the Gamecube, the music sounds like it's just like bgm from that.

I only played the 2 DS games, but it does sound really FFCC like. I like it. The random clicks are weird though. But I don't care since most of the BGM Nexon Korea made lately is amazing.

EDIT: Heard some Crimsonwood Keep style things in KreaseColosseum. Awesome.
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#15
Combattente Wrote:I know that probably nobody noticed it, but since I always listen to the BGMs accurately, I noticed that the KreaseAgit BGM has some clicks of the same kind of those which can be listened in the PowerStation BGM of Leben Mine.

[video=youtube;7oIeMZR6wFI]http://www.youtube.com/watch?v=7oIeMZR6wFI[/video]

You can hear them around 0:28 and 0:33 if you listen carefully.

This is the Edesltein BGMs video to compare.

[video=youtube;CCooThWcraY]http://www.youtube.com/watch?v=CCooThWcraY[/video]

In this one, you'll hear them at around 4:53, 4:56 and several at 5:04.

As you can hear, they're both the same kind of clicks. They sound like when you browse through folders on Windows. I wonder what caused them. and WHAT software would they use to make them.

Could it be a mistake of the person who made them, who recorded computer clicks while making the BGM, or what?

It shall remain a mystery.
Well to be 100% honest I think in the Power Station the clicks actually are sorta fitting. Not in the Krease BGM though.
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#16
SwordStaker Wrote:Well to be 100% honest I think in the Power Station the clicks actually are sorta fitting. Not in the Krease BGM though.

I highly doubt that any of them were intentional, though.
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#17
I highly doubt it was a mistake though. Even Nexon isn't that lazy.
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#18
Combattente Wrote:I know that probably nobody noticed it, but since I always listen to the BGMs accurately, I noticed that the KreaseAgit BGM has some clicks of the same kind of those which can be listened in the PowerStation BGM of Leben Mine.

[video=youtube;7oIeMZR6wFI]http://www.youtube.com/watch?v=7oIeMZR6wFI[/video]

You can hear them around 0:28 and 0:33 if you listen carefully.

This is the Edesltein BGMs video to compare.

[video=youtube;CCooThWcraY]http://www.youtube.com/watch?v=CCooThWcraY[/video]

In this one, you'll hear them at around 4:53, 4:56 and several at 5:04.

As you can hear, they're both the same kind of clicks. They sound like when you browse through folders on Windows. I wonder what caused them. and WHAT software would they use to make them.

Could it be a mistake of the person who made them, who recorded computer clicks while making the BGM, or what?

It shall remain a mystery.

I knew it for a long time.
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#19
MetaSeraphim Wrote:I highly doubt it was a mistake though. Even Nexon isn't that lazy.

Then tell me how the RANDOM (they only happen at random times) clicks in PowerStation and KreaseAgit make sense.

I think they didn't even notice it when they checked. They most likely don't do thorough "testing" for BGMs.

Anyways, even if I know that Nexon America is highly unlikely to fix that, as they shouldn't work with BGMs, I'll report the PowerStation one if I get on Tespia for Big Bang. At least there's a hope they'll forward the report to the Nexon Korea developers to make them 'fix' that. I doubt they will care, though (and they wouldn't be that wrong). There are more important things to repair in the game, and there will be even more with Big Bang.
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#20
Combattente Wrote:Then tell me how the RANDOM (they only happen at random times) clicks in PowerStation and KreaseAgit make sense.

It's for effect.
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