[1.2.349] They did what?!
#61
Zacairga Wrote:That is easily the gayest thing I've ever heard of...

So if I want to make a Battle Mage I have to get an adventurer to lvl 30, a Cygnus to lvl 50, an Aran to 57, and an Evan to lvl 70?

What the pineapple.
*sigh*
1.- How can my post be homosexual?
2.- You will probably have a battle mage by the time this gets implemented, so why bother in flaming?
3.- You didn't hear it you read it.
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#62
Dusk Wrote:Once again, that video is the result of potential system + retarded amounts of cubing giving those people fat 6-digit damage ranges. You think an average Mechanic will be able to solo Pap in less than 30 seconds, you're wrong.

And result of using skill that has cooldown for obvious reason at boss(I don't believe Nexon intended it to be used like that).
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#63
Satellite Wrote:And result of using skill that has cooldown for obvious reason at boss(I don't believe Nexon intended it to be used like that).

It's just good strategy. Same thing shads do, they charge up AS before a fight for a quick 800k [or high damage].
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#64
Satellite Wrote:And result of using skill that has cooldown for obvious reason at boss(I don't believe Nexon intended it to be used like that).

Where else would you use it?

And @ the idea of having to unlock characters - I highly doubt Nexon would do something like that. They already tried something similar with Cygnus and they eventually got rid of that.
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#65
Dusk Wrote:Where else would you use it?

And @ the idea of having to unlock characters - I highly doubt Nexon would do something like that. They already tried something similar with Cygnus and they eventually got rid of that.

Then reintroduced it for "unlocking" the Ultimate Adventurer. Unless the recently changed it so you dont need a lv 120 Cygnus?
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#66
Chameleonic Wrote:Then reintroduced it for "unlocking" the Ultimate Adventurer. Unless the recently changed it so you dont need a lv 120 Cygnus?

Nothing is really new with the ultimate adventurer, it's just premium mode the first few lvls.
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#67
iirc all ultimate adventurers have that normal adventurers can't get is the neat outfit.
They get the skills sooner, but normal adventures can do quests for them.
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#68
Daakun Wrote:iirc all ultimate adventurers have that normal adventurers can't get is the neat outfit.
They get the skills sooner, but normal adventures can do quests for them.

They also get a special medal. Not like it matters though.
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#69
Dont ultimate adventurers get like 24att from buff?
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#70
Everyone on the account a level 120 Cygnus is on gets a 24 attack buff.
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#71
There's a flaw with the unlocking characters idea. New accounts only have 3 character spaces per server. If i have to make an adventurer, then a CK, then an Aran, and oops, I don't have any more room to make any other classes without deleting previous characters. Plus unlocking characters doesn't further the plot since they're all pretty much simultaneous stories. Not to mention, why make people play through classes they may not like to play to get to the ones they do want?
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#72
Kabanaw Wrote:Not to mention, why make people play through classes they may not like to play to get to the ones they do want?

Have no fear! " Want to play your favourite from the start? Buy the VIP ticket! Charge some NX today!"
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#73
It's rebalancing, and renovation of the entire system of how all their job quests are done and everything. Probably creating a more standard system instead of a whole slew of random things like most hero classes are now. Plus, it's KMST. Not everything that happens in KMST goes to KMS.
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#74
If you turn the level 120 CK into a UA, do you lose the 24 attack buff? And does it have to be a new Cygnus, or can it be one that was created before the UA stuff came out?
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#75
PirateIzzy Wrote:If you turn the level 120 CK into a UA, do you lose the 24 attack buff? And does it have to be a new Cygnus, or can it be one that was created before the UA stuff came out?

The level 120 Cygnus doesn't turn into the ultimate adventurer, it makes a new character. Yes, this means you have to have a free character slot to make an ultimate adventurer. And it can be any Cygnus.
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#76
HighOnMushrooms Wrote:The level 120 Cygnus doesn't turn into the ultimate adventurer, it makes a new character. Yes, this means you have to have a free character slot to make an ultimate adventurer. And it can be any Cygnus.

Ok, thanks for the reply.
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#77
Kabanaw Wrote:There's a flaw with the unlocking characters idea. New accounts only have 3 character spaces per server. If i have to make an adventurer, then a CK, then an Aran, and oops, I don't have any more room to make any other classes without deleting previous characters. Plus unlocking characters doesn't further the plot since they're all pretty much simultaneous stories. Not to mention, why make people play through classes they may not like to play to get to the ones they do want?

Easy to change it so the default is 6 free slots. They're not all simultaneous, either. They have a very diffinitive timeline that differentiates each character with the exception of adventurers. It goes Cygnus -> Evan -> Aran / Resistance. This is verified at various points like the fact that Evan gets the plant seeds which is what allows for Aran's battle at the seal stone in Orbis. At one point Evan goes to Francis' cave after several other quests and finds out Francis' is fighting or has fought someone else, that other person being Aran.

As for your final complaint, while I agree to some extent that having to play each character in order would be ridiculous, having Evan / Aran lead up to Resistance creation is not that bad of an idea and it happens ALL THE TIME in games. There are tons of games where you can't play y character until you've beaten it with x. Also keep in mind that it's SO EASY to get 100 after Big Bang that there's no reason not to endure to that point if you really want to play a Resistance character.

Also, since I'm going on about Aran and I've already built a solid reason for Evan to seek the resistance...

After losing several seal stones to the Black Wings, Aran reports back to Lilin who tells he needs to seek help because he's really screwing up (haha). He returns to his information dealer who points him in the direction of Edelstein. Bingo-bango you've got an easy story all leading up to the same point. No reason not to do it except some brats who don't want to work for resistance goodness.
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#78
Sarah's got this storyline progression thing all worked out already, complete with graphs and a chart. She'll be so disappointed if it turns out to be nothing of the sort.
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#79
Sarah Wrote:Easy to change it so the default is 6 free slots. They're not all simultaneous, either. They have a very diffinitive timeline that differentiates each character with the exception of adventurers. It goes Cygnus -> Evan -> Aran / Resistance. This is verified at various points like the fact that Evan gets the plant seeds which is what allows for Aran's battle at the seal stone in Orbis. At one point Evan goes to Francis' cave after several other quests and finds out Francis' is fighting or has fought someone else, that other person being Aran.

As for your final complaint, while I agree to some extent that having to play each character in order would be ridiculous, having Evan / Aran lead up to Resistance creation is not that bad of an idea and it happens ALL THE TIME in games. There are tons of games where you can't play y character until you've beaten it with x. Also keep in mind that it's SO EASY to get 100 after Big Bang that there's no reason not to endure to that point if you really want to play a Resistance character.

Also, since I'm going on about Aran and I've already built a solid reason for Evan to seek the resistance...

After losing several seal stones to the Black Wings, Aran reports back to Lilin who tells he needs to seek help because he's really screwing up (haha). He returns to his information dealer who points him in the direction of Edelstein. Bingo-bango you've got an easy story all leading up to the same point. No reason not to do it except some brats who don't want to work for resistance goodness.
What about the other heroes then? And for that matter what about the Adventurers? So far everyone shares the same goal to destroy the Black Mage. So why not all just be part of the Resistance?
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#80
Dusk Wrote:Sarah's got this storyline progression thing all worked out already, complete with graphs and a chart. She'll be so disappointed if it turns out to be nothing of the sort.

Haha, yeah I've created a spreadsheet detailing it all. I'm faxing it via dial-up to Korea right now.

I'm not expecting this but to say it's out of the question when they're completely turning the way the game is played upside down is kind of ridiculous to me. So I won't be disappointed as Nexon rarely goes with good ideas, but I enjoy good ideas and I really like writing little storyline speculations like that. It's very fun for me.

SwordStaker Wrote:What about the other heroes then? And for that matter what about the Adventurers? So far everyone shares the same goal to destroy the Black Mage. So why not all just be part of the Resistance?

Adventurers don't have a story so how can you say they share that goal? Their only concern is killing things as far as their "story" is concerned. But, it is entirely possible for any group to unlock Resistance, I've only been detailing the legendaries because they have fleshed out stories and feasible reasons to actually go there that aren't difficult to add on to.
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