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[Big Bang] Resistance Skill Tables/Notes
#1
Finished. The Mechanic skill tables were a mess because of how they switched all the skills around halfway.

 Citizen
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#2
 Battlemage (I)

 Battlemage (II)

 Battlemage (III)

 Battlemage (IV)
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#3
 Wild Hunter (I)

 Wild Hunter (II)

 Wild Hunter (III)

 Wild Hunter (IV)
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#4
 Mechanic (I)

 Mechanic (II)

 Mechanic (III)

 Mechanic (IV)
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#5
Instead of +60% damage for dark lightning you should write "Buffed to 1600% damage" or something. +60% damage is misleading.
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#6
Takebacker Wrote:Instead of +60% damage for dark lightning you should write "Buffed to 1600% damage" or something. +60% damage is misleading.

Skill detail says 60%. If you can come up with a better wording that still says "+60%" instead of "1600%" let me know.
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#7
1.6x damage.
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#8
Takebacker Wrote:1.6x damage.

Needs that 60 in there. If I change the format of the number I have to change the formula. Which isn't hard, but I'd just like to stick to what the numbers actually are in the data.
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#9
Dusk Wrote:Skill detail says 60%. If you can come up with a better wording that still says "+60%" instead of "1600%" let me know.

Quote:Instead of +60% damage for dark lightning you should write "Buffed to 1600% damage" or something. +60% damage is misleading.

Hmm, so if Dark Genesis is level 30, Dark Lightning gets +600 so its 1600% instead of 1000%?

If thats the case, I prefer Passive Effect: Dark Lightning damage becomes 1600% or something similar.

+60% damage seems to be unnecessary when the skill can just state the actual damage
in the description.
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#10
For battlemage skills its not "Dramatically increase" its "Drastically increase".
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#11
Has there been trouble with getting the Mechanic's tables up? 0.o

Or have ya just been busy? (which is understandable of course)
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#12
Draego Wrote:For battlemage skills its not "Dramatically increase" its "Drastically increase".

미안해요, 한국말 잘 못 해요.

All I know is some basic words and phrases. Isn't dramatically and drastically pretty much the same thing though?

shouri Wrote:Has there been trouble with getting the Mechanic's tables up? 0.o

Or have ya just been busy? (which is understandable of course)

Busy, and lazy. Maybe later tonight or tomorrow night.
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#13
Would skipping out on reaper be a bad idea? You would be able to max all skills in 3rd job and finish maxing most of 2nd job getting blood drain to lv 13 giving 4% drain.
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#14
yo72 Wrote:Would skipping out on reaper be a bad idea? You would be able to max all skills in 3rd job and finish maxing most of 2nd job getting blood drain to lv 13 giving 4% drain.

As far as I know, you can't put higher job SP into lower job skills. You have to use them on the skills given.
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#15
66alex66 Wrote:As far as I know, you can't put higher job SP into lower job skills. You have to use them on the skills given.
That sucks thanks anyways
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#16
Finally finished Mechanic.

Heavy Machine Gun still exists in the data as a 4th job skill. If someone could confirm that it doesn't actually show up in the skillbook, that'd be awesome.
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#17
+50 watk

:c
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#18
Worthyness Wrote:+50 watk

c:

Fixed.

And thanks for this. I'd like to know the real range of Titan, if possible.
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#19
WHs hawk says it required 5 puppet. I'm guessing it is 5 trap
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#20
ArbalistMaster Wrote:WHs hawk says it required 5 puppet. I'm guessing it is 5 trap

It is actually nothing, I just copied the entire Hawk info from the Ranger tables. Thanks for the catch.
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