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WIP: Having issues with this.
#1
[spoiler=i'm ready for my close up][Image: ike.png][/spoiler]
Fairly generic picture of my Shadower, further detail and shading yet to come. Issue being, it's too generic. I feel that even after rendering the detail, nothing's really happening in it and I have no idea how to make it more interesting to look at (something I have real issue with is making my stuff remotely interesting and expressive). Does SP have any ideas where to take this/what to add to it short of completely redoing it, 'cuz I'm all out.
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#2
change the direction of the rising smoke, ASAP.
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#3
I dunno, put some kind of dead monster behind it?
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#4
Mute Wrote:change the direction of the rising smoke, ASAP.
What smoke? Oh, my scrubby sky. But smoke, noted.

@above, like what? How would it be positioned behind? I wasn't kidding when I said I was clueless Sad
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#5
It would have been cool if you had a dead monster behind it, cut in the shape of assassinate's X. Like the back of a Crimson Guardian.
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#6
Is that the VPQ cube design @ broken thing in background?
Add in a dead monster or something, Sam. Anddd what's with your shad's face?! He has the happy face in game. D<
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