HP Increase Description Max HP will increase permanently. Max Level: 10 Notes: % HP boosts are additive. Warrior HP gains on level up and AP use were changed to reflect the removal of Improving Max HP Increase.
1
Increases the max HP 2%
2
Increases the max HP 4%
3
Increases the max HP 6%
4
Increases the max HP 8%
5
Increases the max HP 10%
6
Increases the max HP 12%
7
Increases the max HP 14%
8
Increases the max HP 16%
9
Increases the max HP 18%
10
Increases the max HP 20%
Iron Body Description Temporarily increases your weapon defense. Delay (ms): 600 Max Level: 10
1
MP 8; +20 weapon defense for 110 seconds
2
MP 8; +40 weapon defense for 120 seconds
3
MP 8; +60 weapon defense for 130 seconds
4
MP 8; +80 weapon defense for 140 seconds
5
MP 8; +100 weapon defense for 150 seconds
6
MP 10; +120 weapon defense for 160 seconds
7
MP 10; +140 weapon defense for 170 seconds
8
MP 10; +160 weapon defense for 180 seconds
9
MP 10; +180 weapon defense for 190 seconds
10
MP 10; +200 weapon defense for 200 seconds
Power Strike Description Use MP to deliver a blow to the enemy. Delay (ms): Standard (see Attack Speed Reference) Max Level: 20
1
MP 5; 165% damage
2
MP 5; 170% damage
3
MP 5; 175% damage
4
MP 5; 180% damage
5
MP 5; 185% damage
6
MP 7; 190% damage
7
MP 7; 195% damage
8
MP 7; 200% damage
9
MP 7; 205% damage
10
MP 7; 210% damage
11
MP 9; 215% damage
12
MP 9; 220% damage
13
MP 9; 225% damage
14
MP 9; 230% damage
15
MP 9; 235% damage
16
MP 11; 240% damage
17
MP 11; 245% damage
18
MP 11; 250% damage
19
MP 11; 255% damage
20
MP 11; 260% damage
Slash Blast Description Use MP to simultaneously attack up to 6 targets.
Required Skill: Power Strike Lv. 1 Delay (ms): Standard (see Attack Speed Reference) Max Level: 20
1
MP 8; 85% damage on up to 6 targets
2
MP 8; 90% damage on up to 6 targets
3
MP 8; 95% damage on up to 6 targets
4
MP 8; 100% damage on up to 6 targets
5
MP 8; 105% damage on up to 6 targets
6
MP 10; 110% damage on up to 6 targets
7
MP 10; 115% damage on up to 6 targets
8
MP 10; 120% damage on up to 6 targets
9
MP 10; 125% damage on up to 6 targets
10
MP 10; 130% damage on up to 6 targets
11
MP 12; 135% damage on up to 6 targets
12
MP 12; 140% damage on up to 6 targets
13
MP 12; 145% damage on up to 6 targets
14
MP 12; 150% damage on up to 6 targets
15
MP 12; 155% damage on up to 6 targets
16
MP 14; 160% damage on up to 6 targets
17
MP 14; 165% damage on up to 6 targets
18
MP 14; 170% damage on up to 6 targets
19
MP 14; 175% damage on up to 6 targets
20
MP 14; 180% damage on up to 6 targets
Soul Description Summon a sprite to defend you. Soul will automatically attack nearby enemies. Delay (ms): 600 Max Level: 10
1
MP 11; summon Soul for 110 seconds, 66% damage
2
MP 12; summon Soul for 120 seconds, 72% damage
3
MP 13; summon Soul for 130 seconds, 78% damage
4
MP 14; summon Soul for 140 seconds, 84% damage
5
MP 15; summon Soul for 150 seconds, 90% damage
6
MP 16; summon Soul for 160 seconds, 96% damage
7
MP 17; summon Soul for 170 seconds, 102% damage
8
MP 18; summon Soul for 180 seconds, 108% damage
9
MP 19; summon Soul for 190 seconds, 114% damage
10
MP 20; summon Soul for 200 seconds, 120% damage
Dawn Warrior (II)
Sword Mastery Description Improves mastery of swords. Max Level: 20
1
Sword mastery +12%, accuracy +3
2
Sword mastery +14%, accuracy +6
3
Sword mastery +16%, accuracy +9
4
Sword mastery +18%, accuracy +12
5
Sword mastery +20%, accuracy +15
6
Sword mastery +22%, accuracy +18
7
Sword mastery +24%, accuracy +21
8
Sword mastery +26%, accuracy +24
9
Sword mastery +28%, accuracy +27
10
Sword mastery +30%, accuracy +30
11
Sword mastery +32%, accuracy +33
12
Sword mastery +34%, accuracy +36
13
Sword mastery +36%, accuracy +39
14
Sword mastery +38%, accuracy +42
15
Sword mastery +40%, accuracy +45
16
Sword mastery +42%, accuracy +48
17
Sword mastery +44%, accuracy +51
18
Sword mastery +46%, accuracy +54
19
Sword mastery +48%, accuracy +57
20
Sword mastery +50%, accuracy +60
Sword Booster Description Use MP to increase the weapon's attack speed by two stages. Can only be used with swords.
Required skill: Sword Mastery Lv. 5 Delay (ms): 600 Max Level: 20
1
MP 30; Increased attack speed for 10 seconds
2
MP 29; Increased attack speed for 20 seconds
3
MP 28; Increased attack speed for 30 seconds
4
MP 27; Increased attack speed for 40 seconds
5
MP 26; Increased attack speed for 50 seconds
6
MP 25; Increased attack speed for 60 seconds
7
MP 24; Increased attack speed for 70 seconds
8
MP 23; Increased attack speed for 80 seconds
9
MP 22; Increased attack speed for 90 seconds
10
MP 21; Increased attack speed for 100 seconds
11
MP 20; Increased attack speed for 110 seconds
12
MP 19; Increased attack speed for 120 seconds
13
MP 18; Increased attack speed for 130 seconds
14
MP 17; Increased attack speed for 140 seconds
15
MP 16; Increased attack speed for 150 seconds
16
MP 15; Increased attack speed for 160 seconds
17
MP 14; Increased attack speed for 170 seconds
18
MP 13; Increased attack speed for 180 seconds
19
MP 12; Increased attack speed for 190 seconds
20
MP 11; Increased attack speed for 200 seconds
Final Attack Description A follow-up attack follows an attacking skill at a certain success rate. Only works with swords and axes.
Required skill: Sword Mastery Lv. 3 Delay (ms): 600 Max Level: 30 Notes: Final Attack has no animation, i.e. it casts instantly.
1
MP 15; 215 second duration, 16% chance of Final Attack, 100% damage
2
MP 16; 230 second duration, 17% chance of Final Attack, 105% damage
3
MP 16; 245 second duration, 18% chance of Final Attack, 105% damage
4
MP 17; 260 second duration, 19% chance of Final Attack, 110% damage
5
MP 17; 275 second duration, 20% chance of Final Attack, 110% damage
6
MP 18; 290 second duration, 21% chance of Final Attack, 115% damage
7
MP 18; 305 second duration, 22% chance of Final Attack, 115% damage
8
MP 19; 320 second duration, 23% chance of Final Attack, 120% damage
9
MP 19; 335 second duration, 24% chance of Final Attack, 120% damage
10
MP 20; 350 second duration, 25% chance of Final Attack, 125% damage
11
MP 20; 365 second duration, 26% chance of Final Attack, 125% damage
12
MP 21; 380 second duration, 27% chance of Final Attack, 130% damage
13
MP 21; 395 second duration, 28% chance of Final Attack, 130% damage
14
MP 22; 410 second duration, 29% chance of Final Attack, 135% damage
15
MP 22; 425 second duration, 30% chance of Final Attack, 135% damage
16
MP 23; 440 second duration, 31% chance of Final Attack, 140% damage
17
MP 23; 455 second duration, 32% chance of Final Attack, 140% damage
18
MP 24; 470 second duration, 33% chance of Final Attack, 145% damage
19
MP 24; 485 second duration, 34% chance of Final Attack, 145% damage
20
MP 25; 500 second duration, 35% chance of Final Attack, 150% damage
21
MP 25; 515 second duration, 36% chance of Final Attack, 150% damage
22
MP 26; 530 second duration, 37% chance of Final Attack, 155% damage
23
MP 26; 545 second duration, 38% chance of Final Attack, 155% damage
24
MP 27; 560 second duration, 39% chance of Final Attack, 160% damage
25
MP 27; 575 second duration, 40% chance of Final Attack, 160% damage
26
MP 28; 590 second duration, 41% chance of Final Attack, 165% damage
27
MP 28; 605 second duration, 42% chance of Final Attack, 165% damage
28
MP 29; 620 second duration, 43% chance of Final Attack, 170% damage
29
MP 29; 635 second duration, 44% chance of Final Attack, 170% damage
30
MP 30; 650 second duration, 45% chance of Final Attack, 175% damage
Rage Description Temporarily increase the physical damage of all allies. Delay (ms): 600 Max Level: 20 Range:300% Range
1
MP 12; +1 weapon attack for 60 seconds
2
MP 12; +2 weapon attack for 65 seconds
3
MP 12; +3 weapon attack for 70 seconds
4
MP 12; +4 weapon attack for 75 seconds
5
MP 12; +5 weapon attack for 80 seconds
6
MP 12; +6 weapon attack for 85 seconds
7
MP 12; +7 weapon attack for 90 seconds
8
MP 12; +8 weapon attack for 95 seconds
9
MP 12; +9 weapon attack for 100 seconds
10
MP 12; +10 weapon attack for 105 seconds
11
MP 20; +11 weapon attack for 110 seconds
12
MP 20; +12 weapon attack for 115 seconds
13
MP 20; +13 weapon attack for 120 seconds
14
MP 20; +14 weapon attack for 125 seconds
15
MP 20; +15 weapon attack for 130 seconds
16
MP 20; +16 weapon attack for 135 seconds
17
MP 20; +17 weapon attack for 140 seconds
18
MP 20; +18 weapon attack for 145 seconds
19
MP 20; +19 weapon attack for 150 seconds
20
MP 20; +20 weapon attack for 155 seconds
Soul Blade Description Shoot strong shockwaves forward. Can attack up to 3 enemies. Delay (ms): 990 Max Level: 30
1
MP 15; 254% damage on up to 3 targets
2
MP 15; 258% damage on up to 3 targets
3
MP 16; 262% damage on up to 3 targets
4
MP 16; 266% damage on up to 3 targets
5
MP 16; 270% damage on up to 3 targets
6
MP 17; 274% damage on up to 3 targets
7
MP 17; 278% damage on up to 3 targets
8
MP 17; 282% damage on up to 3 targets
9
MP 18; 286% damage on up to 3 targets
10
MP 18; 290% damage on up to 3 targets
11
MP 18; 294% damage on up to 4 targets
12
MP 19; 298% damage on up to 4 targets
13
MP 19; 302% damage on up to 4 targets
14
MP 19; 306% damage on up to 4 targets
15
MP 20; 310% damage on up to 4 targets
16
MP 20; 314% damage on up to 4 targets
17
MP 20; 318% damage on up to 4 targets
18
MP 21; 322% damage on up to 4 targets
19
MP 21; 326% damage on up to 4 targets
20
MP 21; 330% damage on up to 4 targets
21
MP 22; 334% damage on up to 5 targets
22
MP 22; 338% damage on up to 5 targets
23
MP 22; 342% damage on up to 5 targets
24
MP 23; 346% damage on up to 5 targets
25
MP 23; 350% damage on up to 5 targets
26
MP 23; 354% damage on up to 5 targets
27
MP 24; 358% damage on up to 5 targets
28
MP 24; 362% damage on up to 5 targets
29
MP 24; 366% damage on up to 5 targets
30
MP 25; 370% damage on up to 5 targets
Soul Rush Description Use the power of Soul to receive an instantaneous burst of speed. Max Level: 10
1
MP 60; jump a certain distance
2
MP 55; jump a certain distance
3
MP 50; jump a certain distance
4
MP 45; jump a certain distance
5
MP 40; jump a certain distance
6
MP 35; jump a certain distance
7
MP 30; jump a certain distance
8
MP 25; jump a certain distance
9
MP 20; jump a certain distance
10
MP 15; jump a certain distance
Dawn Warrior (III)
Improved MP Recovery Description Recover MP every 4 seconds. Can recover during combat. Max Level: 20
1
Every 4 seconds, recover 2 additional MP
2
Every 4 seconds, recover 4 additional MP
3
Every 4 seconds, recover 6 additional MP
4
Every 4 seconds, recover 8 additional MP
5
Every 4 seconds, recover 10 additional MP
6
Every 4 seconds, recover 12 additional MP
7
Every 4 seconds, recover 14 additional MP
8
Every 4 seconds, recover 16 additional MP
9
Every 4 seconds, recover 18 additional MP
10
Every 4 seconds, recover 20 additional MP
11
Every 4 seconds, recover 22 additional MP
12
Every 4 seconds, recover 24 additional MP
13
Every 4 seconds, recover 26 additional MP
14
Every 4 seconds, recover 28 additional MP
15
Every 4 seconds, recover 30 additional MP
16
Every 4 seconds, recover 32 additional MP
17
Every 4 seconds, recover 34 additional MP
18
Every 4 seconds, recover 36 additional MP
19
Every 4 seconds, recover 38 additional MP
20
Every 4 seconds, recover 40 additional MP
21
Every 4 seconds, recover 42 additional MP
22
Every 4 seconds, recover 44 additional MP
Advanced Combo Attack Description Increases the damage per charge and maximum number of charges on the combo. Also adds a chance to get two charges at once.
Required skill: Combo Attack Lv. 20 Max Level: 20 Notes: Has a hidden damR = u(x/4) variable. Not sure what this is used for.
1
5% damage per charge, max combo 5, 22% chance of 2 charges
2
5% damage per charge, max combo 5, 24% chance of 2 charges
3
5% damage per charge, max combo 5, 26% chance of 2 charges
4
6% damage per charge, max combo 6, 28% chance of 2 charges
5
6% damage per charge, max combo 6, 30% chance of 2 charges
6
6% damage per charge, max combo 6, 32% chance of 2 charges
7
6% damage per charge, max combo 6, 34% chance of 2 charges
8
7% damage per charge, max combo 7, 36% chance of 2 charges
9
7% damage per charge, max combo 7, 38% chance of 2 charges
10
7% damage per charge, max combo 7, 40% chance of 2 charges
11
7% damage per charge, max combo 7, 42% chance of 2 charges
12
8% damage per charge, max combo 8, 44% chance of 2 charges
13
8% damage per charge, max combo 8, 46% chance of 2 charges
14
8% damage per charge, max combo 8, 48% chance of 2 charges
15
8% damage per charge, max combo 8, 50% chance of 2 charges
16
9% damage per charge, max combo 9, 52% chance of 2 charges
17
9% damage per charge, max combo 9, 54% chance of 2 charges
18
9% damage per charge, max combo 9, 56% chance of 2 charges
19
9% damage per charge, max combo 9, 58% chance of 2 charges
20
10% damage per charge, max combo 10, 60% chance of 2 charges
21
10% damage per charge, max combo 10, 62% chance of 2 charges
22
10% damage per charge, max combo 10, 64% chance of 2 charges
Combo Attack Description Attacks will increase the combo counter. The maximum combo count is 5; each charge will increase damage. Delay (ms): 900 Max Level: 20
1
MP 22; Duration 100 seconds, max combo 3, 1% damage per charge
2
MP 22; Duration 110 seconds, max combo 3, 1% damage per charge
3
MP 22; Duration 110 seconds, max combo 3, 1% damage per charge
4
MP 22; Duration 120 seconds, max combo 3, 1% damage per charge
5
MP 22; Duration 120 seconds, max combo 3, 2% damage per charge
6
MP 26; Duration 130 seconds, max combo 3, 2% damage per charge
7
MP 26; Duration 130 seconds, max combo 3, 2% damage per charge
8
MP 26; Duration 140 seconds, max combo 4, 2% damage per charge
9
MP 26; Duration 140 seconds, max combo 4, 3% damage per charge
10
MP 26; Duration 150 seconds, max combo 4, 3% damage per charge
11
MP 30; Duration 150 seconds, max combo 4, 3% damage per charge
12
MP 30; Duration 160 seconds, max combo 4, 3% damage per charge
13
MP 30; Duration 160 seconds, max combo 4, 4% damage per charge
14
MP 30; Duration 170 seconds, max combo 4, 4% damage per charge
15
MP 30; Duration 170 seconds, max combo 5, 4% damage per charge
16
MP 34; Duration 180 seconds, max combo 5, 4% damage per charge
17
MP 34; Duration 180 seconds, max combo 5, 5% damage per charge
18
MP 34; Duration 190 seconds, max combo 5, 5% damage per charge
19
MP 34; Duration 190 seconds, max combo 5, 5% damage per charge
20
MP 34; Duration 200 seconds, max combo 5, 5% damage per charge
21
MP 38; Duration 200 seconds, max combo 5, 6% damage per charge
22
MP 38; Duration 210 seconds, max combo 6, 6% damage per charge
Panic Description Use dark power to deal great damage with a chance to reduce accuracy. The accumulated combo charges are used to apply additional damage.
Required skill: Combo Attack Lv. 1 Delay (ms): Standard (see Attack Speed Reference) Max Level: 20
1
MP 10; uses combo to deal 290% damage, with a 33% chance to blind the target for 5 seconds, reducing its accuracy by 3%
2
MP 11; uses combo to deal 300% damage, with a 36% chance to blind the target for 5 seconds, reducing its accuracy by 6%
3
MP 11; uses combo to deal 310% damage, with a 39% chance to blind the target for 5 seconds, reducing its accuracy by 9%
4
MP 12; uses combo to deal 320% damage, with a 42% chance to blind the target for 5 seconds, reducing its accuracy by 12%
5
MP 12; uses combo to deal 330% damage, with a 45% chance to blind the target for 6 seconds, reducing its accuracy by 15%
6
MP 13; uses combo to deal 340% damage, with a 48% chance to blind the target for 6 seconds, reducing its accuracy by 18%
7
MP 13; uses combo to deal 350% damage, with a 51% chance to blind the target for 6 seconds, reducing its accuracy by 21%
8
MP 14; uses combo to deal 360% damage, with a 54% chance to blind the target for 6 seconds, reducing its accuracy by 24%
9
MP 14; uses combo to deal 370% damage, with a 57% chance to blind the target for 7 seconds, reducing its accuracy by 27%
10
MP 15; uses combo to deal 380% damage, with a 60% chance to blind the target for 7 seconds, reducing its accuracy by 30%
11
MP 15; uses combo to deal 390% damage, with a 63% chance to blind the target for 7 seconds, reducing its accuracy by 33%
12
MP 16; uses combo to deal 400% damage, with a 66% chance to blind the target for 7 seconds, reducing its accuracy by 36%
13
MP 16; uses combo to deal 410% damage, with a 69% chance to blind the target for 8 seconds, reducing its accuracy by 39%
14
MP 17; uses combo to deal 420% damage, with a 72% chance to blind the target for 8 seconds, reducing its accuracy by 42%
15
MP 17; uses combo to deal 430% damage, with a 75% chance to blind the target for 8 seconds, reducing its accuracy by 45%
16
MP 18; uses combo to deal 440% damage, with a 78% chance to blind the target for 8 seconds, reducing its accuracy by 48%
17
MP 18; uses combo to deal 450% damage, with a 81% chance to blind the target for 9 seconds, reducing its accuracy by 51%
18
MP 19; uses combo to deal 460% damage, with a 84% chance to blind the target for 9 seconds, reducing its accuracy by 54%
19
MP 19; uses combo to deal 470% damage, with a 87% chance to blind the target for 9 seconds, reducing its accuracy by 57%
20
MP 20; uses combo to deal 480% damage, with a 90% chance to blind the target for 9 seconds, reducing its accuracy by 60%
21
MP 20; uses combo to deal 490% damage, with a 93% chance to blind the target for 10 seconds, reducing its accuracy by 63%
22
MP 21; uses combo to deal 500% damage, with a 96% chance to blind the target for 10 seconds, reducing its accuracy by 66%
Coma Description Attack multiple enemies with a chance to stun. The accumulated combo charges are used to apply additional damage.
Required skill: Combo Attack Lv. 1 Delay (ms): Standard (see Attack Speed Reference) Max Level: 20
1
MP 12; uses combo to deal 248% damage to up to 6 targets, with a 33% chance to stun for 2 seconds
2
MP 13; uses combo to deal 256% damage to up to 6 targets, with a 36% chance to stun for 2 seconds
3
MP 13; uses combo to deal 264% damage to up to 6 targets, with a 39% chance to stun for 2 seconds
4
MP 14; uses combo to deal 272% damage to up to 6 targets, with a 42% chance to stun for 2 seconds
5
MP 14; uses combo to deal 280% damage to up to 6 targets, with a 45% chance to stun for 2 seconds
6
MP 15; uses combo to deal 288% damage to up to 6 targets, with a 48% chance to stun for 2 seconds
7
MP 15; uses combo to deal 296% damage to up to 6 targets, with a 51% chance to stun for 2 seconds
8
MP 16; uses combo to deal 304% damage to up to 6 targets, with a 54% chance to stun for 2 seconds
9
MP 16; uses combo to deal 312% damage to up to 6 targets, with a 57% chance to stun for 3 seconds
10
MP 17; uses combo to deal 320% damage to up to 6 targets, with a 60% chance to stun for 3 seconds
11
MP 17; uses combo to deal 328% damage to up to 6 targets, with a 63% chance to stun for 3 seconds
12
MP 18; uses combo to deal 336% damage to up to 6 targets, with a 66% chance to stun for 3 seconds
13
MP 18; uses combo to deal 344% damage to up to 6 targets, with a 69% chance to stun for 3 seconds
14
MP 19; uses combo to deal 352% damage to up to 6 targets, with a 72% chance to stun for 3 seconds
15
MP 19; uses combo to deal 360% damage to up to 6 targets, with a 75% chance to stun for 3 seconds
16
MP 20; uses combo to deal 368% damage to up to 6 targets, with a 78% chance to stun for 3 seconds
17
MP 20; uses combo to deal 376% damage to up to 6 targets, with a 81% chance to stun for 4 seconds
18
MP 21; uses combo to deal 384% damage to up to 6 targets, with a 84% chance to stun for 4 seconds
19
MP 21; uses combo to deal 392% damage to up to 6 targets, with a 87% chance to stun for 4 seconds
20
MP 22; uses combo to deal 400% damage to up to 6 targets, with a 90% chance to stun for 4 seconds
21
MP 22; uses combo to deal 408% damage to up to 6 targets, with a 93% chance to stun for 4 seconds
22
MP 23; uses combo to deal 416% damage to up to 6 targets, with a 96% chance to stun for 4 seconds
Brandish Description Attack multiple enemies twice. Delay (ms): 840 Max Level: 20 Range:150% Range
1
MP 15; 1 target(s), attack 2 times for 183% damage
2
MP 15; 1 target(s), attack 2 times for 186% damage
3
MP 16; 1 target(s), attack 2 times for 189% damage
4
MP 16; 1 target(s), attack 2 times for 192% damage
5
MP 16; 1 target(s), attack 2 times for 195% damage
6
MP 17; 1 target(s), attack 2 times for 198% damage
7
MP 17; 1 target(s), attack 2 times for 201% damage
8
MP 17; 2 target(s), attack 2 times for 204% damage
9
MP 18; 2 target(s), attack 2 times for 207% damage
10
MP 18; 2 target(s), attack 2 times for 210% damage
11
MP 18; 2 target(s), attack 2 times for 213% damage
12
MP 19; 2 target(s), attack 2 times for 216% damage
13
MP 19; 2 target(s), attack 2 times for 219% damage
14
MP 19; 2 target(s), attack 2 times for 222% damage
15
MP 20; 3 target(s), attack 2 times for 225% damage
16
MP 20; 3 target(s), attack 2 times for 228% damage
17
MP 20; 3 target(s), attack 2 times for 231% damage
18
MP 21; 3 target(s), attack 2 times for 234% damage
19
MP 21; 3 target(s), attack 2 times for 237% damage
20
MP 21; 3 target(s), attack 2 times for 240% damage
21
MP 22; 3 target(s), attack 2 times for 243% damage
22
MP 22; 4 target(s), attack 2 times for 246% damage
Soul Driver Description Use the power of Soul to attack enemies in a large area 4 times at once. Delay (ms): 1601 Max Level: 20 Range:250% Range
1
MP 15; attack up to 4 targets for 155% damage 4 times
2
MP 15; attack up to 4 targets for 160% damage 4 times
3
MP 15; attack up to 4 targets for 165% damage 4 times
4
MP 17; attack up to 4 targets for 170% damage 4 times
5
MP 17; attack up to 5 targets for 175% damage 4 times
6
MP 17; attack up to 5 targets for 180% damage 4 times
7
MP 17; attack up to 5 targets for 185% damage 4 times
8
MP 19; attack up to 5 targets for 190% damage 4 times
9
MP 19; attack up to 6 targets for 195% damage 4 times
10
MP 19; attack up to 6 targets for 200% damage 4 times
11
MP 19; attack up to 6 targets for 205% damage 4 times
12
MP 21; attack up to 6 targets for 210% damage 4 times
13
MP 21; attack up to 7 targets for 215% damage 4 times
14
MP 21; attack up to 7 targets for 220% damage 4 times
15
MP 21; attack up to 7 targets for 225% damage 4 times
16
MP 23; attack up to 7 targets for 230% damage 4 times
17
MP 23; attack up to 8 targets for 235% damage 4 times
18
MP 23; attack up to 8 targets for 240% damage 4 times
19
MP 23; attack up to 8 targets for 245% damage 4 times
20
MP 25; attack up to 8 targets for 250% damage 4 times
21
MP 25; attack up to 9 targets for 255% damage 4 times
22
MP 25; attack up to 9 targets for 260% damage 4 times
Soul Charge Description Temporarily grants the weapon holy elemental properties and increases damage. Delay (ms): 990 Max Level: 20
1
MP 25; weapon gains holy element for 15 seconds, 111% damage
2
MP 25; weapon gains holy element for 30 seconds, 112% damage
3
MP 25; weapon gains holy element for 45 seconds, 113% damage
4
MP 25; weapon gains holy element for 60 seconds, 114% damage
5
MP 25; weapon gains holy element for 75 seconds, 115% damage
6
MP 25; weapon gains holy element for 90 seconds, 116% damage
7
MP 25; weapon gains holy element for 105 seconds, 117% damage
8
MP 30; weapon gains holy element for 120 seconds, 118% damage
9
MP 30; weapon gains holy element for 135 seconds, 119% damage
10
MP 30; weapon gains holy element for 150 seconds, 120% damage
11
MP 30; weapon gains holy element for 165 seconds, 121% damage
12
MP 30; weapon gains holy element for 180 seconds, 122% damage
13
MP 30; weapon gains holy element for 195 seconds, 123% damage
14
MP 30; weapon gains holy element for 210 seconds, 124% damage
15
MP 35; weapon gains holy element for 225 seconds, 125% damage
16
MP 35; weapon gains holy element for 240 seconds, 126% damage
17
MP 35; weapon gains holy element for 255 seconds, 127% damage
18
MP 35; weapon gains holy element for 270 seconds, 128% damage
19
MP 35; weapon gains holy element for 285 seconds, 129% damage
20
MP 35; weapon gains holy element for 300 seconds, 130% damage
21
MP 35; weapon gains holy element for 315 seconds, 131% damage
22
MP 40; weapon gains holy element for 330 seconds, 132% damage
MP Increase Description Permanently increase the maximum MP. Max Level: 10 Notes: % MP boosts are additive. Magician MP gains on level up and AP use were changed to reflect the removal of Improving Max MP Increase.
1
Increases the max MP 2%
2
Increases the max MP 4%
3
Increases the max MP 6%
4
Increases the max MP 8%
5
Increases the max MP 10%
6
Increases the max MP 12%
7
Increases the max MP 14%
8
Increases the max MP 16%
9
Increases the max MP 18%
10
Increases the max MP 20%
Magic Guard Description Temporarily replace some of the damage received with MP. However, if MP reaches 0, HP takes a full hit. Delay (ms): 600 Max Level: 15
1
MP 6; duration 110 seconds, replace 10% of incoming damage with MP
2
MP 6; duration 145 seconds, replace 15% of incoming damage with MP
3
MP 7; duration 180 seconds, replace 20% of incoming damage with MP
4
MP 7; duration 215 seconds, replace 25% of incoming damage with MP
5
MP 8; duration 250 seconds, replace 30% of incoming damage with MP
6
MP 8; duration 285 seconds, replace 35% of incoming damage with MP
7
MP 9; duration 320 seconds, replace 40% of incoming damage with MP
8
MP 9; duration 355 seconds, replace 45% of incoming damage with MP
9
MP 10; duration 390 seconds, replace 50% of incoming damage with MP
10
MP 10; duration 425 seconds, replace 55% of incoming damage with MP
11
MP 11; duration 460 seconds, replace 60% of incoming damage with MP
12
MP 11; duration 495 seconds, replace 65% of incoming damage with MP
13
MP 12; duration 530 seconds, replace 70% of incoming damage with MP
14
MP 12; duration 565 seconds, replace 75% of incoming damage with MP
15
MP 13; duration 600 seconds, replace 80% of incoming damage with MP
Magic Armor Description Imbues the armor with magic, increasing physical defense.
Required skill: Magic Guard Lv. 3 Delay (ms): 600 Max Level: 15
Magic Claw Description Use MP to attack two targets, twice.
Required skill: Energy Bolt Lv. 1 Delay (ms): Standard (see Attack Speed Reference) Max Level: 20 Range:250% Range
1
MP 10; attack up to 2 targets for 63% damage 2 times
2
MP 10; attack up to 2 targets for 66% damage 2 times
3
MP 10; attack up to 2 targets for 69% damage 2 times
4
MP 12; attack up to 2 targets for 72% damage 2 times
5
MP 12; attack up to 2 targets for 75% damage 2 times
6
MP 12; attack up to 2 targets for 78% damage 2 times
7
MP 12; attack up to 2 targets for 81% damage 2 times
8
MP 14; attack up to 2 targets for 84% damage 2 times
9
MP 14; attack up to 2 targets for 87% damage 2 times
10
MP 14; attack up to 2 targets for 90% damage 2 times
11
MP 14; attack up to 2 targets for 93% damage 2 times
12
MP 16; attack up to 2 targets for 96% damage 2 times
13
MP 16; attack up to 2 targets for 99% damage 2 times
14
MP 16; attack up to 2 targets for 102% damage 2 times
15
MP 16; attack up to 2 targets for 105% damage 2 times
16
MP 18; attack up to 2 targets for 108% damage 2 times
17
MP 18; attack up to 2 targets for 111% damage 2 times
18
MP 18; attack up to 2 targets for 114% damage 2 times
19
MP 18; attack up to 2 targets for 117% damage 2 times
20
MP 20; attack up to 2 targets for 120% damage 2 times
Flame Description Summon a sprite to defend you. Flame will automatically attack nearby enemies. Delay (ms): 600 Max Level: 10
1
MP 11; summon Flame for 110 seconds, 66% damage
2
MP 12; summon Flame for 120 seconds, 72% damage
3
MP 13; summon Flame for 130 seconds, 78% damage
4
MP 14; summon Flame for 140 seconds, 84% damage
5
MP 15; summon Flame for 150 seconds, 90% damage
6
MP 16; summon Flame for 160 seconds, 96% damage
7
MP 17; summon Flame for 170 seconds, 102% damage
8
MP 18; summon Flame for 180 seconds, 108% damage
9
MP 19; summon Flame for 190 seconds, 114% damage
10
MP 20; summon Flame for 200 seconds, 120% damage
Blaze Wizard (II)
Spell Mastery Description Improves magic mastery and attack power. Max Level: 20
1
Spell mastery +12%; +1 magic attack
2
Spell mastery +14%; +1 magic attack
3
Spell mastery +16%; +2 magic attack
4
Spell mastery +18%; +2 magic attack
5
Spell mastery +20%; +3 magic attack
6
Spell mastery +22%; +3 magic attack
7
Spell mastery +24%; +4 magic attack
8
Spell mastery +26%; +4 magic attack
9
Spell mastery +28%; +5 magic attack
10
Spell mastery +30%; +5 magic attack
11
Spell mastery +32%; +6 magic attack
12
Spell mastery +34%; +6 magic attack
13
Spell mastery +36%; +7 magic attack
14
Spell mastery +38%; +7 magic attack
15
Spell mastery +40%; +8 magic attack
16
Spell mastery +42%; +8 magic attack
17
Spell mastery +44%; +9 magic attack
18
Spell mastery +46%; +9 magic attack
19
Spell mastery +48%; +10 magic attack
20
Spell mastery +50%; +10 magic attack
Meditation Description Temporarily increase the magic attack of the party by meditating. Delay (ms): 600 Max Level: 20 Range:300% Range
1
MP 10; +1 magic attack for 10 seconds
2
MP 10; +2 magic attack for 20 seconds
3
MP 11; +3 magic attack for 30 seconds
4
MP 11; +4 magic attack for 40 seconds
5
MP 11; +5 magic attack for 50 seconds
6
MP 12; +6 magic attack for 60 seconds
7
MP 12; +7 magic attack for 70 seconds
8
MP 12; +8 magic attack for 80 seconds
9
MP 13; +9 magic attack for 90 seconds
10
MP 13; +10 magic attack for 100 seconds
11
MP 13; +11 magic attack for 110 seconds
12
MP 14; +12 magic attack for 120 seconds
13
MP 14; +13 magic attack for 130 seconds
14
MP 14; +14 magic attack for 140 seconds
15
MP 15; +15 magic attack for 150 seconds
16
MP 15; +16 magic attack for 160 seconds
17
MP 15; +17 magic attack for 170 seconds
18
MP 16; +18 magic attack for 180 seconds
19
MP 16; +19 magic attack for 190 seconds
20
MP 16; +20 magic attack for 200 seconds
Slow Description Temporarily lower the movement speed of nearby enemies. Can affect up to 6 targets. Slow's effects do not stack.
Required skill: Teleport Lv. 5 Delay (ms): 600 Max Level: 10 Range:250% Range Notes: Affects a maximum of 6 mobs at a time.
1
MP 10; -4 movement speed for 4 seconds
2
MP 10; -8 movement speed for 8 seconds
3
MP 10; -12 movement speed for 12 seconds
4
MP 10; -16 movement speed for 16 seconds
5
MP 10; -20 movement speed for 20 seconds
6
MP 10; -24 movement speed for 24 seconds
7
MP 10; -28 movement speed for 28 seconds
8
MP 10; -32 movement speed for 32 seconds
9
MP 10; -36 movement speed for 36 seconds
10
MP 10; -40 movement speed for 40 seconds
Fire Arrow Description Use magic power to shoot an arrow at an enemy. Deals heavy damage to ice elemental enemies. Delay (ms): 800 Max Level: 30 Range:350% Range
1
MP 12; 266% damage
2
MP 12; 272% damage
3
MP 12; 278% damage
4
MP 15; 284% damage
5
MP 15; 290% damage
6
MP 15; 296% damage
7
MP 15; 302% damage
8
MP 18; 308% damage
9
MP 18; 314% damage
10
MP 18; 320% damage
11
MP 18; 326% damage
12
MP 21; 332% damage
13
MP 21; 338% damage
14
MP 21; 344% damage
15
MP 21; 350% damage
16
MP 24; 356% damage
17
MP 24; 362% damage
18
MP 24; 368% damage
19
MP 24; 374% damage
20
MP 27; 380% damage
21
MP 27; 386% damage
22
MP 27; 392% damage
23
MP 27; 398% damage
24
MP 30; 404% damage
25
MP 30; 410% damage
26
MP 30; 416% damage
27
MP 30; 422% damage
28
MP 33; 428% damage
29
MP 33; 434% damage
30
MP 33; 440% damage
Teleport Description Use the up, down, left, right arrow keys to teleport a set distance in that direction. Max Level: 20
1
MP 50; teleport distance 130
2
MP 48; teleport distance 132
3
MP 46; teleport distance 132
4
MP 44; teleport distance 134
5
MP 42; teleport distance 134
6
MP 40; teleport distance 136
7
MP 38; teleport distance 136
8
MP 36; teleport distance 138
9
MP 34; teleport distance 138
10
MP 32; teleport distance 140
11
MP 30; teleport distance 140
12
MP 28; teleport distance 142
13
MP 26; teleport distance 142
14
MP 24; teleport distance 144
15
MP 22; teleport distance 144
16
MP 20; teleport distance 146
17
MP 18; teleport distance 146
18
MP 16; teleport distance 148
19
MP 14; teleport distance 148
20
MP 12; teleport distance 150
Spell Booster Description Use MP to increase the cast speed by two stages. Delay (ms): 1500 Max Level: 20
1
MP 58; Increased cast speed for 10 seconds
2
MP 56; Increased cast speed for 20 seconds
3
MP 54; Increased cast speed for 30 seconds
4
MP 52; Increased cast speed for 40 seconds
5
MP 50; Increased cast speed for 50 seconds
6
MP 48; Increased cast speed for 60 seconds
7
MP 46; Increased cast speed for 70 seconds
8
MP 44; Increased cast speed for 80 seconds
9
MP 42; Increased cast speed for 90 seconds
10
MP 40; Increased cast speed for 100 seconds
11
MP 38; Increased cast speed for 110 seconds
12
MP 36; Increased cast speed for 120 seconds
13
MP 34; Increased cast speed for 130 seconds
14
MP 32; Increased cast speed for 140 seconds
15
MP 30; Increased cast speed for 150 seconds
16
MP 28; Increased cast speed for 160 seconds
17
MP 26; Increased cast speed for 170 seconds
18
MP 24; Increased cast speed for 180 seconds
19
MP 22; Increased cast speed for 190 seconds
20
MP 20; Increased cast speed for 200 seconds
Elemental Reset Description Temporarily reduce the elemental attributes of all magic attacks. Delay (ms): 1500 Max Level: 10
1
MP 14; for 120 seconds, 10% reduction in elemental attributes
2
MP 18; for 140 seconds, 20% reduction in elemental attributes
3
MP 22; for 160 seconds, 30% reduction in elemental attributes
4
MP 26; for 180 seconds, 40% reduction in elemental attributes
5
MP 30; for 200 seconds, 50% reduction in elemental attributes
6
MP 34; for 220 seconds, 60% reduction in elemental attributes
7
MP 38; for 240 seconds, 70% reduction in elemental attributes
8
MP 42; for 260 seconds, 80% reduction in elemental attributes
9
MP 46; for 280 seconds, 90% reduction in elemental attributes
10
MP 50; for 300 seconds, 100% reduction in elemental attributes
Fire Pillar Description Cause explosions in an area to attack up to 6 enemies simultaneously. Delay (ms): 1200 Max Level: 20 Range:200% Range
1
MP 10; 224% damage on up to 6 targets
2
MP 10; 228% damage on up to 6 targets
3
MP 10; 232% damage on up to 6 targets
4
MP 10; 236% damage on up to 6 targets
5
MP 18; 240% damage on up to 6 targets
6
MP 18; 244% damage on up to 6 targets
7
MP 18; 248% damage on up to 6 targets
8
MP 18; 252% damage on up to 6 targets
9
MP 18; 256% damage on up to 6 targets
10
MP 26; 260% damage on up to 6 targets
11
MP 26; 264% damage on up to 6 targets
12
MP 26; 268% damage on up to 6 targets
13
MP 26; 272% damage on up to 6 targets
14
MP 26; 276% damage on up to 6 targets
15
MP 34; 280% damage on up to 6 targets
16
MP 34; 284% damage on up to 6 targets
17
MP 34; 288% damage on up to 6 targets
18
MP 34; 292% damage on up to 6 targets
19
MP 34; 296% damage on up to 6 targets
20
MP 42; 300% damage on up to 6 targets
Blaze Wizard (III)
Elemental Resistance Description Increase resistance to all elements. Max Level: 20
1
2% resistance to all elements
2
4% resistance to all elements
3
6% resistance to all elements
4
8% resistance to all elements
5
10% resistance to all elements
6
12% resistance to all elements
7
14% resistance to all elements
8
16% resistance to all elements
9
18% resistance to all elements
10
20% resistance to all elements
11
22% resistance to all elements
12
24% resistance to all elements
13
26% resistance to all elements
14
28% resistance to all elements
15
30% resistance to all elements
16
32% resistance to all elements
17
34% resistance to all elements
18
36% resistance to all elements
19
38% resistance to all elements
20
40% resistance to all elements
21
42% resistance to all elements
22
44% resistance to all elements
Elemental Amplification Description Consume additional MP to amplify the damage of all magic attacks. Max Level: 20
1
122% MP cost, 112% magic damage
2
124% MP cost, 114% magic damage
3
126% MP cost, 116% magic damage
4
128% MP cost, 118% magic damage
5
130% MP cost, 120% magic damage
6
132% MP cost, 122% magic damage
7
134% MP cost, 124% magic damage
8
136% MP cost, 126% magic damage
9
138% MP cost, 128% magic damage
10
140% MP cost, 130% magic damage
11
142% MP cost, 132% magic damage
12
144% MP cost, 134% magic damage
13
146% MP cost, 136% magic damage
14
148% MP cost, 138% magic damage
15
150% MP cost, 140% magic damage
16
152% MP cost, 142% magic damage
17
154% MP cost, 144% magic damage
18
156% MP cost, 146% magic damage
19
158% MP cost, 148% magic damage
20
160% MP cost, 150% magic damage
21
162% MP cost, 152% magic damage
22
164% MP cost, 154% magic damage
Seal Description Temporarily seal nearby enemies. Can affect up to 6 targets. Delay (ms): 900 Max Level: 20 Range:200% Range Notes: Affects a maximum of 6 mobs at a time.
1
MP 20; 10 second duration, 19% chance of sealing
2
MP 20; 11 second duration, 23% chance of sealing
3
MP 20; 11 second duration, 27% chance of sealing
4
MP 20; 12 second duration, 31% chance of sealing
5
MP 20; 12 second duration, 35% chance of sealing
6
MP 20; 13 second duration, 39% chance of sealing
7
MP 20; 13 second duration, 43% chance of sealing
8
MP 20; 14 second duration, 47% chance of sealing
9
MP 20; 14 second duration, 51% chance of sealing
10
MP 20; 15 second duration, 55% chance of sealing
11
MP 20; 15 second duration, 59% chance of sealing
12
MP 20; 16 second duration, 63% chance of sealing
13
MP 20; 16 second duration, 67% chance of sealing
14
MP 20; 17 second duration, 71% chance of sealing
15
MP 20; 17 second duration, 75% chance of sealing
16
MP 20; 18 second duration, 79% chance of sealing
17
MP 20; 18 second duration, 83% chance of sealing
18
MP 20; 19 second duration, 87% chance of sealing
19
MP 20; 19 second duration, 91% chance of sealing
20
MP 20; 20 second duration, 95% chance of sealing
21
MP 20; 20 second duration, 99% chance of sealing
22
MP 20; 21 second duration, 103% chance of sealing
Meteor Shower Description Summon meteors from the sky to strike up to 15 enemies, inflicting massive fire damage. Targets sustain heavy damage over time. Delay (ms): 3480 Max Level: 20 Range:400% Range
1
MP 300; 920% damage on up to 15 targets, 5 seconds of 94% damage per second, 50 second cooldown
2
MP 300; 940% damage on up to 15 targets, 5 seconds of 98% damage per second, 48 second cooldown
3
MP 300; 960% damage on up to 15 targets, 5 seconds of 102% damage per second, 48 second cooldown
4
MP 300; 980% damage on up to 15 targets, 6 seconds of 106% damage per second, 46 second cooldown
5
MP 300; 1000% damage on up to 15 targets, 6 seconds of 110% damage per second, 46 second cooldown
6
MP 300; 1020% damage on up to 15 targets, 6 seconds of 114% damage per second, 44 second cooldown
7
MP 300; 1040% damage on up to 15 targets, 6 seconds of 118% damage per second, 44 second cooldown
8
MP 300; 1060% damage on up to 15 targets, 7 seconds of 122% damage per second, 42 second cooldown
9
MP 300; 1080% damage on up to 15 targets, 7 seconds of 126% damage per second, 42 second cooldown
10
MP 300; 1100% damage on up to 15 targets, 7 seconds of 130% damage per second, 40 second cooldown
11
MP 300; 1120% damage on up to 15 targets, 7 seconds of 134% damage per second, 40 second cooldown
12
MP 300; 1140% damage on up to 15 targets, 8 seconds of 138% damage per second, 38 second cooldown
13
MP 300; 1160% damage on up to 15 targets, 8 seconds of 142% damage per second, 38 second cooldown
14
MP 300; 1180% damage on up to 15 targets, 8 seconds of 146% damage per second, 36 second cooldown
15
MP 300; 1200% damage on up to 15 targets, 8 seconds of 150% damage per second, 36 second cooldown
16
MP 300; 1220% damage on up to 15 targets, 9 seconds of 154% damage per second, 34 second cooldown
17
MP 300; 1240% damage on up to 15 targets, 9 seconds of 158% damage per second, 34 second cooldown
18
MP 300; 1260% damage on up to 15 targets, 9 seconds of 162% damage per second, 32 second cooldown
19
MP 300; 1280% damage on up to 15 targets, 9 seconds of 166% damage per second, 32 second cooldown
20
MP 300; 1300% damage on up to 15 targets, 10 seconds of 170% damage per second, 30 second cooldown
21
MP 300; 1320% damage on up to 15 targets, 10 seconds of 174% damage per second, 30 second cooldown
22
MP 300; 1340% damage on up to 15 targets, 10 seconds of 178% damage per second, 28 second cooldown
Ifrit Description Temporarily summon the fire elemental Ifrit. Ifrit can attack up to 3 enemies simultaneously. Delay (ms): 600 Max Level: 20
1
MP 14; summon Ifrit for 16 seconds, 245% damage on up to 3 enemies
2
MP 18; summon Ifrit for 22 seconds, 250% damage on up to 3 enemies
3
MP 22; summon Ifrit for 28 seconds, 255% damage on up to 3 enemies
4
MP 26; summon Ifrit for 34 seconds, 260% damage on up to 3 enemies
5
MP 30; summon Ifrit for 40 seconds, 265% damage on up to 3 enemies
6
MP 34; summon Ifrit for 46 seconds, 270% damage on up to 3 enemies
7
MP 38; summon Ifrit for 52 seconds, 275% damage on up to 3 enemies
8
MP 42; summon Ifrit for 58 seconds, 280% damage on up to 3 enemies
9
MP 46; summon Ifrit for 64 seconds, 285% damage on up to 3 enemies
10
MP 50; summon Ifrit for 70 seconds, 290% damage on up to 3 enemies
11
MP 54; summon Ifrit for 76 seconds, 295% damage on up to 3 enemies
12
MP 58; summon Ifrit for 82 seconds, 300% damage on up to 3 enemies
13
MP 62; summon Ifrit for 88 seconds, 305% damage on up to 3 enemies
14
MP 66; summon Ifrit for 94 seconds, 310% damage on up to 3 enemies
15
MP 70; summon Ifrit for 100 seconds, 315% damage on up to 3 enemies
16
MP 74; summon Ifrit for 106 seconds, 320% damage on up to 3 enemies
17
MP 78; summon Ifrit for 112 seconds, 325% damage on up to 3 enemies
18
MP 82; summon Ifrit for 118 seconds, 330% damage on up to 3 enemies
19
MP 86; summon Ifrit for 124 seconds, 335% damage on up to 3 enemies
20
MP 90; summon Ifrit for 130 seconds, 340% damage on up to 3 enemies
21
MP 94; summon Ifrit for 136 seconds, 345% damage on up to 3 enemies
22
MP 98; summon Ifrit for 142 seconds, 350% damage on up to 3 enemies
Flame Gear Description Temporarily create a wall of fire around you. Monsters inside the wall take sustained damage over time. Delay (ms): 1440 Max Level: 30 Range:200% Range
1
MP 31; 11 second wall duration, 124% damage, affected targets sustain 3 seconds of 42% damage per second
2
MP 32; 12 second wall duration, 128% damage, affected targets sustain 3 seconds of 44% damage per second
3
MP 33; 13 second wall duration, 132% damage, affected targets sustain 3 seconds of 46% damage per second
4
MP 34; 14 second wall duration, 136% damage, affected targets sustain 3 seconds of 48% damage per second
5
MP 35; 15 second wall duration, 140% damage, affected targets sustain 3 seconds of 50% damage per second
6
MP 36; 16 second wall duration, 144% damage, affected targets sustain 4 seconds of 52% damage per second
7
MP 37; 17 second wall duration, 148% damage, affected targets sustain 4 seconds of 54% damage per second
8
MP 38; 18 second wall duration, 152% damage, affected targets sustain 4 seconds of 56% damage per second
9
MP 39; 19 second wall duration, 156% damage, affected targets sustain 4 seconds of 58% damage per second
10
MP 40; 20 second wall duration, 160% damage, affected targets sustain 4 seconds of 60% damage per second
11
MP 41; 21 second wall duration, 164% damage, affected targets sustain 5 seconds of 62% damage per second
12
MP 42; 22 second wall duration, 168% damage, affected targets sustain 5 seconds of 64% damage per second
13
MP 43; 23 second wall duration, 172% damage, affected targets sustain 5 seconds of 66% damage per second
14
MP 44; 24 second wall duration, 176% damage, affected targets sustain 5 seconds of 68% damage per second
15
MP 45; 25 second wall duration, 180% damage, affected targets sustain 5 seconds of 70% damage per second
16
MP 46; 26 second wall duration, 184% damage, affected targets sustain 6 seconds of 72% damage per second
17
MP 47; 27 second wall duration, 188% damage, affected targets sustain 6 seconds of 74% damage per second
18
MP 48; 28 second wall duration, 192% damage, affected targets sustain 6 seconds of 76% damage per second
19
MP 49; 29 second wall duration, 196% damage, affected targets sustain 6 seconds of 78% damage per second
20
MP 50; 30 second wall duration, 200% damage, affected targets sustain 6 seconds of 80% damage per second
21
MP 51; 31 second wall duration, 204% damage, affected targets sustain 7 seconds of 82% damage per second
22
MP 52; 32 second wall duration, 208% damage, affected targets sustain 7 seconds of 84% damage per second
23
MP 53; 33 second wall duration, 212% damage, affected targets sustain 7 seconds of 86% damage per second
24
MP 54; 34 second wall duration, 216% damage, affected targets sustain 7 seconds of 88% damage per second
25
MP 55; 35 second wall duration, 220% damage, affected targets sustain 7 seconds of 90% damage per second
26
MP 56; 36 second wall duration, 224% damage, affected targets sustain 8 seconds of 92% damage per second
27
MP 57; 37 second wall duration, 228% damage, affected targets sustain 8 seconds of 94% damage per second
28
MP 58; 38 second wall duration, 232% damage, affected targets sustain 8 seconds of 96% damage per second
29
MP 59; 39 second wall duration, 236% damage, affected targets sustain 8 seconds of 98% damage per second
30
MP 60; 40 second wall duration, 240% damage, affected targets sustain 8 seconds of 100% damage per second
31
MP 61; 41 second wall duration, 244% damage, affected targets sustain 9 seconds of 102% damage per second
32
MP 62; 42 second wall duration, 248% damage, affected targets sustain 9 seconds of 104% damage per second
Flame Strike Description Throw a large fireball to attack up to 6 targets. Delay (ms): 840 Max Level: 30 Range:400% Range
Critical Shot Description Increase the critical chance. Max Level: 20
1
+2% chance of critical attack
2
+4% chance of critical attack
3
+6% chance of critical attack
4
+8% chance of critical attack
5
+10% chance of critical attack
6
+12% chance of critical attack
7
+14% chance of critical attack
8
+16% chance of critical attack
9
+18% chance of critical attack
10
+20% chance of critical attack
11
+22% chance of critical attack
12
+24% chance of critical attack
13
+26% chance of critical attack
14
+28% chance of critical attack
15
+30% chance of critical attack
16
+32% chance of critical attack
17
+34% chance of critical attack
18
+36% chance of critical attack
19
+38% chance of critical attack
20
+40% chance of critical attack
Eye of the Amazon Description Increase the range of bows and crossbows. Max Level: 5
1
24 increased bow, crossbow range
2
48 increased bow, crossbow range
3
72 increased bow, crossbow range
4
96 increased bow, crossbow range
5
120 increased bow, crossbow range
Focus Description Temporarily increase accuracy and avoidability through mental focus. Delay (ms): 600 Max Level: 10
1
MP 9; for 120 seconds, +17 accuracy, +17 avoidability
2
MP 10; for 140 seconds, +24 accuracy, +24 avoidability
3
MP 11; for 160 seconds, +31 accuracy, +31 avoidability
4
MP 12; for 180 seconds, +38 accuracy, +38 avoidability
5
MP 13; for 200 seconds, +45 accuracy, +45 avoidability
6
MP 14; for 220 seconds, +52 accuracy, +52 avoidability
7
MP 15; for 240 seconds, +59 accuracy, +59 avoidability
8
MP 16; for 260 seconds, +66 accuracy, +66 avoidability
9
MP 17; for 280 seconds, +73 accuracy, +73 avoidability
10
MP 18; for 300 seconds, +80 accuracy, +80 avoidability
Double Shot Description Fire 2 arrows at the enemy. Delay (ms): Standard (see Attack Speed Reference) Max Level: 20
1
MP 8; fire 2 arrows for 83% damage per arrow
2
MP 8; fire 2 arrows for 86% damage per arrow
3
MP 8; fire 2 arrows for 89% damage per arrow
4
MP 8; fire 2 arrows for 92% damage per arrow
5
MP 8; fire 2 arrows for 95% damage per arrow
6
MP 10; fire 2 arrows for 98% damage per arrow
7
MP 10; fire 2 arrows for 101% damage per arrow
8
MP 10; fire 2 arrows for 104% damage per arrow
9
MP 10; fire 2 arrows for 107% damage per arrow
10
MP 10; fire 2 arrows for 110% damage per arrow
11
MP 10; fire 2 arrows for 113% damage per arrow
12
MP 12; fire 2 arrows for 116% damage per arrow
13
MP 12; fire 2 arrows for 119% damage per arrow
14
MP 12; fire 2 arrows for 122% damage per arrow
15
MP 12; fire 2 arrows for 125% damage per arrow
16
MP 12; fire 2 arrows for 128% damage per arrow
17
MP 12; fire 2 arrows for 131% damage per arrow
18
MP 14; fire 2 arrows for 134% damage per arrow
19
MP 14; fire 2 arrows for 137% damage per arrow
20
MP 14; fire 2 arrows for 140% damage per arrow
Storm Description Summon a sprite to defend you. Storm will automatically attack nearby enemies. Delay (ms): 600 Max Level: 10
1
MP 11; summon Storm for 110 seconds, 66% damage
2
MP 12; summon Storm for 120 seconds, 72% damage
3
MP 13; summon Storm for 130 seconds, 78% damage
4
MP 14; summon Storm for 140 seconds, 84% damage
5
MP 15; summon Storm for 150 seconds, 90% damage
6
MP 16; summon Storm for 160 seconds, 96% damage
7
MP 17; summon Storm for 170 seconds, 102% damage
8
MP 18; summon Storm for 180 seconds, 108% damage
9
MP 19; summon Storm for 190 seconds, 114% damage
10
MP 20; summon Storm for 200 seconds, 120% damage
Wind Archer (II)
Bow Mastery Description Improves mastery of bows. Max Level: 20
1
Bow mastery +12%, accuracy +3
2
Bow mastery +14%, accuracy +6
3
Bow mastery +16%, accuracy +9
4
Bow mastery +18%, accuracy +12
5
Bow mastery +20%, accuracy +15
6
Bow mastery +22%, accuracy +18
7
Bow mastery +24%, accuracy +21
8
Bow mastery +26%, accuracy +24
9
Bow mastery +28%, accuracy +27
10
Bow mastery +30%, accuracy +30
11
Bow mastery +32%, accuracy +33
12
Bow mastery +34%, accuracy +36
13
Bow mastery +36%, accuracy +39
14
Bow mastery +38%, accuracy +42
15
Bow mastery +40%, accuracy +45
16
Bow mastery +42%, accuracy +48
17
Bow mastery +44%, accuracy +51
18
Bow mastery +46%, accuracy +54
19
Bow mastery +48%, accuracy +57
20
Bow mastery +50%, accuracy +60
Thrust Description Permanently increases movement speed. Max Level: 10
1
Speed +3
2
Speed +6
3
Speed +9
4
Speed +12
5
Speed +15
6
Speed +18
7
Speed +21
8
Speed +24
9
Speed +27
10
Speed +30
Bow Booster Description Use MP to increase the weapon's attack speed by two stages. Can only be used with bows.
Required skill: Bow Mastery Lv. 5 Delay (ms): 600 Max Level: 20
1
MP 30; Increased attack speed for 10 seconds
2
MP 29; Increased attack speed for 20 seconds
3
MP 28; Increased attack speed for 30 seconds
4
MP 27; Increased attack speed for 40 seconds
5
MP 26; Increased attack speed for 50 seconds
6
MP 25; Increased attack speed for 60 seconds
7
MP 24; Increased attack speed for 70 seconds
8
MP 23; Increased attack speed for 80 seconds
9
MP 22; Increased attack speed for 90 seconds
10
MP 21; Increased attack speed for 100 seconds
11
MP 20; Increased attack speed for 110 seconds
12
MP 19; Increased attack speed for 120 seconds
13
MP 18; Increased attack speed for 130 seconds
14
MP 17; Increased attack speed for 140 seconds
15
MP 16; Increased attack speed for 150 seconds
16
MP 15; Increased attack speed for 160 seconds
17
MP 14; Increased attack speed for 170 seconds
18
MP 13; Increased attack speed for 180 seconds
19
MP 12; Increased attack speed for 190 seconds
20
MP 11; Increased attack speed for 200 seconds
Final Attack Description A follow-up attack follows an attacking skill at a certain success rate. Only works with bows.
Required skill: Bow Mastery Lv. 3 Delay (ms): 600 Max Level: 20 Notes: Final Attack has no animation, i.e. it casts instantly.
1
MP 15; 220 second duration, 2% chance of Final Attack; 120% damage
2
MP 16; 240 second duration, 4% chance of Final Attack; 125% damage
3
MP 16; 260 second duration, 6% chance of Final Attack; 125% damage
4
MP 17; 280 second duration, 8% chance of Final Attack; 130% damage
5
MP 17; 300 second duration, 10% chance of Final Attack; 130% damage
6
MP 18; 320 second duration, 12% chance of Final Attack; 135% damage
7
MP 18; 340 second duration, 14% chance of Final Attack; 135% damage
8
MP 19; 360 second duration, 16% chance of Final Attack; 140% damage
9
MP 19; 380 second duration, 18% chance of Final Attack; 140% damage
10
MP 20; 400 second duration, 20% chance of Final Attack; 145% damage
11
MP 20; 420 second duration, 22% chance of Final Attack; 145% damage
12
MP 21; 440 second duration, 24% chance of Final Attack; 150% damage
13
MP 21; 460 second duration, 26% chance of Final Attack; 150% damage
14
MP 22; 480 second duration, 28% chance of Final Attack; 155% damage
15
MP 22; 500 second duration, 30% chance of Final Attack; 155% damage
16
MP 23; 520 second duration, 32% chance of Final Attack; 160% damage
17
MP 23; 540 second duration, 34% chance of Final Attack; 160% damage
18
MP 24; 560 second duration, 36% chance of Final Attack; 165% damage
19
MP 24; 580 second duration, 38% chance of Final Attack; 165% damage
20
MP 25; 600 second duration, 40% chance of Final Attack; 170% damage
Soul Arrow Description Temporarily enable the bow to be fired without using arrows.
Required skill: Bow Booster Lv. 5 Delay (ms): 600 Max Level: 10
1
MP 15; 30 second duration
2
MP 15; 60 second duration
3
MP 15; 90 second duration
4
MP 15; 120 second duration
5
MP 15; 150 second duration
6
MP 20; 180 second duration
7
MP 20; 210 second duration
8
MP 20; 240 second duration
9
MP 20; 270 second duration
10
MP 20; 300 second duration
Storm Break Description Damage and knock away nearby monsters. Delay (ms): 450 Max Level: 30 Range:230% Range
1
MP 8; 205% damage, 42% chance of knocking back 4 monsters 205 distance
2
MP 8; 210% damage, 44% chance of knocking back 4 monsters 210 distance
3
MP 8; 215% damage, 46% chance of knocking back 4 monsters 215 distance
4
MP 8; 220% damage, 48% chance of knocking back 4 monsters 220 distance
5
MP 8; 225% damage, 50% chance of knocking back 4 monsters 225 distance
6
MP 8; 230% damage, 52% chance of knocking back 4 monsters 230 distance
7
MP 8; 235% damage, 54% chance of knocking back 4 monsters 235 distance
8
MP 8; 240% damage, 56% chance of knocking back 4 monsters 240 distance
9
MP 8; 245% damage, 58% chance of knocking back 4 monsters 245 distance
10
MP 8; 250% damage, 60% chance of knocking back 4 monsters 250 distance
11
MP 8; 255% damage, 62% chance of knocking back 5 monsters 255 distance
12
MP 8; 260% damage, 64% chance of knocking back 5 monsters 260 distance
13
MP 8; 265% damage, 66% chance of knocking back 5 monsters 265 distance
14
MP 8; 270% damage, 68% chance of knocking back 5 monsters 270 distance
15
MP 15; 275% damage, 70% chance of knocking back 5 monsters 275 distance
16
MP 15; 280% damage, 72% chance of knocking back 5 monsters 280 distance
17
MP 15; 285% damage, 74% chance of knocking back 5 monsters 285 distance
18
MP 15; 290% damage, 76% chance of knocking back 5 monsters 290 distance
19
MP 15; 295% damage, 78% chance of knocking back 5 monsters 295 distance
20
MP 15; 300% damage, 80% chance of knocking back 5 monsters 300 distance
21
MP 15; 305% damage, 82% chance of knocking back 6 monsters 305 distance
22
MP 15; 310% damage, 84% chance of knocking back 6 monsters 310 distance
23
MP 15; 315% damage, 86% chance of knocking back 6 monsters 315 distance
24
MP 15; 320% damage, 88% chance of knocking back 6 monsters 320 distance
25
MP 15; 325% damage, 90% chance of knocking back 6 monsters 325 distance
26
MP 15; 330% damage, 92% chance of knocking back 6 monsters 330 distance
27
MP 15; 335% damage, 94% chance of knocking back 6 monsters 335 distance
28
MP 15; 340% damage, 96% chance of knocking back 6 monsters 340 distance
29
MP 15; 345% damage, 98% chance of knocking back 6 monsters 345 distance
30
MP 22; 350% damage, 100% chance of knocking back 6 monsters 350 distance
Wind Walk Description Briefly hide to borrow the strength of the wind. Attacking to exit Wind Walk causes that attack to deal additional damage. Max Level: 20
1
MP 6; 11 second Wind Walk duration, speed -19 / 103% bonus damage in Wind Walk
2
MP 6; 12 second Wind Walk duration, speed -18 / 106% bonus damage in Wind Walk
3
MP 7; 13 second Wind Walk duration, speed -17 / 109% bonus damage in Wind Walk
4
MP 7; 14 second Wind Walk duration, speed -16 / 112% bonus damage in Wind Walk
5
MP 8; 15 second Wind Walk duration, speed -15 / 115% bonus damage in Wind Walk
6
MP 8; 16 second Wind Walk duration, speed -14 / 118% bonus damage in Wind Walk
7
MP 9; 17 second Wind Walk duration, speed -13 / 121% bonus damage in Wind Walk
8
MP 9; 18 second Wind Walk duration, speed -12 / 124% bonus damage in Wind Walk
9
MP 10; 19 second Wind Walk duration, speed -11 / 127% bonus damage in Wind Walk
10
MP 10; 20 second Wind Walk duration, speed -10 / 130% bonus damage in Wind Walk
11
MP 11; 21 second Wind Walk duration, speed -9 / 133% bonus damage in Wind Walk
12
MP 11; 22 second Wind Walk duration, speed -8 / 136% bonus damage in Wind Walk
13
MP 12; 23 second Wind Walk duration, speed -7 / 139% bonus damage in Wind Walk
14
MP 12; 24 second Wind Walk duration, speed -6 / 142% bonus damage in Wind Walk
15
MP 13; 25 second Wind Walk duration, speed -5 / 145% bonus damage in Wind Walk
16
MP 13; 26 second Wind Walk duration, speed -4 / 148% bonus damage in Wind Walk
17
MP 14; 27 second Wind Walk duration, speed -3 / 151% bonus damage in Wind Walk
18
MP 14; 28 second Wind Walk duration, speed -2 / 154% bonus damage in Wind Walk
19
MP 15; 29 second Wind Walk duration, speed -1 / 157% bonus damage in Wind Walk
20
MP 15; 30 second Wind Walk duration, speed 0 / 160% bonus damage in Wind Walk
Wind Archer (III)
Bow Expertise Description Improves the mastery, physical damage, and minimum critical damage when wielding a bow.
Required skill: Bow Mastery Lv. 20 Max Level: 20
Arrow Rain Description Launch arrows into the sky to rain down on nearby enemies. Delay (ms): Standard (see Attack Speed Reference) Max Level: 20 Range:210% Range
1
MP 18; 286% damage on up to 5 targets
2
MP 18; 292% damage on up to 5 targets
3
MP 18; 298% damage on up to 5 targets
4
MP 18; 304% damage on up to 6 targets
5
MP 18; 310% damage on up to 6 targets
6
MP 20; 316% damage on up to 6 targets
7
MP 20; 322% damage on up to 6 targets
8
MP 20; 328% damage on up to 7 targets
9
MP 20; 334% damage on up to 7 targets
10
MP 20; 340% damage on up to 7 targets
11
MP 22; 346% damage on up to 7 targets
12
MP 22; 352% damage on up to 8 targets
13
MP 22; 358% damage on up to 8 targets
14
MP 22; 364% damage on up to 8 targets
15
MP 22; 370% damage on up to 8 targets
16
MP 24; 376% damage on up to 9 targets
17
MP 24; 382% damage on up to 9 targets
18
MP 24; 388% damage on up to 9 targets
19
MP 24; 394% damage on up to 9 targets
20
MP 24; 400% damage on up to 10 targets
21
MP 26; 406% damage on up to 10 targets
22
MP 26; 412% damage on up to 10 targets
Strafe Description Launch 4 arrows in quick succession. Delay (ms): Standard (see Attack Speed Reference) Max Level: 25
1
MP 24; fire 4 arrows for 102% damage per arrow
2
MP 24; fire 4 arrows for 104% damage per arrow
3
MP 24; fire 4 arrows for 106% damage per arrow
4
MP 24; fire 4 arrows for 108% damage per arrow
5
MP 24; fire 4 arrows for 110% damage per arrow
6
MP 26; fire 4 arrows for 112% damage per arrow
7
MP 26; fire 4 arrows for 114% damage per arrow
8
MP 26; fire 4 arrows for 116% damage per arrow
9
MP 26; fire 4 arrows for 118% damage per arrow
10
MP 26; fire 4 arrows for 120% damage per arrow
11
MP 28; fire 4 arrows for 122% damage per arrow
12
MP 28; fire 4 arrows for 124% damage per arrow
13
MP 28; fire 4 arrows for 126% damage per arrow
14
MP 28; fire 4 arrows for 128% damage per arrow
15
MP 28; fire 4 arrows for 130% damage per arrow
16
MP 30; fire 4 arrows for 132% damage per arrow
17
MP 30; fire 4 arrows for 134% damage per arrow
18
MP 30; fire 4 arrows for 136% damage per arrow
19
MP 30; fire 4 arrows for 138% damage per arrow
20
MP 30; fire 4 arrows for 140% damage per arrow
21
MP 32; fire 4 arrows for 142% damage per arrow
22
MP 32; fire 4 arrows for 144% damage per arrow
23
MP 32; fire 4 arrows for 146% damage per arrow
24
MP 32; fire 4 arrows for 148% damage per arrow
25
MP 32; fire 4 arrows for 150% damage per arrow
26
MP 34; fire 4 arrows for 152% damage per arrow
27
MP 34; fire 4 arrows for 154% damage per arrow
Hurricane Description Fire arrows with tremendous speed and the ferocity of a nasty thunderstorm. Arrows will be continously fired while the skill key is held. Delay (ms): 120 Max Level: 30
1
MP 7; 117% damage per arrow
2
MP 7; 119% damage per arrow
3
MP 7; 121% damage per arrow
4
MP 7; 123% damage per arrow
5
MP 7; 125% damage per arrow
6
MP 7; 127% damage per arrow
7
MP 7; 129% damage per arrow
8
MP 7; 131% damage per arrow
9
MP 7; 133% damage per arrow
10
MP 7; 135% damage per arrow
11
MP 8; 137% damage per arrow
12
MP 8; 139% damage per arrow
13
MP 8; 141% damage per arrow
14
MP 8; 143% damage per arrow
15
MP 8; 145% damage per arrow
16
MP 8; 147% damage per arrow
17
MP 8; 149% damage per arrow
18
MP 8; 151% damage per arrow
19
MP 8; 153% damage per arrow
20
MP 8; 155% damage per arrow
21
MP 9; 157% damage per arrow
22
MP 9; 159% damage per arrow
23
MP 9; 161% damage per arrow
24
MP 9; 163% damage per arrow
25
MP 9; 165% damage per arrow
26
MP 9; 167% damage per arrow
27
MP 9; 169% damage per arrow
28
MP 9; 171% damage per arrow
29
MP 9; 173% damage per arrow
30
MP 9; 175% damage per arrow
31
MP 10; 177% damage per arrow
32
MP 10; 179% damage per arrow
Puppet Description Temporarily summons a puppet. Monsters will target the puppet while it is summoned. Delay (ms): 600 Max Level: 20
1
MP 23; summon a puppet for 10 seconds with 400 HP
2
MP 23; summon a puppet for 15 seconds with 800 HP
3
MP 23; summon a puppet for 15 seconds with 1200 HP
4
MP 26; summon a puppet for 20 seconds with 1600 HP
5
MP 26; summon a puppet for 20 seconds with 2000 HP
6
MP 26; summon a puppet for 25 seconds with 2400 HP
7
MP 26; summon a puppet for 25 seconds with 2800 HP
8
MP 29; summon a puppet for 30 seconds with 3200 HP
9
MP 29; summon a puppet for 30 seconds with 3600 HP
10
MP 29; summon a puppet for 35 seconds with 4000 HP
11
MP 29; summon a puppet for 35 seconds with 4400 HP
12
MP 32; summon a puppet for 40 seconds with 4800 HP
13
MP 32; summon a puppet for 40 seconds with 5200 HP
14
MP 32; summon a puppet for 45 seconds with 5600 HP
15
MP 32; summon a puppet for 45 seconds with 6000 HP
16
MP 35; summon a puppet for 50 seconds with 6400 HP
17
MP 35; summon a puppet for 50 seconds with 6800 HP
18
MP 35; summon a puppet for 55 seconds with 7200 HP
19
MP 35; summon a puppet for 55 seconds with 7600 HP
20
MP 38; summon a puppet for 60 seconds with 8000 HP
21
MP 38; summon a puppet for 60 seconds with 8400 HP
22
MP 38; summon a puppet for 65 seconds with 8800 HP
Eagle Eye Description Transform into Eagle Eye, the brilliant archer of legend, for 120 seconds. Transforming increases your stats and enables the use of certain Eagle Eye-only skills. Max Level: 5 Notes: The attack and defense buffs stack with other attack and defense buffs.
Wind Piercing Description Fire forth an arrow with the power of a storm. Can only be used while transformed into Eagle Eye.
Required skill: Eagle Eye Lv. 1 Delay (ms): 1200 Max Level: 20
1
MP 15; 510% damage on up to 3 targets
2
MP 15; 520% damage on up to 3 targets
3
MP 15; 530% damage on up to 3 targets
4
MP 15; 540% damage on up to 3 targets
5
MP 18; 550% damage on up to 3 targets
6
MP 18; 560% damage on up to 4 targets
7
MP 18; 570% damage on up to 4 targets
8
MP 18; 580% damage on up to 4 targets
9
MP 18; 590% damage on up to 4 targets
10
MP 21; 600% damage on up to 4 targets
11
MP 21; 610% damage on up to 5 targets
12
MP 21; 620% damage on up to 5 targets
13
MP 21; 630% damage on up to 5 targets
14
MP 21; 640% damage on up to 5 targets
15
MP 24; 650% damage on up to 5 targets
16
MP 24; 660% damage on up to 6 targets
17
MP 24; 670% damage on up to 6 targets
18
MP 24; 680% damage on up to 6 targets
19
MP 24; 690% damage on up to 6 targets
20
MP 27; 700% damage on up to 6 targets
21
MP 27; 710% damage on up to 7 targets
22
MP 27; 720% damage on up to 7 targets
Wind Shot Description Using the strength of the wind, fire 3 consecutive shots at an enemy. Can only be used while transformed into Eagle Eye.
Required skill: Eagle Eye Lv. 1 Delay (ms): 1260 Max Level: 20
Nimble Body Description Train your thieving skills to permanently increase accuracy and evasion. Max Level: 20
1
Accuracy +3, avoidability +3
2
Accuracy +6, avoidability +6
3
Accuracy +9, avoidability +9
4
Accuracy +12, avoidability +12
5
Accuracy +15, avoidability +15
6
Accuracy +18, avoidability +18
7
Accuracy +21, avoidability +21
8
Accuracy +24, avoidability +24
9
Accuracy +27, avoidability +27
10
Accuracy +30, avoidability +30
11
Accuracy +33, avoidability +33
12
Accuracy +36, avoidability +36
13
Accuracy +39, avoidability +39
14
Accuracy +42, avoidability +42
15
Accuracy +45, avoidability +45
16
Accuracy +48, avoidability +48
17
Accuracy +51, avoidability +51
18
Accuracy +54, avoidability +54
19
Accuracy +57, avoidability +57
20
Accuracy +60, avoidability +60
Keen Eyes Description Improves the range of stars and throwing weapons. Max Level: 5
1
40 increased throwing weapon range
2
80 increased throwing weapon range
3
120 increased throwing weapon range
4
160 increased throwing weapon range
5
200 increased throwing weapon range
Disorder Description Temporarily reduce the target's attack and defense and cause it to stop attacking. Disorder's effects do not stack. Delay (ms): 800 Max Level: 10
1
MP 5; for 15 seconds, target -2 attack, -1% defense and stops attacking
2
MP 6; for 20 seconds, target -4 attack, -2% defense and stops attacking
3
MP 6; for 25 seconds, target -6 attack, -3% defense and stops attacking
4
MP 7; for 30 seconds, target -8 attack, -4% defense and stops attacking
5
MP 7; for 35 seconds, target -10 attack, -5% defense and stops attacking
6
MP 8; for 40 seconds, target -12 attack, -6% defense and stops attacking
7
MP 8; for 45 seconds, target -14 attack, -7% defense and stops attacking
8
MP 9; for 50 seconds, target -16 attack, -8% defense and stops attacking
9
MP 9; for 55 seconds, target -18 attack, -9% defense and stops attacking
10
MP 10; for 60 seconds, target -20 attack, -10% defense and stops attacking
Dark Sight Description Temporarily hide in the shadows. While in Dark Sight, enemies do not attack you, but you cannot attack.
Required skill: Disorder Lv. 3 Delay (ms): 100 Max Level: 10
1
MP 23; hide in the shadows for 20 seconds. Speed -27
2
MP 21; hide in the shadows for 40 seconds. Speed -24
3
MP 19; hide in the shadows for 60 seconds. Speed -21
4
MP 17; hide in the shadows for 80 seconds. Speed -18
5
MP 15; hide in the shadows for 100 seconds. Speed -15
6
MP 13; hide in the shadows for 120 seconds. Speed -12
7
MP 11; hide in the shadows for 140 seconds. Speed -9
8
MP 9; hide in the shadows for 160 seconds. Speed -6
9
MP 7; hide in the shadows for 180 seconds. Speed -3
10
MP 5; hide in the shadows for 200 seconds. Speed 0
Lucky Seven Description Throw two stars in quick succession at an enemy. Delay (ms): Standard (see Attack Speed Reference) Max Level: 20 Notes: The Korean description still suggests that Lucky Seven follows its own formula and is unaffected by mastery. This is no longer true.
1
MP 8; attack 2 times for 94% damage
2
MP 8; attack 2 times for 98% damage
3
MP 8; attack 2 times for 102% damage
4
MP 8; attack 2 times for 106% damage
5
MP 8; attack 2 times for 110% damage
6
MP 10; attack 2 times for 114% damage
7
MP 10; attack 2 times for 118% damage
8
MP 10; attack 2 times for 122% damage
9
MP 10; attack 2 times for 126% damage
10
MP 10; attack 2 times for 130% damage
11
MP 10; attack 2 times for 134% damage
12
MP 12; attack 2 times for 138% damage
13
MP 12; attack 2 times for 142% damage
14
MP 12; attack 2 times for 146% damage
15
MP 12; attack 2 times for 150% damage
16
MP 12; attack 2 times for 154% damage
17
MP 12; attack 2 times for 158% damage
18
MP 14; attack 2 times for 162% damage
19
MP 14; attack 2 times for 166% damage
20
MP 14; attack 2 times for 170% damage
Darkness Description Summon a sprite to defend you. Darkness will automatically attack nearby enemies. Delay (ms): 600 Max Level: 10
1
MP 11; summon Darkness for 110 seconds, 66% damage
2
MP 12; summon Darkness for 120 seconds, 72% damage
3
MP 13; summon Darkness for 130 seconds, 78% damage
4
MP 14; summon Darkness for 140 seconds, 84% damage
5
MP 15; summon Darkness for 150 seconds, 90% damage
6
MP 16; summon Darkness for 160 seconds, 96% damage
7
MP 17; summon Darkness for 170 seconds, 102% damage
8
MP 18; summon Darkness for 180 seconds, 108% damage
9
MP 19; summon Darkness for 190 seconds, 114% damage
10
MP 20; summon Darkness for 200 seconds, 120% damage
Night Walker (II)
Claw Mastery Description Improves mastery of throwing weapons, and the maximum star capacity. Max Level: 20
1
Claw mastery +12%, accuracy +3, maximum capacity +10
2
Claw mastery +14%, accuracy +6, maximum capacity +20
3
Claw mastery +16%, accuracy +9, maximum capacity +30
4
Claw mastery +18%, accuracy +12, maximum capacity +40
5
Claw mastery +20%, accuracy +15, maximum capacity +50
6
Claw mastery +22%, accuracy +18, maximum capacity +60
7
Claw mastery +24%, accuracy +21, maximum capacity +70
8
Claw mastery +26%, accuracy +24, maximum capacity +80
9
Claw mastery +28%, accuracy +27, maximum capacity +90
10
Claw mastery +30%, accuracy +30, maximum capacity +100
11
Claw mastery +32%, accuracy +33, maximum capacity +110
12
Claw mastery +34%, accuracy +36, maximum capacity +120
13
Claw mastery +36%, accuracy +39, maximum capacity +130
14
Claw mastery +38%, accuracy +42, maximum capacity +140
15
Claw mastery +40%, accuracy +45, maximum capacity +150
16
Claw mastery +42%, accuracy +48, maximum capacity +160
17
Claw mastery +44%, accuracy +51, maximum capacity +170
18
Claw mastery +46%, accuracy +54, maximum capacity +180
19
Claw mastery +48%, accuracy +57, maximum capacity +190
20
Claw mastery +50%, accuracy +60, maximum capacity +200
Critical Throw Description Increases critical chance and minimum critical damage. Max Level: 20
1
+12% chance of critical attack, +5% minimum critical damage
2
+14% chance of critical attack, +6% minimum critical damage
3
+16% chance of critical attack, +6% minimum critical damage
4
+18% chance of critical attack, +7% minimum critical damage
5
+20% chance of critical attack, +7% minimum critical damage
6
+22% chance of critical attack, +8% minimum critical damage
7
+24% chance of critical attack, +8% minimum critical damage
8
+26% chance of critical attack, +9% minimum critical damage
9
+28% chance of critical attack, +9% minimum critical damage
10
+30% chance of critical attack, +10% minimum critical damage
11
+32% chance of critical attack, +10% minimum critical damage
12
+34% chance of critical attack, +11% minimum critical damage
13
+36% chance of critical attack, +11% minimum critical damage
14
+38% chance of critical attack, +12% minimum critical damage
15
+40% chance of critical attack, +12% minimum critical damage
16
+42% chance of critical attack, +13% minimum critical damage
17
+44% chance of critical attack, +13% minimum critical damage
18
+46% chance of critical attack, +14% minimum critical damage
19
+48% chance of critical attack, +14% minimum critical damage
20
+50% chance of critical attack, +15% minimum critical damage
Vanish Description Allows attacking while in Dark Sight to deal additional damage. Dark Sight deactivates when this skill is used.
Required skill: Dark Sight Lv. 10 Max Level: 10
1
103% bonus damage when attacking from Dark Sight
2
106% bonus damage when attacking from Dark Sight
3
109% bonus damage when attacking from Dark Sight
4
112% bonus damage when attacking from Dark Sight
5
115% bonus damage when attacking from Dark Sight
6
118% bonus damage when attacking from Dark Sight
7
121% bonus damage when attacking from Dark Sight
8
124% bonus damage when attacking from Dark Sight
9
127% bonus damage when attacking from Dark Sight
10
130% bonus damage when attacking from Dark Sight
Claw Booster Description Use MP to increase the weapon's attack speed by two stages. Can only be used with claws. Delay (ms): 600 Max Level: 20
1
MP 30; Increased attack speed for 10 seconds
2
MP 29; Increased attack speed for 20 seconds
3
MP 28; Increased attack speed for 30 seconds
4
MP 27; Increased attack speed for 40 seconds
5
MP 26; Increased attack speed for 50 seconds
6
MP 25; Increased attack speed for 60 seconds
7
MP 24; Increased attack speed for 70 seconds
8
MP 23; Increased attack speed for 80 seconds
9
MP 22; Increased attack speed for 90 seconds
10
MP 21; Increased attack speed for 100 seconds
11
MP 20; Increased attack speed for 110 seconds
12
MP 19; Increased attack speed for 120 seconds
13
MP 18; Increased attack speed for 130 seconds
14
MP 17; Increased attack speed for 140 seconds
15
MP 16; Increased attack speed for 150 seconds
16
MP 15; Increased attack speed for 160 seconds
17
MP 14; Increased attack speed for 170 seconds
18
MP 13; Increased attack speed for 180 seconds
19
MP 12; Increased attack speed for 190 seconds
20
MP 11; Increased attack speed for 200 seconds
Haste Description Temporarily increases the movement speed and jumping ability of the party. Delay (ms): 600 Max Level: 20 Range:300% Range
1
MP 15; for 20 seconds, +2 speed, +1 jump
2
MP 15; for 40 seconds, +4 speed, +2 jump
3
MP 15; for 60 seconds, +6 speed, +3 jump
4
MP 15; for 80 seconds, +8 speed, +4 jump
5
MP 15; for 100 seconds, +10 speed, +5 jump
6
MP 15; for 120 seconds, +12 speed, +6 jump
7
MP 15; for 140 seconds, +14 speed, +7 jump
8
MP 15; for 160 seconds, +16 speed, +8 jump
9
MP 15; for 180 seconds, +18 speed, +9 jump
10
MP 15; for 200 seconds, +20 speed, +10 jump
11
MP 30; for 220 seconds, +22 speed, +11 jump
12
MP 30; for 240 seconds, +24 speed, +12 jump
13
MP 30; for 260 seconds, +26 speed, +13 jump
14
MP 30; for 280 seconds, +28 speed, +14 jump
15
MP 30; for 300 seconds, +30 speed, +15 jump
16
MP 30; for 320 seconds, +32 speed, +16 jump
17
MP 30; for 340 seconds, +34 speed, +17 jump
18
MP 30; for 360 seconds, +36 speed, +18 jump
19
MP 30; for 380 seconds, +38 speed, +19 jump
20
MP 30; for 400 seconds, +40 speed, +20 jump
Flash Jump Description Perform a second jump in midair. The jump distance increases with the skill level. Max Level: 20
1
MP 50; jump a certain distance
2
MP 48; jump a certain distance
3
MP 46; jump a certain distance
4
MP 44; jump a certain distance
5
MP 42; jump a certain distance
6
MP 40; jump a certain distance
7
MP 38; jump a certain distance
8
MP 36; jump a certain distance
9
MP 34; jump a certain distance
10
MP 32; jump a certain distance
11
MP 30; jump a certain distance
12
MP 28; jump a certain distance
13
MP 26; jump a certain distance
14
MP 24; jump a certain distance
15
MP 22; jump a certain distance
16
MP 20; jump a certain distance
17
MP 18; jump a certain distance
18
MP 16; jump a certain distance
19
MP 14; jump a certain distance
20
MP 12; jump a certain distance
Vampire Description Attack multiple enemies 4 times, absorbing some of the damage dealt to recover HP. Cannot recover more than half of your maximum HP at once, and cannot recover more than the monster's maximum HP. Delay (ms): 1350 Max Level: 20 Range:400% Range
1
MP 12; attack up to 3 targets for 41% damage 4 times, 1% of damage absorbed as HP
2
MP 12; attack up to 3 targets for 42% damage 4 times, 1% of damage absorbed as HP
3
MP 12; attack up to 3 targets for 43% damage 4 times, 1% of damage absorbed as HP
4
MP 12; attack up to 3 targets for 44% damage 4 times, 1% of damage absorbed as HP
5
MP 12; attack up to 3 targets for 45% damage 4 times, 2% of damage absorbed as HP
6
MP 12; attack up to 4 targets for 46% damage 4 times, 2% of damage absorbed as HP
7
MP 12; attack up to 4 targets for 47% damage 4 times, 2% of damage absorbed as HP
8
MP 12; attack up to 4 targets for 48% damage 4 times, 2% of damage absorbed as HP
9
MP 12; attack up to 4 targets for 49% damage 4 times, 2% of damage absorbed as HP
10
MP 12; attack up to 4 targets for 50% damage 4 times, 3% of damage absorbed as HP
11
MP 24; attack up to 5 targets for 51% damage 4 times, 3% of damage absorbed as HP
12
MP 24; attack up to 5 targets for 52% damage 4 times, 3% of damage absorbed as HP
13
MP 24; attack up to 5 targets for 53% damage 4 times, 3% of damage absorbed as HP
14
MP 24; attack up to 5 targets for 54% damage 4 times, 3% of damage absorbed as HP
15
MP 24; attack up to 5 targets for 55% damage 4 times, 4% of damage absorbed as HP
16
MP 24; attack up to 6 targets for 56% damage 4 times, 4% of damage absorbed as HP
17
MP 24; attack up to 6 targets for 57% damage 4 times, 4% of damage absorbed as HP
18
MP 24; attack up to 6 targets for 58% damage 4 times, 4% of damage absorbed as HP
19
MP 24; attack up to 6 targets for 59% damage 4 times, 4% of damage absorbed as HP
20
MP 24; attack up to 6 targets for 60% damage 4 times, 5% of damage absorbed as HP
Night Walker (III)
Alchemist Description Increases the effectiveness or the duration of potions and items. Does not apply to elixirs and % restoration items. Max Level: 20
1
112% recovery, 112% item duration
2
114% recovery, 114% item duration
3
116% recovery, 116% item duration
4
118% recovery, 118% item duration
5
120% recovery, 120% item duration
6
122% recovery, 122% item duration
7
124% recovery, 124% item duration
8
126% recovery, 126% item duration
9
128% recovery, 128% item duration
10
130% recovery, 130% item duration
11
132% recovery, 132% item duration
12
134% recovery, 134% item duration
13
136% recovery, 136% item duration
14
138% recovery, 138% item duration
15
140% recovery, 140% item duration
16
142% recovery, 142% item duration
17
144% recovery, 144% item duration
18
146% recovery, 146% item duration
19
148% recovery, 148% item duration
20
150% recovery, 150% item duration
21
152% recovery, 152% item duration
22
154% recovery, 154% item duration
Venom Description Permanently applies poison to your weapon, adding a chance to poison enemies. Poisoned targets take continuous damage. Venom's effects do not stack and the target's HP cannot fall below 1. Max Level: 20
1
11% chance to poison, causing 4 seconds of 53% damage per second
2
12% chance to poison, causing 4 seconds of 56% damage per second
3
13% chance to poison, causing 4 seconds of 59% damage per second
4
14% chance to poison, causing 4 seconds of 62% damage per second
5
15% chance to poison, causing 5 seconds of 65% damage per second
6
16% chance to poison, causing 5 seconds of 68% damage per second
7
17% chance to poison, causing 5 seconds of 71% damage per second
8
18% chance to poison, causing 5 seconds of 74% damage per second
9
19% chance to poison, causing 5 seconds of 77% damage per second
10
20% chance to poison, causing 6 seconds of 80% damage per second
11
21% chance to poison, causing 6 seconds of 83% damage per second
12
22% chance to poison, causing 6 seconds of 86% damage per second
13
23% chance to poison, causing 6 seconds of 89% damage per second
14
24% chance to poison, causing 6 seconds of 92% damage per second
15
25% chance to poison, causing 7 seconds of 95% damage per second
16
26% chance to poison, causing 7 seconds of 98% damage per second
17
27% chance to poison, causing 7 seconds of 101% damage per second
18
28% chance to poison, causing 7 seconds of 104% damage per second
19
29% chance to poison, causing 7 seconds of 107% damage per second
20
30% chance to poison, causing 8 seconds of 110% damage per second
21
31% chance to poison, causing 8 seconds of 113% damage per second
22
32% chance to poison, causing 8 seconds of 116% damage per second
Shadow Partner Description Temporarily summons a shadow clone. It has no stamina and disappears after some time. Delay (ms): 1500 Max Level: 20 Notes: Deals damage based on a multiplier of your total damage.
1
MP 40, consumes 1 Summoning Rock; summon a shadow clone for 60 seconds, 21% damage
2
MP 44, consumes 1 Summoning Rock; summon a shadow clone for 60 seconds, 22% damage
3
MP 44, consumes 1 Summoning Rock; summon a shadow clone for 60 seconds, 23% damage
4
MP 48, consumes 1 Summoning Rock; summon a shadow clone for 60 seconds, 24% damage
5
MP 48, consumes 1 Summoning Rock; summon a shadow clone for 90 seconds, 25% damage
6
MP 52, consumes 1 Summoning Rock; summon a shadow clone for 90 seconds, 26% damage
7
MP 52, consumes 1 Summoning Rock; summon a shadow clone for 90 seconds, 27% damage
8
MP 56, consumes 1 Summoning Rock; summon a shadow clone for 90 seconds, 28% damage
9
MP 56, consumes 1 Summoning Rock; summon a shadow clone for 90 seconds, 29% damage
10
MP 60, consumes 1 Summoning Rock; summon a shadow clone for 120 seconds, 30% damage
11
MP 60, consumes 1 Summoning Rock; summon a shadow clone for 120 seconds, 31% damage
12
MP 64, consumes 1 Summoning Rock; summon a shadow clone for 120 seconds, 32% damage
13
MP 64, consumes 1 Summoning Rock; summon a shadow clone for 120 seconds, 33% damage
14
MP 68, consumes 1 Summoning Rock; summon a shadow clone for 120 seconds, 34% damage
15
MP 68, consumes 1 Summoning Rock; summon a shadow clone for 150 seconds, 35% damage
16
MP 72, consumes 1 Summoning Rock; summon a shadow clone for 150 seconds, 36% damage
17
MP 72, consumes 1 Summoning Rock; summon a shadow clone for 150 seconds, 37% damage
18
MP 76, consumes 1 Summoning Rock; summon a shadow clone for 150 seconds, 38% damage
19
MP 76, consumes 1 Summoning Rock; summon a shadow clone for 150 seconds, 39% damage
20
MP 80, consumes 1 Summoning Rock; summon a shadow clone for 180 seconds, 40% damage
21
MP 80, consumes 1 Summoning Rock; summon a shadow clone for 180 seconds, 41% damage
22
MP 84, consumes 1 Summoning Rock; summon a shadow clone for 180 seconds, 42% damage
Shadow Web Description Bind up to 6 enemies to their own shadows with webs, preventing them from moving. Delay (ms): 800 Max Level: 20 Range:250% Range
1
MP 10; 43% chance of binding for 5 seconds
2
MP 10; 46% chance of binding for 5 seconds
3
MP 10; 49% chance of binding for 5 seconds
4
MP 12; 52% chance of binding for 5 seconds
5
MP 12; 55% chance of binding for 5 seconds
6
MP 12; 58% chance of binding for 6 seconds
7
MP 12; 61% chance of binding for 6 seconds
8
MP 14; 64% chance of binding for 6 seconds
9
MP 14; 67% chance of binding for 6 seconds
10
MP 14; 70% chance of binding for 6 seconds
11
MP 14; 73% chance of binding for 7 seconds
12
MP 16; 76% chance of binding for 7 seconds
13
MP 16; 79% chance of binding for 7 seconds
14
MP 16; 82% chance of binding for 7 seconds
15
MP 16; 85% chance of binding for 7 seconds
16
MP 18; 88% chance of binding for 8 seconds
17
MP 18; 91% chance of binding for 8 seconds
18
MP 18; 94% chance of binding for 8 seconds
19
MP 18; 97% chance of binding for 8 seconds
20
MP 20; 100% chance of binding for 8 seconds
21
MP 20; 103% chance of binding for 9 seconds
22
MP 20; 106% chance of binding for 9 seconds
Avenger Description Throw a giant shuriken. The shuriken can pierce enemies and attack the ones behind them. Delay (ms): 840 Max Level: 20
1
MP 16, consumes 3 stars; 274% damage on up to 4 targets
2
MP 16, consumes 3 stars; 278% damage on up to 4 targets
3
MP 16, consumes 3 stars; 282% damage on up to 4 targets
4
MP 16, consumes 3 stars; 286% damage on up to 4 targets
5
MP 16, consumes 3 stars; 290% damage on up to 4 targets
6
MP 16, consumes 3 stars; 294% damage on up to 4 targets
7
MP 16, consumes 3 stars; 298% damage on up to 4 targets
8
MP 23, consumes 3 stars; 302% damage on up to 5 targets
9
MP 23, consumes 3 stars; 306% damage on up to 5 targets
10
MP 23, consumes 3 stars; 310% damage on up to 5 targets
11
MP 23, consumes 3 stars; 314% damage on up to 5 targets
12
MP 23, consumes 3 stars; 318% damage on up to 5 targets
13
MP 23, consumes 3 stars; 322% damage on up to 5 targets
14
MP 23, consumes 3 stars; 326% damage on up to 5 targets
15
MP 23, consumes 3 stars; 330% damage on up to 6 targets
16
MP 30, consumes 3 stars; 334% damage on up to 6 targets
17
MP 30, consumes 3 stars; 338% damage on up to 6 targets
18
MP 30, consumes 3 stars; 342% damage on up to 6 targets
19
MP 30, consumes 3 stars; 346% damage on up to 6 targets
20
MP 30, consumes 3 stars; 350% damage on up to 6 targets
21
MP 30, consumes 3 stars; 354% damage on up to 6 targets
22
MP 30, consumes 3 stars; 358% damage on up to 7 targets
Triple Throw Description Throw 3 stars in quick succession, ignoring a portion of the target's weapon defense. Delay (ms): Standard (see Attack Speed Reference) Max Level: 20
1
MP 11; attack 3 times for 128% damage, ignore 1% of the target's weapon defense
2
MP 11; attack 3 times for 131% damage, ignore 1% of the target's weapon defense
3
MP 12; attack 3 times for 134% damage, ignore 2% of the target's weapon defense
4
MP 12; attack 3 times for 137% damage, ignore 2% of the target's weapon defense
5
MP 12; attack 3 times for 140% damage, ignore 3% of the target's weapon defense
6
MP 13; attack 3 times for 143% damage, ignore 3% of the target's weapon defense
7
MP 13; attack 3 times for 146% damage, ignore 4% of the target's weapon defense
8
MP 13; attack 3 times for 149% damage, ignore 4% of the target's weapon defense
9
MP 14; attack 3 times for 152% damage, ignore 5% of the target's weapon defense
10
MP 14; attack 3 times for 155% damage, ignore 5% of the target's weapon defense
11
MP 14; attack 3 times for 158% damage, ignore 6% of the target's weapon defense
12
MP 15; attack 3 times for 161% damage, ignore 6% of the target's weapon defense
13
MP 15; attack 3 times for 164% damage, ignore 7% of the target's weapon defense
14
MP 15; attack 3 times for 167% damage, ignore 7% of the target's weapon defense
15
MP 16; attack 3 times for 170% damage, ignore 8% of the target's weapon defense
16
MP 16; attack 3 times for 173% damage, ignore 8% of the target's weapon defense
17
MP 16; attack 3 times for 176% damage, ignore 9% of the target's weapon defense
18
MP 17; attack 3 times for 179% damage, ignore 9% of the target's weapon defense
19
MP 17; attack 3 times for 182% damage, ignore 10% of the target's weapon defense
20
MP 17; attack 3 times for 185% damage, ignore 10% of the target's weapon defense
21
MP 18; attack 3 times for 188% damage, ignore 11% of the target's weapon defense
22
MP 18; attack 3 times for 191% damage, ignore 11% of the target's weapon defense
Poison Sling Description Throw a bomb to release a deadly cloud of poison. Monsters within range of the poison take constant damage. Delay (ms): Standard (see Attack Speed Reference) Max Level: 30 Range:100% Range Notes: The range in the picture is the splash range on impact. The attack range itself is based on the length of the charge.
1
MP 21; 4 second poison cloud duration, 83% damage, poisoned targets sustain 4 seconds of 62% damage per second
2
MP 22; 4 second poison cloud duration, 86% damage, poisoned targets sustain 4 seconds of 64% damage per second
3
MP 23; 4 second poison cloud duration, 89% damage, poisoned targets sustain 4 seconds of 66% damage per second
4
MP 24; 8 second poison cloud duration, 92% damage, poisoned targets sustain 4 seconds of 68% damage per second
5
MP 25; 8 second poison cloud duration, 95% damage, poisoned targets sustain 5 seconds of 70% damage per second
6
MP 26; 8 second poison cloud duration, 98% damage, poisoned targets sustain 5 seconds of 72% damage per second
7
MP 27; 12 second poison cloud duration, 101% damage, poisoned targets sustain 5 seconds of 74% damage per second
8
MP 28; 12 second poison cloud duration, 104% damage, poisoned targets sustain 5 seconds of 76% damage per second
9
MP 29; 12 second poison cloud duration, 107% damage, poisoned targets sustain 5 seconds of 78% damage per second
10
MP 30; 16 second poison cloud duration, 110% damage, poisoned targets sustain 6 seconds of 80% damage per second
11
MP 31; 16 second poison cloud duration, 113% damage, poisoned targets sustain 6 seconds of 82% damage per second
12
MP 32; 16 second poison cloud duration, 116% damage, poisoned targets sustain 6 seconds of 84% damage per second
13
MP 33; 20 second poison cloud duration, 119% damage, poisoned targets sustain 6 seconds of 86% damage per second
14
MP 34; 20 second poison cloud duration, 122% damage, poisoned targets sustain 6 seconds of 88% damage per second
15
MP 35; 20 second poison cloud duration, 125% damage, poisoned targets sustain 7 seconds of 90% damage per second
16
MP 36; 24 second poison cloud duration, 128% damage, poisoned targets sustain 7 seconds of 92% damage per second
17
MP 37; 24 second poison cloud duration, 131% damage, poisoned targets sustain 7 seconds of 94% damage per second
18
MP 38; 24 second poison cloud duration, 134% damage, poisoned targets sustain 7 seconds of 96% damage per second
19
MP 39; 28 second poison cloud duration, 137% damage, poisoned targets sustain 7 seconds of 98% damage per second
20
MP 40; 28 second poison cloud duration, 140% damage, poisoned targets sustain 8 seconds of 100% damage per second
21
MP 41; 28 second poison cloud duration, 143% damage, poisoned targets sustain 8 seconds of 102% damage per second
22
MP 42; 32 second poison cloud duration, 146% damage, poisoned targets sustain 8 seconds of 104% damage per second
23
MP 43; 32 second poison cloud duration, 149% damage, poisoned targets sustain 8 seconds of 106% damage per second
24
MP 44; 32 second poison cloud duration, 152% damage, poisoned targets sustain 8 seconds of 108% damage per second
25
MP 45; 36 second poison cloud duration, 155% damage, poisoned targets sustain 9 seconds of 110% damage per second
26
MP 46; 36 second poison cloud duration, 158% damage, poisoned targets sustain 9 seconds of 112% damage per second
27
MP 47; 36 second poison cloud duration, 161% damage, poisoned targets sustain 9 seconds of 114% damage per second
28
MP 48; 40 second poison cloud duration, 164% damage, poisoned targets sustain 9 seconds of 116% damage per second
29
MP 49; 40 second poison cloud duration, 167% damage, poisoned targets sustain 9 seconds of 118% damage per second
30
MP 50; 40 second poison cloud duration, 170% damage, poisoned targets sustain 10 seconds of 120% damage per second
31
MP 51; 44 second poison cloud duration, 173% damage, poisoned targets sustain 10 seconds of 122% damage per second
32
MP 52; 44 second poison cloud duration, 176% damage, poisoned targets sustain 10 seconds of 124% damage per second
2010-10-09, 04:46 AM (This post was last modified: 2010-10-12, 12:12 PM by Dusk.)
Thunder Breaker (I)
Quick Motion Description Permanently increases accuracy and avoidability. Max Level: 20
1
Accuracy +6, avoidability +6
2
Accuracy +12, avoidability +12
3
Accuracy +18, avoidability +18
4
Accuracy +24, avoidability +24
5
Accuracy +30, avoidability +30
6
Accuracy +36, avoidability +36
7
Accuracy +42, avoidability +42
8
Accuracy +48, avoidability +48
9
Accuracy +54, avoidability +54
10
Accuracy +60, avoidability +60
11
Accuracy +66, avoidability +66
12
Accuracy +72, avoidability +72
13
Accuracy +78, avoidability +78
14
Accuracy +84, avoidability +84
15
Accuracy +90, avoidability +90
16
Accuracy +96, avoidability +96
17
Accuracy +102, avoidability +102
18
Accuracy +108, avoidability +108
19
Accuracy +114, avoidability +114
20
Accuracy +120, avoidability +120
Straight Description Attack enemies with quick punches. Delay (ms): 600 Max Level: 20 Range:110% Range
1
MP 8; 165% damage
2
MP 8; 170% damage
3
MP 8; 175% damage
4
MP 8; 180% damage
5
MP 8; 185% damage
6
MP 10; 190% damage
7
MP 10; 195% damage
8
MP 10; 200% damage
9
MP 10; 205% damage
10
MP 10; 210% damage
11
MP 12; 215% damage
12
MP 12; 220% damage
13
MP 12; 225% damage
14
MP 12; 230% damage
15
MP 12; 235% damage
16
MP 14; 240% damage
17
MP 14; 245% damage
18
MP 14; 250% damage
19
MP 14; 255% damage
20
MP 14; 260% damage
Somersault Kick Description Perform a backward somersault to kick multiple nearby enemies. Delay (ms): 840 Max Level: 20 Range:110% Range
1
MP 8; 124% damage on up to 3 targets
2
MP 8; 128% damage on up to 3 targets
3
MP 8; 132% damage on up to 3 targets
4
MP 8; 136% damage on up to 3 targets
5
MP 10; 140% damage on up to 3 targets
6
MP 10; 144% damage on up to 4 targets
7
MP 10; 148% damage on up to 4 targets
8
MP 10; 152% damage on up to 4 targets
9
MP 10; 156% damage on up to 4 targets
10
MP 12; 160% damage on up to 4 targets
11
MP 12; 164% damage on up to 5 targets
12
MP 12; 168% damage on up to 5 targets
13
MP 12; 172% damage on up to 5 targets
14
MP 12; 176% damage on up to 5 targets
15
MP 14; 180% damage on up to 5 targets
16
MP 14; 184% damage on up to 6 targets
17
MP 14; 188% damage on up to 6 targets
18
MP 14; 192% damage on up to 6 targets
19
MP 14; 196% damage on up to 6 targets
20
MP 16; 200% damage on up to 6 targets
Dash Description Double tap the left or right arrow keys to temporarily boost speed and jumping ability. Max Level: 10 Notes: Skill deactivates if you change directions.
1
MP 14; for 4 seconds, +3 speed, +2 jump
2
MP 13; for 4 seconds, +6 speed, +4 jump
3
MP 12; for 8 seconds, +9 speed, +6 jump
4
MP 11; for 8 seconds, +12 speed, +8 jump
5
MP 10; for 12 seconds, +15 speed, +10 jump
6
MP 9; for 12 seconds, +18 speed, +12 jump
7
MP 8; for 16 seconds, +21 speed, +14 jump
8
MP 7; for 16 seconds, +24 speed, +16 jump
9
MP 6; for 20 seconds, +27 speed, +18 jump
10
MP 5; for 20 seconds, +30 speed, +20 jump
Lightning Description Summon a sprite to defend you. Lightning will automatically attack nearby enemies. Delay (ms): 600 Max Level: 10
1
MP 11; summon Lightning for 110 seconds, 66% damage
2
MP 12; summon Lightning for 120 seconds, 72% damage
3
MP 13; summon Lightning for 130 seconds, 78% damage
4
MP 14; summon Lightning for 140 seconds, 84% damage
5
MP 15; summon Lightning for 150 seconds, 90% damage
6
MP 16; summon Lightning for 160 seconds, 96% damage
7
MP 17; summon Lightning for 170 seconds, 102% damage
8
MP 18; summon Lightning for 180 seconds, 108% damage
9
MP 19; summon Lightning for 190 seconds, 114% damage
10
MP 20; summon Lightning for 200 seconds, 120% damage
Thunder Breaker (II)
Knuckle Mastery Description Improves mastery of knuckles. Max Level: 20
1
Knuckle mastery +12%, accuracy +3
2
Knuckle mastery +14%, accuracy +6
3
Knuckle mastery +16%, accuracy +9
4
Knuckle mastery +18%, accuracy +12
5
Knuckle mastery +20%, accuracy +15
6
Knuckle mastery +22%, accuracy +18
7
Knuckle mastery +24%, accuracy +21
8
Knuckle mastery +26%, accuracy +24
9
Knuckle mastery +28%, accuracy +27
10
Knuckle mastery +30%, accuracy +30
11
Knuckle mastery +32%, accuracy +33
12
Knuckle mastery +34%, accuracy +36
13
Knuckle mastery +36%, accuracy +39
14
Knuckle mastery +38%, accuracy +42
15
Knuckle mastery +40%, accuracy +45
16
Knuckle mastery +42%, accuracy +48
17
Knuckle mastery +44%, accuracy +51
18
Knuckle mastery +46%, accuracy +54
19
Knuckle mastery +48%, accuracy +57
20
Knuckle mastery +50%, accuracy +60
Energy Charge Description Attacks will charge an amount of energy. When the energy is fully charged, this skill automatically attacks enemies on contact, activates the effects of Stance at a set chance, and enables the use of energy-only skills. Max Level: 20 Notes: Maximum energy is 10,000.
HP Increase Description Max HP will increase permanently. Max Level: 10 Notes: % HP boosts are additive. Brawler HP gains on level up and AP use were changed to reflect the removal of Improving Max HP Increase.
1
Increases the max HP 2%
2
Increases the max HP 4%
3
Increases the max HP 6%
4
Increases the max HP 8%
5
Increases the max HP 10%
6
Increases the max HP 12%
7
Increases the max HP 14%
8
Increases the max HP 16%
9
Increases the max HP 18%
10
Increases the max HP 20%
Knuckle Booster Description Use MP to increase the weapon's attack speed by two stages. Can only be used with knuckles.
Required skill: Knuckle Mastery Lv. 5 Delay (ms): 600 Max Level: 20
1
MP 30; Increased attack speed for 10 seconds
2
MP 29; Increased attack speed for 20 seconds
3
MP 28; Increased attack speed for 30 seconds
4
MP 27; Increased attack speed for 40 seconds
5
MP 26; Increased attack speed for 50 seconds
6
MP 25; Increased attack speed for 60 seconds
7
MP 24; Increased attack speed for 70 seconds
8
MP 23; Increased attack speed for 80 seconds
9
MP 22; Increased attack speed for 90 seconds
10
MP 21; Increased attack speed for 100 seconds
11
MP 20; Increased attack speed for 110 seconds
12
MP 19; Increased attack speed for 120 seconds
13
MP 18; Increased attack speed for 130 seconds
14
MP 17; Increased attack speed for 140 seconds
15
MP 16; Increased attack speed for 150 seconds
16
MP 15; Increased attack speed for 160 seconds
17
MP 14; Increased attack speed for 170 seconds
18
MP 13; Increased attack speed for 180 seconds
19
MP 12; Increased attack speed for 190 seconds
20
MP 11; Increased attack speed for 200 seconds
Corkscrew Blow Description Wildly rush forward to punch multiple enemies. Delay (ms): 840 Max Level: 20 Range:200% Range
1
MP 20; 327% damage on up to 3 targets
2
MP 24; 334% damage on up to 3 targets
3
MP 24; 341% damage on up to 3 targets
4
MP 28; 348% damage on up to 3 targets
5
MP 28; 355% damage on up to 3 targets
6
MP 32; 362% damage on up to 4 targets
7
MP 32; 369% damage on up to 4 targets
8
MP 36; 376% damage on up to 4 targets
9
MP 36; 383% damage on up to 4 targets
10
MP 40; 390% damage on up to 4 targets
11
MP 40; 397% damage on up to 4 targets
12
MP 44; 404% damage on up to 5 targets
13
MP 44; 411% damage on up to 5 targets
14
MP 48; 418% damage on up to 5 targets
15
MP 48; 425% damage on up to 5 targets
16
MP 52; 432% damage on up to 5 targets
17
MP 52; 439% damage on up to 5 targets
18
MP 56; 446% damage on up to 6 targets
19
MP 56; 453% damage on up to 6 targets
20
MP 60; 460% damage on up to 6 targets
Energy Blast Description Attack multiple nearby monsters with energy blasts. Can only be used while your energy is fully charged, and has a chance to stun.
Required skill: Energy Charge Lv. 1 Delay (ms): 720 Max Level: 20 Range:100% Range
1
405% damage on up to 2 targets, 31% chance to stun for 5 seconds
2
410% damage on up to 2 targets, 32% chance to stun for 5 seconds
3
415% damage on up to 2 targets, 33% chance to stun for 5 seconds
4
420% damage on up to 2 targets, 34% chance to stun for 5 seconds
5
425% damage on up to 2 targets, 35% chance to stun for 5 seconds
6
430% damage on up to 2 targets, 36% chance to stun for 5 seconds
7
435% damage on up to 2 targets, 37% chance to stun for 5 seconds
8
440% damage on up to 2 targets, 38% chance to stun for 5 seconds
9
445% damage on up to 2 targets, 39% chance to stun for 5 seconds
10
450% damage on up to 3 targets, 40% chance to stun for 6 seconds
11
455% damage on up to 3 targets, 41% chance to stun for 6 seconds
12
460% damage on up to 3 targets, 42% chance to stun for 6 seconds
13
465% damage on up to 3 targets, 43% chance to stun for 6 seconds
14
470% damage on up to 3 targets, 44% chance to stun for 6 seconds
15
475% damage on up to 3 targets, 45% chance to stun for 6 seconds
16
480% damage on up to 3 targets, 46% chance to stun for 6 seconds
17
485% damage on up to 3 targets, 47% chance to stun for 6 seconds
18
490% damage on up to 3 targets, 48% chance to stun for 6 seconds
19
495% damage on up to 3 targets, 49% chance to stun for 6 seconds
20
500% damage on up to 4 targets, 50% chance to stun for 7 seconds
Lightning Charge Description Temporarily grants the knuckles lightning elemental properties and increases damage. Delay (ms): 900 Max Level: 20
1
MP 25; weapon gains lightning element for 15 seconds, 106% damage
2
MP 25; weapon gains lightning element for 30 seconds, 107% damage
3
MP 25; weapon gains lightning element for 45 seconds, 108% damage
4
MP 25; weapon gains lightning element for 60 seconds, 109% damage
5
MP 25; weapon gains lightning element for 75 seconds, 110% damage
6
MP 25; weapon gains lightning element for 90 seconds, 111% damage
7
MP 25; weapon gains lightning element for 105 seconds, 112% damage
8
MP 30; weapon gains lightning element for 120 seconds, 113% damage
9
MP 30; weapon gains lightning element for 135 seconds, 114% damage
10
MP 30; weapon gains lightning element for 150 seconds, 115% damage
11
MP 30; weapon gains lightning element for 165 seconds, 116% damage
12
MP 30; weapon gains lightning element for 180 seconds, 117% damage
13
MP 30; weapon gains lightning element for 195 seconds, 118% damage
14
MP 30; weapon gains lightning element for 210 seconds, 119% damage
15
MP 35; weapon gains lightning element for 225 seconds, 120% damage
16
MP 35; weapon gains lightning element for 240 seconds, 121% damage
17
MP 35; weapon gains lightning element for 255 seconds, 122% damage
18
MP 35; weapon gains lightning element for 270 seconds, 123% damage
19
MP 35; weapon gains lightning element for 285 seconds, 124% damage
20
MP 35; weapon gains lightning element for 300 seconds, 125% damage
Thunder Breaker (III)
Critical Punch Description Increases critical chance and minimum critical damage. Max Level: 15
1
+2% chance of critical attack, +1% minimum critical damage
2
+4% chance of critical attack, +2% minimum critical damage
3
+6% chance of critical attack, +3% minimum critical damage
4
+8% chance of critical attack, +4% minimum critical damage
5
+10% chance of critical attack, +5% minimum critical damage
6
+12% chance of critical attack, +6% minimum critical damage
7
+14% chance of critical attack, +7% minimum critical damage
8
+16% chance of critical attack, +8% minimum critical damage
9
+18% chance of critical attack, +9% minimum critical damage
10
+20% chance of critical attack, +10% minimum critical damage
11
+22% chance of critical attack, +11% minimum critical damage
12
+24% chance of critical attack, +12% minimum critical damage
13
+26% chance of critical attack, +13% minimum critical damage
14
+28% chance of critical attack, +14% minimum critical damage
15
+30% chance of critical attack, +15% minimum critical damage
16
+32% chance of critical attack, +16% minimum critical damage
17
+34% chance of critical attack, +17% minimum critical damage
Energy Drain Description Absorb some of the target's HP to recover your own HP. Can only be used while your energy is fully charged.
Required skill: Energy Charge Lv. 1 Delay (ms): 600 Max Level: 20 Range:200% Range
1
305% damage, 10% of damage absorbed as HP
2
310% damage, 11% of damage absorbed as HP
3
315% damage, 11% of damage absorbed as HP
4
320% damage, 12% of damage absorbed as HP
5
325% damage, 12% of damage absorbed as HP
6
330% damage, 13% of damage absorbed as HP
7
335% damage, 13% of damage absorbed as HP
8
340% damage, 14% of damage absorbed as HP
9
345% damage, 14% of damage absorbed as HP
10
350% damage, 15% of damage absorbed as HP
11
355% damage, 15% of damage absorbed as HP
12
360% damage, 16% of damage absorbed as HP
13
365% damage, 16% of damage absorbed as HP
14
370% damage, 17% of damage absorbed as HP
15
375% damage, 17% of damage absorbed as HP
16
380% damage, 18% of damage absorbed as HP
17
385% damage, 18% of damage absorbed as HP
18
390% damage, 19% of damage absorbed as HP
19
395% damage, 19% of damage absorbed as HP
20
400% damage, 20% of damage absorbed as HP
21
405% damage, 20% of damage absorbed as HP
22
410% damage, 21% of damage absorbed as HP
Transform Description Transform into a more powerful state for 180 seconds. Max Level: 20 Notes: The attack and defense buffs stack with other attack and defense buffs. The description for the skill says: "Some skills can not be used while transformed.
[Available Skills: Shockwave, Knuckle Booster, Energy Blast, Energy Drain, Speed Infusion]" but this is no longer the case.
Shockwave Description Strike the ground with enough force to cause a shockwave. The shockwave damage multiple monsters. Can only be used while Transformed.
Required skill: Transform Lv. 1 Delay (ms): 1230 Max Level: 20 Range:330% Range
1
MP 22; 505% damage on up to 4 targets
2
MP 22; 510% damage on up to 4 targets
3
MP 22; 515% damage on up to 4 targets
4
MP 22; 520% damage on up to 4 targets
5
MP 22; 525% damage on up to 4 targets
6
MP 27; 530% damage on up to 4 targets
7
MP 27; 535% damage on up to 4 targets
8
MP 27; 540% damage on up to 4 targets
9
MP 27; 545% damage on up to 4 targets
10
MP 27; 550% damage on up to 5 targets
11
MP 32; 555% damage on up to 5 targets
12
MP 32; 560% damage on up to 5 targets
13
MP 32; 565% damage on up to 5 targets
14
MP 32; 570% damage on up to 5 targets
15
MP 32; 575% damage on up to 5 targets
16
MP 37; 580% damage on up to 5 targets
17
MP 37; 585% damage on up to 5 targets
18
MP 37; 590% damage on up to 5 targets
19
MP 37; 595% damage on up to 5 targets
20
MP 37; 600% damage on up to 6 targets
21
MP 42; 605% damage on up to 6 targets
22
MP 42; 610% damage on up to 6 targets
Barrage Description Attack 6 times at high speed. Target will be stunned after the attack. Delay (ms): 2430 Max Level: 20
1
MP 20; attack 6 times for 240% damage
2
MP 20; attack 6 times for 244% damage
3
MP 20; attack 6 times for 248% damage
4
MP 20; attack 6 times for 252% damage
5
MP 23; attack 6 times for 256% damage
6
MP 23; attack 6 times for 260% damage
7
MP 23; attack 6 times for 264% damage
8
MP 23; attack 6 times for 268% damage
9
MP 23; attack 6 times for 272% damage
10
MP 26; attack 6 times for 276% damage
11
MP 26; attack 6 times for 280% damage
12
MP 26; attack 6 times for 284% damage
13
MP 26; attack 6 times for 288% damage
14
MP 26; attack 6 times for 292% damage
15
MP 29; attack 6 times for 296% damage
16
MP 29; attack 6 times for 300% damage
17
MP 29; attack 6 times for 304% damage
18
MP 29; attack 6 times for 308% damage
19
MP 29; attack 6 times for 312% damage
20
MP 32; attack 6 times for 316% damage
21
MP 32; attack 6 times for 320% damage
22
MP 32; attack 6 times for 324% damage
Speed Infusion Description Use HP and MP to increase the attack speed of all party members by 2 stages. Stacks with other Booster skills.
Required skill: Knuckle Booster Lv. 20 Delay (ms): 900 Max Level: 20 Range:250% Range
1
HP 78, MP 78; 110 second duration
2
HP 76, MP 76; 120 second duration
3
HP 74, MP 74; 130 second duration
4
HP 72, MP 72; 140 second duration
5
HP 70, MP 70; 150 second duration
6
HP 68, MP 68; 160 second duration
7
HP 66, MP 66; 170 second duration
8
HP 64, MP 64; 180 second duration
9
HP 62, MP 62; 190 second duration
10
HP 60, MP 60; 200 second duration
11
HP 58, MP 58; 210 second duration
12
HP 56, MP 56; 220 second duration
13
HP 54, MP 54; 230 second duration
14
HP 52, MP 52; 240 second duration
15
HP 50, MP 50; 250 second duration
16
HP 48, MP 48; 260 second duration
17
HP 46, MP 46; 270 second duration
18
HP 44, MP 44; 280 second duration
19
HP 42, MP 42; 290 second duration
20
HP 40, MP 40; 300 second duration
21
HP 38, MP 38; 310 second duration
22
HP 36, MP 36; 320 second duration
Spark Description Add the power of lightning spirit to your attacks. When attacking targets, nearby enemies also take damage. Delay (ms): 900 Max Level: 20
1
MP 20; 50 second duration, 133% damage, 2 additional targets
2
MP 22; 60 second duration, 136% damage, 2 additional targets
3
MP 22; 70 second duration, 139% damage, 2 additional targets
4
MP 24; 80 second duration, 142% damage, 2 additional targets
5
MP 24; 90 second duration, 145% damage, 2 additional targets
6
MP 26; 100 second duration, 148% damage, 2 additional targets
7
MP 26; 110 second duration, 151% damage, 2 additional targets
8
MP 28; 120 second duration, 154% damage, 2 additional targets
9
MP 28; 130 second duration, 157% damage, 2 additional targets
10
MP 30; 140 second duration, 160% damage, 2 additional targets
11
MP 30; 150 second duration, 163% damage, 3 additional targets
12
MP 32; 160 second duration, 166% damage, 3 additional targets
13
MP 32; 170 second duration, 169% damage, 3 additional targets
14
MP 34; 180 second duration, 172% damage, 3 additional targets
15
MP 34; 190 second duration, 175% damage, 3 additional targets
16
MP 36; 200 second duration, 178% damage, 3 additional targets
17
MP 36; 210 second duration, 181% damage, 3 additional targets
18
MP 38; 220 second duration, 184% damage, 3 additional targets
19
MP 38; 230 second duration, 187% damage, 3 additional targets
20
MP 40; 240 second duration, 190% damage, 3 additional targets
21
MP 40; 250 second duration, 193% damage, 4 additional targets
22
MP 42; 260 second duration, 196% damage, 4 additional targets
Shark Wave Description Send powerful energy sharks to attack multiple enemies in front of you. Delay (ms): 2280 Max Level: 30 Notes: This skill still goes offscreen even with the increased skill resolution.
Unless they changed it in BB, the description for which skills work during the Thunder Breakers transform is wrong. As it is pre-BB, you can use just about every available skill during transformation.
I still dont get why they didnt change the 3rd job skills on DW, since crusader now get brandish in 3rd job why should DW get brandish at lvl 100 and still get the nerfed version?
Even Wrote:I still dont get why they didnt change the 3rd job skills on DW, since crusader now get brandish in 3rd job why should DW get brandish at lvl 100 and still get the nerfed version?
Um, Brandish for DWs is just as good as Brandish for Crusaders. They also get Holy Charge and Advanced Combo.
I found a mistake in the Thunder Breaker III Table. The cooldown time of Transformation is 500-15*SP, not 500-10*SP. So at level 20 the cooldown is 200 seconds.
Secondly:
Dusk Wrote:I don't know if Cygnus 3rd job skills can be levelled past the mastery level, but I have it enabled for now.