2010-10-03, 05:10 AM (This post was last modified: 2010-11-04, 03:59 PM by Dusk.)
Skill tables now complete. Still needs error checking.
- For delay values, you may notice that some skills have a "standard" delay. This means the skill uses the regular attack animation for the weapon that you are using and almost always means 800 ms of delay at Normal (6) speed (which rounds up to a cast time of 810 ms). However, it's best to check LazyBui's Attack Speed Reference thread for specific information.
- For all other attack skills, delay can be calculated as follows:
Delay = (10 + weapon speed) / 16, rounded up to nearest 30 ms.
- Buff skills are not affected by any weapon speeds or boosters, as far as I know. They will always cast at the speed displayed. However, many of them have a long "alert" animation at the end, which can be cancelled by casting them on a rope.
- Skill and class names are named based off the GMS name for all existing info. I'll rename the new skills if their names are changed in GMS when we get Big Bang.
- Skill descriptions are directly translated from Korean and not based off the GMS skill tables at all
edit: copying some Dual Blade information since the descriptions are complicated and no skills really changed
Let me know if you see any mistakes.
Beginner
0001000.png Three Snails Description Hurls snail shells to attack monsters from long distance. Delay (ms): 800 Max Level: 3
1
MP 10; 10 damage
2
MP 15; 25 damage
3
MP 20; 40 damage
0001001.png Recovery Description Enables the user to recover HP constantly for 30 sec. Terms between skills: 10 min. Max Level: 3
1
MP 10; recover 24 HP over 30 seconds
2
MP 20; recover 48 HP over 30 seconds
3
MP 30; recover 72 HP over 30 seconds
Nimble Feet Description Enables the character to move around quickly for a short amount of time. Terms between skills: 1 min. Max Level: 3
2010-10-03, 05:10 AM (This post was last modified: 2010-10-10, 03:21 PM by Dusk.)
Swordman
HP Increase Description Max HP will increase permanently. Max Level: 10 Notes: % HP boosts are additive. Warrior HP gains on level up and AP use were changed to reflect the removal of Improving Max HP Increase.
1
Increases the max HP 2%
2
Increases the max HP 4%
3
Increases the max HP 6%
4
Increases the max HP 8%
5
Increases the max HP 10%
6
Increases the max HP 12%
7
Increases the max HP 14%
8
Increases the max HP 16%
9
Increases the max HP 18%
10
Increases the max HP 20%
Iron Body Description Temporarily increases your weapon defense. Delay (ms): 600 Max Level: 20
1
MP 8; Weapon def. +10 for 110 seconds
2
MP 8; Weapon def. +20 for 120 seconds
3
MP 8; Weapon def. +30 for 130 seconds
4
MP 8; Weapon def. +40 for 140 seconds
5
MP 8; Weapon def. +50 for 150 seconds
6
MP 10; Weapon def. +60 for 160 seconds
7
MP 10; Weapon def. +70 for 170 seconds
8
MP 10; Weapon def. +80 for 180 seconds
9
MP 10; Weapon def. +90 for 190 seconds
10
MP 10; Weapon def. +100 for 200 seconds
11
MP 12; Weapon def. +110 for 210 seconds
12
MP 12; Weapon def. +120 for 220 seconds
13
MP 12; Weapon def. +130 for 230 seconds
14
MP 12; Weapon def. +140 for 240 seconds
15
MP 12; Weapon def. +150 for 250 seconds
16
MP 14; Weapon def. +160 for 260 seconds
17
MP 14; Weapon def. +170 for 270 seconds
18
MP 14; Weapon def. +180 for 280 seconds
19
MP 14; Weapon def. +190 for 290 seconds
20
MP 14; Weapon def. +200 for 300 seconds
Power Strike Description Use MP to deliver a blow to the enemy. Delay (ms): Standard (see Attack Speed Reference) Max Level: 20
1
MP 5; Damage 165%
2
MP 5; Damage 170%
3
MP 5; Damage 175%
4
MP 5; Damage 180%
5
MP 5; Damage 185%
6
MP 7; Damage 190%
7
MP 7; Damage 195%
8
MP 7; Damage 200%
9
MP 7; Damage 205%
10
MP 7; Damage 210%
11
MP 9; Damage 215%
12
MP 9; Damage 220%
13
MP 9; Damage 225%
14
MP 9; Damage 230%
15
MP 9; Damage 235%
16
MP 11; Damage 240%
17
MP 11; Damage 245%
18
MP 11; Damage 250%
19
MP 11; Damage 255%
20
MP 11; Damage 260%
Slash Blast Description Use MP to simultaneously attack up to 6 targets.
Required Skill: Power Strike Lv. 1 Delay (ms): Standard (see Attack Speed Reference) Max Level: 20
1
MP 8; 85% damage on up to 6 targets
2
MP 8; 90% damage on up to 6 targets
3
MP 8; 95% damage on up to 6 targets
4
MP 8; 100% damage on up to 6 targets
5
MP 8; 105% damage on up to 6 targets
6
MP 10; 110% damage on up to 6 targets
7
MP 10; 115% damage on up to 6 targets
8
MP 10; 120% damage on up to 6 targets
9
MP 10; 125% damage on up to 6 targets
10
MP 10; 130% damage on up to 6 targets
11
MP 12; 135% damage on up to 6 targets
12
MP 12; 140% damage on up to 6 targets
13
MP 12; 145% damage on up to 6 targets
14
MP 12; 150% damage on up to 6 targets
15
MP 12; 155% damage on up to 6 targets
16
MP 14; 160% damage on up to 6 targets
17
MP 14; 165% damage on up to 6 targets
18
MP 14; 170% damage on up to 6 targets
19
MP 14; 175% damage on up to 6 targets
20
MP 14; 180% damage on up to 6 targets
Fighter
Weapon Mastery Description Improves mastery of swords and axes. Max Level: 20
1
Sword and axe mastery +12%, accuracy +3
2
Sword and axe mastery +14%, accuracy +6
3
Sword and axe mastery +16%, accuracy +9
4
Sword and axe mastery +18%, accuracy +12
5
Sword and axe mastery +20%, accuracy +15
6
Sword and axe mastery +22%, accuracy +18
7
Sword and axe mastery +24%, accuracy +21
8
Sword and axe mastery +26%, accuracy +24
9
Sword and axe mastery +28%, accuracy +27
10
Sword and axe mastery +30%, accuracy +30
11
Sword and axe mastery +32%, accuracy +33
12
Sword and axe mastery +34%, accuracy +36
13
Sword and axe mastery +36%, accuracy +39
14
Sword and axe mastery +38%, accuracy +42
15
Sword and axe mastery +40%, accuracy +45
16
Sword and axe mastery +42%, accuracy +48
17
Sword and axe mastery +44%, accuracy +51
18
Sword and axe mastery +46%, accuracy +54
19
Sword and axe mastery +48%, accuracy +57
20
Sword and axe mastery +50%, accuracy +60
Final Attack Description A follow-up attack follows an attacking skill at a certain success rate. Only works with swords and axes.
Required skill: Weapon Mastery Lv. 3 Max Level: 20 Notes: Final Attack has no animation, i.e. it casts instantly.
1
2% chance of Final Attack; 100% damage
2
4% chance of Final Attack; 105% damage
3
6% chance of Final Attack; 105% damage
4
8% chance of Final Attack; 110% damage
5
10% chance of Final Attack; 110% damage
6
12% chance of Final Attack; 115% damage
7
14% chance of Final Attack; 115% damage
8
16% chance of Final Attack; 120% damage
9
18% chance of Final Attack; 120% damage
10
20% chance of Final Attack; 125% damage
11
22% chance of Final Attack; 125% damage
12
24% chance of Final Attack; 130% damage
13
26% chance of Final Attack; 130% damage
14
28% chance of Final Attack; 135% damage
15
30% chance of Final Attack; 135% damage
16
32% chance of Final Attack; 140% damage
17
34% chance of Final Attack; 140% damage
18
36% chance of Final Attack; 145% damage
19
38% chance of Final Attack; 145% damage
20
40% chance of Final Attack; 150% damage
Improved Fundamentals Description Improves the base damage of Power Strike and Slash Blast. Max Level: 10
1
Power Strike damage +12%, Slash Blast damage +7%
2
Power Strike damage +24%, Slash Blast damage +14%
3
Power Strike damage +36%, Slash Blast damage +21%
4
Power Strike damage +48%, Slash Blast damage +28%
5
Power Strike damage +60%, Slash Blast damage +35%
6
Power Strike damage +72%, Slash Blast damage +42%
7
Power Strike damage +84%, Slash Blast damage +49%
8
Power Strike damage +96%, Slash Blast damage +56%
9
Power Strike damage +108%, Slash Blast damage +63%
10
Power Strike damage +120%, Slash Blast damage +70%
Weapon Booster Description Use MP to increase the weapon's attack speed by two stages. Can only be used with swords and axes.
Required skill: Weapon Mastery Lv. 5 Delay (ms): 600 Max Level: 20
1
MP 30; Increased attack speed for 10 seconds
2
MP 29; Increased attack speed for 20 seconds
3
MP 28; Increased attack speed for 30 seconds
4
MP 27; Increased attack speed for 40 seconds
5
MP 26; Increased attack speed for 50 seconds
6
MP 25; Increased attack speed for 60 seconds
7
MP 24; Increased attack speed for 70 seconds
8
MP 23; Increased attack speed for 80 seconds
9
MP 22; Increased attack speed for 90 seconds
10
MP 21; Increased attack speed for 100 seconds
11
MP 20; Increased attack speed for 110 seconds
12
MP 19; Increased attack speed for 120 seconds
13
MP 18; Increased attack speed for 130 seconds
14
MP 17; Increased attack speed for 140 seconds
15
MP 16; Increased attack speed for 150 seconds
16
MP 15; Increased attack speed for 160 seconds
17
MP 14; Increased attack speed for 170 seconds
18
MP 13; Increased attack speed for 180 seconds
19
MP 12; Increased attack speed for 190 seconds
20
MP 11; Increased attack speed for 200 seconds
Rage Description Temporarily increase the physical damage of all allies. Delay (ms): 600 Max Level: 20 Range:300% Range
1
MP 12; +1 weapon attack for 60 seconds
2
MP 12; +2 weapon attack for 65 seconds
3
MP 12; +3 weapon attack for 70 seconds
4
MP 12; +4 weapon attack for 75 seconds
5
MP 12; +5 weapon attack for 80 seconds
6
MP 12; +6 weapon attack for 85 seconds
7
MP 12; +7 weapon attack for 90 seconds
8
MP 12; +8 weapon attack for 95 seconds
9
MP 12; +9 weapon attack for 100 seconds
10
MP 12; +10 weapon attack for 105 seconds
11
MP 20; +11 weapon attack for 110 seconds
12
MP 20; +12 weapon attack for 115 seconds
13
MP 20; +13 weapon attack for 120 seconds
14
MP 20; +14 weapon attack for 125 seconds
15
MP 20; +15 weapon attack for 130 seconds
16
MP 20; +16 weapon attack for 135 seconds
17
MP 20; +17 weapon attack for 140 seconds
18
MP 20; +18 weapon attack for 145 seconds
19
MP 20; +19 weapon attack for 150 seconds
20
MP 20; +20 weapon attack for 155 seconds
Power Guard Description Temporarily absorbs some of the damage received from enemies and returns it. Cannot return more than half of the enemy's max HP.
Required skill: Rage Lv. 3 Delay (ms): 600 Max Level: 20
1
MP 10; Absorb 12% of the damage received for 10 seconds
2
MP 11; Absorb 14% of the damage received for 10 seconds
3
MP 11; Absorb 16% of the damage received for 20 seconds
4
MP 12; Absorb 18% of the damage received for 20 seconds
5
MP 12; Absorb 20% of the damage received for 30 seconds
6
MP 13; Absorb 22% of the damage received for 30 seconds
7
MP 13; Absorb 24% of the damage received for 40 seconds
8
MP 14; Absorb 26% of the damage received for 40 seconds
9
MP 14; Absorb 28% of the damage received for 50 seconds
10
MP 15; Absorb 30% of the damage received for 50 seconds
11
MP 15; Absorb 32% of the damage received for 60 seconds
12
MP 16; Absorb 34% of the damage received for 60 seconds
13
MP 16; Absorb 36% of the damage received for 70 seconds
14
MP 17; Absorb 38% of the damage received for 70 seconds
15
MP 17; Absorb 40% of the damage received for 80 seconds
16
MP 18; Absorb 42% of the damage received for 80 seconds
17
MP 18; Absorb 44% of the damage received for 90 seconds
18
MP 19; Absorb 46% of the damage received for 90 seconds
19
MP 19; Absorb 48% of the damage received for 100 seconds
20
MP 20; Absorb 50% of the damage received for 100 seconds
Ground Smash Description Shoot strong shockwaves forward. Can attack up to 3 enemies. Delay (ms): Standard (see Attack Speed Reference) Max Level: 20 Range:200% Range
1
MP 6; 186% damage on up to 3 targets
2
MP 6; 192% damage on up to 3 targets
3
MP 7; 198% damage on up to 3 targets
4
MP 7; 204% damage on up to 3 targets
5
MP 8; 210% damage on up to 3 targets
6
MP 8; 216% damage on up to 3 targets
7
MP 9; 222% damage on up to 3 targets
8
MP 9; 228% damage on up to 3 targets
9
MP 10; 234% damage on up to 3 targets
10
MP 10; 240% damage on up to 3 targets
11
MP 11; 246% damage on up to 3 targets
12
MP 11; 252% damage on up to 3 targets
13
MP 12; 258% damage on up to 3 targets
14
MP 12; 264% damage on up to 3 targets
15
MP 13; 270% damage on up to 3 targets
16
MP 13; 276% damage on up to 3 targets
17
MP 14; 282% damage on up to 3 targets
18
MP 14; 288% damage on up to 3 targets
19
MP 15; 294% damage on up to 3 targets
20
MP 15; 300% damage on up to 3 targets
Crusader
Improved MP Recovery Description Recover MP every 4 seconds. Can recover during combat. Max Level: 20
1
Every 4 seconds, recover 2 additional MP
2
Every 4 seconds, recover 4 additional MP
3
Every 4 seconds, recover 6 additional MP
4
Every 4 seconds, recover 8 additional MP
5
Every 4 seconds, recover 10 additional MP
6
Every 4 seconds, recover 12 additional MP
7
Every 4 seconds, recover 14 additional MP
8
Every 4 seconds, recover 16 additional MP
9
Every 4 seconds, recover 18 additional MP
10
Every 4 seconds, recover 20 additional MP
11
Every 4 seconds, recover 22 additional MP
12
Every 4 seconds, recover 24 additional MP
13
Every 4 seconds, recover 26 additional MP
14
Every 4 seconds, recover 28 additional MP
15
Every 4 seconds, recover 30 additional MP
16
Every 4 seconds, recover 32 additional MP
17
Every 4 seconds, recover 34 additional MP
18
Every 4 seconds, recover 36 additional MP
19
Every 4 seconds, recover 38 additional MP
20
Every 4 seconds, recover 40 additional MP
Chance Attack Description Deals more damage to enemies if they are stunned, blinded, or frozen. Max Level: 20
1
Stunned, blinded, and frozen monsters take 106% damage
2
Stunned, blinded, and frozen monsters take 107% damage
3
Stunned, blinded, and frozen monsters take 108% damage
4
Stunned, blinded, and frozen monsters take 109% damage
5
Stunned, blinded, and frozen monsters take 110% damage
6
Stunned, blinded, and frozen monsters take 111% damage
7
Stunned, blinded, and frozen monsters take 112% damage
8
Stunned, blinded, and frozen monsters take 113% damage
9
Stunned, blinded, and frozen monsters take 114% damage
10
Stunned, blinded, and frozen monsters take 115% damage
11
Stunned, blinded, and frozen monsters take 116% damage
12
Stunned, blinded, and frozen monsters take 117% damage
13
Stunned, blinded, and frozen monsters take 118% damage
14
Stunned, blinded, and frozen monsters take 119% damage
15
Stunned, blinded, and frozen monsters take 120% damage
16
Stunned, blinded, and frozen monsters take 121% damage
17
Stunned, blinded, and frozen monsters take 122% damage
18
Stunned, blinded, and frozen monsters take 123% damage
19
Stunned, blinded, and frozen monsters take 124% damage
20
Stunned, blinded, and frozen monsters take 125% damage
Combo Attack Description Attacks will increase the combo counter. The maximum combo count is 5; each charge will increase damage. Delay (ms): 900 Max Level: 20
1
MP 22; Duration 100 seconds, max combo 3, 1% damage per charge
2
MP 22; Duration 110 seconds, max combo 3, 1% damage per charge
3
MP 22; Duration 110 seconds, max combo 3, 1% damage per charge
4
MP 22; Duration 120 seconds, max combo 3, 1% damage per charge
5
MP 22; Duration 120 seconds, max combo 3, 2% damage per charge
6
MP 26; Duration 130 seconds, max combo 3, 2% damage per charge
7
MP 26; Duration 130 seconds, max combo 3, 2% damage per charge
8
MP 26; Duration 140 seconds, max combo 4, 2% damage per charge
9
MP 26; Duration 140 seconds, max combo 4, 3% damage per charge
10
MP 26; Duration 150 seconds, max combo 4, 3% damage per charge
11
MP 30; Duration 150 seconds, max combo 4, 3% damage per charge
12
MP 30; Duration 160 seconds, max combo 4, 3% damage per charge
13
MP 30; Duration 160 seconds, max combo 4, 4% damage per charge
14
MP 30; Duration 170 seconds, max combo 4, 4% damage per charge
15
MP 30; Duration 170 seconds, max combo 5, 4% damage per charge
16
MP 34; Duration 180 seconds, max combo 5, 4% damage per charge
17
MP 34; Duration 180 seconds, max combo 5, 5% damage per charge
18
MP 34; Duration 190 seconds, max combo 5, 5% damage per charge
19
MP 34; Duration 190 seconds, max combo 5, 5% damage per charge
20
MP 34; Duration 200 seconds, max combo 5, 5% damage per charge
Panic Description Use dark power to deal great damage with a chance to reduce accuracy. The accumulated combo charges are used to apply additional damage.
Required skill: Combo Attack Lv. 1 Max Level: 20
1
MP 10; uses combo to deal 290% damage, with a 33% chance to blind the target for 5 seconds, reducing its accuracy by 3%
2
MP 11; uses combo to deal 300% damage, with a 36% chance to blind the target for 5 seconds, reducing its accuracy by 6%
3
MP 11; uses combo to deal 310% damage, with a 39% chance to blind the target for 5 seconds, reducing its accuracy by 9%
4
MP 12; uses combo to deal 320% damage, with a 42% chance to blind the target for 5 seconds, reducing its accuracy by 12%
5
MP 12; uses combo to deal 330% damage, with a 45% chance to blind the target for 6 seconds, reducing its accuracy by 15%
6
MP 13; uses combo to deal 340% damage, with a 48% chance to blind the target for 6 seconds, reducing its accuracy by 18%
7
MP 13; uses combo to deal 350% damage, with a 51% chance to blind the target for 6 seconds, reducing its accuracy by 21%
8
MP 14; uses combo to deal 360% damage, with a 54% chance to blind the target for 6 seconds, reducing its accuracy by 24%
9
MP 14; uses combo to deal 370% damage, with a 57% chance to blind the target for 7 seconds, reducing its accuracy by 27%
10
MP 15; uses combo to deal 380% damage, with a 60% chance to blind the target for 7 seconds, reducing its accuracy by 30%
11
MP 15; uses combo to deal 390% damage, with a 63% chance to blind the target for 7 seconds, reducing its accuracy by 33%
12
MP 16; uses combo to deal 400% damage, with a 66% chance to blind the target for 7 seconds, reducing its accuracy by 36%
13
MP 16; uses combo to deal 410% damage, with a 69% chance to blind the target for 8 seconds, reducing its accuracy by 39%
14
MP 17; uses combo to deal 420% damage, with a 72% chance to blind the target for 8 seconds, reducing its accuracy by 42%
15
MP 17; uses combo to deal 430% damage, with a 75% chance to blind the target for 8 seconds, reducing its accuracy by 45%
16
MP 18; uses combo to deal 440% damage, with a 78% chance to blind the target for 8 seconds, reducing its accuracy by 48%
17
MP 18; uses combo to deal 450% damage, with a 81% chance to blind the target for 9 seconds, reducing its accuracy by 51%
18
MP 19; uses combo to deal 460% damage, with a 84% chance to blind the target for 9 seconds, reducing its accuracy by 54%
19
MP 19; uses combo to deal 470% damage, with a 87% chance to blind the target for 9 seconds, reducing its accuracy by 57%
20
MP 20; uses combo to deal 480% damage, with a 90% chance to blind the target for 9 seconds, reducing its accuracy by 60%
Coma Description Attack multiple enemies with a chance to stun. The accumulated combo charges are used to apply additional damage.
Required skill: Combo Attack Lv. 1 Max Level: 20
1
MP 12; uses combo to deal 248% damage to up to 6 targets, with a 33% chance to stun for 2 seconds
2
MP 13; uses combo to deal 256% damage to up to 6 targets, with a 36% chance to stun for 2 seconds
3
MP 13; uses combo to deal 264% damage to up to 6 targets, with a 39% chance to stun for 2 seconds
4
MP 14; uses combo to deal 272% damage to up to 6 targets, with a 42% chance to stun for 2 seconds
5
MP 14; uses combo to deal 280% damage to up to 6 targets, with a 45% chance to stun for 2 seconds
6
MP 15; uses combo to deal 288% damage to up to 6 targets, with a 48% chance to stun for 2 seconds
7
MP 15; uses combo to deal 296% damage to up to 6 targets, with a 51% chance to stun for 2 seconds
8
MP 16; uses combo to deal 304% damage to up to 6 targets, with a 54% chance to stun for 2 seconds
9
MP 16; uses combo to deal 312% damage to up to 6 targets, with a 57% chance to stun for 2 seconds
10
MP 17; uses combo to deal 320% damage to up to 6 targets, with a 60% chance to stun for 3 seconds
11
MP 17; uses combo to deal 328% damage to up to 6 targets, with a 63% chance to stun for 3 seconds
12
MP 18; uses combo to deal 336% damage to up to 6 targets, with a 66% chance to stun for 3 seconds
13
MP 18; uses combo to deal 344% damage to up to 6 targets, with a 69% chance to stun for 3 seconds
14
MP 19; uses combo to deal 352% damage to up to 6 targets, with a 72% chance to stun for 3 seconds
15
MP 19; uses combo to deal 360% damage to up to 6 targets, with a 75% chance to stun for 3 seconds
16
MP 20; uses combo to deal 368% damage to up to 6 targets, with a 78% chance to stun for 3 seconds
17
MP 20; uses combo to deal 376% damage to up to 6 targets, with a 81% chance to stun for 3 seconds
18
MP 21; uses combo to deal 384% damage to up to 6 targets, with a 84% chance to stun for 3 seconds
19
MP 21; uses combo to deal 392% damage to up to 6 targets, with a 87% chance to stun for 3 seconds
20
MP 22; uses combo to deal 400% damage to up to 6 targets, with a 90% chance to stun for 4 seconds
Magic Crash Description Dispel all enemy buffs and prevent enemies from casting buffs for a short time. [Cooldown: 1 minute]
Required skill: Shout Lv. 3 Delay (ms): 1500 Max Level: 20 Range:300% Range Notes: Can dispel Weapon and Magic Cancel.
1
MP 35; 24% chance to dispel and prevent buffs for 8 seconds
2
MP 33; 28% chance to dispel and prevent buffs for 8 seconds
3
MP 33; 32% chance to dispel and prevent buffs for 8 seconds
4
MP 31; 36% chance to dispel and prevent buffs for 10 seconds
5
MP 31; 40% chance to dispel and prevent buffs for 10 seconds
6
MP 29; 44% chance to dispel and prevent buffs for 10 seconds
7
MP 29; 48% chance to dispel and prevent buffs for 12 seconds
8
MP 27; 52% chance to dispel and prevent buffs for 12 seconds
9
MP 27; 56% chance to dispel and prevent buffs for 12 seconds
10
MP 25; 60% chance to dispel and prevent buffs for 14 seconds
11
MP 25; 64% chance to dispel and prevent buffs for 14 seconds
12
MP 23; 68% chance to dispel and prevent buffs for 14 seconds
13
MP 23; 72% chance to dispel and prevent buffs for 16 seconds
14
MP 21; 76% chance to dispel and prevent buffs for 16 seconds
15
MP 21; 80% chance to dispel and prevent buffs for 16 seconds
16
MP 19; 84% chance to dispel and prevent buffs for 18 seconds
17
MP 19; 88% chance to dispel and prevent buffs for 18 seconds
18
MP 17; 92% chance to dispel and prevent buffs for 18 seconds
19
MP 17; 96% chance to dispel and prevent buffs for 20 seconds
20
MP 15; 100% chance to dispel and prevent buffs for 20 seconds
Shout Description Yell loudly, stunning and damaging all enemies in the area. Delay (ms): 1500 Max Level: 20 Range:200% Range
1
MP 8; 68% damage to up to 6 targets, 57% chance to stun for 4 seconds
2
MP 9; 76% damage to up to 6 targets, 59% chance to stun for 4 seconds
3
MP 9; 84% damage to up to 6 targets, 61% chance to stun for 4 seconds
4
MP 10; 92% damage to up to 6 targets, 63% chance to stun for 4 seconds
5
MP 10; 100% damage to up to 6 targets, 65% chance to stun for 5 seconds
6
MP 11; 108% damage to up to 6 targets, 67% chance to stun for 5 seconds
7
MP 11; 116% damage to up to 6 targets, 69% chance to stun for 5 seconds
8
MP 12; 124% damage to up to 6 targets, 71% chance to stun for 5 seconds
9
MP 12; 132% damage to up to 6 targets, 73% chance to stun for 5 seconds
10
MP 13; 140% damage to up to 6 targets, 75% chance to stun for 6 seconds
11
MP 13; 148% damage to up to 6 targets, 77% chance to stun for 6 seconds
12
MP 14; 156% damage to up to 6 targets, 79% chance to stun for 6 seconds
13
MP 14; 164% damage to up to 6 targets, 81% chance to stun for 6 seconds
14
MP 15; 172% damage to up to 6 targets, 83% chance to stun for 6 seconds
15
MP 15; 180% damage to up to 6 targets, 85% chance to stun for 7 seconds
16
MP 16; 188% damage to up to 6 targets, 87% chance to stun for 7 seconds
17
MP 16; 196% damage to up to 6 targets, 89% chance to stun for 7 seconds
18
MP 17; 204% damage to up to 6 targets, 91% chance to stun for 7 seconds
19
MP 17; 212% damage to up to 6 targets, 93% chance to stun for 7 seconds
20
MP 18; 220% damage to up to 6 targets, 95% chance to stun for 8 seconds
Brandish Description Attack multiple enemies twice. Delay (ms): 840 Max Level: 20 Range:150% Range
1
MP 15; 1 target(s), attack 2 times for 183% damage
2
MP 15; 1 target(s), attack 2 times for 186% damage
3
MP 16; 1 target(s), attack 2 times for 189% damage
4
MP 16; 1 target(s), attack 2 times for 192% damage
5
MP 16; 1 target(s), attack 2 times for 195% damage
6
MP 17; 1 target(s), attack 2 times for 198% damage
7
MP 17; 1 target(s), attack 2 times for 201% damage
8
MP 17; 2 target(s), attack 2 times for 204% damage
9
MP 18; 2 target(s), attack 2 times for 207% damage
10
MP 18; 2 target(s), attack 2 times for 210% damage
11
MP 18; 2 target(s), attack 2 times for 213% damage
12
MP 19; 2 target(s), attack 2 times for 216% damage
13
MP 19; 2 target(s), attack 2 times for 219% damage
14
MP 19; 2 target(s), attack 2 times for 222% damage
15
MP 20; 3 target(s), attack 2 times for 225% damage
16
MP 20; 3 target(s), attack 2 times for 228% damage
17
MP 20; 3 target(s), attack 2 times for 231% damage
18
MP 21; 3 target(s), attack 2 times for 234% damage
19
MP 21; 3 target(s), attack 2 times for 237% damage
20
MP 21; 3 target(s), attack 2 times for 240% damage
Hero
Advanced Combo Attack Description Increases the damage per charge and maximum number of charges on the combo. Also adds a chance to get two charges at once.
Required skill: Combo Attack Lv. 20 Max Level: 30
1
5% damage per charge, max combo 5, 22% chance of 2 charges
2
5% damage per charge, max combo 5, 24% chance of 2 charges
3
5% damage per charge, max combo 5, 26% chance of 2 charges
4
5% damage per charge, max combo 5, 28% chance of 2 charges
5
5% damage per charge, max combo 5, 30% chance of 2 charges
6
6% damage per charge, max combo 6, 32% chance of 2 charges
7
6% damage per charge, max combo 6, 34% chance of 2 charges
8
6% damage per charge, max combo 6, 36% chance of 2 charges
9
6% damage per charge, max combo 6, 38% chance of 2 charges
10
6% damage per charge, max combo 6, 40% chance of 2 charges
11
6% damage per charge, max combo 6, 42% chance of 2 charges
12
7% damage per charge, max combo 7, 44% chance of 2 charges
13
7% damage per charge, max combo 7, 46% chance of 2 charges
14
7% damage per charge, max combo 7, 48% chance of 2 charges
15
7% damage per charge, max combo 7, 50% chance of 2 charges
16
7% damage per charge, max combo 7, 52% chance of 2 charges
17
7% damage per charge, max combo 7, 54% chance of 2 charges
18
8% damage per charge, max combo 8, 56% chance of 2 charges
19
8% damage per charge, max combo 8, 58% chance of 2 charges
20
8% damage per charge, max combo 8, 60% chance of 2 charges
21
8% damage per charge, max combo 8, 62% chance of 2 charges
22
8% damage per charge, max combo 8, 64% chance of 2 charges
23
8% damage per charge, max combo 8, 66% chance of 2 charges
24
9% damage per charge, max combo 9, 68% chance of 2 charges
25
9% damage per charge, max combo 9, 70% chance of 2 charges
26
9% damage per charge, max combo 9, 72% chance of 2 charges
27
9% damage per charge, max combo 9, 74% chance of 2 charges
28
9% damage per charge, max combo 9, 76% chance of 2 charges
29
9% damage per charge, max combo 9, 78% chance of 2 charges
30
10% damage per charge, max combo 10, 80% chance of 2 charges
31
10% damage per charge, max combo 10, 82% chance of 2 charges
32
10% damage per charge, max combo 10, 84% chance of 2 charges
Achilles Description Permanently reduce damage received from enemies by strengthening the body. Max Level: 30
1
0.5% damage reduction
2
1.0% damage reduction
3
1.5% damage reduction
4
2.0% damage reduction
5
2.5% damage reduction
6
3.0% damage reduction
7
3.5% damage reduction
8
4.0% damage reduction
9
4.5% damage reduction
10
5.0% damage reduction
11
5.5% damage reduction
12
6.0% damage reduction
13
6.5% damage reduction
14
7.0% damage reduction
15
7.5% damage reduction
16
8.0% damage reduction
17
8.5% damage reduction
18
9.0% damage reduction
19
9.5% damage reduction
20
10.0% damage reduction
21
10.5% damage reduction
22
11.0% damage reduction
23
11.5% damage reduction
24
12.0% damage reduction
25
12.5% damage reduction
26
13.0% damage reduction
27
13.5% damage reduction
28
14.0% damage reduction
29
14.5% damage reduction
30
15.0% damage reduction
31
15.5% damage reduction
32
16.0% damage reduction
Combat Mastery Description Ignore a portion of the target's weapon defense. Max Level: 10
1
Ignore 4% of the target's weapon defense
2
Ignore 8% of the target's weapon defense
3
Ignore 12% of the target's weapon defense
4
Ignore 16% of the target's weapon defense
5
Ignore 20% of the target's weapon defense
6
Ignore 24% of the target's weapon defense
7
Ignore 28% of the target's weapon defense
8
Ignore 32% of the target's weapon defense
9
Ignore 36% of the target's weapon defense
10
Ignore 40% of the target's weapon defense
11
Ignore 44% of the target's weapon defense
12
Ignore 48% of the target's weapon defense
Maple Warrior Description Temporarily increase the stats of all party members. Delay (ms): 1500 Max Level: 30 Range:400% Range
1
MP 10; 30 seconds, All stats +1%
2
MP 10; 60 seconds, All stats +1%
3
MP 10; 90 seconds, All stats +2%
4
MP 10; 120 seconds, All stats +2%
5
MP 20; 150 seconds, All stats +3%
6
MP 20; 180 seconds, All stats +3%
7
MP 20; 210 seconds, All stats +4%
8
MP 20; 240 seconds, All stats +4%
9
MP 20; 270 seconds, All stats +5%
10
MP 30; 300 seconds, All stats +5%
11
MP 30; 330 seconds, All stats +6%
12
MP 30; 360 seconds, All stats +6%
13
MP 30; 390 seconds, All stats +7%
14
MP 30; 420 seconds, All stats +7%
15
MP 40; 450 seconds, All stats +8%
16
MP 40; 480 seconds, All stats +8%
17
MP 40; 510 seconds, All stats +9%
18
MP 40; 540 seconds, All stats +9%
19
MP 40; 570 seconds, All stats +10%
20
MP 50; 600 seconds, All stats +10%
21
MP 50; 630 seconds, All stats +11%
22
MP 50; 660 seconds, All stats +11%
23
MP 50; 690 seconds, All stats +12%
24
MP 50; 720 seconds, All stats +12%
25
MP 60; 750 seconds, All stats +13%
26
MP 60; 780 seconds, All stats +13%
27
MP 60; 810 seconds, All stats +14%
28
MP 60; 840 seconds, All stats +14%
29
MP 60; 870 seconds, All stats +15%
30
MP 70; 900 seconds, All stats +15%
31
MP 70; 930 seconds, All stats +16%
32
MP 70; 960 seconds, All stats +16%
Monster Magnet Description Pull up to 6 enemies in front of you. Affected targets are momentarily stunned. Delay (ms): Standard (see Attack Speed Reference) Max Level: 30 Range:370% Range
1
MP 10; 26% damage to up to 6 pulled targets, 1 second stun
2
MP 10; 32% damage to up to 6 pulled targets, 1 second stun
3
MP 10; 38% damage to up to 6 pulled targets, 1 second stun
4
MP 10; 44% damage to up to 6 pulled targets, 1 second stun
5
MP 12; 50% damage to up to 6 pulled targets, 1 second stun
6
MP 12; 56% damage to up to 6 pulled targets, 1 second stun
7
MP 12; 62% damage to up to 6 pulled targets, 2 second stun
8
MP 12; 68% damage to up to 6 pulled targets, 2 second stun
9
MP 12; 74% damage to up to 6 pulled targets, 2 second stun
10
MP 14; 80% damage to up to 6 pulled targets, 2 second stun
11
MP 14; 86% damage to up to 6 pulled targets, 2 second stun
12
MP 14; 92% damage to up to 6 pulled targets, 2 second stun
13
MP 14; 98% damage to up to 6 pulled targets, 3 second stun
14
MP 14; 104% damage to up to 6 pulled targets, 3 second stun
15
MP 16; 110% damage to up to 6 pulled targets, 3 second stun
16
MP 16; 116% damage to up to 6 pulled targets, 3 second stun
17
MP 16; 122% damage to up to 6 pulled targets, 3 second stun
18
MP 16; 128% damage to up to 6 pulled targets, 3 second stun
19
MP 16; 134% damage to up to 6 pulled targets, 4 second stun
20
MP 18; 140% damage to up to 6 pulled targets, 4 second stun
21
MP 18; 146% damage to up to 6 pulled targets, 4 second stun
22
MP 18; 152% damage to up to 6 pulled targets, 4 second stun
23
MP 18; 158% damage to up to 6 pulled targets, 4 second stun
24
MP 18; 164% damage to up to 6 pulled targets, 4 second stun
25
MP 20; 170% damage to up to 6 pulled targets, 5 second stun
26
MP 20; 176% damage to up to 6 pulled targets, 5 second stun
27
MP 20; 182% damage to up to 6 pulled targets, 5 second stun
28
MP 20; 188% damage to up to 6 pulled targets, 5 second stun
29
MP 20; 194% damage to up to 6 pulled targets, 5 second stun
30
MP 22; 200% damage to up to 6 pulled targets, 5 second stun
31
MP 22; 206% damage to up to 6 pulled targets, 6 second stun
32
MP 22; 212% damage to up to 6 pulled targets, 6 second stun
Power Stance Description Temporarily prevent being knocked back after being attacked. Delay (ms): 900 Max Level: 30
1
MP 30; for 10 seconds, 32% chance to prevent knockback.
2
MP 30; for 20 seconds, 34% chance to prevent knockback.
3
MP 30; for 30 seconds, 36% chance to prevent knockback.
4
MP 30; for 40 seconds, 38% chance to prevent knockback.
5
MP 35; for 50 seconds, 40% chance to prevent knockback.
6
MP 35; for 60 seconds, 42% chance to prevent knockback.
7
MP 35; for 70 seconds, 44% chance to prevent knockback.
8
MP 35; for 80 seconds, 46% chance to prevent knockback.
9
MP 35; for 90 seconds, 48% chance to prevent knockback.
10
MP 40; for 100 seconds, 50% chance to prevent knockback.
11
MP 40; for 110 seconds, 52% chance to prevent knockback.
12
MP 40; for 120 seconds, 54% chance to prevent knockback.
13
MP 40; for 130 seconds, 56% chance to prevent knockback.
14
MP 40; for 140 seconds, 58% chance to prevent knockback.
15
MP 45; for 150 seconds, 60% chance to prevent knockback.
16
MP 45; for 160 seconds, 62% chance to prevent knockback.
17
MP 45; for 170 seconds, 64% chance to prevent knockback.
18
MP 45; for 180 seconds, 66% chance to prevent knockback.
19
MP 45; for 190 seconds, 68% chance to prevent knockback.
20
MP 50; for 200 seconds, 70% chance to prevent knockback.
21
MP 50; for 210 seconds, 72% chance to prevent knockback.
22
MP 50; for 220 seconds, 74% chance to prevent knockback.
23
MP 50; for 230 seconds, 76% chance to prevent knockback.
24
MP 50; for 240 seconds, 78% chance to prevent knockback.
25
MP 55; for 250 seconds, 80% chance to prevent knockback.
26
MP 55; for 260 seconds, 82% chance to prevent knockback.
27
MP 55; for 270 seconds, 84% chance to prevent knockback.
28
MP 55; for 280 seconds, 86% chance to prevent knockback.
29
MP 55; for 290 seconds, 88% chance to prevent knockback.
30
MP 60; for 300 seconds, 90% chance to prevent knockback.
31
MP 60; for 310 seconds, 92% chance to prevent knockback.
32
MP 60; for 320 seconds, 94% chance to prevent knockback.
Rush Description Lunge forward, pushing up to 15 monsters. Delay (ms): 600 Max Level: 30 Range:270% Range
1
MP 20; 134% damage, push up to 15 targets
2
MP 20; 138% damage, push up to 15 targets
3
MP 20; 142% damage, push up to 15 targets
4
MP 23; 146% damage, push up to 15 targets
5
MP 23; 150% damage, push up to 15 targets
6
MP 23; 154% damage, push up to 15 targets
7
MP 26; 158% damage, push up to 15 targets
8
MP 26; 162% damage, push up to 15 targets
9
MP 26; 166% damage, push up to 15 targets
10
MP 29; 170% damage, push up to 15 targets
11
MP 29; 174% damage, push up to 15 targets
12
MP 29; 178% damage, push up to 15 targets
13
MP 32; 182% damage, push up to 15 targets
14
MP 32; 186% damage, push up to 15 targets
15
MP 32; 190% damage, push up to 15 targets
16
MP 35; 194% damage, push up to 15 targets
17
MP 35; 198% damage, push up to 15 targets
18
MP 35; 202% damage, push up to 15 targets
19
MP 38; 206% damage, push up to 15 targets
20
MP 38; 210% damage, push up to 15 targets
21
MP 38; 214% damage, push up to 15 targets
22
MP 41; 218% damage, push up to 15 targets
23
MP 41; 222% damage, push up to 15 targets
24
MP 41; 226% damage, push up to 15 targets
25
MP 44; 230% damage, push up to 15 targets
26
MP 44; 234% damage, push up to 15 targets
27
MP 44; 238% damage, push up to 15 targets
28
MP 47; 242% damage, push up to 15 targets
29
MP 47; 246% damage, push up to 15 targets
30
MP 47; 250% damage, push up to 15 targets
31
MP 50; 254% damage, push up to 15 targets
32
MP 50; 258% damage, push up to 15 targets
Brave Slash Description Attack multiple enemies three times. Delay (ms): 840 Max Level: 30 Range:175% Range
1
MP 15; 3 targets, attack 3 times for 152% damage
2
MP 15; 3 targets, attack 3 times for 154% damage
3
MP 15; 3 targets, attack 3 times for 156% damage
4
MP 16; 3 targets, attack 3 times for 158% damage
5
MP 16; 3 targets, attack 3 times for 160% damage
6
MP 16; 3 targets, attack 3 times for 162% damage
7
MP 17; 3 targets, attack 3 times for 164% damage
8
MP 17; 3 targets, attack 3 times for 166% damage
9
MP 17; 3 targets, attack 3 times for 168% damage
10
MP 18; 3 targets, attack 3 times for 170% damage
11
MP 18; 3 targets, attack 3 times for 172% damage
12
MP 18; 3 targets, attack 3 times for 174% damage
13
MP 19; 3 targets, attack 3 times for 176% damage
14
MP 19; 3 targets, attack 3 times for 178% damage
15
MP 19; 3 targets, attack 3 times for 180% damage
16
MP 20; 3 targets, attack 3 times for 182% damage
17
MP 20; 3 targets, attack 3 times for 184% damage
18
MP 20; 3 targets, attack 3 times for 186% damage
19
MP 21; 3 targets, attack 3 times for 188% damage
20
MP 21; 3 targets, attack 3 times for 190% damage
21
MP 21; 3 targets, attack 3 times for 192% damage
22
MP 22; 3 targets, attack 3 times for 194% damage
23
MP 22; 3 targets, attack 3 times for 196% damage
24
MP 22; 3 targets, attack 3 times for 198% damage
25
MP 23; 3 targets, attack 3 times for 200% damage
26
MP 23; 3 targets, attack 3 times for 202% damage
27
MP 23; 3 targets, attack 3 times for 204% damage
28
MP 24; 3 targets, attack 3 times for 206% damage
29
MP 24; 3 targets, attack 3 times for 208% damage
30
MP 24; 3 targets, attack 3 times for 210% damage
31
MP 25; 3 targets, attack 3 times for 212% damage
32
MP 25; 3 targets, attack 3 times for 214% damage
Enrage Description Unleashes the charged combo. For a period of time, all attacks are focused on one target and damage increases dramatically. Consumes 10 combo charges.
Required skill: Advanced Combo Attack Lv. 30 Max Level: 30
1
MP 14, consumes 10 charges; for 64 seconds, 2% damage increase, all attacks limited to one target
2
MP 14, consumes 10 charges; for 68 seconds, 4% damage increase, all attacks limited to one target
3
MP 15, consumes 10 charges; for 72 seconds, 6% damage increase, all attacks limited to one target
4
MP 15, consumes 10 charges; for 76 seconds, 8% damage increase, all attacks limited to one target
5
MP 15, consumes 10 charges; for 80 seconds, 10% damage increase, all attacks limited to one target
6
MP 16, consumes 10 charges; for 84 seconds, 12% damage increase, all attacks limited to one target
7
MP 16, consumes 10 charges; for 88 seconds, 14% damage increase, all attacks limited to one target
8
MP 16, consumes 10 charges; for 92 seconds, 16% damage increase, all attacks limited to one target
9
MP 17, consumes 10 charges; for 96 seconds, 18% damage increase, all attacks limited to one target
10
MP 17, consumes 10 charges; for 100 seconds, 20% damage increase, all attacks limited to one target
11
MP 17, consumes 10 charges; for 104 seconds, 22% damage increase, all attacks limited to one target
12
MP 18, consumes 10 charges; for 108 seconds, 24% damage increase, all attacks limited to one target
13
MP 18, consumes 10 charges; for 112 seconds, 26% damage increase, all attacks limited to one target
14
MP 18, consumes 10 charges; for 116 seconds, 28% damage increase, all attacks limited to one target
15
MP 19, consumes 10 charges; for 120 seconds, 30% damage increase, all attacks limited to one target
16
MP 19, consumes 10 charges; for 124 seconds, 32% damage increase, all attacks limited to one target
17
MP 19, consumes 10 charges; for 128 seconds, 34% damage increase, all attacks limited to one target
18
MP 20, consumes 10 charges; for 132 seconds, 36% damage increase, all attacks limited to one target
19
MP 20, consumes 10 charges; for 136 seconds, 38% damage increase, all attacks limited to one target
20
MP 20, consumes 10 charges; for 140 seconds, 40% damage increase, all attacks limited to one target
21
MP 21, consumes 10 charges; for 144 seconds, 42% damage increase, all attacks limited to one target
22
MP 21, consumes 10 charges; for 148 seconds, 44% damage increase, all attacks limited to one target
23
MP 21, consumes 10 charges; for 152 seconds, 46% damage increase, all attacks limited to one target
24
MP 22, consumes 10 charges; for 156 seconds, 48% damage increase, all attacks limited to one target
25
MP 22, consumes 10 charges; for 160 seconds, 50% damage increase, all attacks limited to one target
26
MP 22, consumes 10 charges; for 164 seconds, 52% damage increase, all attacks limited to one target
27
MP 23, consumes 10 charges; for 168 seconds, 54% damage increase, all attacks limited to one target
28
MP 23, consumes 10 charges; for 172 seconds, 56% damage increase, all attacks limited to one target
29
MP 23, consumes 10 charges; for 176 seconds, 58% damage increase, all attacks limited to one target
30
MP 24, consumes 10 charges; for 180 seconds, 60% damage increase, all attacks limited to one target
31
MP 24, consumes 10 charges; for 184 seconds, 62% damage increase, all attacks limited to one target
32
MP 24, consumes 10 charges; for 188 seconds, 64% damage increase, all attacks limited to one target
Hero's Will Description Escape from the state of seduction. The cooldown is reduced at higher levels. Max Level: 5
2010-10-03, 05:16 AM (This post was last modified: 2010-11-22, 06:38 PM by Dusk.)
Page
Weapon Mastery Description Improves mastery of swords and blunt weapons. Max Level: 20
1
Sword and blunt weapon mastery +12%, accuracy +3
2
Sword and blunt weapon mastery +14%, accuracy +6
3
Sword and blunt weapon mastery +16%, accuracy +9
4
Sword and blunt weapon mastery +18%, accuracy +12
5
Sword and blunt weapon mastery +20%, accuracy +15
6
Sword and blunt weapon mastery +22%, accuracy +18
7
Sword and blunt weapon mastery +24%, accuracy +21
8
Sword and blunt weapon mastery +26%, accuracy +24
9
Sword and blunt weapon mastery +28%, accuracy +27
10
Sword and blunt weapon mastery +30%, accuracy +30
11
Sword and blunt weapon mastery +32%, accuracy +33
12
Sword and blunt weapon mastery +34%, accuracy +36
13
Sword and blunt weapon mastery +36%, accuracy +39
14
Sword and blunt weapon mastery +38%, accuracy +42
15
Sword and blunt weapon mastery +40%, accuracy +45
16
Sword and blunt weapon mastery +42%, accuracy +48
17
Sword and blunt weapon mastery +44%, accuracy +51
18
Sword and blunt weapon mastery +46%, accuracy +54
19
Sword and blunt weapon mastery +48%, accuracy +57
20
Sword and blunt weapon mastery +50%, accuracy +60
Final Attack Description A follow-up attack follows an attacking skill at a certain success rate. Only works with swords and blunt weapons.
Weapon Mastery Lv. 3 Max Level: 20 Notes: Final Attack has no animation, i.e. it casts instantly.
1
2% chance of Final Attack; 100% damage
2
4% chance of Final Attack; 105% damage
3
6% chance of Final Attack; 105% damage
4
8% chance of Final Attack; 110% damage
5
10% chance of Final Attack; 110% damage
6
12% chance of Final Attack; 115% damage
7
14% chance of Final Attack; 115% damage
8
16% chance of Final Attack; 120% damage
9
18% chance of Final Attack; 120% damage
10
20% chance of Final Attack; 125% damage
11
22% chance of Final Attack; 125% damage
12
24% chance of Final Attack; 130% damage
13
26% chance of Final Attack; 130% damage
14
28% chance of Final Attack; 135% damage
15
30% chance of Final Attack; 135% damage
16
32% chance of Final Attack; 140% damage
17
34% chance of Final Attack; 140% damage
18
36% chance of Final Attack; 145% damage
19
38% chance of Final Attack; 145% damage
20
40% chance of Final Attack; 150% damage
Improved Fundamentals Description Improves the base damage of Power Strike and Slash Blast. Max Level: 10
1
Power Strike damage +12%, Slash Blast damage +7%
2
Power Strike damage +24%, Slash Blast damage +14%
3
Power Strike damage +36%, Slash Blast damage +21%
4
Power Strike damage +48%, Slash Blast damage +28%
5
Power Strike damage +60%, Slash Blast damage +35%
6
Power Strike damage +72%, Slash Blast damage +42%
7
Power Strike damage +84%, Slash Blast damage +49%
8
Power Strike damage +96%, Slash Blast damage +56%
9
Power Strike damage +108%, Slash Blast damage +63%
10
Power Strike damage +120%, Slash Blast damage +70%
Weapon Booster Description Use MP to increase the weapon's attack speed by two stages. Can only be used with swords and blunt weapons.
Required skill: Weapon Mastery Lv. 5 Delay (ms): 600 Max Level: 20
1
MP 30; Increased attack speed for 10 seconds
2
MP 29; Increased attack speed for 20 seconds
3
MP 28; Increased attack speed for 30 seconds
4
MP 27; Increased attack speed for 40 seconds
5
MP 26; Increased attack speed for 50 seconds
6
MP 25; Increased attack speed for 60 seconds
7
MP 24; Increased attack speed for 70 seconds
8
MP 23; Increased attack speed for 80 seconds
9
MP 22; Increased attack speed for 90 seconds
10
MP 21; Increased attack speed for 100 seconds
11
MP 20; Increased attack speed for 110 seconds
12
MP 19; Increased attack speed for 120 seconds
13
MP 18; Increased attack speed for 130 seconds
14
MP 17; Increased attack speed for 140 seconds
15
MP 16; Increased attack speed for 150 seconds
16
MP 15; Increased attack speed for 160 seconds
17
MP 14; Increased attack speed for 170 seconds
18
MP 13; Increased attack speed for 180 seconds
19
MP 12; Increased attack speed for 190 seconds
20
MP 11; Increased attack speed for 200 seconds
Threaten Description Threaten nearby enemies, lowering their attack, defense, and accuracy. Delay (ms): 600 Max Level: 20 Range:300% Range Notes: Affects a maximum of 6 mobs at a time.
1
MP 15; For 42 seconds, enemy attack, defense -11%; for 4 seconds, accuracy -11%
2
MP 15; For 44 seconds, enemy attack, defense -12%; for 4 seconds, accuracy -12%
3
MP 15; For 46 seconds, enemy attack, defense -13%; for 4 seconds, accuracy -13%
4
MP 15; For 48 seconds, enemy attack, defense -14%; for 4 seconds, accuracy -14%
5
MP 15; For 50 seconds, enemy attack, defense -15%; for 5 seconds, accuracy -15%
6
MP 18; For 52 seconds, enemy attack, defense -16%; for 5 seconds, accuracy -16%
7
MP 18; For 54 seconds, enemy attack, defense -17%; for 5 seconds, accuracy -17%
8
MP 18; For 56 seconds, enemy attack, defense -18%; for 5 seconds, accuracy -18%
9
MP 18; For 58 seconds, enemy attack, defense -19%; for 6 seconds, accuracy -19%
10
MP 18; For 60 seconds, enemy attack, defense -20%; for 6 seconds, accuracy -20%
11
MP 21; For 62 seconds, enemy attack, defense -21%; for 6 seconds, accuracy -21%
12
MP 21; For 64 seconds, enemy attack, defense -22%; for 6 seconds, accuracy -22%
13
MP 21; For 66 seconds, enemy attack, defense -23%; for 7 seconds, accuracy -23%
14
MP 21; For 68 seconds, enemy attack, defense -24%; for 7 seconds, accuracy -24%
15
MP 21; For 70 seconds, enemy attack, defense -25%; for 7 seconds, accuracy -25%
16
MP 24; For 72 seconds, enemy attack, defense -26%; for 7 seconds, accuracy -26%
17
MP 24; For 74 seconds, enemy attack, defense -27%; for 8 seconds, accuracy -27%
18
MP 24; For 76 seconds, enemy attack, defense -28%; for 8 seconds, accuracy -28%
19
MP 24; For 78 seconds, enemy attack, defense -29%; for 8 seconds, accuracy -29%
20
MP 24; For 80 seconds, enemy attack, defense -30%; for 8 seconds, accuracy -30%
Power Guard Description Temporarily absorbs some of the damage received from enemies and returns it. Cannot return more than half of the enemy's max HP.
Required skill: Threaten Lv. 3 Delay (ms): 600 Max Level: 20
1
MP 10; Absorb 12% of the damage received for 10 seconds
2
MP 11; Absorb 14% of the damage received for 10 seconds
3
MP 11; Absorb 16% of the damage received for 20 seconds
4
MP 12; Absorb 18% of the damage received for 20 seconds
5
MP 12; Absorb 20% of the damage received for 30 seconds
6
MP 13; Absorb 22% of the damage received for 30 seconds
7
MP 13; Absorb 24% of the damage received for 40 seconds
8
MP 14; Absorb 26% of the damage received for 40 seconds
9
MP 14; Absorb 28% of the damage received for 50 seconds
10
MP 15; Absorb 30% of the damage received for 50 seconds
11
MP 15; Absorb 32% of the damage received for 60 seconds
12
MP 16; Absorb 34% of the damage received for 60 seconds
13
MP 16; Absorb 36% of the damage received for 70 seconds
14
MP 17; Absorb 38% of the damage received for 70 seconds
15
MP 17; Absorb 40% of the damage received for 80 seconds
16
MP 18; Absorb 42% of the damage received for 80 seconds
17
MP 18; Absorb 44% of the damage received for 90 seconds
18
MP 19; Absorb 46% of the damage received for 90 seconds
19
MP 19; Absorb 48% of the damage received for 100 seconds
20
MP 20; Absorb 50% of the damage received for 100 seconds
Ground Smash Description Shoot strong shockwaves forward. Can attack up to 3 enemies. Delay (ms): Standard (see Attack Speed Reference) Max Level: 20 Range:200% Range
1
MP 6; 186% damage on up to 3 targets
2
MP 6; 192% damage on up to 3 targets
3
MP 7; 198% damage on up to 3 targets
4
MP 7; 204% damage on up to 3 targets
5
MP 8; 210% damage on up to 3 targets
6
MP 8; 216% damage on up to 3 targets
7
MP 9; 222% damage on up to 3 targets
8
MP 9; 228% damage on up to 3 targets
9
MP 10; 234% damage on up to 3 targets
10
MP 10; 240% damage on up to 3 targets
11
MP 11; 246% damage on up to 3 targets
12
MP 11; 252% damage on up to 3 targets
13
MP 12; 258% damage on up to 3 targets
14
MP 12; 264% damage on up to 3 targets
15
MP 13; 270% damage on up to 3 targets
16
MP 13; 276% damage on up to 3 targets
17
MP 14; 282% damage on up to 3 targets
18
MP 14; 288% damage on up to 3 targets
19
MP 15; 294% damage on up to 3 targets
20
MP 15; 300% damage on up to 3 targets
White Knight
Shield Mastery Description Boost physical and magical defense when a shield is equipped. Max Level: 20 Notes: Shield Mastery's multiplier affects TOTAL defense.
1
10% increased physical and magical defense
2
20% increased physical and magical defense
3
30% increased physical and magical defense
4
40% increased physical and magical defense
5
50% increased physical and magical defense
6
60% increased physical and magical defense
7
70% increased physical and magical defense
8
80% increased physical and magical defense
9
90% increased physical and magical defense
10
100% increased physical and magical defense
11
110% increased physical and magical defense
12
120% increased physical and magical defense
13
130% increased physical and magical defense
14
140% increased physical and magical defense
15
150% increased physical and magical defense
16
160% increased physical and magical defense
17
170% increased physical and magical defense
18
180% increased physical and magical defense
19
190% increased physical and magical defense
20
200% increased physical and magical defense
Charge Blow Description Use a charged weapon to attack multiple enemies. Can only be used when the weapon is charged, and has a chance to stun the target. The charged state will not be lost. Delay (ms): 600 Max Level: 30 Range:180% Range Notes: Now a regular mob attack. Does not dispel charges, but does still require one to be active.
1
MP 12; 244% damage on up to 2 targets, 32% chance to stun for 2 seconds
2
MP 12; 248% damage on up to 2 targets, 34% chance to stun for 2 seconds
3
MP 12; 252% damage on up to 2 targets, 36% chance to stun for 2 seconds
4
MP 14; 256% damage on up to 2 targets, 38% chance to stun for 2 seconds
5
MP 14; 260% damage on up to 2 targets, 40% chance to stun for 2 seconds
6
MP 14; 264% damage on up to 2 targets, 42% chance to stun for 2 seconds
7
MP 16; 268% damage on up to 2 targets, 44% chance to stun for 3 seconds
8
MP 16; 272% damage on up to 2 targets, 46% chance to stun for 3 seconds
9
MP 16; 276% damage on up to 2 targets, 48% chance to stun for 3 seconds
10
MP 18; 280% damage on up to 2 targets, 50% chance to stun for 3 seconds
11
MP 18; 284% damage on up to 3 targets, 52% chance to stun for 3 seconds
12
MP 18; 288% damage on up to 3 targets, 54% chance to stun for 3 seconds
13
MP 20; 292% damage on up to 3 targets, 56% chance to stun for 4 seconds
14
MP 20; 296% damage on up to 3 targets, 58% chance to stun for 4 seconds
15
MP 20; 300% damage on up to 3 targets, 60% chance to stun for 4 seconds
16
MP 22; 304% damage on up to 3 targets, 62% chance to stun for 4 seconds
17
MP 22; 308% damage on up to 3 targets, 64% chance to stun for 4 seconds
18
MP 22; 312% damage on up to 3 targets, 66% chance to stun for 4 seconds
19
MP 24; 316% damage on up to 3 targets, 68% chance to stun for 5 seconds
20
MP 24; 320% damage on up to 3 targets, 70% chance to stun for 5 seconds
21
MP 24; 324% damage on up to 4 targets, 72% chance to stun for 5 seconds
22
MP 26; 328% damage on up to 4 targets, 74% chance to stun for 5 seconds
23
MP 26; 332% damage on up to 4 targets, 76% chance to stun for 5 seconds
24
MP 26; 336% damage on up to 4 targets, 78% chance to stun for 5 seconds
25
MP 28; 340% damage on up to 4 targets, 80% chance to stun for 6 seconds
26
MP 28; 344% damage on up to 4 targets, 82% chance to stun for 6 seconds
27
MP 28; 348% damage on up to 4 targets, 84% chance to stun for 6 seconds
28
MP 30; 352% damage on up to 4 targets, 86% chance to stun for 6 seconds
29
MP 30; 356% damage on up to 4 targets, 88% chance to stun for 6 seconds
30
MP 30; 360% damage on up to 4 targets, 90% chance to stun for 6 seconds
Fire Charge Description Temporarily grants the weapon fire elemental properties and increases damage. Delay (ms): 900 Max Level: 20 Notes: The Korean description for the charges still mention being dispelled upon using Charge Blow, but this is no longer the case.
1
MP 25; weapon gains fire element for 10 seconds, 111% damage
2
MP 25; weapon gains fire element for 20 seconds, 112% damage
3
MP 25; weapon gains fire element for 30 seconds, 113% damage
4
MP 25; weapon gains fire element for 40 seconds, 114% damage
5
MP 25; weapon gains fire element for 50 seconds, 115% damage
6
MP 25; weapon gains fire element for 60 seconds, 116% damage
7
MP 25; weapon gains fire element for 70 seconds, 117% damage
8
MP 30; weapon gains fire element for 80 seconds, 118% damage
9
MP 30; weapon gains fire element for 90 seconds, 119% damage
10
MP 30; weapon gains fire element for 100 seconds, 120% damage
11
MP 30; weapon gains fire element for 110 seconds, 121% damage
12
MP 30; weapon gains fire element for 120 seconds, 122% damage
13
MP 30; weapon gains fire element for 130 seconds, 123% damage
14
MP 30; weapon gains fire element for 140 seconds, 124% damage
15
MP 35; weapon gains fire element for 150 seconds, 125% damage
16
MP 35; weapon gains fire element for 160 seconds, 126% damage
17
MP 35; weapon gains fire element for 170 seconds, 127% damage
18
MP 35; weapon gains fire element for 180 seconds, 128% damage
19
MP 35; weapon gains fire element for 190 seconds, 129% damage
20
MP 35; weapon gains fire element for 200 seconds, 130% damage
Ice Charge Description Temporarily grants the weapon ice elemental properties and increases damage. Delay (ms): 900 Max Level: 20 Notes: The Korean description for the charges still mention being dispelled upon using Charge Blow, but this is no longer the case.
1
MP 25; weapon gains ice element for 10 seconds, 101% damage
2
MP 25; weapon gains ice element for 20 seconds, 102% damage
3
MP 25; weapon gains ice element for 30 seconds, 103% damage
4
MP 25; weapon gains ice element for 40 seconds, 104% damage
5
MP 25; weapon gains ice element for 50 seconds, 105% damage
6
MP 25; weapon gains ice element for 60 seconds, 106% damage
7
MP 25; weapon gains ice element for 70 seconds, 107% damage
8
MP 30; weapon gains ice element for 80 seconds, 108% damage
9
MP 30; weapon gains ice element for 90 seconds, 109% damage
10
MP 30; weapon gains ice element for 100 seconds, 110% damage
11
MP 30; weapon gains ice element for 110 seconds, 111% damage
12
MP 30; weapon gains ice element for 120 seconds, 112% damage
13
MP 30; weapon gains ice element for 130 seconds, 113% damage
14
MP 30; weapon gains ice element for 140 seconds, 114% damage
15
MP 35; weapon gains ice element for 150 seconds, 115% damage
16
MP 35; weapon gains ice element for 160 seconds, 116% damage
17
MP 35; weapon gains ice element for 170 seconds, 117% damage
18
MP 35; weapon gains ice element for 180 seconds, 118% damage
19
MP 35; weapon gains ice element for 190 seconds, 119% damage
20
MP 35; weapon gains ice element for 200 seconds, 120% damage
Lightning Charge Description Temporarily grants the weapon lightning elemental properties and increases damage. Can be used together with other charges. Delay (ms): 900 Max Level: 20 Notes: The Korean description for the charges still mention being dispelled upon using Charge Blow, but this is no longer the case.
1
MP 25; weapon gains lightning element for 10 seconds, 106% damage
2
MP 25; weapon gains lightning element for 20 seconds, 107% damage
3
MP 25; weapon gains lightning element for 30 seconds, 108% damage
4
MP 25; weapon gains lightning element for 40 seconds, 109% damage
5
MP 25; weapon gains lightning element for 50 seconds, 110% damage
6
MP 25; weapon gains lightning element for 60 seconds, 111% damage
7
MP 25; weapon gains lightning element for 70 seconds, 112% damage
8
MP 30; weapon gains lightning element for 80 seconds, 113% damage
9
MP 30; weapon gains lightning element for 90 seconds, 114% damage
10
MP 30; weapon gains lightning element for 100 seconds, 115% damage
11
MP 30; weapon gains lightning element for 110 seconds, 116% damage
12
MP 30; weapon gains lightning element for 120 seconds, 117% damage
13
MP 30; weapon gains lightning element for 130 seconds, 118% damage
14
MP 30; weapon gains lightning element for 140 seconds, 119% damage
15
MP 35; weapon gains lightning element for 150 seconds, 120% damage
16
MP 35; weapon gains lightning element for 160 seconds, 121% damage
17
MP 35; weapon gains lightning element for 170 seconds, 122% damage
18
MP 35; weapon gains lightning element for 180 seconds, 123% damage
19
MP 35; weapon gains lightning element for 190 seconds, 124% damage
20
MP 35; weapon gains lightning element for 200 seconds, 125% damage
Magic Crash Description Dispel all enemy buffs and prevent enemies from casting buffs for a short time. [Cooldown: 1 minute]
Required skill: Charge Blow Lv. 3 Delay (ms): 1500 Max Level: 20 Range:300% Range Notes: Can dispel Weapon and Magic Cancel.
1
MP 35; 24% chance to dispel and prevent buffs for 8 seconds
2
MP 33; 28% chance to dispel and prevent buffs for 8 seconds
3
MP 33; 32% chance to dispel and prevent buffs for 8 seconds
4
MP 31; 36% chance to dispel and prevent buffs for 10 seconds
5
MP 31; 40% chance to dispel and prevent buffs for 10 seconds
6
MP 29; 44% chance to dispel and prevent buffs for 10 seconds
7
MP 29; 48% chance to dispel and prevent buffs for 12 seconds
8
MP 27; 52% chance to dispel and prevent buffs for 12 seconds
9
MP 27; 56% chance to dispel and prevent buffs for 12 seconds
10
MP 25; 60% chance to dispel and prevent buffs for 14 seconds
11
MP 25; 64% chance to dispel and prevent buffs for 14 seconds
12
MP 23; 68% chance to dispel and prevent buffs for 14 seconds
13
MP 23; 72% chance to dispel and prevent buffs for 16 seconds
14
MP 21; 76% chance to dispel and prevent buffs for 16 seconds
15
MP 21; 80% chance to dispel and prevent buffs for 16 seconds
16
MP 19; 84% chance to dispel and prevent buffs for 18 seconds
17
MP 19; 88% chance to dispel and prevent buffs for 18 seconds
18
MP 17; 92% chance to dispel and prevent buffs for 18 seconds
19
MP 17; 96% chance to dispel and prevent buffs for 20 seconds
20
MP 15; 100% chance to dispel and prevent buffs for 20 seconds
MP 24; instantly restore 44% of max HP; 93 second cooldown
2
MP 24; instantly restore 48% of max HP; 86 second cooldown
3
MP 28; instantly restore 52% of max HP; 79 second cooldown
4
MP 28; instantly restore 56% of max HP; 72 second cooldown
5
MP 32; instantly restore 60% of max HP; 65 second cooldown
6
MP 32; instantly restore 64% of max HP; 58 second cooldown
7
MP 36; instantly restore 68% of max HP; 51 second cooldown
8
MP 36; instantly restore 72% of max HP; 44 second cooldown
9
MP 40; instantly restore 76% of max HP; 37 second cooldown
10
MP 40; instantly restore 80% of max HP; 30 second cooldown
Combat Orders Description Temporarily increase the skill levels of all party members. Only skills from the final job advancement can be increased beyond the mastery level.
Does not affect the level of beginner skills and Combat Orders.
Required skill: Restoration Lv. 5 Delay (ms): 1500 Max Level: 20 Range:400% Range
1
MP 24; for 66 seconds, all skill levels increase by 1
2
MP 24; for 72 seconds, all skill levels increase by 1
3
MP 24; for 78 seconds, all skill levels increase by 1
4
MP 24; for 84 seconds, all skill levels increase by 1
5
MP 24; for 90 seconds, all skill levels increase by 1
6
MP 28; for 96 seconds, all skill levels increase by 1
7
MP 28; for 102 seconds, all skill levels increase by 1
8
MP 28; for 108 seconds, all skill levels increase by 1
9
MP 28; for 114 seconds, all skill levels increase by 1
10
MP 28; for 120 seconds, all skill levels increase by 1
11
MP 32; for 126 seconds, all skill levels increase by 1
12
MP 32; for 132 seconds, all skill levels increase by 1
13
MP 32; for 138 seconds, all skill levels increase by 1
14
MP 32; for 144 seconds, all skill levels increase by 1
15
MP 32; for 150 seconds, all skill levels increase by 1
16
MP 36; for 156 seconds, all skill levels increase by 1
17
MP 36; for 162 seconds, all skill levels increase by 1
18
MP 36; for 168 seconds, all skill levels increase by 1
19
MP 36; for 174 seconds, all skill levels increase by 1
20
MP 36; for 180 seconds, all skill levels increase by 2
Paladin
Achilles Description Permanently reduce damage received from enemies by strengthening the body. Max Level: 30
1
0.5% damage reduction
2
1.0% damage reduction
3
1.5% damage reduction
4
2.0% damage reduction
5
2.5% damage reduction
6
3.0% damage reduction
7
3.5% damage reduction
8
4.0% damage reduction
9
4.5% damage reduction
10
5.0% damage reduction
11
5.5% damage reduction
12
6.0% damage reduction
13
6.5% damage reduction
14
7.0% damage reduction
15
7.5% damage reduction
16
8.0% damage reduction
17
8.5% damage reduction
18
9.0% damage reduction
19
9.5% damage reduction
20
10.0% damage reduction
21
10.5% damage reduction
22
11.0% damage reduction
23
11.5% damage reduction
24
12.0% damage reduction
25
12.5% damage reduction
26
13.0% damage reduction
27
13.5% damage reduction
28
14.0% damage reduction
29
14.5% damage reduction
30
15.0% damage reduction
31
15.5% damage reduction
32
16.0% damage reduction
Guardian Description Increases elemental resistance and status immunity. When a shield is equipped, block attacks at a set chance. Also, when blocking a melee attack, the attacker can be stunned for a short time. Max Level: 30
1
1% resistance to all elements, 1% immunity to status, 11% chance to block enemy attack, stun for 2 seconds when blocking melee attacks
2
2% resistance to all elements, 2% immunity to status, 12% chance to block enemy attack, stun for 2 seconds when blocking melee attacks
3
3% resistance to all elements, 3% immunity to status, 13% chance to block enemy attack, stun for 2 seconds when blocking melee attacks
4
4% resistance to all elements, 4% immunity to status, 14% chance to block enemy attack, stun for 2 seconds when blocking melee attacks
5
5% resistance to all elements, 5% immunity to status, 15% chance to block enemy attack, stun for 2 seconds when blocking melee attacks
6
6% resistance to all elements, 6% immunity to status, 16% chance to block enemy attack, stun for 2 seconds when blocking melee attacks
7
7% resistance to all elements, 7% immunity to status, 17% chance to block enemy attack, stun for 2 seconds when blocking melee attacks
8
8% resistance to all elements, 8% immunity to status, 18% chance to block enemy attack, stun for 2 seconds when blocking melee attacks
9
9% resistance to all elements, 9% immunity to status, 19% chance to block enemy attack, stun for 2 seconds when blocking melee attacks
10
10% resistance to all elements, 10% immunity to status, 20% chance to block enemy attack, stun for 2 seconds when blocking melee attacks
11
11% resistance to all elements, 11% immunity to status, 21% chance to block enemy attack, stun for 4 seconds when blocking melee attacks
12
12% resistance to all elements, 12% immunity to status, 22% chance to block enemy attack, stun for 4 seconds when blocking melee attacks
13
13% resistance to all elements, 13% immunity to status, 23% chance to block enemy attack, stun for 4 seconds when blocking melee attacks
14
14% resistance to all elements, 14% immunity to status, 24% chance to block enemy attack, stun for 4 seconds when blocking melee attacks
15
15% resistance to all elements, 15% immunity to status, 25% chance to block enemy attack, stun for 4 seconds when blocking melee attacks
16
16% resistance to all elements, 16% immunity to status, 26% chance to block enemy attack, stun for 4 seconds when blocking melee attacks
17
17% resistance to all elements, 17% immunity to status, 27% chance to block enemy attack, stun for 4 seconds when blocking melee attacks
18
18% resistance to all elements, 18% immunity to status, 28% chance to block enemy attack, stun for 4 seconds when blocking melee attacks
19
19% resistance to all elements, 19% immunity to status, 29% chance to block enemy attack, stun for 4 seconds when blocking melee attacks
20
20% resistance to all elements, 20% immunity to status, 30% chance to block enemy attack, stun for 4 seconds when blocking melee attacks
21
21% resistance to all elements, 21% immunity to status, 31% chance to block enemy attack, stun for 6 seconds when blocking melee attacks
22
22% resistance to all elements, 22% immunity to status, 32% chance to block enemy attack, stun for 6 seconds when blocking melee attacks
23
23% resistance to all elements, 23% immunity to status, 33% chance to block enemy attack, stun for 6 seconds when blocking melee attacks
24
24% resistance to all elements, 24% immunity to status, 34% chance to block enemy attack, stun for 6 seconds when blocking melee attacks
25
25% resistance to all elements, 25% immunity to status, 35% chance to block enemy attack, stun for 6 seconds when blocking melee attacks
26
26% resistance to all elements, 26% immunity to status, 36% chance to block enemy attack, stun for 6 seconds when blocking melee attacks
27
27% resistance to all elements, 27% immunity to status, 37% chance to block enemy attack, stun for 6 seconds when blocking melee attacks
28
28% resistance to all elements, 28% immunity to status, 38% chance to block enemy attack, stun for 6 seconds when blocking melee attacks
29
29% resistance to all elements, 29% immunity to status, 39% chance to block enemy attack, stun for 6 seconds when blocking melee attacks
30
30% resistance to all elements, 30% immunity to status, 40% chance to block enemy attack, stun for 6 seconds when blocking melee attacks
31
31% resistance to all elements, 31% immunity to status, 41% chance to block enemy attack, stun for 8 seconds when blocking melee attacks
32
32% resistance to all elements, 32% immunity to status, 42% chance to block enemy attack, stun for 8 seconds when blocking melee attacks
Advanced Charge Blow Description Increase the damage, the number of targets, and the mastery of Charge Blow.
Required skill: Charge Blow Lv. 30 Max Level: 10
1
Charge Blow 370% damage, 5 maximum targets, 52% mastery
2
Charge Blow 380% damage, 5 maximum targets, 54% mastery
3
Charge Blow 390% damage, 5 maximum targets, 56% mastery
4
Charge Blow 400% damage, 5 maximum targets, 58% mastery
5
Charge Blow 410% damage, 5 maximum targets, 60% mastery
6
Charge Blow 420% damage, 6 maximum targets, 62% mastery
7
Charge Blow 430% damage, 6 maximum targets, 64% mastery
8
Charge Blow 440% damage, 6 maximum targets, 66% mastery
9
Charge Blow 450% damage, 6 maximum targets, 68% mastery
10
Charge Blow 460% damage, 6 maximum targets, 70% mastery
11
Charge Blow 470% damage, 7 maximum targets, 72% mastery
12
Charge Blow 480% damage, 7 maximum targets, 74% mastery
Blessing Armor Description At a set chance, generate a personal barrier to absorb damage up to 5 times and improve physical damage. The barrier lasts up to 60 seconds and will not regenerate for a period of time after it expires. Max Level: 10 Notes: The attack buff stacks with other attack buffs.
1
2% chance of creating a barrier, barrier adds 12 weapon attack while maintained and absorbs 1 hit(s), 30 second cooldown
2
4% chance of creating a barrier, barrier adds 14 weapon attack while maintained and absorbs 1 hit(s), 30 second cooldown
3
6% chance of creating a barrier, barrier adds 16 weapon attack while maintained and absorbs 2 hit(s), 30 second cooldown
4
8% chance of creating a barrier, barrier adds 18 weapon attack while maintained and absorbs 2 hit(s), 30 second cooldown
5
10% chance of creating a barrier, barrier adds 20 weapon attack while maintained and absorbs 3 hit(s), 30 second cooldown
6
12% chance of creating a barrier, barrier adds 22 weapon attack while maintained and absorbs 3 hit(s), 30 second cooldown
7
14% chance of creating a barrier, barrier adds 24 weapon attack while maintained and absorbs 4 hit(s), 30 second cooldown
8
16% chance of creating a barrier, barrier adds 26 weapon attack while maintained and absorbs 4 hit(s), 30 second cooldown
9
18% chance of creating a barrier, barrier adds 28 weapon attack while maintained and absorbs 5 hit(s), 30 second cooldown
10
20% chance of creating a barrier, barrier adds 30 weapon attack while maintained and absorbs 5 hit(s), 30 second cooldown
11
22% chance of creating a barrier, barrier adds 32 weapon attack while maintained and absorbs 6 hit(s), 30 second cooldown
12
24% chance of creating a barrier, barrier adds 34 weapon attack while maintained and absorbs 6 hit(s), 30 second cooldown
Maple Warrior Description Temporarily increase the stats of all party members. Delay (ms): 1500 Max Level: 30 Range:400% Range
1
MP 10; 30 seconds, All stats +1%
2
MP 10; 60 seconds, All stats +1%
3
MP 10; 90 seconds, All stats +2%
4
MP 10; 120 seconds, All stats +2%
5
MP 20; 150 seconds, All stats +3%
6
MP 20; 180 seconds, All stats +3%
7
MP 20; 210 seconds, All stats +4%
8
MP 20; 240 seconds, All stats +4%
9
MP 20; 270 seconds, All stats +5%
10
MP 30; 300 seconds, All stats +5%
11
MP 30; 330 seconds, All stats +6%
12
MP 30; 360 seconds, All stats +6%
13
MP 30; 390 seconds, All stats +7%
14
MP 30; 420 seconds, All stats +7%
15
MP 40; 450 seconds, All stats +8%
16
MP 40; 480 seconds, All stats +8%
17
MP 40; 510 seconds, All stats +9%
18
MP 40; 540 seconds, All stats +9%
19
MP 40; 570 seconds, All stats +10%
20
MP 50; 600 seconds, All stats +10%
21
MP 50; 630 seconds, All stats +11%
22
MP 50; 660 seconds, All stats +11%
23
MP 50; 690 seconds, All stats +12%
24
MP 50; 720 seconds, All stats +12%
25
MP 60; 750 seconds, All stats +13%
26
MP 60; 780 seconds, All stats +13%
27
MP 60; 810 seconds, All stats +14%
28
MP 60; 840 seconds, All stats +14%
29
MP 60; 870 seconds, All stats +15%
30
MP 70; 900 seconds, All stats +15%
31
MP 70; 930 seconds, All stats +16%
32
MP 70; 960 seconds, All stats +16%
Power Stance Description Temporarily prevent being knocked back after being attacked. Delay (ms): 900 Max Level: 30
1
MP 30; for 10 seconds, 32% chance to prevent knockback.
2
MP 30; for 20 seconds, 34% chance to prevent knockback.
3
MP 30; for 30 seconds, 36% chance to prevent knockback.
4
MP 30; for 40 seconds, 38% chance to prevent knockback.
5
MP 35; for 50 seconds, 40% chance to prevent knockback.
6
MP 35; for 60 seconds, 42% chance to prevent knockback.
7
MP 35; for 70 seconds, 44% chance to prevent knockback.
8
MP 35; for 80 seconds, 46% chance to prevent knockback.
9
MP 35; for 90 seconds, 48% chance to prevent knockback.
10
MP 40; for 100 seconds, 50% chance to prevent knockback.
11
MP 40; for 110 seconds, 52% chance to prevent knockback.
12
MP 40; for 120 seconds, 54% chance to prevent knockback.
13
MP 40; for 130 seconds, 56% chance to prevent knockback.
14
MP 40; for 140 seconds, 58% chance to prevent knockback.
15
MP 45; for 150 seconds, 60% chance to prevent knockback.
16
MP 45; for 160 seconds, 62% chance to prevent knockback.
17
MP 45; for 170 seconds, 64% chance to prevent knockback.
18
MP 45; for 180 seconds, 66% chance to prevent knockback.
19
MP 45; for 190 seconds, 68% chance to prevent knockback.
20
MP 50; for 200 seconds, 70% chance to prevent knockback.
21
MP 50; for 210 seconds, 72% chance to prevent knockback.
22
MP 50; for 220 seconds, 74% chance to prevent knockback.
23
MP 50; for 230 seconds, 76% chance to prevent knockback.
24
MP 50; for 240 seconds, 78% chance to prevent knockback.
25
MP 55; for 250 seconds, 80% chance to prevent knockback.
26
MP 55; for 260 seconds, 82% chance to prevent knockback.
27
MP 55; for 270 seconds, 84% chance to prevent knockback.
28
MP 55; for 280 seconds, 86% chance to prevent knockback.
29
MP 55; for 290 seconds, 88% chance to prevent knockback.
30
MP 60; for 300 seconds, 90% chance to prevent knockback.
31
MP 60; for 310 seconds, 92% chance to prevent knockback.
32
MP 60; for 320 seconds, 94% chance to prevent knockback.
Holy Charge Description Temporarily grants the weapon holy elemental properties and increases damage. Delay (ms): 900 Max Level: 20
1
MP 25; weapon gains holy element for 15 seconds, 116% damage
2
MP 25; weapon gains holy element for 30 seconds, 117% damage
3
MP 25; weapon gains holy element for 45 seconds, 118% damage
4
MP 25; weapon gains holy element for 60 seconds, 119% damage
5
MP 25; weapon gains holy element for 75 seconds, 120% damage
6
MP 25; weapon gains holy element for 90 seconds, 121% damage
7
MP 25; weapon gains holy element for 105 seconds, 122% damage
8
MP 30; weapon gains holy element for 120 seconds, 123% damage
9
MP 30; weapon gains holy element for 135 seconds, 124% damage
10
MP 30; weapon gains holy element for 150 seconds, 125% damage
11
MP 30; weapon gains holy element for 165 seconds, 126% damage
12
MP 30; weapon gains holy element for 180 seconds, 127% damage
13
MP 30; weapon gains holy element for 195 seconds, 128% damage
14
MP 30; weapon gains holy element for 210 seconds, 129% damage
15
MP 35; weapon gains holy element for 225 seconds, 130% damage
16
MP 35; weapon gains holy element for 240 seconds, 131% damage
17
MP 35; weapon gains holy element for 255 seconds, 132% damage
18
MP 35; weapon gains holy element for 270 seconds, 133% damage
19
MP 35; weapon gains holy element for 285 seconds, 134% damage
20
MP 35; weapon gains holy element for 300 seconds, 135% damage
21
MP 35; weapon gains holy element for 315 seconds, 136% damage
22
MP 40; weapon gains holy element for 330 seconds, 137% damage
Rush Description Lunge forward, pushing up to 15 monsters. Delay (ms): 600 Max Level: 30 Range:270% Range
1
MP 20; 134% damage, push up to 15 targets
2
MP 20; 138% damage, push up to 15 targets
3
MP 20; 142% damage, push up to 15 targets
4
MP 23; 146% damage, push up to 15 targets
5
MP 23; 150% damage, push up to 15 targets
6
MP 23; 154% damage, push up to 15 targets
7
MP 26; 158% damage, push up to 15 targets
8
MP 26; 162% damage, push up to 15 targets
9
MP 26; 166% damage, push up to 15 targets
10
MP 29; 170% damage, push up to 15 targets
11
MP 29; 174% damage, push up to 15 targets
12
MP 29; 178% damage, push up to 15 targets
13
MP 32; 182% damage, push up to 15 targets
14
MP 32; 186% damage, push up to 15 targets
15
MP 32; 190% damage, push up to 15 targets
16
MP 35; 194% damage, push up to 15 targets
17
MP 35; 198% damage, push up to 15 targets
18
MP 35; 202% damage, push up to 15 targets
19
MP 38; 206% damage, push up to 15 targets
20
MP 38; 210% damage, push up to 15 targets
21
MP 38; 214% damage, push up to 15 targets
22
MP 41; 218% damage, push up to 15 targets
23
MP 41; 222% damage, push up to 15 targets
24
MP 41; 226% damage, push up to 15 targets
25
MP 44; 230% damage, push up to 15 targets
26
MP 44; 234% damage, push up to 15 targets
27
MP 44; 238% damage, push up to 15 targets
28
MP 47; 242% damage, push up to 15 targets
29
MP 47; 246% damage, push up to 15 targets
30
MP 47; 250% damage, push up to 15 targets
31
MP 50; 254% damage, push up to 15 targets
32
MP 50; 258% damage, push up to 15 targets
Blast Description Launch a powerful multi-hit attack. Blast increases critical chance, ignores a portion of the target's defense, and adds a chance to kill the target instantly. Delay (ms): 840 Max Level: 30 Notes: In addition to the numerous modifiers already listed, Blast also has an innate minimum critical damage increase of 5+u(x/2), (6% at level 1, 20% at level 30).
1
MP 15; attack 3 times for 222% damage, ignore 6% defense, add 21% critical chance, and a 1% chance of instant death
2
MP 15; attack 3 times for 224% damage, ignore 6% defense, add 22% critical chance, and a 1% chance of instant death
3
MP 15; attack 3 times for 226% damage, ignore 7% defense, add 23% critical chance, and a 1% chance of instant death
4
MP 16; attack 3 times for 228% damage, ignore 7% defense, add 24% critical chance, and a 2% chance of instant death
5
MP 16; attack 3 times for 230% damage, ignore 8% defense, add 25% critical chance, and a 2% chance of instant death
6
MP 16; attack 3 times for 232% damage, ignore 8% defense, add 26% critical chance, and a 2% chance of instant death
7
MP 17; attack 3 times for 234% damage, ignore 9% defense, add 27% critical chance, and a 3% chance of instant death
8
MP 17; attack 3 times for 236% damage, ignore 9% defense, add 28% critical chance, and a 3% chance of instant death
9
MP 17; attack 3 times for 238% damage, ignore 10% defense, add 29% critical chance, and a 3% chance of instant death
10
MP 18; attack 3 times for 240% damage, ignore 10% defense, add 30% critical chance, and a 4% chance of instant death
11
MP 18; attack 3 times for 242% damage, ignore 11% defense, add 31% critical chance, and a 4% chance of instant death
12
MP 18; attack 3 times for 244% damage, ignore 11% defense, add 32% critical chance, and a 4% chance of instant death
13
MP 19; attack 3 times for 246% damage, ignore 12% defense, add 33% critical chance, and a 5% chance of instant death
14
MP 19; attack 3 times for 248% damage, ignore 12% defense, add 34% critical chance, and a 5% chance of instant death
15
MP 19; attack 3 times for 250% damage, ignore 13% defense, add 35% critical chance, and a 5% chance of instant death
16
MP 20; attack 3 times for 252% damage, ignore 13% defense, add 36% critical chance, and a 6% chance of instant death
17
MP 20; attack 3 times for 254% damage, ignore 14% defense, add 37% critical chance, and a 6% chance of instant death
18
MP 20; attack 3 times for 256% damage, ignore 14% defense, add 38% critical chance, and a 6% chance of instant death
19
MP 21; attack 3 times for 258% damage, ignore 15% defense, add 39% critical chance, and a 7% chance of instant death
20
MP 21; attack 3 times for 260% damage, ignore 15% defense, add 40% critical chance, and a 7% chance of instant death
21
MP 21; attack 3 times for 262% damage, ignore 16% defense, add 41% critical chance, and a 7% chance of instant death
22
MP 22; attack 3 times for 264% damage, ignore 16% defense, add 42% critical chance, and a 8% chance of instant death
23
MP 22; attack 3 times for 266% damage, ignore 17% defense, add 43% critical chance, and a 8% chance of instant death
24
MP 22; attack 3 times for 268% damage, ignore 17% defense, add 44% critical chance, and a 8% chance of instant death
25
MP 23; attack 3 times for 270% damage, ignore 18% defense, add 45% critical chance, and a 9% chance of instant death
26
MP 23; attack 3 times for 272% damage, ignore 18% defense, add 46% critical chance, and a 9% chance of instant death
27
MP 23; attack 3 times for 274% damage, ignore 19% defense, add 47% critical chance, and a 9% chance of instant death
28
MP 24; attack 3 times for 276% damage, ignore 19% defense, add 48% critical chance, and a 10% chance of instant death
29
MP 24; attack 3 times for 278% damage, ignore 20% defense, add 49% critical chance, and a 10% chance of instant death
30
MP 24; attack 3 times for 280% damage, ignore 20% defense, add 50% critical chance, and a 10% chance of instant death
31
MP 25; attack 3 times for 282% damage, ignore 21% defense, add 51% critical chance, and a 11% chance of instant death
32
MP 25; attack 3 times for 284% damage, ignore 21% defense, add 52% critical chance, and a 11% chance of instant death
Heaven's Hammer Description Slam a huge hammer into the ground to attack up to 15 enemies. Targets are left with 10k HP. Delay (ms): 3300 Max Level: 30 Range:400% Range
1
MP 31; 820% damage to up to 15 targets, 330 second cooldown
2
MP 32; 840% damage to up to 15 targets, 320 second cooldown
3
MP 33; 860% damage to up to 15 targets, 310 second cooldown
4
MP 34; 880% damage to up to 15 targets, 300 second cooldown
5
MP 35; 900% damage to up to 15 targets, 290 second cooldown
6
MP 36; 920% damage to up to 15 targets, 280 second cooldown
7
MP 37; 940% damage to up to 15 targets, 270 second cooldown
8
MP 38; 960% damage to up to 15 targets, 260 second cooldown
9
MP 39; 980% damage to up to 15 targets, 250 second cooldown
10
MP 40; 1000% damage to up to 15 targets, 240 second cooldown
11
MP 41; 1020% damage to up to 15 targets, 230 second cooldown
12
MP 42; 1040% damage to up to 15 targets, 220 second cooldown
13
MP 43; 1060% damage to up to 15 targets, 210 second cooldown
14
MP 44; 1080% damage to up to 15 targets, 200 second cooldown
15
MP 45; 1100% damage to up to 15 targets, 190 second cooldown
16
MP 46; 1120% damage to up to 15 targets, 180 second cooldown
17
MP 47; 1140% damage to up to 15 targets, 170 second cooldown
18
MP 48; 1160% damage to up to 15 targets, 160 second cooldown
19
MP 49; 1180% damage to up to 15 targets, 150 second cooldown
20
MP 50; 1200% damage to up to 15 targets, 140 second cooldown
21
MP 51; 1220% damage to up to 15 targets, 130 second cooldown
22
MP 52; 1240% damage to up to 15 targets, 120 second cooldown
23
MP 53; 1260% damage to up to 15 targets, 110 second cooldown
24
MP 54; 1280% damage to up to 15 targets, 100 second cooldown
25
MP 55; 1300% damage to up to 15 targets, 90 second cooldown
26
MP 56; 1320% damage to up to 15 targets, 80 second cooldown
27
MP 57; 1340% damage to up to 15 targets, 70 second cooldown
28
MP 58; 1360% damage to up to 15 targets, 60 second cooldown
29
MP 59; 1380% damage to up to 15 targets, 50 second cooldown
30
MP 60; 1400% damage to up to 15 targets, 40 second cooldown
31
MP 61; 1420% damage to up to 15 targets, 30 second cooldown
32
MP 62; 1440% damage to up to 15 targets, 20 second cooldown
Hero's Will Description Escape from the state of seduction. The cooldown is reduced at higher levels. Max Level: 5
2010-10-03, 05:16 AM (This post was last modified: 2010-10-10, 03:22 PM by Dusk.)
Spearman
Weapon Mastery Description Improves mastery of polearms and spears. Max Level: 20
1
Polearm and spear mastery +12%, accuracy +3
2
Polearm and spear mastery +14%, accuracy +6
3
Polearm and spear mastery +16%, accuracy +9
4
Polearm and spear mastery +18%, accuracy +12
5
Polearm and spear mastery +20%, accuracy +15
6
Polearm and spear mastery +22%, accuracy +18
7
Polearm and spear mastery +24%, accuracy +21
8
Polearm and spear mastery +26%, accuracy +24
9
Polearm and spear mastery +28%, accuracy +27
10
Polearm and spear mastery +30%, accuracy +30
11
Polearm and spear mastery +32%, accuracy +33
12
Polearm and spear mastery +34%, accuracy +36
13
Polearm and spear mastery +36%, accuracy +39
14
Polearm and spear mastery +38%, accuracy +42
15
Polearm and spear mastery +40%, accuracy +45
16
Polearm and spear mastery +42%, accuracy +48
17
Polearm and spear mastery +44%, accuracy +51
18
Polearm and spear mastery +46%, accuracy +54
19
Polearm and spear mastery +48%, accuracy +57
20
Polearm and spear mastery +50%, accuracy +60
Final Attack Description A follow-up attack follows an attacking skill at a certain success rate. Only works with polearms and spears.
Weapon Mastery Lv. 3 Max Level: 20 Notes: Final Attack has no animation, i.e. it casts instantly.
1
2% chance of Final Attack; 100% damage
2
4% chance of Final Attack; 105% damage
3
6% chance of Final Attack; 105% damage
4
8% chance of Final Attack; 110% damage
5
10% chance of Final Attack; 110% damage
6
12% chance of Final Attack; 115% damage
7
14% chance of Final Attack; 115% damage
8
16% chance of Final Attack; 120% damage
9
18% chance of Final Attack; 120% damage
10
20% chance of Final Attack; 125% damage
11
22% chance of Final Attack; 125% damage
12
24% chance of Final Attack; 130% damage
13
26% chance of Final Attack; 130% damage
14
28% chance of Final Attack; 135% damage
15
30% chance of Final Attack; 135% damage
16
32% chance of Final Attack; 140% damage
17
34% chance of Final Attack; 140% damage
18
36% chance of Final Attack; 145% damage
19
38% chance of Final Attack; 145% damage
20
40% chance of Final Attack; 150% damage
Improved Fundamentals Description Improves the base damage of Power Strike and Slash Blast. Max Level: 10
1
Power Strike damage +12%, Slash Blast damage +7%
2
Power Strike damage +24%, Slash Blast damage +14%
3
Power Strike damage +36%, Slash Blast damage +21%
4
Power Strike damage +48%, Slash Blast damage +28%
5
Power Strike damage +60%, Slash Blast damage +35%
6
Power Strike damage +72%, Slash Blast damage +42%
7
Power Strike damage +84%, Slash Blast damage +49%
8
Power Strike damage +96%, Slash Blast damage +56%
9
Power Strike damage +108%, Slash Blast damage +63%
10
Power Strike damage +120%, Slash Blast damage +70%
Weapon Booster Description Use MP to increase the weapon's attack speed by two stages. Can only be used with polearms and spears.
Required skill: Weapon Mastery Lv. 5 Delay (ms): 600 Max Level: 20
1
MP 30; Increased attack speed for 10 seconds
2
MP 29; Increased attack speed for 20 seconds
3
MP 28; Increased attack speed for 30 seconds
4
MP 27; Increased attack speed for 40 seconds
5
MP 26; Increased attack speed for 50 seconds
6
MP 25; Increased attack speed for 60 seconds
7
MP 24; Increased attack speed for 70 seconds
8
MP 23; Increased attack speed for 80 seconds
9
MP 22; Increased attack speed for 90 seconds
10
MP 21; Increased attack speed for 100 seconds
11
MP 20; Increased attack speed for 110 seconds
12
MP 19; Increased attack speed for 120 seconds
13
MP 18; Increased attack speed for 130 seconds
14
MP 17; Increased attack speed for 140 seconds
15
MP 16; Increased attack speed for 150 seconds
16
MP 15; Increased attack speed for 160 seconds
17
MP 14; Increased attack speed for 170 seconds
18
MP 13; Increased attack speed for 180 seconds
19
MP 12; Increased attack speed for 190 seconds
20
MP 11; Increased attack speed for 200 seconds
Iron Will Description Temporarily increase the physical and magical defense of all party members. Delay (ms): 600 Max Level: 20 Range:300% Range
Hyper Body Description The maximum HP and MP of all party members is increased.
Required skill: Iron Will Lv. 3 Delay (ms): 600 Max Level: 20 Range:300% Range
1
MP 20; for 15 seconds HP, MP increased by 3%
2
MP 20; for 30 seconds HP, MP increased by 6%
3
MP 20; for 45 seconds HP, MP increased by 9%
4
MP 20; for 60 seconds HP, MP increased by 12%
5
MP 20; for 75 seconds HP, MP increased by 15%
6
MP 20; for 90 seconds HP, MP increased by 18%
7
MP 20; for 105 seconds HP, MP increased by 21%
8
MP 40; for 120 seconds HP, MP increased by 24%
9
MP 40; for 135 seconds HP, MP increased by 27%
10
MP 40; for 150 seconds HP, MP increased by 30%
11
MP 40; for 165 seconds HP, MP increased by 33%
12
MP 40; for 180 seconds HP, MP increased by 36%
13
MP 40; for 195 seconds HP, MP increased by 39%
14
MP 40; for 210 seconds HP, MP increased by 42%
15
MP 60; for 225 seconds HP, MP increased by 45%
16
MP 60; for 240 seconds HP, MP increased by 48%
17
MP 60; for 255 seconds HP, MP increased by 51%
18
MP 60; for 270 seconds HP, MP increased by 54%
19
MP 60; for 285 seconds HP, MP increased by 57%
20
MP 60; for 300 seconds HP, MP increased by 60%
Ground Smash Description Shoot strong shockwaves forward. Can attack up to 3 enemies. Delay (ms): Standard (see Attack Speed Reference) Max Level: 20 Range:200% Range
1
MP 6; 186% damage on up to 3 targets
2
MP 6; 192% damage on up to 3 targets
3
MP 7; 198% damage on up to 3 targets
4
MP 7; 204% damage on up to 3 targets
5
MP 8; 210% damage on up to 3 targets
6
MP 8; 216% damage on up to 3 targets
7
MP 9; 222% damage on up to 3 targets
8
MP 9; 228% damage on up to 3 targets
9
MP 10; 234% damage on up to 3 targets
10
MP 10; 240% damage on up to 3 targets
11
MP 11; 246% damage on up to 3 targets
12
MP 11; 252% damage on up to 3 targets
13
MP 12; 258% damage on up to 3 targets
14
MP 12; 264% damage on up to 3 targets
15
MP 13; 270% damage on up to 3 targets
16
MP 13; 276% damage on up to 3 targets
17
MP 14; 282% damage on up to 3 targets
18
MP 14; 288% damage on up to 3 targets
19
MP 15; 294% damage on up to 3 targets
20
MP 15; 300% damage on up to 3 targets
Dragon Knight
Elemental Resistance Description Increase resistance to all elements. Max Level: 20
1
2% resistance to all elements
2
4% resistance to all elements
3
6% resistance to all elements
4
8% resistance to all elements
5
10% resistance to all elements
6
12% resistance to all elements
7
14% resistance to all elements
8
16% resistance to all elements
9
18% resistance to all elements
10
20% resistance to all elements
11
22% resistance to all elements
12
24% resistance to all elements
13
26% resistance to all elements
14
28% resistance to all elements
15
30% resistance to all elements
16
32% resistance to all elements
17
34% resistance to all elements
18
36% resistance to all elements
19
38% resistance to all elements
20
40% resistance to all elements
Dragon Judgment Description When using dragon skills, critical chance and critical damage is increased, and some damage is converted to health. [Dragon skills: Dragon Roar, Dragon Fury, Dragon Crusher, Sacrifice] Max Level: 10
1
Dragon skill critical chance increased by 12%, minimum critical damage increased by 6%, 1% chance of 1% damage converted to health
2
Dragon skill critical chance increased by 14%, minimum critical damage increased by 7%, 1% chance of 1% damage converted to health
3
Dragon skill critical chance increased by 16%, minimum critical damage increased by 8%, 2% chance of 2% damage converted to health
4
Dragon skill critical chance increased by 18%, minimum critical damage increased by 9%, 2% chance of 2% damage converted to health
5
Dragon skill critical chance increased by 20%, minimum critical damage increased by 10%, 3% chance of 3% damage converted to health
6
Dragon skill critical chance increased by 22%, minimum critical damage increased by 11%, 3% chance of 3% damage converted to health
7
Dragon skill critical chance increased by 24%, minimum critical damage increased by 12%, 4% chance of 4% damage converted to health
8
Dragon skill critical chance increased by 26%, minimum critical damage increased by 13%, 4% chance of 4% damage converted to health
9
Dragon skill critical chance increased by 28%, minimum critical damage increased by 14%, 5% chance of 5% damage converted to health
10
Dragon skill critical chance increased by 30%, minimum critical damage increased by 15%, 5% chance of 5% damage converted to health
Dragon Crusher Description Hit enemies with a forward stabbing attack. Delay (ms): 1050 Max Level: 20 Range:180% Range
1
MP 12; attack up to 3 enemies for 107% damage 3 times
2
MP 12; attack up to 3 enemies for 109% damage 3 times
3
MP 12; attack up to 3 enemies for 111% damage 3 times
4
MP 14; attack up to 3 enemies for 113% damage 3 times
5
MP 14; attack up to 3 enemies for 115% damage 3 times
6
MP 14; attack up to 3 enemies for 117% damage 3 times
7
MP 16; attack up to 3 enemies for 119% damage 3 times
8
MP 16; attack up to 3 enemies for 121% damage 3 times
9
MP 16; attack up to 3 enemies for 123% damage 3 times
10
MP 18; attack up to 3 enemies for 125% damage 3 times
11
MP 18; attack up to 3 enemies for 127% damage 3 times
12
MP 18; attack up to 3 enemies for 129% damage 3 times
13
MP 20; attack up to 3 enemies for 131% damage 3 times
14
MP 20; attack up to 3 enemies for 133% damage 3 times
15
MP 20; attack up to 3 enemies for 135% damage 3 times
16
MP 22; attack up to 3 enemies for 137% damage 3 times
17
MP 22; attack up to 3 enemies for 139% damage 3 times
18
MP 22; attack up to 3 enemies for 141% damage 3 times
19
MP 24; attack up to 3 enemies for 143% damage 3 times
20
MP 24; attack up to 3 enemies for 145% damage 3 times
Dragon Fury Description Attack enemies by swinging weapons in a large arc. Can hit up to 6 targets at a time. Delay (ms): 800 Max Level: 20
1
MP 25; 265% damage on up to 6 targets
2
MP 25; 270% damage on up to 6 targets
3
MP 25; 275% damage on up to 6 targets
4
MP 25; 280% damage on up to 6 targets
5
MP 25; 285% damage on up to 6 targets
6
MP 25; 290% damage on up to 6 targets
7
MP 25; 295% damage on up to 6 targets
8
MP 29; 300% damage on up to 6 targets
9
MP 29; 305% damage on up to 6 targets
10
MP 29; 310% damage on up to 6 targets
11
MP 29; 315% damage on up to 6 targets
12
MP 29; 320% damage on up to 6 targets
13
MP 29; 325% damage on up to 6 targets
14
MP 29; 330% damage on up to 6 targets
15
MP 29; 335% damage on up to 6 targets
16
MP 33; 340% damage on up to 6 targets
17
MP 33; 345% damage on up to 6 targets
18
MP 33; 350% damage on up to 6 targets
19
MP 33; 355% damage on up to 6 targets
20
MP 33; 360% damage on up to 6 targets
Sacrifice Description Attack with the power of the dragon to ignore an enemy's defenses, but depletes some of your stamina. Ignores the defense of all monsters, including bosses. Can only be used with 20% or more of your max HP remaining. Delay (ms): 750 Max Level: 20 Notes: The formula for the damage is glitched to do the level 20 damage at all levels. The damage should be 550+7*x%
1
MP 12 and HP 30%; 690% damage, ignores target defense
2
MP 12 and HP 29%; 690% damage, ignores target defense
3
MP 12 and HP 28%; 690% damage, ignores target defense
4
MP 13 and HP 27%; 690% damage, ignores target defense
5
MP 13 and HP 26%; 690% damage, ignores target defense
6
MP 13 and HP 25%; 690% damage, ignores target defense
7
MP 14 and HP 24%; 690% damage, ignores target defense
8
MP 14 and HP 23%; 690% damage, ignores target defense
9
MP 14 and HP 22%; 690% damage, ignores target defense
10
MP 15 and HP 21%; 690% damage, ignores target defense
11
MP 15 and HP 20%; 690% damage, ignores target defense
12
MP 15 and HP 19%; 690% damage, ignores target defense
13
MP 16 and HP 18%; 690% damage, ignores target defense
14
MP 16 and HP 17%; 690% damage, ignores target defense
15
MP 16 and HP 16%; 690% damage, ignores target defense
16
MP 17 and HP 15%; 690% damage, ignores target defense
17
MP 17 and HP 14%; 690% damage, ignores target defense
18
MP 17 and HP 13%; 690% damage, ignores target defense
19
MP 18 and HP 12%; 690% damage, ignores target defense
20
MP 18 and HP 11%; 690% damage, ignores target defense
Dragon Roar Description Attack with the huge roar of a dragon, hitting up to 15 enemies. Can only be used with 50% or more of your max HP remaining.
Required skill: Sacrifice Lv. 3 Delay (ms): 1500 Max Level: 30 Range:400% Range
1
MP 20 and HP 44%; 406% damage, 25 second cooldown
2
MP 20 and HP 43%; 412% damage, 24 second cooldown
3
MP 20 and HP 42%; 418% damage, 24 second cooldown
4
MP 20 and HP 41%; 424% damage, 23 second cooldown
5
MP 20 and HP 40%; 430% damage, 23 second cooldown
6
MP 20 and HP 39%; 436% damage, 22 second cooldown
7
MP 20 and HP 38%; 442% damage, 22 second cooldown
8
MP 20 and HP 37%; 448% damage, 21 second cooldown
9
MP 20 and HP 36%; 454% damage, 21 second cooldown
10
MP 20 and HP 35%; 460% damage, 20 second cooldown
11
MP 20 and HP 34%; 466% damage, 20 second cooldown
12
MP 20 and HP 33%; 472% damage, 19 second cooldown
13
MP 20 and HP 32%; 478% damage, 19 second cooldown
14
MP 20 and HP 31%; 484% damage, 18 second cooldown
15
MP 20 and HP 30%; 490% damage, 18 second cooldown
16
MP 20 and HP 29%; 496% damage, 17 second cooldown
17
MP 20 and HP 28%; 502% damage, 17 second cooldown
18
MP 20 and HP 27%; 508% damage, 16 second cooldown
19
MP 20 and HP 26%; 514% damage, 16 second cooldown
20
MP 20 and HP 25%; 520% damage, 15 second cooldown
21
MP 20 and HP 24%; 526% damage, 15 second cooldown
22
MP 20 and HP 23%; 532% damage, 14 second cooldown
23
MP 20 and HP 22%; 538% damage, 14 second cooldown
24
MP 20 and HP 21%; 544% damage, 13 second cooldown
25
MP 20 and HP 20%; 550% damage, 13 second cooldown
26
MP 20 and HP 19%; 556% damage, 12 second cooldown
27
MP 20 and HP 18%; 562% damage, 12 second cooldown
28
MP 20 and HP 17%; 568% damage, 11 second cooldown
29
MP 20 and HP 16%; 574% damage, 11 second cooldown
30
MP 20 and HP 15%; 580% damage, 10 second cooldown
Magic Crash Description Dispel all enemy buffs and prevent enemies from casting buffs for a short time. [Cooldown: 1 minute]
Required skill: Dragon Blood Lv. 3 Delay (ms): 1500 Max Level: 20 Range:300% Range Notes: Can dispel Weapon and Magic Cancel.
1
MP 35; 24% chance to dispel and prevent buffs for 8 seconds
2
MP 33; 28% chance to dispel and prevent buffs for 8 seconds
3
MP 33; 32% chance to dispel and prevent buffs for 8 seconds
4
MP 31; 36% chance to dispel and prevent buffs for 10 seconds
5
MP 31; 40% chance to dispel and prevent buffs for 10 seconds
6
MP 29; 44% chance to dispel and prevent buffs for 10 seconds
7
MP 29; 48% chance to dispel and prevent buffs for 12 seconds
8
MP 27; 52% chance to dispel and prevent buffs for 12 seconds
9
MP 27; 56% chance to dispel and prevent buffs for 12 seconds
10
MP 25; 60% chance to dispel and prevent buffs for 14 seconds
11
MP 25; 64% chance to dispel and prevent buffs for 14 seconds
12
MP 23; 68% chance to dispel and prevent buffs for 14 seconds
13
MP 23; 72% chance to dispel and prevent buffs for 16 seconds
14
MP 21; 76% chance to dispel and prevent buffs for 16 seconds
15
MP 21; 80% chance to dispel and prevent buffs for 16 seconds
16
MP 19; 84% chance to dispel and prevent buffs for 18 seconds
17
MP 19; 88% chance to dispel and prevent buffs for 18 seconds
18
MP 17; 92% chance to dispel and prevent buffs for 18 seconds
19
MP 17; 96% chance to dispel and prevent buffs for 20 seconds
20
MP 15; 100% chance to dispel and prevent buffs for 20 seconds
Dragon Blood Description Temporarily increase physical damage at the cost of HP. Every 4 seconds, HP is lost, and the skill is disabled if HP is below the skill requirement. Delay (ms): 600 Max Level: 20
1
MP 12; duration 10 seconds, +6 weapon attack, -97 HP every 4 seconds
2
MP 12; duration 20 seconds, +7 weapon attack, -94 HP every 4 seconds
3
MP 12; duration 30 seconds, +8 weapon attack, -91 HP every 4 seconds
4
MP 14; duration 40 seconds, +9 weapon attack, -88 HP every 4 seconds
5
MP 14; duration 50 seconds, +10 weapon attack, -85 HP every 4 seconds
6
MP 14; duration 60 seconds, +11 weapon attack, -82 HP every 4 seconds
7
MP 16; duration 70 seconds, +12 weapon attack, -79 HP every 4 seconds
8
MP 16; duration 80 seconds, +13 weapon attack, -76 HP every 4 seconds
9
MP 16; duration 90 seconds, +14 weapon attack, -73 HP every 4 seconds
10
MP 18; duration 100 seconds, +15 weapon attack, -70 HP every 4 seconds
11
MP 18; duration 110 seconds, +16 weapon attack, -67 HP every 4 seconds
12
MP 18; duration 120 seconds, +17 weapon attack, -64 HP every 4 seconds
13
MP 20; duration 130 seconds, +18 weapon attack, -61 HP every 4 seconds
14
MP 20; duration 140 seconds, +19 weapon attack, -58 HP every 4 seconds
15
MP 20; duration 150 seconds, +20 weapon attack, -55 HP every 4 seconds
16
MP 22; duration 160 seconds, +21 weapon attack, -52 HP every 4 seconds
17
MP 22; duration 170 seconds, +22 weapon attack, -49 HP every 4 seconds
18
MP 22; duration 180 seconds, +23 weapon attack, -46 HP every 4 seconds
19
MP 24; duration 190 seconds, +24 weapon attack, -43 HP every 4 seconds
20
MP 24; duration 200 seconds, +25 weapon attack, -40 HP every 4 seconds
Dark Knight
Achilles Description Permanently reduce damage received from enemies by strengthening the body. Max Level: 30
1
0.5% damage reduction
2
1.0% damage reduction
3
1.5% damage reduction
4
2.0% damage reduction
5
2.5% damage reduction
6
3.0% damage reduction
7
3.5% damage reduction
8
4.0% damage reduction
9
4.5% damage reduction
10
5.0% damage reduction
11
5.5% damage reduction
12
6.0% damage reduction
13
6.5% damage reduction
14
7.0% damage reduction
15
7.5% damage reduction
16
8.0% damage reduction
17
8.5% damage reduction
18
9.0% damage reduction
19
9.5% damage reduction
20
10.0% damage reduction
21
10.5% damage reduction
22
11.0% damage reduction
23
11.5% damage reduction
24
12.0% damage reduction
25
12.5% damage reduction
26
13.0% damage reduction
27
13.5% damage reduction
28
14.0% damage reduction
29
14.5% damage reduction
30
15.0% damage reduction
31
15.5% damage reduction
32
16.0% damage reduction
Dark Force Description When HP is above a certain level, the Dark Knight's inner soul awakens, improving damage and increasing the number of attacks of Dragon Crusher. Max Level: 30
1
When HP is greater than 78%, +31% damage, Dragon Crusher attacks increased by 1
2
When HP is greater than 76%, +32% damage, Dragon Crusher attacks increased by 1
3
When HP is greater than 74%, +33% damage, Dragon Crusher attacks increased by 1
4
When HP is greater than 72%, +34% damage, Dragon Crusher attacks increased by 1
5
When HP is greater than 70%, +35% damage, Dragon Crusher attacks increased by 1
6
When HP is greater than 68%, +36% damage, Dragon Crusher attacks increased by 1
7
When HP is greater than 66%, +37% damage, Dragon Crusher attacks increased by 1
8
When HP is greater than 64%, +38% damage, Dragon Crusher attacks increased by 1
9
When HP is greater than 62%, +39% damage, Dragon Crusher attacks increased by 1
10
When HP is greater than 60%, +40% damage, Dragon Crusher attacks increased by 1
11
When HP is greater than 58%, +41% damage, Dragon Crusher attacks increased by 1
12
When HP is greater than 56%, +42% damage, Dragon Crusher attacks increased by 1
13
When HP is greater than 54%, +43% damage, Dragon Crusher attacks increased by 1
14
When HP is greater than 52%, +44% damage, Dragon Crusher attacks increased by 1
15
When HP is greater than 50%, +45% damage, Dragon Crusher attacks increased by 1
16
When HP is greater than 48%, +46% damage, Dragon Crusher attacks increased by 1
17
When HP is greater than 46%, +47% damage, Dragon Crusher attacks increased by 1
18
When HP is greater than 44%, +48% damage, Dragon Crusher attacks increased by 1
19
When HP is greater than 42%, +49% damage, Dragon Crusher attacks increased by 1
20
When HP is greater than 40%, +50% damage, Dragon Crusher attacks increased by 1
21
When HP is greater than 38%, +51% damage, Dragon Crusher attacks increased by 1
22
When HP is greater than 36%, +52% damage, Dragon Crusher attacks increased by 1
23
When HP is greater than 34%, +53% damage, Dragon Crusher attacks increased by 1
24
When HP is greater than 32%, +54% damage, Dragon Crusher attacks increased by 1
25
When HP is greater than 30%, +55% damage, Dragon Crusher attacks increased by 1
26
When HP is greater than 28%, +56% damage, Dragon Crusher attacks increased by 1
27
When HP is greater than 26%, +57% damage, Dragon Crusher attacks increased by 1
28
When HP is greater than 24%, +58% damage, Dragon Crusher attacks increased by 1
29
When HP is greater than 22%, +59% damage, Dragon Crusher attacks increased by 1
30
When HP is greater than 20%, +60% damage, Dragon Crusher attacks increased by 1
31
When HP is greater than 18%, +61% damage, Dragon Crusher attacks increased by 1
32
When HP is greater than 16%, +62% damage, Dragon Crusher attacks increased by 1
Aura of the Beholder Description The beholder periodically restores the Dark Knight's HP. The recovery increases with the skill level.
Required skill: Beholder Lv. 1 Max Level: 20
1
120 HP recovered every 9 seconds
2
140 HP recovered every 9 seconds
3
160 HP recovered every 9 seconds
4
180 HP recovered every 8 seconds
5
200 HP recovered every 8 seconds
6
220 HP recovered every 8 seconds
7
240 HP recovered every 8 seconds
8
260 HP recovered every 7 seconds
9
280 HP recovered every 7 seconds
10
300 HP recovered every 7 seconds
11
320 HP recovered every 7 seconds
12
340 HP recovered every 6 seconds
13
360 HP recovered every 6 seconds
14
380 HP recovered every 6 seconds
15
400 HP recovered every 6 seconds
16
420 HP recovered every 5 seconds
17
440 HP recovered every 5 seconds
18
460 HP recovered every 5 seconds
19
480 HP recovered every 5 seconds
20
500 HP recovered every 4 seconds
21
520 HP recovered every 4 seconds
22
540 HP recovered every 4 seconds
Hex of the Beholder Description The beholder periodically buffs the Dark Knight.
Required skill: Beholder Lv. 1 Max Level: 20 Notes: The attack and defense buffs stack wth other attack and defense buffs. The accuracy and avoidability buffs do not stack.
Revenge of the Beholder Description The beholder attacks back when the Dark Knight is attacked
Required skill: Beholder Lv. 1 Max Level: 10
1
100% chance of attacking back, 520% damage, 10 seconds between attacks
2
100% chance of attacking back, 540% damage, 9 seconds between attacks
3
100% chance of attacking back, 560% damage, 9 seconds between attacks
4
100% chance of attacking back, 580% damage, 8 seconds between attacks
5
100% chance of attacking back, 600% damage, 8 seconds between attacks
6
100% chance of attacking back, 620% damage, 7 seconds between attacks
7
100% chance of attacking back, 640% damage, 7 seconds between attacks
8
100% chance of attacking back, 660% damage, 6 seconds between attacks
9
100% chance of attacking back, 680% damage, 6 seconds between attacks
10
100% chance of attacking back, 700% damage, 5 seconds between attacks
11
100% chance of attacking back, 720% damage, 5 seconds between attacks
12
100% chance of attacking back, 740% damage, 4 seconds between attacks
Maple Warrior Description Temporarily increase the stats of all party members. Delay (ms): 1500 Max Level: 30 Range:400% Range
1
MP 10; 30 seconds, All stats +1%
2
MP 10; 60 seconds, All stats +1%
3
MP 10; 90 seconds, All stats +2%
4
MP 10; 120 seconds, All stats +2%
5
MP 20; 150 seconds, All stats +3%
6
MP 20; 180 seconds, All stats +3%
7
MP 20; 210 seconds, All stats +4%
8
MP 20; 240 seconds, All stats +4%
9
MP 20; 270 seconds, All stats +5%
10
MP 30; 300 seconds, All stats +5%
11
MP 30; 330 seconds, All stats +6%
12
MP 30; 360 seconds, All stats +6%
13
MP 30; 390 seconds, All stats +7%
14
MP 30; 420 seconds, All stats +7%
15
MP 40; 450 seconds, All stats +8%
16
MP 40; 480 seconds, All stats +8%
17
MP 40; 510 seconds, All stats +9%
18
MP 40; 540 seconds, All stats +9%
19
MP 40; 570 seconds, All stats +10%
20
MP 50; 600 seconds, All stats +10%
21
MP 50; 630 seconds, All stats +11%
22
MP 50; 660 seconds, All stats +11%
23
MP 50; 690 seconds, All stats +12%
24
MP 50; 720 seconds, All stats +12%
25
MP 60; 750 seconds, All stats +13%
26
MP 60; 780 seconds, All stats +13%
27
MP 60; 810 seconds, All stats +14%
28
MP 60; 840 seconds, All stats +14%
29
MP 60; 870 seconds, All stats +15%
30
MP 70; 900 seconds, All stats +15%
31
MP 70; 930 seconds, All stats +16%
32
MP 70; 960 seconds, All stats +16%
Monster Magnet Description Pull up to 6 enemies in front of you. Affected targets are momentarily stunned. Delay (ms): Standard (see Attack Speed Reference) Max Level: 30 Range:370% Range
1
MP 10; 26% damage to up to 6 pulled targets, 1 second stun
2
MP 10; 32% damage to up to 6 pulled targets, 1 second stun
3
MP 10; 38% damage to up to 6 pulled targets, 1 second stun
4
MP 10; 44% damage to up to 6 pulled targets, 1 second stun
5
MP 12; 50% damage to up to 6 pulled targets, 1 second stun
6
MP 12; 56% damage to up to 6 pulled targets, 1 second stun
7
MP 12; 62% damage to up to 6 pulled targets, 2 second stun
8
MP 12; 68% damage to up to 6 pulled targets, 2 second stun
9
MP 12; 74% damage to up to 6 pulled targets, 2 second stun
10
MP 14; 80% damage to up to 6 pulled targets, 2 second stun
11
MP 14; 86% damage to up to 6 pulled targets, 2 second stun
12
MP 14; 92% damage to up to 6 pulled targets, 2 second stun
13
MP 14; 98% damage to up to 6 pulled targets, 3 second stun
14
MP 14; 104% damage to up to 6 pulled targets, 3 second stun
15
MP 16; 110% damage to up to 6 pulled targets, 3 second stun
16
MP 16; 116% damage to up to 6 pulled targets, 3 second stun
17
MP 16; 122% damage to up to 6 pulled targets, 3 second stun
18
MP 16; 128% damage to up to 6 pulled targets, 3 second stun
19
MP 16; 134% damage to up to 6 pulled targets, 4 second stun
20
MP 18; 140% damage to up to 6 pulled targets, 4 second stun
21
MP 18; 146% damage to up to 6 pulled targets, 4 second stun
22
MP 18; 152% damage to up to 6 pulled targets, 4 second stun
23
MP 18; 158% damage to up to 6 pulled targets, 4 second stun
24
MP 18; 164% damage to up to 6 pulled targets, 4 second stun
25
MP 20; 170% damage to up to 6 pulled targets, 5 second stun
26
MP 20; 176% damage to up to 6 pulled targets, 5 second stun
27
MP 20; 182% damage to up to 6 pulled targets, 5 second stun
28
MP 20; 188% damage to up to 6 pulled targets, 5 second stun
29
MP 20; 194% damage to up to 6 pulled targets, 5 second stun
30
MP 22; 200% damage to up to 6 pulled targets, 5 second stun
31
MP 22; 206% damage to up to 6 pulled targets, 6 second stun
32
MP 22; 212% damage to up to 6 pulled targets, 6 second stun
Power Stance Description Temporarily prevent being knocked back after being attacked. Delay (ms): 900 Max Level: 30
1
MP 30; for 10 seconds, 32% chance to prevent knockback.
2
MP 30; for 20 seconds, 34% chance to prevent knockback.
3
MP 30; for 30 seconds, 36% chance to prevent knockback.
4
MP 30; for 40 seconds, 38% chance to prevent knockback.
5
MP 35; for 50 seconds, 40% chance to prevent knockback.
6
MP 35; for 60 seconds, 42% chance to prevent knockback.
7
MP 35; for 70 seconds, 44% chance to prevent knockback.
8
MP 35; for 80 seconds, 46% chance to prevent knockback.
9
MP 35; for 90 seconds, 48% chance to prevent knockback.
10
MP 40; for 100 seconds, 50% chance to prevent knockback.
11
MP 40; for 110 seconds, 52% chance to prevent knockback.
12
MP 40; for 120 seconds, 54% chance to prevent knockback.
13
MP 40; for 130 seconds, 56% chance to prevent knockback.
14
MP 40; for 140 seconds, 58% chance to prevent knockback.
15
MP 45; for 150 seconds, 60% chance to prevent knockback.
16
MP 45; for 160 seconds, 62% chance to prevent knockback.
17
MP 45; for 170 seconds, 64% chance to prevent knockback.
18
MP 45; for 180 seconds, 66% chance to prevent knockback.
19
MP 45; for 190 seconds, 68% chance to prevent knockback.
20
MP 50; for 200 seconds, 70% chance to prevent knockback.
21
MP 50; for 210 seconds, 72% chance to prevent knockback.
22
MP 50; for 220 seconds, 74% chance to prevent knockback.
23
MP 50; for 230 seconds, 76% chance to prevent knockback.
24
MP 50; for 240 seconds, 78% chance to prevent knockback.
25
MP 55; for 250 seconds, 80% chance to prevent knockback.
26
MP 55; for 260 seconds, 82% chance to prevent knockback.
27
MP 55; for 270 seconds, 84% chance to prevent knockback.
28
MP 55; for 280 seconds, 86% chance to prevent knockback.
29
MP 55; for 290 seconds, 88% chance to prevent knockback.
30
MP 60; for 300 seconds, 90% chance to prevent knockback.
31
MP 60; for 310 seconds, 92% chance to prevent knockback.
32
MP 60; for 320 seconds, 94% chance to prevent knockback.
Rush Description Lunge forward, pushing up to 15 monsters. Delay (ms): 600 Max Level: 30 Range:270% Range
1
MP 20; 134% damage, push up to 15 targets
2
MP 20; 138% damage, push up to 15 targets
3
MP 20; 142% damage, push up to 15 targets
4
MP 23; 146% damage, push up to 15 targets
5
MP 23; 150% damage, push up to 15 targets
6
MP 23; 154% damage, push up to 15 targets
7
MP 26; 158% damage, push up to 15 targets
8
MP 26; 162% damage, push up to 15 targets
9
MP 26; 166% damage, push up to 15 targets
10
MP 29; 170% damage, push up to 15 targets
11
MP 29; 174% damage, push up to 15 targets
12
MP 29; 178% damage, push up to 15 targets
13
MP 32; 182% damage, push up to 15 targets
14
MP 32; 186% damage, push up to 15 targets
15
MP 32; 190% damage, push up to 15 targets
16
MP 35; 194% damage, push up to 15 targets
17
MP 35; 198% damage, push up to 15 targets
18
MP 35; 202% damage, push up to 15 targets
19
MP 38; 206% damage, push up to 15 targets
20
MP 38; 210% damage, push up to 15 targets
21
MP 38; 214% damage, push up to 15 targets
22
MP 41; 218% damage, push up to 15 targets
23
MP 41; 222% damage, push up to 15 targets
24
MP 41; 226% damage, push up to 15 targets
25
MP 44; 230% damage, push up to 15 targets
26
MP 44; 234% damage, push up to 15 targets
27
MP 44; 238% damage, push up to 15 targets
28
MP 47; 242% damage, push up to 15 targets
29
MP 47; 246% damage, push up to 15 targets
30
MP 47; 250% damage, push up to 15 targets
31
MP 50; 254% damage, push up to 15 targets
32
MP 50; 258% damage, push up to 15 targets
Beholder Description Summons the beholder. The beholder's power increases the weapon mastery. Delay (ms): 600 Max Level: 10
1
MP 114; duration 11 minutes, +2% mastery
2
MP 108; duration 12 minutes, +4% mastery
3
MP 102; duration 13 minutes, +6% mastery
4
MP 96; duration 14 minutes, +8% mastery
5
MP 90; duration 15 minutes, +10% mastery
6
MP 84; duration 16 minutes, +12% mastery
7
MP 78; duration 17 minutes, +14% mastery
8
MP 72; duration 18 minutes, +16% mastery
9
MP 66; duration 19 minutes, +18% mastery
10
MP 60; duration 20 minutes, +20% mastery
11
MP 54; duration 21 minutes, +22% mastery
12
MP 48; duration 22 minutes, +24% mastery
Hero's Will Description Escape from the state of seduction. The cooldown is reduced at higher levels. Max Level: 5
2010-10-03, 05:17 AM (This post was last modified: 2010-10-08, 10:36 AM by Dusk.)
Magician
MP Increase Description Permanently increase the maximum MP. Max Level: 10 Notes: % MP boosts are additive. Magician MP gains on level up and AP use were changed to reflect the removal of Improving Max MP Increase.
1
Increases the max MP 2%
2
Increases the max MP 4%
3
Increases the max MP 6%
4
Increases the max MP 8%
5
Increases the max MP 10%
6
Increases the max MP 12%
7
Increases the max MP 14%
8
Increases the max MP 16%
9
Increases the max MP 18%
10
Increases the max MP 20%
Magic Guard Description Temporarily replace some of the damage received with MP. However, if MP reaches 0, HP takes a full hit. Delay (ms): 600 Max Level: 15
1
MP 6; duration 110 seconds, replace 10% of incoming damage with MP
2
MP 6; duration 145 seconds, replace 15% of incoming damage with MP
3
MP 7; duration 180 seconds, replace 20% of incoming damage with MP
4
MP 7; duration 215 seconds, replace 25% of incoming damage with MP
5
MP 8; duration 250 seconds, replace 30% of incoming damage with MP
6
MP 8; duration 285 seconds, replace 35% of incoming damage with MP
7
MP 9; duration 320 seconds, replace 40% of incoming damage with MP
8
MP 9; duration 355 seconds, replace 45% of incoming damage with MP
9
MP 10; duration 390 seconds, replace 50% of incoming damage with MP
10
MP 10; duration 425 seconds, replace 55% of incoming damage with MP
11
MP 11; duration 460 seconds, replace 60% of incoming damage with MP
12
MP 11; duration 495 seconds, replace 65% of incoming damage with MP
13
MP 12; duration 530 seconds, replace 70% of incoming damage with MP
14
MP 12; duration 565 seconds, replace 75% of incoming damage with MP
15
MP 13; duration 600 seconds, replace 80% of incoming damage with MP
Magic Armor Description Imbues the armor with magic, increasing physical defense.
Required skill: Magic Guard Lv. 3 Delay (ms): 600 Max Level: 15
Energy Bolt Description Use MP to attack the enemy. Delay (ms): Standard (see Attack Speed Reference) Max Level: 20
1
MP 6; 166% damage
2
MP 6; 172% damage
3
MP 6; 178% damage
4
MP 6; 184% damage
5
MP 8; 190% damage
6
MP 8; 196% damage
7
MP 8; 202% damage
8
MP 8; 208% damage
9
MP 8; 214% damage
10
MP 10; 220% damage
11
MP 10; 226% damage
12
MP 10; 232% damage
13
MP 10; 238% damage
14
MP 10; 244% damage
15
MP 12; 250% damage
16
MP 12; 256% damage
17
MP 12; 262% damage
18
MP 12; 268% damage
19
MP 12; 274% damage
20
MP 14; 280% damage
Magic Claw Description Use MP to attack two targets, twice.
Required skill: Energy Bolt Lv. 1 Delay (ms): Standard (see Attack Speed Reference) Max Level: 20 Range:250% Range
1
MP 10; attack up to 2 targets for 63% damage 2 times
2
MP 10; attack up to 2 targets for 66% damage 2 times
3
MP 10; attack up to 2 targets for 69% damage 2 times
4
MP 12; attack up to 2 targets for 72% damage 2 times
5
MP 12; attack up to 2 targets for 75% damage 2 times
6
MP 12; attack up to 2 targets for 78% damage 2 times
7
MP 12; attack up to 2 targets for 81% damage 2 times
8
MP 14; attack up to 2 targets for 84% damage 2 times
9
MP 14; attack up to 2 targets for 87% damage 2 times
10
MP 14; attack up to 2 targets for 90% damage 2 times
11
MP 14; attack up to 2 targets for 93% damage 2 times
12
MP 16; attack up to 2 targets for 96% damage 2 times
13
MP 16; attack up to 2 targets for 99% damage 2 times
14
MP 16; attack up to 2 targets for 102% damage 2 times
15
MP 16; attack up to 2 targets for 105% damage 2 times
16
MP 18; attack up to 2 targets for 108% damage 2 times
17
MP 18; attack up to 2 targets for 111% damage 2 times
18
MP 18; attack up to 2 targets for 114% damage 2 times
19
MP 18; attack up to 2 targets for 117% damage 2 times
20
MP 20; attack up to 2 targets for 120% damage 2 times
F/P Wizard
MP Eater Description Magic attacks have a chance to absorb the target's MP. Cannot absorb additional MP if the target's MP reaches 0.
Required skill: Spell Mastery Lv. 5 Max Level: 20
1
11% chance to absorb 2% of the target's maximum MP
2
12% chance to absorb 4% of the target's maximum MP
3
13% chance to absorb 6% of the target's maximum MP
4
14% chance to absorb 8% of the target's maximum MP
5
15% chance to absorb 10% of the target's maximum MP
6
16% chance to absorb 12% of the target's maximum MP
7
17% chance to absorb 14% of the target's maximum MP
8
18% chance to absorb 16% of the target's maximum MP
9
19% chance to absorb 18% of the target's maximum MP
10
20% chance to absorb 20% of the target's maximum MP
11
21% chance to absorb 22% of the target's maximum MP
12
22% chance to absorb 24% of the target's maximum MP
13
23% chance to absorb 26% of the target's maximum MP
14
24% chance to absorb 28% of the target's maximum MP
15
25% chance to absorb 30% of the target's maximum MP
16
26% chance to absorb 32% of the target's maximum MP
17
27% chance to absorb 34% of the target's maximum MP
18
28% chance to absorb 36% of the target's maximum MP
19
29% chance to absorb 38% of the target's maximum MP
20
30% chance to absorb 40% of the target's maximum MP
Spell Mastery Description Improves magic mastery and attack power. Max Level: 20
1
Spell mastery +12%; +1 magic attack
2
Spell mastery +14%; +1 magic attack
3
Spell mastery +16%; +2 magic attack
4
Spell mastery +18%; +2 magic attack
5
Spell mastery +20%; +3 magic attack
6
Spell mastery +22%; +3 magic attack
7
Spell mastery +24%; +4 magic attack
8
Spell mastery +26%; +4 magic attack
9
Spell mastery +28%; +5 magic attack
10
Spell mastery +30%; +5 magic attack
11
Spell mastery +32%; +6 magic attack
12
Spell mastery +34%; +6 magic attack
13
Spell mastery +36%; +7 magic attack
14
Spell mastery +38%; +7 magic attack
15
Spell mastery +40%; +8 magic attack
16
Spell mastery +42%; +8 magic attack
17
Spell mastery +44%; +9 magic attack
18
Spell mastery +46%; +9 magic attack
19
Spell mastery +48%; +10 magic attack
20
Spell mastery +50%; +10 magic attack
Meditation Description Temporarily increase the magic attack of the party by meditating.
Required skill: MP Eater Lv. 3 Delay (ms): 600 Max Level: 20 Range:300% Range
1
MP 10; +1 magic attack for 10 seconds
2
MP 10; +2 magic attack for 20 seconds
3
MP 11; +3 magic attack for 30 seconds
4
MP 11; +4 magic attack for 40 seconds
5
MP 11; +5 magic attack for 50 seconds
6
MP 12; +6 magic attack for 60 seconds
7
MP 12; +7 magic attack for 70 seconds
8
MP 12; +8 magic attack for 80 seconds
9
MP 13; +9 magic attack for 90 seconds
10
MP 13; +10 magic attack for 100 seconds
11
MP 13; +11 magic attack for 110 seconds
12
MP 14; +12 magic attack for 120 seconds
13
MP 14; +13 magic attack for 130 seconds
14
MP 14; +14 magic attack for 140 seconds
15
MP 15; +15 magic attack for 150 seconds
16
MP 15; +16 magic attack for 160 seconds
17
MP 15; +17 magic attack for 170 seconds
18
MP 16; +18 magic attack for 180 seconds
19
MP 16; +19 magic attack for 190 seconds
20
MP 16; +20 magic attack for 200 seconds
Teleport Description Use the up, down, left, right arrow keys to teleport a set distance in that direction. Max Level: 20
1
MP 50; teleport distance 130
2
MP 48; teleport distance 132
3
MP 46; teleport distance 132
4
MP 44; teleport distance 134
5
MP 42; teleport distance 134
6
MP 40; teleport distance 136
7
MP 38; teleport distance 136
8
MP 36; teleport distance 138
9
MP 34; teleport distance 138
10
MP 32; teleport distance 140
11
MP 30; teleport distance 140
12
MP 28; teleport distance 142
13
MP 26; teleport distance 142
14
MP 24; teleport distance 144
15
MP 22; teleport distance 144
16
MP 20; teleport distance 146
17
MP 18; teleport distance 146
18
MP 16; teleport distance 148
19
MP 14; teleport distance 148
20
MP 12; teleport distance 150
Slow Description Temporarily lower the movement speed of nearby enemies. Can affect up to 6 targets. Slow's effects do not stack.
Required skill: Teleport Lv. 5 Delay (ms): 600 Max Level: 20 Range:250% Range Notes: Affects a maximum of 6 mobs at a time.
1
MP 10; -4 movement speed for 4 seconds
2
MP 10; -8 movement speed for 8 seconds
3
MP 10; -12 movement speed for 12 seconds
4
MP 10; -16 movement speed for 16 seconds
5
MP 10; -20 movement speed for 20 seconds
6
MP 10; -24 movement speed for 24 seconds
7
MP 10; -28 movement speed for 28 seconds
8
MP 10; -32 movement speed for 32 seconds
9
MP 10; -36 movement speed for 36 seconds
10
MP 10; -40 movement speed for 40 seconds
11
MP 10; -44 movement speed for 44 seconds
12
MP 10; -48 movement speed for 48 seconds
13
MP 10; -52 movement speed for 52 seconds
14
MP 10; -56 movement speed for 56 seconds
15
MP 10; -60 movement speed for 60 seconds
16
MP 10; -64 movement speed for 64 seconds
17
MP 10; -68 movement speed for 68 seconds
18
MP 10; -72 movement speed for 72 seconds
19
MP 10; -76 movement speed for 76 seconds
20
MP 10; -80 movement speed for 80 seconds
Fire Arrow Description Use magic power to shoot an arrow to hit up to 3 enemies. Deals heavy damage to ice elemental enemies. Delay (ms): 800 Max Level: 20 Range:350% Range
1
MP 12; 206% damage on up to 3 targets
2
MP 12; 212% damage on up to 3 targets
3
MP 12; 218% damage on up to 3 targets
4
MP 15; 224% damage on up to 3 targets
5
MP 15; 230% damage on up to 3 targets
6
MP 15; 236% damage on up to 3 targets
7
MP 15; 242% damage on up to 3 targets
8
MP 18; 248% damage on up to 3 targets
9
MP 18; 254% damage on up to 3 targets
10
MP 18; 260% damage on up to 3 targets
11
MP 18; 266% damage on up to 3 targets
12
MP 21; 272% damage on up to 3 targets
13
MP 21; 278% damage on up to 3 targets
14
MP 21; 284% damage on up to 3 targets
15
MP 21; 290% damage on up to 3 targets
16
MP 24; 296% damage on up to 3 targets
17
MP 24; 302% damage on up to 3 targets
18
MP 24; 308% damage on up to 3 targets
19
MP 24; 314% damage on up to 3 targets
20
MP 27; 320% damage on up to 3 targets
Poison Breath Description Fire a deadly drop of poison at the enemy. The target sustains damage over time. Delay (ms): 800 Max Level: 20
1
MP 12; 147% damage, poisoned target sustains 5 seconds of 22% damage per second
2
MP 12; 154% damage, poisoned target sustains 5 seconds of 24% damage per second
3
MP 12; 161% damage, poisoned target sustains 5 seconds of 26% damage per second
4
MP 15; 168% damage, poisoned target sustains 6 seconds of 28% damage per second
5
MP 15; 175% damage, poisoned target sustains 6 seconds of 30% damage per second
6
MP 15; 182% damage, poisoned target sustains 6 seconds of 32% damage per second
7
MP 15; 189% damage, poisoned target sustains 6 seconds of 34% damage per second
8
MP 18; 196% damage, poisoned target sustains 7 seconds of 36% damage per second
9
MP 18; 203% damage, poisoned target sustains 7 seconds of 38% damage per second
10
MP 18; 210% damage, poisoned target sustains 7 seconds of 40% damage per second
11
MP 18; 217% damage, poisoned target sustains 7 seconds of 42% damage per second
12
MP 21; 224% damage, poisoned target sustains 8 seconds of 44% damage per second
13
MP 21; 231% damage, poisoned target sustains 8 seconds of 46% damage per second
14
MP 21; 238% damage, poisoned target sustains 8 seconds of 48% damage per second
15
MP 21; 245% damage, poisoned target sustains 8 seconds of 50% damage per second
16
MP 24; 252% damage, poisoned target sustains 9 seconds of 52% damage per second
17
MP 24; 259% damage, poisoned target sustains 9 seconds of 54% damage per second
18
MP 24; 266% damage, poisoned target sustains 9 seconds of 56% damage per second
19
MP 24; 273% damage, poisoned target sustains 9 seconds of 58% damage per second
20
MP 27; 280% damage, poisoned target sustains 10 seconds of 60% damage per second
F/P Mage
Partial Resistance Description Increase resistance to fire and poison elemental attacks. Max Level: 20
1
3% fire, poison elemental resistance
2
6% fire, poison elemental resistance
3
9% fire, poison elemental resistance
4
12% fire, poison elemental resistance
5
15% fire, poison elemental resistance
6
18% fire, poison elemental resistance
7
21% fire, poison elemental resistance
8
24% fire, poison elemental resistance
9
27% fire, poison elemental resistance
10
30% fire, poison elemental resistance
11
33% fire, poison elemental resistance
12
36% fire, poison elemental resistance
13
39% fire, poison elemental resistance
14
42% fire, poison elemental resistance
15
45% fire, poison elemental resistance
16
48% fire, poison elemental resistance
17
51% fire, poison elemental resistance
18
54% fire, poison elemental resistance
19
57% fire, poison elemental resistance
20
60% fire, poison elemental resistance
Elemental Amplification Description Consume additional MP to amplify the damage of all magic attacks. Max Level: 20
1
122% MP cost, 112% magic damage
2
124% MP cost, 114% magic damage
3
126% MP cost, 116% magic damage
4
128% MP cost, 118% magic damage
5
130% MP cost, 120% magic damage
6
132% MP cost, 122% magic damage
7
134% MP cost, 124% magic damage
8
136% MP cost, 126% magic damage
9
138% MP cost, 128% magic damage
10
140% MP cost, 130% magic damage
11
142% MP cost, 132% magic damage
12
144% MP cost, 134% magic damage
13
146% MP cost, 136% magic damage
14
148% MP cost, 138% magic damage
15
150% MP cost, 140% magic damage
16
152% MP cost, 142% magic damage
17
154% MP cost, 144% magic damage
18
156% MP cost, 146% magic damage
19
158% MP cost, 148% magic damage
20
160% MP cost, 150% magic damage
Explosion Description Create an explosion to attack up to 6 nearby enemies. Attack is fire elemental. Delay (ms): Standard (see Attack Speed Reference) (weapon) + 660 (magic) Max Level: 20 Range:250% Range
1
MP 20; 380% damage on up to 6 targets
2
MP 20; 385% damage on up to 6 targets
3
MP 20; 390% damage on up to 6 targets
4
MP 20; 395% damage on up to 6 targets
5
MP 28; 400% damage on up to 6 targets
6
MP 28; 405% damage on up to 6 targets
7
MP 28; 410% damage on up to 6 targets
8
MP 28; 415% damage on up to 6 targets
9
MP 28; 420% damage on up to 6 targets
10
MP 36; 425% damage on up to 6 targets
11
MP 36; 430% damage on up to 6 targets
12
MP 36; 435% damage on up to 6 targets
13
MP 36; 440% damage on up to 6 targets
14
MP 36; 445% damage on up to 6 targets
15
MP 44; 450% damage on up to 6 targets
16
MP 44; 455% damage on up to 6 targets
17
MP 44; 460% damage on up to 6 targets
18
MP 44; 465% damage on up to 6 targets
19
MP 44; 470% damage on up to 6 targets
20
MP 52; 475% damage on up to 6 targets
Poison Mist Description Create a deadly poison fog to poison all enemies in the area for a period of time. Delay (ms): 1500 Max Level: 20 Range:200% Range
1
MP 31; 4 second mist duration, 92% damage, poisoned targets sustain 10 seconds of 84% damage per second
2
MP 32; 4 second mist duration, 94% damage, poisoned targets sustain 10 seconds of 88% damage per second
3
MP 33; 8 second mist duration, 96% damage, poisoned targets sustain 10 seconds of 92% damage per second
4
MP 34; 8 second mist duration, 98% damage, poisoned targets sustain 11 seconds of 96% damage per second
5
MP 35; 12 second mist duration, 100% damage, poisoned targets sustain 11 seconds of 100% damage per second
6
MP 36; 12 second mist duration, 102% damage, poisoned targets sustain 11 seconds of 104% damage per second
7
MP 37; 16 second mist duration, 104% damage, poisoned targets sustain 11 seconds of 108% damage per second
8
MP 38; 16 second mist duration, 106% damage, poisoned targets sustain 12 seconds of 112% damage per second
9
MP 39; 20 second mist duration, 108% damage, poisoned targets sustain 12 seconds of 116% damage per second
10
MP 40; 20 second mist duration, 110% damage, poisoned targets sustain 12 seconds of 120% damage per second
11
MP 41; 24 second mist duration, 112% damage, poisoned targets sustain 12 seconds of 124% damage per second
12
MP 42; 24 second mist duration, 114% damage, poisoned targets sustain 13 seconds of 128% damage per second
13
MP 43; 28 second mist duration, 116% damage, poisoned targets sustain 13 seconds of 132% damage per second
14
MP 44; 28 second mist duration, 118% damage, poisoned targets sustain 13 seconds of 136% damage per second
15
MP 45; 32 second mist duration, 120% damage, poisoned targets sustain 13 seconds of 140% damage per second
16
MP 46; 32 second mist duration, 122% damage, poisoned targets sustain 14 seconds of 144% damage per second
17
MP 47; 36 second mist duration, 124% damage, poisoned targets sustain 14 seconds of 148% damage per second
18
MP 48; 36 second mist duration, 126% damage, poisoned targets sustain 14 seconds of 152% damage per second
19
MP 49; 40 second mist duration, 128% damage, poisoned targets sustain 14 seconds of 156% damage per second
20
MP 50; 40 second mist duration, 130% damage, poisoned targets sustain 15 seconds of 160% damage per second
Seal Description Temporarily seal nearby enemies. Can affect up to 6 targets.
Required skill: Elemental Amplification Lv. 3 Delay (ms): 900 Max Level: 20 Range:280% Range Notes: Affects a maximum of 6 mobs at a time.
1
MP 20; 10 second duration, 19% chance of sealing
2
MP 20; 11 second duration, 23% chance of sealing
3
MP 20; 11 second duration, 27% chance of sealing
4
MP 20; 12 second duration, 31% chance of sealing
5
MP 20; 12 second duration, 35% chance of sealing
6
MP 20; 13 second duration, 39% chance of sealing
7
MP 20; 13 second duration, 43% chance of sealing
8
MP 20; 14 second duration, 47% chance of sealing
9
MP 20; 14 second duration, 51% chance of sealing
10
MP 20; 15 second duration, 55% chance of sealing
11
MP 20; 15 second duration, 59% chance of sealing
12
MP 20; 16 second duration, 63% chance of sealing
13
MP 20; 16 second duration, 67% chance of sealing
14
MP 20; 17 second duration, 71% chance of sealing
15
MP 20; 17 second duration, 75% chance of sealing
16
MP 20; 18 second duration, 79% chance of sealing
17
MP 20; 18 second duration, 83% chance of sealing
18
MP 20; 19 second duration, 87% chance of sealing
19
MP 20; 19 second duration, 91% chance of sealing
20
MP 20; 20 second duration, 95% chance of sealing
Spell Booster Description Use MP to increase the cast speed by two stages.
Required skill: Elemental Amplification Lv. 3 Delay (ms): 1500 Max Level: 20
1
MP 58; Increased cast speed for 10 seconds
2
MP 56; Increased cast speed for 20 seconds
3
MP 54; Increased cast speed for 30 seconds
4
MP 52; Increased cast speed for 40 seconds
5
MP 50; Increased cast speed for 50 seconds
6
MP 48; Increased cast speed for 60 seconds
7
MP 46; Increased cast speed for 70 seconds
8
MP 44; Increased cast speed for 80 seconds
9
MP 42; Increased cast speed for 90 seconds
10
MP 40; Increased cast speed for 100 seconds
11
MP 38; Increased cast speed for 110 seconds
12
MP 36; Increased cast speed for 120 seconds
13
MP 34; Increased cast speed for 130 seconds
14
MP 32; Increased cast speed for 140 seconds
15
MP 30; Increased cast speed for 150 seconds
16
MP 28; Increased cast speed for 160 seconds
17
MP 26; Increased cast speed for 170 seconds
18
MP 24; Increased cast speed for 180 seconds
19
MP 22; Increased cast speed for 190 seconds
20
MP 20; Increased cast speed for 200 seconds
Elemental Composition Description Attack an enemy with a poison elemental magic attack. Deals additional damage to fire and poison-weak enemies, and has a chance to poison the target. Delay (ms): 900 Max Level: 20
1
MP 22; 405% damage, 42% chance of poisoning, poisoned target sustains 5 seconds of 52% damage per second
2
MP 22; 410% damage, 44% chance of poisoning, poisoned target sustains 5 seconds of 54% damage per second
3
MP 22; 415% damage, 46% chance of poisoning, poisoned target sustains 5 seconds of 56% damage per second
4
MP 22; 420% damage, 48% chance of poisoning, poisoned target sustains 6 seconds of 58% damage per second
5
MP 22; 425% damage, 50% chance of poisoning, poisoned target sustains 6 seconds of 60% damage per second
6
MP 22; 430% damage, 52% chance of poisoning, poisoned target sustains 6 seconds of 62% damage per second
7
MP 22; 435% damage, 54% chance of poisoning, poisoned target sustains 6 seconds of 64% damage per second
8
MP 28; 440% damage, 56% chance of poisoning, poisoned target sustains 7 seconds of 66% damage per second
9
MP 28; 445% damage, 58% chance of poisoning, poisoned target sustains 7 seconds of 68% damage per second
10
MP 28; 450% damage, 60% chance of poisoning, poisoned target sustains 7 seconds of 70% damage per second
11
MP 28; 455% damage, 62% chance of poisoning, poisoned target sustains 7 seconds of 72% damage per second
12
MP 28; 460% damage, 64% chance of poisoning, poisoned target sustains 8 seconds of 74% damage per second
13
MP 28; 465% damage, 66% chance of poisoning, poisoned target sustains 8 seconds of 76% damage per second
14
MP 28; 470% damage, 68% chance of poisoning, poisoned target sustains 8 seconds of 78% damage per second
15
MP 34; 475% damage, 70% chance of poisoning, poisoned target sustains 8 seconds of 80% damage per second
16
MP 34; 480% damage, 72% chance of poisoning, poisoned target sustains 9 seconds of 82% damage per second
17
MP 34; 485% damage, 74% chance of poisoning, poisoned target sustains 9 seconds of 84% damage per second
18
MP 34; 490% damage, 76% chance of poisoning, poisoned target sustains 9 seconds of 86% damage per second
19
MP 34; 495% damage, 78% chance of poisoning, poisoned target sustains 9 seconds of 88% damage per second
20
MP 34; 500% damage, 80% chance of poisoning, poisoned target sustains 10 seconds of 90% damage per second
Teleport Mastery Description When the skill is activated, MP is consumed and enemies near the teleport point can be stunned. Also permanently increases the teleport distance.
Using the skill again while the effect is activated disables it.
Required skill: Teleport Lv. 20 Delay (ms): 600 Max Level: 10 Range:120% Range
1
Additional MP 2; 210% damage on up to 6 targets, 35% chance to stun for 2 seconds, teleport distance permanently increased by 2
2
Additional MP 4; 220% damage on up to 6 targets, 40% chance to stun for 2 seconds, teleport distance permanently increased by 4
3
Additional MP 6; 230% damage on up to 6 targets, 45% chance to stun for 2 seconds, teleport distance permanently increased by 6
4
Additional MP 8; 240% damage on up to 6 targets, 50% chance to stun for 2 seconds, teleport distance permanently increased by 8
5
Additional MP 10; 250% damage on up to 6 targets, 55% chance to stun for 3 seconds, teleport distance permanently increased by 10
6
Additional MP 12; 260% damage on up to 6 targets, 60% chance to stun for 3 seconds, teleport distance permanently increased by 12
7
Additional MP 14; 270% damage on up to 6 targets, 65% chance to stun for 3 seconds, teleport distance permanently increased by 14
8
Additional MP 16; 280% damage on up to 6 targets, 70% chance to stun for 3 seconds, teleport distance permanently increased by 16
9
Additional MP 18; 290% damage on up to 6 targets, 75% chance to stun for 3 seconds, teleport distance permanently increased by 18
10
Additional MP 20; 300% damage on up to 6 targets, 80% chance to stun for 4 seconds, teleport distance permanently increased by 20
Elemental Reset Description Temporarily reduce the elemental attributes of all magic attacks. Delay (ms): 1500 Max Level: 10
1
MP 14; for 120 seconds, 10% reduction in elemental attributes
2
MP 18; for 140 seconds, 20% reduction in elemental attributes
3
MP 22; for 160 seconds, 30% reduction in elemental attributes
4
MP 26; for 180 seconds, 40% reduction in elemental attributes
5
MP 30; for 200 seconds, 50% reduction in elemental attributes
6
MP 34; for 220 seconds, 60% reduction in elemental attributes
7
MP 38; for 240 seconds, 70% reduction in elemental attributes
8
MP 42; for 260 seconds, 80% reduction in elemental attributes
9
MP 46; for 280 seconds, 90% reduction in elemental attributes
10
MP 50; for 300 seconds, 100% reduction in elemental attributes
F/P Arch Mage
Magic Mastery Description Permanently increase magic attack and the duration of all buffs. Max Level: 10
1
Magic attack +3, +5% buff duration
2
Magic attack +6, +10% buff duration
3
Magic attack +9, +15% buff duration
4
Magic attack +12, +20% buff duration
5
Magic attack +15, +25% buff duration
6
Magic attack +18, +30% buff duration
7
Magic attack +21, +35% buff duration
8
Magic attack +24, +40% buff duration
9
Magic attack +27, +45% buff duration
10
Magic attack +30, +50% buff duration
11
Magic attack +33, +55% buff duration
12
Magic attack +36, +60% buff duration
Maple Warrior Description Temporarily increase the stats of all party members. Delay (ms): 1500 Max Level: 30 Range:400% Range
1
MP 10; 30 seconds, All stats +1%
2
MP 10; 60 seconds, All stats +1%
3
MP 10; 90 seconds, All stats +2%
4
MP 10; 120 seconds, All stats +2%
5
MP 20; 150 seconds, All stats +3%
6
MP 20; 180 seconds, All stats +3%
7
MP 20; 210 seconds, All stats +4%
8
MP 20; 240 seconds, All stats +4%
9
MP 20; 270 seconds, All stats +5%
10
MP 30; 300 seconds, All stats +5%
11
MP 30; 330 seconds, All stats +6%
12
MP 30; 360 seconds, All stats +6%
13
MP 30; 390 seconds, All stats +7%
14
MP 30; 420 seconds, All stats +7%
15
MP 40; 450 seconds, All stats +8%
16
MP 40; 480 seconds, All stats +8%
17
MP 40; 510 seconds, All stats +9%
18
MP 40; 540 seconds, All stats +9%
19
MP 40; 570 seconds, All stats +10%
20
MP 50; 600 seconds, All stats +10%
21
MP 50; 630 seconds, All stats +11%
22
MP 50; 660 seconds, All stats +11%
23
MP 50; 690 seconds, All stats +12%
24
MP 50; 720 seconds, All stats +12%
25
MP 60; 750 seconds, All stats +13%
26
MP 60; 780 seconds, All stats +13%
27
MP 60; 810 seconds, All stats +14%
28
MP 60; 840 seconds, All stats +14%
29
MP 60; 870 seconds, All stats +15%
30
MP 70; 900 seconds, All stats +15%
31
MP 70; 930 seconds, All stats +16%
32
MP 70; 960 seconds, All stats +16%
Big Bang Description Gather up energy particles to create a powerful explosion. Attack is fire elemental and can hit up to 6 targets at once. Delay (ms): Standard (see Attack Speed Reference) Max Level: 30 Range:200% Range
1
MP 25; attack for 232% damage 5 times
2
MP 25; attack for 234% damage 5 times
3
MP 25; attack for 236% damage 5 times
4
MP 25; attack for 238% damage 5 times
5
MP 25; attack for 240% damage 5 times
6
MP 30; attack for 242% damage 5 times
7
MP 30; attack for 244% damage 5 times
8
MP 30; attack for 246% damage 5 times
9
MP 30; attack for 248% damage 5 times
10
MP 30; attack for 250% damage 5 times
11
MP 30; attack for 252% damage 5 times
12
MP 35; attack for 254% damage 5 times
13
MP 35; attack for 256% damage 5 times
14
MP 35; attack for 258% damage 5 times
15
MP 35; attack for 260% damage 5 times
16
MP 35; attack for 262% damage 5 times
17
MP 35; attack for 264% damage 5 times
18
MP 40; attack for 266% damage 5 times
19
MP 40; attack for 268% damage 5 times
20
MP 40; attack for 270% damage 5 times
21
MP 40; attack for 272% damage 5 times
22
MP 40; attack for 274% damage 5 times
23
MP 40; attack for 276% damage 5 times
24
MP 45; attack for 278% damage 5 times
25
MP 45; attack for 280% damage 5 times
26
MP 45; attack for 282% damage 5 times
27
MP 45; attack for 284% damage 5 times
28
MP 45; attack for 286% damage 5 times
29
MP 45; attack for 288% damage 5 times
30
MP 50; attack for 290% damage 5 times
31
MP 50; attack for 292% damage 5 times
32
MP 50; attack for 294% damage 5 times
Mana Reflection Description Using inner strength, reverse the flow of mana back to the enemy, returning magic damage received. Cannot return more than 20% of the target's maximum HP. Delay (ms): 900 Max Level: 30
1
MP 21; for 10 seconds, 31% chance of reflecting 130% of damage received
2
MP 22; for 20 seconds, 32% chance of reflecting 160% of damage received
3
MP 23; for 30 seconds, 33% chance of reflecting 190% of damage received
4
MP 24; for 40 seconds, 34% chance of reflecting 220% of damage received
5
MP 25; for 50 seconds, 35% chance of reflecting 250% of damage received
6
MP 26; for 60 seconds, 36% chance of reflecting 280% of damage received
7
MP 27; for 70 seconds, 37% chance of reflecting 310% of damage received
8
MP 28; for 80 seconds, 38% chance of reflecting 340% of damage received
9
MP 29; for 90 seconds, 39% chance of reflecting 370% of damage received
10
MP 30; for 100 seconds, 40% chance of reflecting 400% of damage received
11
MP 31; for 110 seconds, 41% chance of reflecting 430% of damage received
12
MP 32; for 120 seconds, 42% chance of reflecting 460% of damage received
13
MP 33; for 130 seconds, 43% chance of reflecting 490% of damage received
14
MP 34; for 140 seconds, 44% chance of reflecting 520% of damage received
15
MP 35; for 150 seconds, 45% chance of reflecting 550% of damage received
16
MP 36; for 160 seconds, 46% chance of reflecting 580% of damage received
17
MP 37; for 170 seconds, 47% chance of reflecting 610% of damage received
18
MP 38; for 180 seconds, 48% chance of reflecting 640% of damage received
19
MP 39; for 190 seconds, 49% chance of reflecting 670% of damage received
20
MP 40; for 200 seconds, 50% chance of reflecting 700% of damage received
21
MP 41; for 210 seconds, 51% chance of reflecting 730% of damage received
22
MP 42; for 220 seconds, 52% chance of reflecting 760% of damage received
23
MP 43; for 230 seconds, 53% chance of reflecting 790% of damage received
24
MP 44; for 240 seconds, 54% chance of reflecting 820% of damage received
25
MP 45; for 250 seconds, 55% chance of reflecting 850% of damage received
26
MP 46; for 260 seconds, 56% chance of reflecting 880% of damage received
27
MP 47; for 270 seconds, 57% chance of reflecting 910% of damage received
28
MP 48; for 280 seconds, 58% chance of reflecting 940% of damage received
29
MP 49; for 290 seconds, 59% chance of reflecting 970% of damage received
30
MP 50; for 300 seconds, 60% chance of reflecting 1000% of damage received
31
MP 51; for 310 seconds, 61% chance of reflecting 1030% of damage received
32
MP 52; for 320 seconds, 62% chance of reflecting 1060% of damage received
Fire Demon Description Attack multiple enemies with a fireball from the Fire Demon. Affected targets sustain damage over time and suffer additional damage from fire-based attacks. Delay (ms): Standard (see Attack Speed Reference) Max Level: 30 Range:300% Range
1
MP 15; 203% damage on up to 2 enemies, 5 seconds of 52% damage per second, 5 seconds of increased fire damage.
2
MP 15; 206% damage on up to 2 enemies, 5 seconds of 54% damage per second, 5 seconds of increased fire damage.
3
MP 17; 209% damage on up to 2 enemies, 5 seconds of 56% damage per second, 5 seconds of increased fire damage.
4
MP 17; 212% damage on up to 2 enemies, 5 seconds of 58% damage per second, 5 seconds of increased fire damage.
5
MP 17; 215% damage on up to 2 enemies, 5 seconds of 60% damage per second, 5 seconds of increased fire damage.
6
MP 19; 218% damage on up to 2 enemies, 5 seconds of 62% damage per second, 5 seconds of increased fire damage.
7
MP 19; 221% damage on up to 2 enemies, 5 seconds of 64% damage per second, 5 seconds of increased fire damage.
8
MP 19; 224% damage on up to 3 enemies, 5 seconds of 66% damage per second, 5 seconds of increased fire damage.
9
MP 21; 227% damage on up to 3 enemies, 5 seconds of 68% damage per second, 5 seconds of increased fire damage.
10
MP 21; 230% damage on up to 3 enemies, 5 seconds of 70% damage per second, 5 seconds of increased fire damage.
11
MP 21; 233% damage on up to 3 enemies, 10 seconds of 72% damage per second, 10 seconds of increased fire damage.
12
MP 23; 236% damage on up to 3 enemies, 10 seconds of 74% damage per second, 10 seconds of increased fire damage.
13
MP 23; 239% damage on up to 3 enemies, 10 seconds of 76% damage per second, 10 seconds of increased fire damage.
14
MP 23; 242% damage on up to 3 enemies, 10 seconds of 78% damage per second, 10 seconds of increased fire damage.
15
MP 25; 245% damage on up to 4 enemies, 10 seconds of 80% damage per second, 10 seconds of increased fire damage.
16
MP 25; 248% damage on up to 4 enemies, 10 seconds of 82% damage per second, 10 seconds of increased fire damage.
17
MP 25; 251% damage on up to 4 enemies, 10 seconds of 84% damage per second, 10 seconds of increased fire damage.
18
MP 27; 254% damage on up to 4 enemies, 10 seconds of 86% damage per second, 10 seconds of increased fire damage.
19
MP 27; 257% damage on up to 4 enemies, 10 seconds of 88% damage per second, 10 seconds of increased fire damage.
20
MP 27; 260% damage on up to 4 enemies, 10 seconds of 90% damage per second, 10 seconds of increased fire damage.
21
MP 29; 263% damage on up to 4 enemies, 15 seconds of 92% damage per second, 15 seconds of increased fire damage.
22
MP 29; 266% damage on up to 5 enemies, 15 seconds of 94% damage per second, 15 seconds of increased fire damage.
23
MP 29; 269% damage on up to 5 enemies, 15 seconds of 96% damage per second, 15 seconds of increased fire damage.
24
MP 31; 272% damage on up to 5 enemies, 15 seconds of 98% damage per second, 15 seconds of increased fire damage.
25
MP 31; 275% damage on up to 5 enemies, 15 seconds of 100% damage per second, 15 seconds of increased fire damage.
26
MP 31; 278% damage on up to 5 enemies, 15 seconds of 102% damage per second, 15 seconds of increased fire damage.
27
MP 33; 281% damage on up to 5 enemies, 15 seconds of 104% damage per second, 15 seconds of increased fire damage.
28
MP 33; 284% damage on up to 5 enemies, 15 seconds of 106% damage per second, 15 seconds of increased fire damage.
29
MP 33; 287% damage on up to 6 enemies, 15 seconds of 108% damage per second, 15 seconds of increased fire damage.
30
MP 35; 290% damage on up to 6 enemies, 15 seconds of 110% damage per second, 15 seconds of increased fire damage.
31
MP 35; 293% damage on up to 6 enemies, 20 seconds of 112% damage per second, 20 seconds of increased fire damage.
32
MP 35; 296% damage on up to 6 enemies, 20 seconds of 114% damage per second, 20 seconds of increased fire damage.
Infinity Description For a period of time, attacks do not use mana, HP and MP will continuously recover, and the damage of all magic attacks will continuously increase. [Cooldown: 3 minutes] Delay (ms): 600 Max Level: 30
1
MP 21; recover 1% HP and MP every 4 seconds, spell damage increased by 1% every 4 seconds, 11 second duration
2
MP 22; recover 1% HP and MP every 4 seconds, spell damage increased by 1% every 4 seconds, 12 second duration
3
MP 23; recover 1% HP and MP every 4 seconds, spell damage increased by 1% every 4 seconds, 13 second duration
4
MP 24; recover 2% HP and MP every 4 seconds, spell damage increased by 2% every 4 seconds, 14 second duration
5
MP 25; recover 2% HP and MP every 4 seconds, spell damage increased by 2% every 4 seconds, 15 second duration
6
MP 26; recover 2% HP and MP every 4 seconds, spell damage increased by 2% every 4 seconds, 16 second duration
7
MP 27; recover 3% HP and MP every 4 seconds, spell damage increased by 3% every 4 seconds, 17 second duration
8
MP 28; recover 3% HP and MP every 4 seconds, spell damage increased by 3% every 4 seconds, 18 second duration
9
MP 29; recover 3% HP and MP every 4 seconds, spell damage increased by 3% every 4 seconds, 19 second duration
10
MP 30; recover 4% HP and MP every 4 seconds, spell damage increased by 4% every 4 seconds, 20 second duration
11
MP 31; recover 4% HP and MP every 4 seconds, spell damage increased by 4% every 4 seconds, 21 second duration
12
MP 32; recover 4% HP and MP every 4 seconds, spell damage increased by 4% every 4 seconds, 22 second duration
13
MP 33; recover 5% HP and MP every 4 seconds, spell damage increased by 5% every 4 seconds, 23 second duration
14
MP 34; recover 5% HP and MP every 4 seconds, spell damage increased by 5% every 4 seconds, 24 second duration
15
MP 35; recover 5% HP and MP every 4 seconds, spell damage increased by 5% every 4 seconds, 25 second duration
16
MP 36; recover 6% HP and MP every 4 seconds, spell damage increased by 6% every 4 seconds, 26 second duration
17
MP 37; recover 6% HP and MP every 4 seconds, spell damage increased by 6% every 4 seconds, 27 second duration
18
MP 38; recover 6% HP and MP every 4 seconds, spell damage increased by 6% every 4 seconds, 28 second duration
19
MP 39; recover 7% HP and MP every 4 seconds, spell damage increased by 7% every 4 seconds, 29 second duration
20
MP 40; recover 7% HP and MP every 4 seconds, spell damage increased by 7% every 4 seconds, 30 second duration
21
MP 41; recover 7% HP and MP every 4 seconds, spell damage increased by 7% every 4 seconds, 31 second duration
22
MP 42; recover 8% HP and MP every 4 seconds, spell damage increased by 8% every 4 seconds, 32 second duration
23
MP 43; recover 8% HP and MP every 4 seconds, spell damage increased by 8% every 4 seconds, 33 second duration
24
MP 44; recover 8% HP and MP every 4 seconds, spell damage increased by 8% every 4 seconds, 34 second duration
25
MP 45; recover 9% HP and MP every 4 seconds, spell damage increased by 9% every 4 seconds, 35 second duration
26
MP 46; recover 9% HP and MP every 4 seconds, spell damage increased by 9% every 4 seconds, 36 second duration
27
MP 47; recover 9% HP and MP every 4 seconds, spell damage increased by 9% every 4 seconds, 37 second duration
28
MP 48; recover 10% HP and MP every 4 seconds, spell damage increased by 10% every 4 seconds, 38 second duration
29
MP 49; recover 10% HP and MP every 4 seconds, spell damage increased by 10% every 4 seconds, 39 second duration
30
MP 50; recover 10% HP and MP every 4 seconds, spell damage increased by 10% every 4 seconds, 40 second duration
31
MP 51; recover 11% HP and MP every 4 seconds, spell damage increased by 11% every 4 seconds, 41 second duration
32
MP 52; recover 11% HP and MP every 4 seconds, spell damage increased by 11% every 4 seconds, 42 second duration
Ifrit Description Temporarily summon the fire elemental Ifrit. Ifrit can attack up to 3 enemies simultaneously.
Required skill: Fire Demon Lv. 5 Delay (ms): 600 Max Level: 30
1
MP 60; summon Ifrit for 15 seconds, 255% damage on up to 3 enemies
2
MP 64; summon Ifrit for 20 seconds, 260% damage on up to 3 enemies
3
MP 64; summon Ifrit for 25 seconds, 265% damage on up to 3 enemies
4
MP 68; summon Ifrit for 30 seconds, 270% damage on up to 3 enemies
5
MP 68; summon Ifrit for 35 seconds, 275% damage on up to 3 enemies
6
MP 72; summon Ifrit for 40 seconds, 280% damage on up to 3 enemies
7
MP 72; summon Ifrit for 45 seconds, 285% damage on up to 3 enemies
8
MP 76; summon Ifrit for 50 seconds, 290% damage on up to 3 enemies
9
MP 76; summon Ifrit for 55 seconds, 295% damage on up to 3 enemies
10
MP 80; summon Ifrit for 60 seconds, 300% damage on up to 3 enemies
11
MP 80; summon Ifrit for 65 seconds, 305% damage on up to 3 enemies
12
MP 84; summon Ifrit for 70 seconds, 310% damage on up to 3 enemies
13
MP 84; summon Ifrit for 75 seconds, 315% damage on up to 3 enemies
14
MP 88; summon Ifrit for 80 seconds, 320% damage on up to 3 enemies
15
MP 88; summon Ifrit for 85 seconds, 325% damage on up to 3 enemies
16
MP 92; summon Ifrit for 90 seconds, 330% damage on up to 3 enemies
17
MP 92; summon Ifrit for 95 seconds, 335% damage on up to 3 enemies
18
MP 96; summon Ifrit for 100 seconds, 340% damage on up to 3 enemies
19
MP 96; summon Ifrit for 105 seconds, 345% damage on up to 3 enemies
20
MP 100; summon Ifrit for 110 seconds, 350% damage on up to 3 enemies
21
MP 100; summon Ifrit for 115 seconds, 355% damage on up to 3 enemies
22
MP 104; summon Ifrit for 120 seconds, 360% damage on up to 3 enemies
23
MP 104; summon Ifrit for 125 seconds, 365% damage on up to 3 enemies
24
MP 108; summon Ifrit for 130 seconds, 370% damage on up to 3 enemies
25
MP 108; summon Ifrit for 135 seconds, 375% damage on up to 3 enemies
26
MP 112; summon Ifrit for 140 seconds, 380% damage on up to 3 enemies
27
MP 112; summon Ifrit for 145 seconds, 385% damage on up to 3 enemies
28
MP 116; summon Ifrit for 150 seconds, 390% damage on up to 3 enemies
29
MP 116; summon Ifrit for 155 seconds, 395% damage on up to 3 enemies
30
MP 120; summon Ifrit for 160 seconds, 400% damage on up to 3 enemies
31
MP 120; summon Ifrit for 165 seconds, 405% damage on up to 3 enemies
32
MP 124; summon Ifrit for 170 seconds, 410% damage on up to 3 enemies
Paralyze Description Temporarily paralyzes up to 6 monsters with a strong poison attack. Damage decreases on additional targets and targets sustain damage over time. Delay (ms): 800 Max Level: 30 Range:350% Range
1
MP 16; 475% damage, targets sustain 3 second paralysis and 102% damage per second
2
MP 16; 480% damage, targets sustain 3 second paralysis and 104% damage per second
3
MP 16; 485% damage, targets sustain 3 second paralysis and 106% damage per second
4
MP 16; 490% damage, targets sustain 3 second paralysis and 108% damage per second
5
MP 16; 495% damage, targets sustain 3 second paralysis and 110% damage per second
6
MP 16; 500% damage, targets sustain 3 second paralysis and 112% damage per second
7
MP 22; 505% damage, targets sustain 3 second paralysis and 114% damage per second
8
MP 22; 510% damage, targets sustain 3 second paralysis and 116% damage per second
9
MP 22; 515% damage, targets sustain 3 second paralysis and 118% damage per second
10
MP 22; 520% damage, targets sustain 3 second paralysis and 120% damage per second
11
MP 22; 525% damage, targets sustain 3 second paralysis and 122% damage per second
12
MP 22; 530% damage, targets sustain 3 second paralysis and 124% damage per second
13
MP 22; 535% damage, targets sustain 3 second paralysis and 126% damage per second
14
MP 28; 540% damage, targets sustain 3 second paralysis and 128% damage per second
15
MP 28; 545% damage, targets sustain 4 second paralysis and 130% damage per second
16
MP 28; 550% damage, targets sustain 4 second paralysis and 132% damage per second
17
MP 28; 555% damage, targets sustain 4 second paralysis and 134% damage per second
18
MP 28; 560% damage, targets sustain 4 second paralysis and 136% damage per second
19
MP 28; 565% damage, targets sustain 4 second paralysis and 138% damage per second
20
MP 28; 570% damage, targets sustain 4 second paralysis and 140% damage per second
21
MP 34; 575% damage, targets sustain 4 second paralysis and 142% damage per second
22
MP 34; 580% damage, targets sustain 4 second paralysis and 144% damage per second
23
MP 34; 585% damage, targets sustain 4 second paralysis and 146% damage per second
24
MP 34; 590% damage, targets sustain 4 second paralysis and 148% damage per second
25
MP 34; 595% damage, targets sustain 4 second paralysis and 150% damage per second
26
MP 34; 600% damage, targets sustain 4 second paralysis and 152% damage per second
27
MP 34; 605% damage, targets sustain 4 second paralysis and 154% damage per second
28
MP 40; 610% damage, targets sustain 4 second paralysis and 156% damage per second
29
MP 40; 615% damage, targets sustain 4 second paralysis and 158% damage per second
30
MP 40; 620% damage, targets sustain 5 second paralysis and 160% damage per second
31
MP 40; 625% damage, targets sustain 5 second paralysis and 162% damage per second
32
MP 40; 630% damage, targets sustain 5 second paralysis and 164% damage per second
Meteor Shower Description Summon meteors from the sky to strike up to 15 enemies, inflicting massive fire damage. Targets sustain heavy damage over time. Delay (ms): 3480 Max Level: 30 Range:400% Range
1
MP 380; 920% damage on up to 15 targets, 5 seconds of 104% damage per second, 60 second cooldown
2
MP 380; 940% damage on up to 15 targets, 5 seconds of 108% damage per second, 58 second cooldown
3
MP 380; 960% damage on up to 15 targets, 5 seconds of 112% damage per second, 58 second cooldown
4
MP 380; 980% damage on up to 15 targets, 5 seconds of 116% damage per second, 56 second cooldown
5
MP 380; 1000% damage on up to 15 targets, 5 seconds of 120% damage per second, 56 second cooldown
6
MP 380; 1020% damage on up to 15 targets, 6 seconds of 124% damage per second, 54 second cooldown
7
MP 380; 1040% damage on up to 15 targets, 6 seconds of 128% damage per second, 54 second cooldown
8
MP 380; 1060% damage on up to 15 targets, 6 seconds of 132% damage per second, 52 second cooldown
9
MP 380; 1080% damage on up to 15 targets, 6 seconds of 136% damage per second, 52 second cooldown
10
MP 380; 1100% damage on up to 15 targets, 6 seconds of 140% damage per second, 50 second cooldown
11
MP 380; 1120% damage on up to 15 targets, 6 seconds of 144% damage per second, 50 second cooldown
12
MP 380; 1140% damage on up to 15 targets, 7 seconds of 148% damage per second, 48 second cooldown
13
MP 380; 1160% damage on up to 15 targets, 7 seconds of 152% damage per second, 48 second cooldown
14
MP 380; 1180% damage on up to 15 targets, 7 seconds of 156% damage per second, 46 second cooldown
15
MP 380; 1200% damage on up to 15 targets, 7 seconds of 160% damage per second, 46 second cooldown
16
MP 380; 1220% damage on up to 15 targets, 7 seconds of 164% damage per second, 44 second cooldown
17
MP 380; 1240% damage on up to 15 targets, 7 seconds of 168% damage per second, 44 second cooldown
18
MP 380; 1260% damage on up to 15 targets, 8 seconds of 172% damage per second, 42 second cooldown
19
MP 380; 1280% damage on up to 15 targets, 8 seconds of 176% damage per second, 42 second cooldown
20
MP 380; 1300% damage on up to 15 targets, 8 seconds of 180% damage per second, 40 second cooldown
21
MP 380; 1320% damage on up to 15 targets, 8 seconds of 184% damage per second, 40 second cooldown
22
MP 380; 1340% damage on up to 15 targets, 8 seconds of 188% damage per second, 38 second cooldown
23
MP 380; 1360% damage on up to 15 targets, 8 seconds of 192% damage per second, 38 second cooldown
24
MP 380; 1380% damage on up to 15 targets, 9 seconds of 196% damage per second, 36 second cooldown
25
MP 380; 1400% damage on up to 15 targets, 9 seconds of 200% damage per second, 36 second cooldown
26
MP 380; 1420% damage on up to 15 targets, 9 seconds of 204% damage per second, 34 second cooldown
27
MP 380; 1440% damage on up to 15 targets, 9 seconds of 208% damage per second, 34 second cooldown
28
MP 380; 1460% damage on up to 15 targets, 9 seconds of 212% damage per second, 32 second cooldown
29
MP 380; 1480% damage on up to 15 targets, 9 seconds of 216% damage per second, 32 second cooldown
30
MP 380; 1500% damage on up to 15 targets, 10 seconds of 220% damage per second, 30 second cooldown
31
MP 380; 1520% damage on up to 15 targets, 10 seconds of 224% damage per second, 30 second cooldown
32
MP 380; 1540% damage on up to 15 targets, 10 seconds of 228% damage per second, 28 second cooldown
Hero's Will Description Escape from the state of seduction. The cooldown is reduced at higher levels. Max Level: 5
2010-10-03, 05:17 AM (This post was last modified: 2010-10-08, 05:26 PM by Dusk.)
I/L Wizard
MP Eater Description Magic attacks have a chance to absorb the target's MP. Cannot absorb additional MP if the target's MP reaches 0.
Required skill: Spell Mastery Lv. 5 Max Level: 20
1
11% chance to absorb 2% of the target's maximum MP
2
12% chance to absorb 4% of the target's maximum MP
3
13% chance to absorb 6% of the target's maximum MP
4
14% chance to absorb 8% of the target's maximum MP
5
15% chance to absorb 10% of the target's maximum MP
6
16% chance to absorb 12% of the target's maximum MP
7
17% chance to absorb 14% of the target's maximum MP
8
18% chance to absorb 16% of the target's maximum MP
9
19% chance to absorb 18% of the target's maximum MP
10
20% chance to absorb 20% of the target's maximum MP
11
21% chance to absorb 22% of the target's maximum MP
12
22% chance to absorb 24% of the target's maximum MP
13
23% chance to absorb 26% of the target's maximum MP
14
24% chance to absorb 28% of the target's maximum MP
15
25% chance to absorb 30% of the target's maximum MP
16
26% chance to absorb 32% of the target's maximum MP
17
27% chance to absorb 34% of the target's maximum MP
18
28% chance to absorb 36% of the target's maximum MP
19
29% chance to absorb 38% of the target's maximum MP
20
30% chance to absorb 40% of the target's maximum MP
Spell Mastery Description Improves magic mastery and attack power. Max Level: 20
1
Spell mastery +12%; +1 magic attack
2
Spell mastery +14%; +1 magic attack
3
Spell mastery +16%; +2 magic attack
4
Spell mastery +18%; +2 magic attack
5
Spell mastery +20%; +3 magic attack
6
Spell mastery +22%; +3 magic attack
7
Spell mastery +24%; +4 magic attack
8
Spell mastery +26%; +4 magic attack
9
Spell mastery +28%; +5 magic attack
10
Spell mastery +30%; +5 magic attack
11
Spell mastery +32%; +6 magic attack
12
Spell mastery +34%; +6 magic attack
13
Spell mastery +36%; +7 magic attack
14
Spell mastery +38%; +7 magic attack
15
Spell mastery +40%; +8 magic attack
16
Spell mastery +42%; +8 magic attack
17
Spell mastery +44%; +9 magic attack
18
Spell mastery +46%; +9 magic attack
19
Spell mastery +48%; +10 magic attack
20
Spell mastery +50%; +10 magic attack
Meditation Description Temporarily increase the magic attack of the party by meditating.
Required skill: MP Eater Lv. 3 Delay (ms): 600 Max Level: 20 Range:300% Range
1
MP 10; +1 magic attack for 10 seconds
2
MP 10; +2 magic attack for 20 seconds
3
MP 11; +3 magic attack for 30 seconds
4
MP 11; +4 magic attack for 40 seconds
5
MP 11; +5 magic attack for 50 seconds
6
MP 12; +6 magic attack for 60 seconds
7
MP 12; +7 magic attack for 70 seconds
8
MP 12; +8 magic attack for 80 seconds
9
MP 13; +9 magic attack for 90 seconds
10
MP 13; +10 magic attack for 100 seconds
11
MP 13; +11 magic attack for 110 seconds
12
MP 14; +12 magic attack for 120 seconds
13
MP 14; +13 magic attack for 130 seconds
14
MP 14; +14 magic attack for 140 seconds
15
MP 15; +15 magic attack for 150 seconds
16
MP 15; +16 magic attack for 160 seconds
17
MP 15; +17 magic attack for 170 seconds
18
MP 16; +18 magic attack for 180 seconds
19
MP 16; +19 magic attack for 190 seconds
20
MP 16; +20 magic attack for 200 seconds
Teleport Description Use the up, down, left, right arrow keys to teleport a set distance in that direction. Max Level: 20
1
MP 50; teleport distance 130
2
MP 48; teleport distance 132
3
MP 46; teleport distance 132
4
MP 44; teleport distance 134
5
MP 42; teleport distance 134
6
MP 40; teleport distance 136
7
MP 38; teleport distance 136
8
MP 36; teleport distance 138
9
MP 34; teleport distance 138
10
MP 32; teleport distance 140
11
MP 30; teleport distance 140
12
MP 28; teleport distance 142
13
MP 26; teleport distance 142
14
MP 24; teleport distance 144
15
MP 22; teleport distance 144
16
MP 20; teleport distance 146
17
MP 18; teleport distance 146
18
MP 16; teleport distance 148
19
MP 14; teleport distance 148
20
MP 12; teleport distance 150
Slow Description Temporarily lower the movement speed of nearby enemies. Can affect up to 6 targets. Slow's effects do not stack.
Required skill: Teleport Lv. 5 Delay (ms): 600 Max Level: 20 Range:250% Range Notes: Affects a maximum of 6 mobs at a time.
1
MP 10; -4 movement speed for -4 seconds
2
MP 10; -8 movement speed for -8 seconds
3
MP 10; -12 movement speed for -12 seconds
4
MP 10; -16 movement speed for -16 seconds
5
MP 10; -20 movement speed for -20 seconds
6
MP 10; -24 movement speed for -24 seconds
7
MP 10; -28 movement speed for -28 seconds
8
MP 10; -32 movement speed for -32 seconds
9
MP 10; -36 movement speed for -36 seconds
10
MP 10; -40 movement speed for -40 seconds
11
MP 10; -44 movement speed for -44 seconds
12
MP 10; -48 movement speed for -48 seconds
13
MP 10; -52 movement speed for -52 seconds
14
MP 10; -56 movement speed for -56 seconds
15
MP 10; -60 movement speed for -60 seconds
16
MP 10; -64 movement speed for -64 seconds
17
MP 10; -68 movement speed for -68 seconds
18
MP 10; -72 movement speed for -72 seconds
19
MP 10; -76 movement speed for -76 seconds
20
MP 10; -80 movement speed for -80 seconds
Cold Beam Description Use magic power to fire sharp ice at an enemy. Freezes enemies and deals heavy damage to fire elemental enemies. Delay (ms): Standard (see Attack Speed Reference) Max Level: 20
1
MP 12; 227% damage, 1 second freeze
2
MP 12; 234% damage, 1 second freeze
3
MP 12; 241% damage, 1 second freeze
4
MP 15; 248% damage, 1 second freeze
5
MP 15; 255% damage, 1 second freeze
6
MP 15; 262% damage, 1 second freeze
7
MP 15; 269% damage, 1 second freeze
8
MP 18; 276% damage, 1 second freeze
9
MP 18; 283% damage, 1 second freeze
10
MP 18; 290% damage, 1 second freeze
11
MP 18; 297% damage, 2 second freeze
12
MP 21; 304% damage, 2 second freeze
13
MP 21; 311% damage, 2 second freeze
14
MP 21; 318% damage, 2 second freeze
15
MP 21; 325% damage, 2 second freeze
16
MP 24; 332% damage, 2 second freeze
17
MP 24; 339% damage, 2 second freeze
18
MP 24; 346% damage, 2 second freeze
19
MP 24; 353% damage, 2 second freeze
20
MP 27; 360% damage, 2 second freeze
Thunderbolt Description Generate a powerful magnetic field, causing lightning to strike up to 6 nearby targets. Delay (ms): Standard (see Attack Speed Reference) Max Level: 20 Range:220% Range
1
MP 20; attack up to 6 targets for 52% damage 3 times
2
MP 20; attack up to 6 targets for 54% damage 3 times
3
MP 20; attack up to 6 targets for 56% damage 3 times
4
MP 25; attack up to 6 targets for 58% damage 3 times
5
MP 25; attack up to 6 targets for 60% damage 3 times
6
MP 25; attack up to 6 targets for 62% damage 3 times
7
MP 25; attack up to 6 targets for 64% damage 3 times
8
MP 30; attack up to 6 targets for 66% damage 3 times
9
MP 30; attack up to 6 targets for 68% damage 3 times
10
MP 30; attack up to 6 targets for 70% damage 3 times
11
MP 30; attack up to 6 targets for 72% damage 3 times
12
MP 35; attack up to 6 targets for 74% damage 3 times
13
MP 35; attack up to 6 targets for 76% damage 3 times
14
MP 35; attack up to 6 targets for 78% damage 3 times
15
MP 35; attack up to 6 targets for 80% damage 3 times
16
MP 40; attack up to 6 targets for 82% damage 3 times
17
MP 40; attack up to 6 targets for 84% damage 3 times
18
MP 40; attack up to 6 targets for 86% damage 3 times
19
MP 40; attack up to 6 targets for 88% damage 3 times
20
MP 45; attack up to 6 targets for 90% damage 3 times
I/L Mage
Partial Resistance Description Increase resistance to ice and lightning elemental attacks. Max Level: 20
1
3% ice, lightning elemental resistance
2
6% ice, lightning elemental resistance
3
9% ice, lightning elemental resistance
4
12% ice, lightning elemental resistance
5
15% ice, lightning elemental resistance
6
18% ice, lightning elemental resistance
7
21% ice, lightning elemental resistance
8
24% ice, lightning elemental resistance
9
27% ice, lightning elemental resistance
10
30% ice, lightning elemental resistance
11
33% ice, lightning elemental resistance
12
36% ice, lightning elemental resistance
13
39% ice, lightning elemental resistance
14
42% ice, lightning elemental resistance
15
45% ice, lightning elemental resistance
16
48% ice, lightning elemental resistance
17
51% ice, lightning elemental resistance
18
54% ice, lightning elemental resistance
19
57% ice, lightning elemental resistance
20
60% ice, lightning elemental resistance
Elemental Amplification Description Consume additional MP to amplify the damage of all magic attacks. Max Level: 20
1
122% MP cost, 112% magic damage
2
124% MP cost, 114% magic damage
3
126% MP cost, 116% magic damage
4
128% MP cost, 118% magic damage
5
130% MP cost, 120% magic damage
6
132% MP cost, 122% magic damage
7
134% MP cost, 124% magic damage
8
136% MP cost, 126% magic damage
9
138% MP cost, 128% magic damage
10
140% MP cost, 130% magic damage
11
142% MP cost, 132% magic damage
12
144% MP cost, 134% magic damage
13
146% MP cost, 136% magic damage
14
148% MP cost, 138% magic damage
15
150% MP cost, 140% magic damage
16
152% MP cost, 142% magic damage
17
154% MP cost, 144% magic damage
18
156% MP cost, 146% magic damage
19
158% MP cost, 148% magic damage
20
160% MP cost, 150% magic damage
Ice Strike Description Rain sharp ice on up to 6 targets. Freezes enemies that it hits. Delay (ms): 1050 Max Level: 20 Range:250% Range
1
MP 20; 355% damage on up to 6 targets, 1 second freeze
2
MP 20; 360% damage on up to 6 targets, 1 second freeze
3
MP 20; 365% damage on up to 6 targets, 1 second freeze
4
MP 26; 370% damage on up to 6 targets, 1 second freeze
5
MP 26; 375% damage on up to 6 targets, 1 second freeze
6
MP 26; 380% damage on up to 6 targets, 1 second freeze
7
MP 26; 385% damage on up to 6 targets, 1 second freeze
8
MP 32; 390% damage on up to 6 targets, 1 second freeze
9
MP 32; 395% damage on up to 6 targets, 1 second freeze
10
MP 32; 400% damage on up to 6 targets, 1 second freeze
11
MP 32; 405% damage on up to 6 targets, 2 second freeze
12
MP 38; 410% damage on up to 6 targets, 2 second freeze
13
MP 38; 415% damage on up to 6 targets, 2 second freeze
14
MP 38; 420% damage on up to 6 targets, 2 second freeze
15
MP 38; 425% damage on up to 6 targets, 2 second freeze
16
MP 44; 430% damage on up to 6 targets, 2 second freeze
17
MP 44; 435% damage on up to 6 targets, 2 second freeze
18
MP 44; 440% damage on up to 6 targets, 2 second freeze
19
MP 44; 445% damage on up to 6 targets, 2 second freeze
20
MP 50; 450% damage on up to 6 targets, 2 second freeze
Thunder Spear Description Gather lightning into the form of a spear. The spear deals multiple, powerful hits to the target, and carries a chance to stun. Delay (ms): 1300 Max Level: 20
1
MP 12; 83% damage 5 times, 42% chance of 1 second stun
2
MP 12; 86% damage 5 times, 44% chance of 1 second stun
3
MP 14; 89% damage 5 times, 46% chance of 1 second stun
4
MP 14; 92% damage 5 times, 48% chance of 1 second stun
5
MP 16; 95% damage 5 times, 50% chance of 2 second stun
6
MP 16; 98% damage 5 times, 52% chance of 2 second stun
7
MP 18; 101% damage 5 times, 54% chance of 2 second stun
8
MP 18; 104% damage 5 times, 56% chance of 2 second stun
9
MP 20; 107% damage 5 times, 58% chance of 3 second stun
10
MP 20; 110% damage 5 times, 60% chance of 3 second stun
11
MP 22; 113% damage 5 times, 62% chance of 3 second stun
12
MP 22; 116% damage 5 times, 64% chance of 3 second stun
13
MP 24; 119% damage 5 times, 66% chance of 4 second stun
14
MP 24; 122% damage 5 times, 68% chance of 4 second stun
15
MP 26; 125% damage 5 times, 70% chance of 4 second stun
16
MP 26; 128% damage 5 times, 72% chance of 4 second stun
17
MP 28; 131% damage 5 times, 74% chance of 5 second stun
18
MP 28; 134% damage 5 times, 76% chance of 5 second stun
19
MP 30; 137% damage 5 times, 78% chance of 5 second stun
20
MP 30; 140% damage 5 times, 80% chance of 5 second stun
Seal Description Temporarily seal nearby enemies. Can affect up to 6 targets.
Required skill: Elemental Amplification Lv. 3 Delay (ms): 900 Max Level: 20 Range:280% Range Notes: Affects a maximum of 6 mobs at a time.
1
MP 20; 10 second duration, 19% chance of sealing
2
MP 20; 11 second duration, 23% chance of sealing
3
MP 20; 11 second duration, 27% chance of sealing
4
MP 20; 12 second duration, 31% chance of sealing
5
MP 20; 12 second duration, 35% chance of sealing
6
MP 20; 13 second duration, 39% chance of sealing
7
MP 20; 13 second duration, 43% chance of sealing
8
MP 20; 14 second duration, 47% chance of sealing
9
MP 20; 14 second duration, 51% chance of sealing
10
MP 20; 15 second duration, 55% chance of sealing
11
MP 20; 15 second duration, 59% chance of sealing
12
MP 20; 16 second duration, 63% chance of sealing
13
MP 20; 16 second duration, 67% chance of sealing
14
MP 20; 17 second duration, 71% chance of sealing
15
MP 20; 17 second duration, 75% chance of sealing
16
MP 20; 18 second duration, 79% chance of sealing
17
MP 20; 18 second duration, 83% chance of sealing
18
MP 20; 19 second duration, 87% chance of sealing
19
MP 20; 19 second duration, 91% chance of sealing
20
MP 20; 20 second duration, 95% chance of sealing
Spell Booster Description Use MP to increase the cast speed by two stages.
Required skill: Elemental Amplification Lv. 3 Delay (ms): 1500 Max Level: 20
1
MP 58; Increased cast speed for 10 seconds
2
MP 56; Increased cast speed for 20 seconds
3
MP 54; Increased cast speed for 30 seconds
4
MP 52; Increased cast speed for 40 seconds
5
MP 50; Increased cast speed for 50 seconds
6
MP 48; Increased cast speed for 60 seconds
7
MP 46; Increased cast speed for 70 seconds
8
MP 44; Increased cast speed for 80 seconds
9
MP 42; Increased cast speed for 90 seconds
10
MP 40; Increased cast speed for 100 seconds
11
MP 38; Increased cast speed for 110 seconds
12
MP 36; Increased cast speed for 120 seconds
13
MP 34; Increased cast speed for 130 seconds
14
MP 32; Increased cast speed for 140 seconds
15
MP 30; Increased cast speed for 150 seconds
16
MP 28; Increased cast speed for 160 seconds
17
MP 26; Increased cast speed for 170 seconds
18
MP 24; Increased cast speed for 180 seconds
19
MP 22; Increased cast speed for 190 seconds
20
MP 20; Increased cast speed for 200 seconds
Elemental Composition Description Combine ice and lightning elements to attack one enemy. Deals additional damage to Ice and Lightning-weak monsters, and freezes the target. Delay (ms): 900 Max Level: 20
1
MP 16; 465% damage, 1 second freeze
2
MP 16; 470% damage, 1 second freeze
3
MP 16; 475% damage, 1 second freeze
4
MP 16; 480% damage, 1 second freeze
5
MP 16; 485% damage, 1 second freeze
6
MP 16; 490% damage, 1 second freeze
7
MP 22; 495% damage, 1 second freeze
8
MP 22; 500% damage, 1 second freeze
9
MP 22; 505% damage, 1 second freeze
10
MP 22; 510% damage, 1 second freeze
11
MP 22; 515% damage, 2 second freeze
12
MP 22; 520% damage, 2 second freeze
13
MP 22; 525% damage, 2 second freeze
14
MP 28; 530% damage, 2 second freeze
15
MP 28; 535% damage, 2 second freeze
16
MP 28; 540% damage, 2 second freeze
17
MP 28; 545% damage, 2 second freeze
18
MP 28; 550% damage, 2 second freeze
19
MP 28; 555% damage, 2 second freeze
20
MP 28; 560% damage, 2 second freeze
Teleport Mastery Description When the skill is activated, MP is consumed and enemies near the teleport point can be stunned. Also permanently increases the teleport distance.
Using the skill again while the effect is activated disables it.
Required skill: Teleport Lv. 20 Delay (ms): 600 Max Level: 10 Range:120% Range
1
Additional MP 2; 210% damage on up to 6 targets, 35% chance to stun for 2 seconds, teleport distance permanently increased by 2
2
Additional MP 4; 220% damage on up to 6 targets, 40% chance to stun for 2 seconds, teleport distance permanently increased by 4
3
Additional MP 6; 230% damage on up to 6 targets, 45% chance to stun for 2 seconds, teleport distance permanently increased by 6
4
Additional MP 8; 240% damage on up to 6 targets, 50% chance to stun for 2 seconds, teleport distance permanently increased by 8
5
Additional MP 10; 250% damage on up to 6 targets, 55% chance to stun for 3 seconds, teleport distance permanently increased by 10
6
Additional MP 12; 260% damage on up to 6 targets, 60% chance to stun for 3 seconds, teleport distance permanently increased by 12
7
Additional MP 14; 270% damage on up to 6 targets, 65% chance to stun for 3 seconds, teleport distance permanently increased by 14
8
Additional MP 16; 280% damage on up to 6 targets, 70% chance to stun for 3 seconds, teleport distance permanently increased by 16
9
Additional MP 18; 290% damage on up to 6 targets, 75% chance to stun for 3 seconds, teleport distance permanently increased by 18
10
Additional MP 20; 300% damage on up to 6 targets, 80% chance to stun for 4 seconds, teleport distance permanently increased by 20
Elemental Reset Description Temporarily reduce the elemental attributes of all magic attacks. Delay (ms): 1500 Max Level: 10
1
MP 14; for 120 seconds, 10% reduction in elemental attributes
2
MP 18; for 140 seconds, 20% reduction in elemental attributes
3
MP 22; for 160 seconds, 30% reduction in elemental attributes
4
MP 26; for 180 seconds, 40% reduction in elemental attributes
5
MP 30; for 200 seconds, 50% reduction in elemental attributes
6
MP 34; for 220 seconds, 60% reduction in elemental attributes
7
MP 38; for 240 seconds, 70% reduction in elemental attributes
8
MP 42; for 260 seconds, 80% reduction in elemental attributes
9
MP 46; for 280 seconds, 90% reduction in elemental attributes
10
MP 50; for 300 seconds, 100% reduction in elemental attributes
I/L Arch Mage
Magic Mastery Description Permanently increase magic attack and the duration of all buffs. Max Level: 10
1
Magic attack +3, +5% buff duration
2
Magic attack +6, +10% buff duration
3
Magic attack +9, +15% buff duration
4
Magic attack +12, +20% buff duration
5
Magic attack +15, +25% buff duration
6
Magic attack +18, +30% buff duration
7
Magic attack +21, +35% buff duration
8
Magic attack +24, +40% buff duration
9
Magic attack +27, +45% buff duration
10
Magic attack +30, +50% buff duration
11
Magic attack +33, +55% buff duration
12
Magic attack +36, +60% buff duration
Maple Warrior Description Temporarily increase the stats of all party members. Delay (ms): 1500 Max Level: 30 Range:400% Range
1
MP 10; 30 seconds, All stats +1%
2
MP 10; 60 seconds, All stats +1%
3
MP 10; 90 seconds, All stats +2%
4
MP 10; 120 seconds, All stats +2%
5
MP 20; 150 seconds, All stats +3%
6
MP 20; 180 seconds, All stats +3%
7
MP 20; 210 seconds, All stats +4%
8
MP 20; 240 seconds, All stats +4%
9
MP 20; 270 seconds, All stats +5%
10
MP 30; 300 seconds, All stats +5%
11
MP 30; 330 seconds, All stats +6%
12
MP 30; 360 seconds, All stats +6%
13
MP 30; 390 seconds, All stats +7%
14
MP 30; 420 seconds, All stats +7%
15
MP 40; 450 seconds, All stats +8%
16
MP 40; 480 seconds, All stats +8%
17
MP 40; 510 seconds, All stats +9%
18
MP 40; 540 seconds, All stats +9%
19
MP 40; 570 seconds, All stats +10%
20
MP 50; 600 seconds, All stats +10%
21
MP 50; 630 seconds, All stats +11%
22
MP 50; 660 seconds, All stats +11%
23
MP 50; 690 seconds, All stats +12%
24
MP 50; 720 seconds, All stats +12%
25
MP 60; 750 seconds, All stats +13%
26
MP 60; 780 seconds, All stats +13%
27
MP 60; 810 seconds, All stats +14%
28
MP 60; 840 seconds, All stats +14%
29
MP 60; 870 seconds, All stats +15%
30
MP 70; 900 seconds, All stats +15%
31
MP 70; 930 seconds, All stats +16%
32
MP 70; 960 seconds, All stats +16%
Big Bang Description Gather up energy particles to create a powerful explosion. Attack is lightning elemental and can hit up to 6 targets at once. Delay (ms): Standard (see Attack Speed Reference) Max Level: 30 Range:200% Range
1
MP 25; attack for 232% damage 5 times
2
MP 25; attack for 234% damage 5 times
3
MP 25; attack for 236% damage 5 times
4
MP 25; attack for 238% damage 5 times
5
MP 25; attack for 240% damage 5 times
6
MP 30; attack for 242% damage 5 times
7
MP 30; attack for 244% damage 5 times
8
MP 30; attack for 246% damage 5 times
9
MP 30; attack for 248% damage 5 times
10
MP 30; attack for 250% damage 5 times
11
MP 30; attack for 252% damage 5 times
12
MP 35; attack for 254% damage 5 times
13
MP 35; attack for 256% damage 5 times
14
MP 35; attack for 258% damage 5 times
15
MP 35; attack for 260% damage 5 times
16
MP 35; attack for 262% damage 5 times
17
MP 35; attack for 264% damage 5 times
18
MP 40; attack for 266% damage 5 times
19
MP 40; attack for 268% damage 5 times
20
MP 40; attack for 270% damage 5 times
21
MP 40; attack for 272% damage 5 times
22
MP 40; attack for 274% damage 5 times
23
MP 40; attack for 276% damage 5 times
24
MP 45; attack for 278% damage 5 times
25
MP 45; attack for 280% damage 5 times
26
MP 45; attack for 282% damage 5 times
27
MP 45; attack for 284% damage 5 times
28
MP 45; attack for 286% damage 5 times
29
MP 45; attack for 288% damage 5 times
30
MP 50; attack for 290% damage 5 times
31
MP 50; attack for 292% damage 5 times
32
MP 50; attack for 294% damage 5 times
Mana Reflection Description Using inner strength, reverse the flow of mana back to the enemy, returning magic damage received. Cannot return more than 20% of the target's maximum HP. Delay (ms): 900 Max Level: 30
1
MP 21; for 10 seconds, 31% chance of reflecting 130% of damage received
2
MP 22; for 20 seconds, 32% chance of reflecting 160% of damage received
3
MP 23; for 30 seconds, 33% chance of reflecting 190% of damage received
4
MP 24; for 40 seconds, 34% chance of reflecting 220% of damage received
5
MP 25; for 50 seconds, 35% chance of reflecting 250% of damage received
6
MP 26; for 60 seconds, 36% chance of reflecting 280% of damage received
7
MP 27; for 70 seconds, 37% chance of reflecting 310% of damage received
8
MP 28; for 80 seconds, 38% chance of reflecting 340% of damage received
9
MP 29; for 90 seconds, 39% chance of reflecting 370% of damage received
10
MP 30; for 100 seconds, 40% chance of reflecting 400% of damage received
11
MP 31; for 110 seconds, 41% chance of reflecting 430% of damage received
12
MP 32; for 120 seconds, 42% chance of reflecting 460% of damage received
13
MP 33; for 130 seconds, 43% chance of reflecting 490% of damage received
14
MP 34; for 140 seconds, 44% chance of reflecting 520% of damage received
15
MP 35; for 150 seconds, 45% chance of reflecting 550% of damage received
16
MP 36; for 160 seconds, 46% chance of reflecting 580% of damage received
17
MP 37; for 170 seconds, 47% chance of reflecting 610% of damage received
18
MP 38; for 180 seconds, 48% chance of reflecting 640% of damage received
19
MP 39; for 190 seconds, 49% chance of reflecting 670% of damage received
20
MP 40; for 200 seconds, 50% chance of reflecting 700% of damage received
21
MP 41; for 210 seconds, 51% chance of reflecting 730% of damage received
22
MP 42; for 220 seconds, 52% chance of reflecting 760% of damage received
23
MP 43; for 230 seconds, 53% chance of reflecting 790% of damage received
24
MP 44; for 240 seconds, 54% chance of reflecting 820% of damage received
25
MP 45; for 250 seconds, 55% chance of reflecting 850% of damage received
26
MP 46; for 260 seconds, 56% chance of reflecting 880% of damage received
27
MP 47; for 270 seconds, 57% chance of reflecting 910% of damage received
28
MP 48; for 280 seconds, 58% chance of reflecting 940% of damage received
29
MP 49; for 290 seconds, 59% chance of reflecting 970% of damage received
30
MP 50; for 300 seconds, 60% chance of reflecting 1000% of damage received
31
MP 51; for 310 seconds, 61% chance of reflecting 1030% of damage received
32
MP 52; for 320 seconds, 62% chance of reflecting 1060% of damage received
Ice Demon Description Attack multiple enemies with an ice ball from the Ice Demon. Affected targets sustain damage over time and suffer additional damage from ice-based attacks. Delay (ms): Standard (see Attack Speed Reference) Max Level: 30 Range:300% Range
1
MP 15; 173% damage on up to 2 enemies, 5 seconds of 42% damage per second, 5 seconds of increased ice damage.
2
MP 15; 176% damage on up to 2 enemies, 5 seconds of 44% damage per second, 5 seconds of increased ice damage.
3
MP 17; 179% damage on up to 2 enemies, 5 seconds of 46% damage per second, 5 seconds of increased ice damage.
4
MP 17; 182% damage on up to 2 enemies, 5 seconds of 48% damage per second, 5 seconds of increased ice damage.
5
MP 17; 185% damage on up to 2 enemies, 5 seconds of 50% damage per second, 5 seconds of increased ice damage.
6
MP 19; 188% damage on up to 2 enemies, 5 seconds of 52% damage per second, 5 seconds of increased ice damage.
7
MP 19; 191% damage on up to 2 enemies, 5 seconds of 54% damage per second, 5 seconds of increased ice damage.
8
MP 19; 194% damage on up to 3 enemies, 5 seconds of 56% damage per second, 5 seconds of increased ice damage.
9
MP 21; 197% damage on up to 3 enemies, 5 seconds of 58% damage per second, 5 seconds of increased ice damage.
10
MP 21; 200% damage on up to 3 enemies, 5 seconds of 60% damage per second, 5 seconds of increased ice damage.
11
MP 21; 203% damage on up to 3 enemies, 10 seconds of 62% damage per second, 10 seconds of increased ice damage.
12
MP 23; 206% damage on up to 3 enemies, 10 seconds of 64% damage per second, 10 seconds of increased ice damage.
13
MP 23; 209% damage on up to 3 enemies, 10 seconds of 66% damage per second, 10 seconds of increased ice damage.
14
MP 23; 212% damage on up to 3 enemies, 10 seconds of 68% damage per second, 10 seconds of increased ice damage.
15
MP 25; 215% damage on up to 4 enemies, 10 seconds of 70% damage per second, 10 seconds of increased ice damage.
16
MP 25; 218% damage on up to 4 enemies, 10 seconds of 72% damage per second, 10 seconds of increased ice damage.
17
MP 25; 221% damage on up to 4 enemies, 10 seconds of 74% damage per second, 10 seconds of increased ice damage.
18
MP 27; 224% damage on up to 4 enemies, 10 seconds of 76% damage per second, 10 seconds of increased ice damage.
19
MP 27; 227% damage on up to 4 enemies, 10 seconds of 78% damage per second, 10 seconds of increased ice damage.
20
MP 27; 230% damage on up to 4 enemies, 10 seconds of 80% damage per second, 10 seconds of increased ice damage.
21
MP 29; 233% damage on up to 4 enemies, 15 seconds of 82% damage per second, 15 seconds of increased ice damage.
22
MP 29; 236% damage on up to 5 enemies, 15 seconds of 84% damage per second, 15 seconds of increased ice damage.
23
MP 29; 239% damage on up to 5 enemies, 15 seconds of 86% damage per second, 15 seconds of increased ice damage.
24
MP 31; 242% damage on up to 5 enemies, 15 seconds of 88% damage per second, 15 seconds of increased ice damage.
25
MP 31; 245% damage on up to 5 enemies, 15 seconds of 90% damage per second, 15 seconds of increased ice damage.
26
MP 31; 248% damage on up to 5 enemies, 15 seconds of 92% damage per second, 15 seconds of increased ice damage.
27
MP 33; 251% damage on up to 5 enemies, 15 seconds of 94% damage per second, 15 seconds of increased ice damage.
28
MP 33; 254% damage on up to 5 enemies, 15 seconds of 96% damage per second, 15 seconds of increased ice damage.
29
MP 33; 257% damage on up to 6 enemies, 15 seconds of 98% damage per second, 15 seconds of increased ice damage.
30
MP 35; 260% damage on up to 6 enemies, 15 seconds of 100% damage per second, 15 seconds of increased ice damage.
31
MP 35; 263% damage on up to 6 enemies, 20 seconds of 102% damage per second, 20 seconds of increased ice damage.
32
MP 35; 266% damage on up to 6 enemies, 20 seconds of 104% damage per second, 20 seconds of increased ice damage.
Infinity Description For a period of time, attacks do not use mana, HP and MP will continuously recover, and the damage of all magic attacks will continuously increase. [Cooldown: 3 minutes] Delay (ms): 600 Max Level: 30
1
MP 21; recover 1% HP and MP every 4 seconds, spell damage increased by 1% every 4 seconds, 11 second duration
2
MP 22; recover 1% HP and MP every 4 seconds, spell damage increased by 1% every 4 seconds, 12 second duration
3
MP 23; recover 1% HP and MP every 4 seconds, spell damage increased by 1% every 4 seconds, 13 second duration
4
MP 24; recover 2% HP and MP every 4 seconds, spell damage increased by 2% every 4 seconds, 14 second duration
5
MP 25; recover 2% HP and MP every 4 seconds, spell damage increased by 2% every 4 seconds, 15 second duration
6
MP 26; recover 2% HP and MP every 4 seconds, spell damage increased by 2% every 4 seconds, 16 second duration
7
MP 27; recover 3% HP and MP every 4 seconds, spell damage increased by 3% every 4 seconds, 17 second duration
8
MP 28; recover 3% HP and MP every 4 seconds, spell damage increased by 3% every 4 seconds, 18 second duration
9
MP 29; recover 3% HP and MP every 4 seconds, spell damage increased by 3% every 4 seconds, 19 second duration
10
MP 30; recover 4% HP and MP every 4 seconds, spell damage increased by 4% every 4 seconds, 20 second duration
11
MP 31; recover 4% HP and MP every 4 seconds, spell damage increased by 4% every 4 seconds, 21 second duration
12
MP 32; recover 4% HP and MP every 4 seconds, spell damage increased by 4% every 4 seconds, 22 second duration
13
MP 33; recover 5% HP and MP every 4 seconds, spell damage increased by 5% every 4 seconds, 23 second duration
14
MP 34; recover 5% HP and MP every 4 seconds, spell damage increased by 5% every 4 seconds, 24 second duration
15
MP 35; recover 5% HP and MP every 4 seconds, spell damage increased by 5% every 4 seconds, 25 second duration
16
MP 36; recover 6% HP and MP every 4 seconds, spell damage increased by 6% every 4 seconds, 26 second duration
17
MP 37; recover 6% HP and MP every 4 seconds, spell damage increased by 6% every 4 seconds, 27 second duration
18
MP 38; recover 6% HP and MP every 4 seconds, spell damage increased by 6% every 4 seconds, 28 second duration
19
MP 39; recover 7% HP and MP every 4 seconds, spell damage increased by 7% every 4 seconds, 29 second duration
20
MP 40; recover 7% HP and MP every 4 seconds, spell damage increased by 7% every 4 seconds, 30 second duration
21
MP 41; recover 7% HP and MP every 4 seconds, spell damage increased by 7% every 4 seconds, 31 second duration
22
MP 42; recover 8% HP and MP every 4 seconds, spell damage increased by 8% every 4 seconds, 32 second duration
23
MP 43; recover 8% HP and MP every 4 seconds, spell damage increased by 8% every 4 seconds, 33 second duration
24
MP 44; recover 8% HP and MP every 4 seconds, spell damage increased by 8% every 4 seconds, 34 second duration
25
MP 45; recover 9% HP and MP every 4 seconds, spell damage increased by 9% every 4 seconds, 35 second duration
26
MP 46; recover 9% HP and MP every 4 seconds, spell damage increased by 9% every 4 seconds, 36 second duration
27
MP 47; recover 9% HP and MP every 4 seconds, spell damage increased by 9% every 4 seconds, 37 second duration
28
MP 48; recover 10% HP and MP every 4 seconds, spell damage increased by 10% every 4 seconds, 38 second duration
29
MP 49; recover 10% HP and MP every 4 seconds, spell damage increased by 10% every 4 seconds, 39 second duration
30
MP 50; recover 10% HP and MP every 4 seconds, spell damage increased by 10% every 4 seconds, 40 second duration
31
MP 51; recover 11% HP and MP every 4 seconds, spell damage increased by 11% every 4 seconds, 41 second duration
32
MP 52; recover 11% HP and MP every 4 seconds, spell damage increased by 11% every 4 seconds, 42 second duration
Elquines Description Temporarily summon the ice elemental Elquines. Elquines can attack up to 3 enemies simultaneously.
Required skill: Ice Demon Lv. 5 Delay (ms): 600 Max Level: 30
1
MP 60; summon Elquines for 15 seconds, 185% damage on up to 3 enemies, 1 second freeze
2
MP 64; summon Elquines for 20 seconds, 190% damage on up to 3 enemies, 1 second freeze
3
MP 64; summon Elquines for 25 seconds, 195% damage on up to 3 enemies, 1 second freeze
4
MP 68; summon Elquines for 30 seconds, 200% damage on up to 3 enemies, 1 second freeze
5
MP 68; summon Elquines for 35 seconds, 205% damage on up to 3 enemies, 1 second freeze
6
MP 72; summon Elquines for 40 seconds, 210% damage on up to 3 enemies, 1 second freeze
7
MP 72; summon Elquines for 45 seconds, 215% damage on up to 3 enemies, 1 second freeze
8
MP 76; summon Elquines for 50 seconds, 220% damage on up to 3 enemies, 1 second freeze
9
MP 76; summon Elquines for 55 seconds, 225% damage on up to 3 enemies, 1 second freeze
10
MP 80; summon Elquines for 60 seconds, 230% damage on up to 3 enemies, 1 second freeze
11
MP 80; summon Elquines for 65 seconds, 235% damage on up to 3 enemies, 2 second freeze
12
MP 84; summon Elquines for 70 seconds, 240% damage on up to 3 enemies, 2 second freeze
13
MP 84; summon Elquines for 75 seconds, 245% damage on up to 3 enemies, 2 second freeze
14
MP 88; summon Elquines for 80 seconds, 250% damage on up to 3 enemies, 2 second freeze
15
MP 88; summon Elquines for 85 seconds, 255% damage on up to 3 enemies, 2 second freeze
16
MP 92; summon Elquines for 90 seconds, 260% damage on up to 3 enemies, 2 second freeze
17
MP 92; summon Elquines for 95 seconds, 265% damage on up to 3 enemies, 2 second freeze
18
MP 96; summon Elquines for 100 seconds, 270% damage on up to 3 enemies, 2 second freeze
19
MP 96; summon Elquines for 105 seconds, 275% damage on up to 3 enemies, 2 second freeze
20
MP 100; summon Elquines for 110 seconds, 280% damage on up to 3 enemies, 2 second freeze
21
MP 100; summon Elquines for 115 seconds, 285% damage on up to 3 enemies, 3 second freeze
22
MP 104; summon Elquines for 120 seconds, 290% damage on up to 3 enemies, 3 second freeze
23
MP 104; summon Elquines for 125 seconds, 295% damage on up to 3 enemies, 3 second freeze
24
MP 108; summon Elquines for 130 seconds, 300% damage on up to 3 enemies, 3 second freeze
25
MP 108; summon Elquines for 135 seconds, 305% damage on up to 3 enemies, 3 second freeze
26
MP 112; summon Elquines for 140 seconds, 310% damage on up to 3 enemies, 3 second freeze
27
MP 112; summon Elquines for 145 seconds, 315% damage on up to 3 enemies, 3 second freeze
28
MP 116; summon Elquines for 150 seconds, 320% damage on up to 3 enemies, 3 second freeze
29
MP 116; summon Elquines for 155 seconds, 325% damage on up to 3 enemies, 3 second freeze
30
MP 120; summon Elquines for 160 seconds, 330% damage on up to 3 enemies, 3 second freeze
31
MP 120; summon Elquines for 165 seconds, 335% damage on up to 3 enemies, 4 second freeze
32
MP 124; summon Elquines for 170 seconds, 340% damage on up to 3 enemies, 4 second freeze
Chain Lightning Description Launch a high-voltage current. Chain Lightning has increased critical chance and can deal reduced damage to up to 2 additional nearby targets. Delay (ms): 780 Max Level: 30 Range:350% Range Notes: Skill decreases in damage by 10% per target.
Blizzard Description Summon spears of ice from the sky to strike up to 15 enemies, inflicting massive ice damage. Targets sustain heavy damage over time. Delay (ms): 3480 Max Level: 30 Range:400% Range
1
MP 380; 820% damage on up to 15 targets, 5 seconds of 89% damage per second, 60 second cooldown
2
MP 380; 840% damage on up to 15 targets, 5 seconds of 93% damage per second, 58 second cooldown
3
MP 380; 860% damage on up to 15 targets, 5 seconds of 97% damage per second, 58 second cooldown
4
MP 380; 880% damage on up to 15 targets, 5 seconds of 101% damage per second, 56 second cooldown
5
MP 380; 900% damage on up to 15 targets, 5 seconds of 105% damage per second, 56 second cooldown
6
MP 380; 920% damage on up to 15 targets, 6 seconds of 109% damage per second, 54 second cooldown
7
MP 380; 940% damage on up to 15 targets, 6 seconds of 113% damage per second, 54 second cooldown
8
MP 380; 960% damage on up to 15 targets, 6 seconds of 117% damage per second, 52 second cooldown
9
MP 380; 980% damage on up to 15 targets, 6 seconds of 121% damage per second, 52 second cooldown
10
MP 380; 1000% damage on up to 15 targets, 6 seconds of 125% damage per second, 50 second cooldown
11
MP 380; 1020% damage on up to 15 targets, 6 seconds of 129% damage per second, 50 second cooldown
12
MP 380; 1040% damage on up to 15 targets, 7 seconds of 133% damage per second, 48 second cooldown
13
MP 380; 1060% damage on up to 15 targets, 7 seconds of 137% damage per second, 48 second cooldown
14
MP 380; 1080% damage on up to 15 targets, 7 seconds of 141% damage per second, 46 second cooldown
15
MP 380; 1100% damage on up to 15 targets, 7 seconds of 145% damage per second, 46 second cooldown
16
MP 380; 1120% damage on up to 15 targets, 7 seconds of 149% damage per second, 44 second cooldown
17
MP 380; 1140% damage on up to 15 targets, 7 seconds of 153% damage per second, 44 second cooldown
18
MP 380; 1160% damage on up to 15 targets, 8 seconds of 157% damage per second, 42 second cooldown
19
MP 380; 1180% damage on up to 15 targets, 8 seconds of 161% damage per second, 42 second cooldown
20
MP 380; 1200% damage on up to 15 targets, 8 seconds of 165% damage per second, 40 second cooldown
21
MP 380; 1220% damage on up to 15 targets, 8 seconds of 169% damage per second, 40 second cooldown
22
MP 380; 1240% damage on up to 15 targets, 8 seconds of 173% damage per second, 38 second cooldown
23
MP 380; 1260% damage on up to 15 targets, 8 seconds of 177% damage per second, 38 second cooldown
24
MP 380; 1280% damage on up to 15 targets, 9 seconds of 181% damage per second, 36 second cooldown
25
MP 380; 1300% damage on up to 15 targets, 9 seconds of 185% damage per second, 36 second cooldown
26
MP 380; 1320% damage on up to 15 targets, 9 seconds of 189% damage per second, 34 second cooldown
27
MP 380; 1340% damage on up to 15 targets, 9 seconds of 193% damage per second, 34 second cooldown
28
MP 380; 1360% damage on up to 15 targets, 9 seconds of 197% damage per second, 32 second cooldown
29
MP 380; 1380% damage on up to 15 targets, 9 seconds of 201% damage per second, 32 second cooldown
30
MP 380; 1400% damage on up to 15 targets, 10 seconds of 205% damage per second, 30 second cooldown
31
MP 380; 1420% damage on up to 15 targets, 10 seconds of 209% damage per second, 30 second cooldown
32
MP 380; 1440% damage on up to 15 targets, 10 seconds of 213% damage per second, 28 second cooldown
Hero's Will Description Escape from the state of seduction. The cooldown is reduced at higher levels. Max Level: 5
2010-10-03, 05:17 AM (This post was last modified: 2010-10-08, 05:29 PM by Dusk.)
Cleric
MP Eater Description Magic attacks have a chance to absorb the target's MP. Cannot absorb additional MP if the target's MP reaches 0.
Required skill: Spell Mastery Lv. 5 Max Level: 20
1
11% chance to absorb 2% of the target's maximum MP
2
12% chance to absorb 4% of the target's maximum MP
3
13% chance to absorb 6% of the target's maximum MP
4
14% chance to absorb 8% of the target's maximum MP
5
15% chance to absorb 10% of the target's maximum MP
6
16% chance to absorb 12% of the target's maximum MP
7
17% chance to absorb 14% of the target's maximum MP
8
18% chance to absorb 16% of the target's maximum MP
9
19% chance to absorb 18% of the target's maximum MP
10
20% chance to absorb 20% of the target's maximum MP
11
21% chance to absorb 22% of the target's maximum MP
12
22% chance to absorb 24% of the target's maximum MP
13
23% chance to absorb 26% of the target's maximum MP
14
24% chance to absorb 28% of the target's maximum MP
15
25% chance to absorb 30% of the target's maximum MP
16
26% chance to absorb 32% of the target's maximum MP
17
27% chance to absorb 34% of the target's maximum MP
18
28% chance to absorb 36% of the target's maximum MP
19
29% chance to absorb 38% of the target's maximum MP
20
30% chance to absorb 40% of the target's maximum MP
Spell Mastery Description Improves magic mastery and attack power. Max Level: 20
1
Spell mastery +12%; +1 magic attack
2
Spell mastery +14%; +1 magic attack
3
Spell mastery +16%; +2 magic attack
4
Spell mastery +18%; +2 magic attack
5
Spell mastery +20%; +3 magic attack
6
Spell mastery +22%; +3 magic attack
7
Spell mastery +24%; +4 magic attack
8
Spell mastery +26%; +4 magic attack
9
Spell mastery +28%; +5 magic attack
10
Spell mastery +30%; +5 magic attack
11
Spell mastery +32%; +6 magic attack
12
Spell mastery +34%; +6 magic attack
13
Spell mastery +36%; +7 magic attack
14
Spell mastery +38%; +7 magic attack
15
Spell mastery +40%; +8 magic attack
16
Spell mastery +42%; +8 magic attack
17
Spell mastery +44%; +9 magic attack
18
Spell mastery +46%; +9 magic attack
19
Spell mastery +48%; +10 magic attack
20
Spell mastery +50%; +10 magic attack
Teleport Description Use the up, down, left, right arrow keys to teleport a set distance in that direction. Max Level: 20
1
MP 50; teleport distance 130
2
MP 48; teleport distance 132
3
MP 46; teleport distance 132
4
MP 44; teleport distance 134
5
MP 42; teleport distance 134
6
MP 40; teleport distance 136
7
MP 38; teleport distance 136
8
MP 36; teleport distance 138
9
MP 34; teleport distance 138
10
MP 32; teleport distance 140
11
MP 30; teleport distance 140
12
MP 28; teleport distance 142
13
MP 26; teleport distance 142
14
MP 24; teleport distance 144
15
MP 22; teleport distance 144
16
MP 20; teleport distance 146
17
MP 18; teleport distance 146
18
MP 16; teleport distance 148
19
MP 14; teleport distance 148
20
MP 12; teleport distance 150
Heal Description Restore the HP of nearby party members. Does damage to undead monsters within range. Delay (ms): 600 Max Level: 30 Range:300% Range
1
MP 18; 10% healing, 193% damage on up to 5 undead monsters
2
MP 18; 20% healing, 196% damage on up to 5 undead monsters
3
MP 18; 30% healing, 199% damage on up to 5 undead monsters
4
MP 18; 40% healing, 202% damage on up to 5 undead monsters
5
MP 18; 50% healing, 205% damage on up to 5 undead monsters
6
MP 18; 60% healing, 208% damage on up to 5 undead monsters
7
MP 18; 70% healing, 211% damage on up to 5 undead monsters
8
MP 18; 80% healing, 214% damage on up to 5 undead monsters
9
MP 18; 90% healing, 217% damage on up to 5 undead monsters
10
MP 18; 100% healing, 220% damage on up to 5 undead monsters
11
MP 18; 110% healing, 223% damage on up to 5 undead monsters
12
MP 18; 120% healing, 226% damage on up to 5 undead monsters
13
MP 18; 130% healing, 229% damage on up to 5 undead monsters
14
MP 18; 140% healing, 232% damage on up to 5 undead monsters
15
MP 18; 150% healing, 235% damage on up to 5 undead monsters
16
MP 24; 160% healing, 238% damage on up to 5 undead monsters
17
MP 24; 170% healing, 241% damage on up to 5 undead monsters
18
MP 24; 180% healing, 244% damage on up to 5 undead monsters
19
MP 24; 190% healing, 247% damage on up to 5 undead monsters
20
MP 24; 200% healing, 250% damage on up to 5 undead monsters
21
MP 24; 210% healing, 253% damage on up to 5 undead monsters
22
MP 24; 220% healing, 256% damage on up to 5 undead monsters
23
MP 24; 230% healing, 259% damage on up to 5 undead monsters
24
MP 24; 240% healing, 262% damage on up to 5 undead monsters
25
MP 24; 250% healing, 265% damage on up to 5 undead monsters
26
MP 24; 260% healing, 268% damage on up to 5 undead monsters
27
MP 24; 270% healing, 271% damage on up to 5 undead monsters
28
MP 24; 280% healing, 274% damage on up to 5 undead monsters
29
MP 24; 290% healing, 277% damage on up to 5 undead monsters
30
MP 24; 300% healing, 280% damage on up to 5 undead monsters
Invincible Description Temporarily reduce the physical damage taken. Does not affect damage taken from magic attacks.
Required skill: Heal Lv. 5 Delay (ms): 600 Max Level: 15
1
MP 15; for 20 seconds, reduce physical damage taken by 2%
2
MP 15; for 40 seconds, reduce physical damage taken by 4%
3
MP 18; for 60 seconds, reduce physical damage taken by 6%
4
MP 18; for 80 seconds, reduce physical damage taken by 8%
5
MP 18; for 100 seconds, reduce physical damage taken by 10%
6
MP 21; for 120 seconds, reduce physical damage taken by 12%
7
MP 21; for 140 seconds, reduce physical damage taken by 14%
8
MP 21; for 160 seconds, reduce physical damage taken by 16%
9
MP 24; for 180 seconds, reduce physical damage taken by 18%
10
MP 24; for 200 seconds, reduce physical damage taken by 20%
11
MP 24; for 220 seconds, reduce physical damage taken by 22%
12
MP 27; for 240 seconds, reduce physical damage taken by 24%
13
MP 27; for 260 seconds, reduce physical damage taken by 26%
14
MP 27; for 280 seconds, reduce physical damage taken by 28%
15
MP 30; for 300 seconds, reduce physical damage taken by 30%
Bless Description Temporarily increase the party's weapon and magic attack, defense, accuracy, and evasion.
Required skill: Invincible Lv. 5 Delay (ms): 600 Max Level: 15 Range:300% Range
Holy Arrow Description Summon holy arrows to fire at enemies. Deals heavy damage to evil monsters. Delay (ms): 800 Max Level: 20
1
MP 12; 266% damage
2
MP 12; 272% damage
3
MP 12; 278% damage
4
MP 12; 284% damage
5
MP 12; 290% damage
6
MP 12; 296% damage
7
MP 12; 302% damage
8
MP 12; 308% damage
9
MP 24; 314% damage
10
MP 24; 320% damage
11
MP 24; 326% damage
12
MP 24; 332% damage
13
MP 24; 338% damage
14
MP 24; 344% damage
15
MP 24; 350% damage
16
MP 24; 356% damage
17
MP 36; 362% damage
18
MP 36; 368% damage
19
MP 36; 374% damage
20
MP 36; 380% damage
Priest
Elemental Resistance Description Increase resistance to all elements. Max Level: 20
1
2% resistance to all elements
2
4% resistance to all elements
3
6% resistance to all elements
4
8% resistance to all elements
5
10% resistance to all elements
6
12% resistance to all elements
7
14% resistance to all elements
8
16% resistance to all elements
9
18% resistance to all elements
10
20% resistance to all elements
11
22% resistance to all elements
12
24% resistance to all elements
13
26% resistance to all elements
14
28% resistance to all elements
15
30% resistance to all elements
16
32% resistance to all elements
17
34% resistance to all elements
18
36% resistance to all elements
19
38% resistance to all elements
20
40% resistance to all elements
Holy Focus Description Magically commune with the Holy Spirit to permanently increase the critical chance of Heal and Holy attacks. Max Level: 20
1
Heal and Holy attacks critical chance +12%
2
Heal and Holy attacks critical chance +14%
3
Heal and Holy attacks critical chance +16%
4
Heal and Holy attacks critical chance +18%
5
Heal and Holy attacks critical chance +20%
6
Heal and Holy attacks critical chance +22%
7
Heal and Holy attacks critical chance +24%
8
Heal and Holy attacks critical chance +26%
9
Heal and Holy attacks critical chance +28%
10
Heal and Holy attacks critical chance +30%
11
Heal and Holy attacks critical chance +32%
12
Heal and Holy attacks critical chance +34%
13
Heal and Holy attacks critical chance +36%
14
Heal and Holy attacks critical chance +38%
15
Heal and Holy attacks critical chance +40%
16
Heal and Holy attacks critical chance +42%
17
Heal and Holy attacks critical chance +44%
18
Heal and Holy attacks critical chance +46%
19
Heal and Holy attacks critical chance +48%
20
Heal and Holy attacks critical chance +50%
Dispel Description Nullify the buffs of nearby monsters while curing party members of negative status. Delay (ms): 900 Max Level: 10 Range:300% Range
1
MP 100; 10% chance to dispel and cure status
2
MP 90; 20% chance to dispel and cure status
3
MP 80; 30% chance to dispel and cure status
4
MP 70; 40% chance to dispel and cure status
5
MP 60; 50% chance to dispel and cure status
6
MP 50; 60% chance to dispel and cure status
7
MP 40; 70% chance to dispel and cure status
8
MP 30; 80% chance to dispel and cure status
9
MP 20; 90% chance to dispel and cure status
10
MP 10; 100% chance to dispel and cure status
Mystic Door Description Create a portal to the nearest town. All party members can repeatedly use the door until it disappears. Press the up arrow key to enter the door.
Required skill: Dispel Lv. 3 Delay (ms): 600 Max Level: 10
1
MP 240, consumes 1 Magic Rock; door lasts 20 seconds
2
MP 220, consumes 1 Magic Rock; door lasts 40 seconds
3
MP 200, consumes 1 Magic Rock; door lasts 60 seconds
4
MP 180, consumes 1 Magic Rock; door lasts 80 seconds
5
MP 160, consumes 1 Magic Rock; door lasts 100 seconds
6
MP 140, consumes 1 Magic Rock; door lasts 120 seconds
7
MP 120, consumes 1 Magic Rock; door lasts 140 seconds
8
MP 100, consumes 1 Magic Rock; door lasts 160 seconds
9
MP 80, consumes 1 Magic Rock; door lasts 180 seconds
10
MP 60, consumes 1 Magic Rock; door lasts 200 seconds
Holy Symbol Description Temporarily increase the experience gain of nearby party members. It is only fully effective in parties of 2 or more people.
Required skill: Dispel Lv. 3 Delay (ms): 1500 Max Level: 30 Range:300% Range
1
MP 51; duration 33 seconds, 21% increase in party experience gain
2
MP 52; duration 36 seconds, 22% increase in party experience gain
3
MP 53; duration 39 seconds, 23% increase in party experience gain
4
MP 54; duration 42 seconds, 24% increase in party experience gain
5
MP 55; duration 45 seconds, 25% increase in party experience gain
6
MP 56; duration 48 seconds, 26% increase in party experience gain
7
MP 57; duration 51 seconds, 27% increase in party experience gain
8
MP 58; duration 54 seconds, 28% increase in party experience gain
9
MP 59; duration 57 seconds, 29% increase in party experience gain
10
MP 60; duration 60 seconds, 30% increase in party experience gain
11
MP 61; duration 63 seconds, 31% increase in party experience gain
12
MP 62; duration 66 seconds, 32% increase in party experience gain
13
MP 63; duration 69 seconds, 33% increase in party experience gain
14
MP 64; duration 72 seconds, 34% increase in party experience gain
15
MP 65; duration 75 seconds, 35% increase in party experience gain
16
MP 66; duration 78 seconds, 36% increase in party experience gain
17
MP 67; duration 81 seconds, 37% increase in party experience gain
18
MP 68; duration 84 seconds, 38% increase in party experience gain
19
MP 69; duration 87 seconds, 39% increase in party experience gain
20
MP 70; duration 90 seconds, 40% increase in party experience gain
21
MP 71; duration 93 seconds, 41% increase in party experience gain
22
MP 72; duration 96 seconds, 42% increase in party experience gain
23
MP 73; duration 99 seconds, 43% increase in party experience gain
24
MP 74; duration 102 seconds, 44% increase in party experience gain
25
MP 75; duration 105 seconds, 45% increase in party experience gain
26
MP 76; duration 108 seconds, 46% increase in party experience gain
27
MP 77; duration 111 seconds, 47% increase in party experience gain
28
MP 78; duration 114 seconds, 48% increase in party experience gain
29
MP 79; duration 117 seconds, 49% increase in party experience gain
30
MP 80; duration 120 seconds, 50% increase in party experience gain
Shining Ray Description Damage multiple enemies with sacred light, stunning them at a set chance. Deals heavy damage to evil monsters. Delay (ms): 1050 Max Level: 30 Range:210% Range
1
MP 21; 314% damage on up to 6 targets, 22% chance to stun for 3 seconds
2
MP 22; 318% damage on up to 6 targets, 24% chance to stun for 3 seconds
3
MP 23; 322% damage on up to 6 targets, 26% chance to stun for 3 seconds
4
MP 24; 326% damage on up to 6 targets, 28% chance to stun for 3 seconds
5
MP 25; 330% damage on up to 6 targets, 30% chance to stun for 3 seconds
6
MP 26; 334% damage on up to 6 targets, 32% chance to stun for 3 seconds
7
MP 27; 338% damage on up to 6 targets, 34% chance to stun for 3 seconds
8
MP 28; 342% damage on up to 6 targets, 36% chance to stun for 3 seconds
9
MP 29; 346% damage on up to 6 targets, 38% chance to stun for 3 seconds
10
MP 30; 350% damage on up to 6 targets, 40% chance to stun for 3 seconds
11
MP 31; 354% damage on up to 6 targets, 42% chance to stun for 4 seconds
12
MP 32; 358% damage on up to 6 targets, 44% chance to stun for 4 seconds
13
MP 33; 362% damage on up to 6 targets, 46% chance to stun for 4 seconds
14
MP 34; 366% damage on up to 6 targets, 48% chance to stun for 4 seconds
15
MP 35; 370% damage on up to 6 targets, 50% chance to stun for 4 seconds
16
MP 36; 374% damage on up to 6 targets, 52% chance to stun for 4 seconds
17
MP 37; 378% damage on up to 6 targets, 54% chance to stun for 4 seconds
18
MP 38; 382% damage on up to 6 targets, 56% chance to stun for 4 seconds
19
MP 39; 386% damage on up to 6 targets, 58% chance to stun for 4 seconds
20
MP 40; 390% damage on up to 6 targets, 60% chance to stun for 4 seconds
21
MP 41; 394% damage on up to 6 targets, 62% chance to stun for 5 seconds
22
MP 42; 398% damage on up to 6 targets, 64% chance to stun for 5 seconds
23
MP 43; 402% damage on up to 6 targets, 66% chance to stun for 5 seconds
24
MP 44; 406% damage on up to 6 targets, 68% chance to stun for 5 seconds
25
MP 45; 410% damage on up to 6 targets, 70% chance to stun for 5 seconds
26
MP 46; 414% damage on up to 6 targets, 72% chance to stun for 5 seconds
27
MP 47; 418% damage on up to 6 targets, 74% chance to stun for 5 seconds
28
MP 48; 422% damage on up to 6 targets, 76% chance to stun for 5 seconds
29
MP 49; 426% damage on up to 6 targets, 78% chance to stun for 5 seconds
30
MP 50; 430% damage on up to 6 targets, 80% chance to stun for 5 seconds
Doom Description Transform enemies into snails. Affects appearance, damage, and movement speed, but does not work on bosses. Delay (ms): 1500 Max Level: 20 Range:250% Range
1
MP 130, consumes 1 Magic Rock; 3% chance of doom for 5 seconds
2
MP 125, consumes 1 Magic Rock; 6% chance of doom for 6 seconds
3
MP 120, consumes 1 Magic Rock; 9% chance of doom for 6 seconds
4
MP 115, consumes 1 Magic Rock; 12% chance of doom for 7 seconds
5
MP 110, consumes 1 Magic Rock; 15% chance of doom for 7 seconds
6
MP 105, consumes 1 Magic Rock; 18% chance of doom for 8 seconds
7
MP 100, consumes 1 Magic Rock; 21% chance of doom for 8 seconds
8
MP 95, consumes 1 Magic Rock; 24% chance of doom for 9 seconds
9
MP 90, consumes 1 Magic Rock; 27% chance of doom for 9 seconds
10
MP 85, consumes 1 Magic Rock; 30% chance of doom for 10 seconds
11
MP 80, consumes 1 Magic Rock; 33% chance of doom for 10 seconds
12
MP 75, consumes 1 Magic Rock; 36% chance of doom for 11 seconds
13
MP 70, consumes 1 Magic Rock; 39% chance of doom for 11 seconds
14
MP 65, consumes 1 Magic Rock; 42% chance of doom for 12 seconds
15
MP 60, consumes 1 Magic Rock; 45% chance of doom for 12 seconds
16
MP 55, consumes 1 Magic Rock; 48% chance of doom for 13 seconds
17
MP 50, consumes 1 Magic Rock; 51% chance of doom for 13 seconds
18
MP 45, consumes 1 Magic Rock; 54% chance of doom for 14 seconds
19
MP 40, consumes 1 Magic Rock; 57% chance of doom for 14 seconds
20
MP 35, consumes 1 Magic Rock; 60% chance of doom for 15 seconds
Summon Dragon Description Temporarily summon a sacred dragon. Delay (ms): 600 Max Level: 20
Teleport Mastery Description When the skill is activated, MP is consumed and enemies near the teleport point can be stunned. Also permanently increases the teleport distance.
Using the skill again while the effect is activated disables it.
Required skill: Teleport Lv. 20 Delay (ms): 600 Max Level: 10 Range:120% Range
1
Additional MP 2; 210% damage on up to 6 targets, 35% chance to stun for 2 seconds, teleport distance permanently increased by 2
2
Additional MP 4; 220% damage on up to 6 targets, 40% chance to stun for 2 seconds, teleport distance permanently increased by 4
3
Additional MP 6; 230% damage on up to 6 targets, 45% chance to stun for 2 seconds, teleport distance permanently increased by 6
4
Additional MP 8; 240% damage on up to 6 targets, 50% chance to stun for 2 seconds, teleport distance permanently increased by 8
5
Additional MP 10; 250% damage on up to 6 targets, 55% chance to stun for 3 seconds, teleport distance permanently increased by 10
6
Additional MP 12; 260% damage on up to 6 targets, 60% chance to stun for 3 seconds, teleport distance permanently increased by 12
7
Additional MP 14; 270% damage on up to 6 targets, 65% chance to stun for 3 seconds, teleport distance permanently increased by 14
8
Additional MP 16; 280% damage on up to 6 targets, 70% chance to stun for 3 seconds, teleport distance permanently increased by 16
9
Additional MP 18; 290% damage on up to 6 targets, 75% chance to stun for 3 seconds, teleport distance permanently increased by 18
10
Additional MP 20; 300% damage on up to 6 targets, 80% chance to stun for 4 seconds, teleport distance permanently increased by 20
Bishop
Magic Mastery Description Permanently increase magic attack and the duration of all buffs. Max Level: 10
1
Magic attack +3, +5% buff duration
2
Magic attack +6, +10% buff duration
3
Magic attack +9, +15% buff duration
4
Magic attack +12, +20% buff duration
5
Magic attack +15, +25% buff duration
6
Magic attack +18, +30% buff duration
7
Magic attack +21, +35% buff duration
8
Magic attack +24, +40% buff duration
9
Magic attack +27, +45% buff duration
10
Magic attack +30, +50% buff duration
11
Magic attack +33, +55% buff duration
12
Magic attack +36, +60% buff duration
Maple Warrior Description Temporarily increase the stats of all party members. Delay (ms): 1500 Max Level: 30 Range:400% Range
1
MP 10; 30 seconds, All stats +1%
2
MP 10; 60 seconds, All stats +1%
3
MP 10; 90 seconds, All stats +2%
4
MP 10; 120 seconds, All stats +2%
5
MP 20; 150 seconds, All stats +3%
6
MP 20; 180 seconds, All stats +3%
7
MP 20; 210 seconds, All stats +4%
8
MP 20; 240 seconds, All stats +4%
9
MP 20; 270 seconds, All stats +5%
10
MP 30; 300 seconds, All stats +5%
11
MP 30; 330 seconds, All stats +6%
12
MP 30; 360 seconds, All stats +6%
13
MP 30; 390 seconds, All stats +7%
14
MP 30; 420 seconds, All stats +7%
15
MP 40; 450 seconds, All stats +8%
16
MP 40; 480 seconds, All stats +8%
17
MP 40; 510 seconds, All stats +9%
18
MP 40; 540 seconds, All stats +9%
19
MP 40; 570 seconds, All stats +10%
20
MP 50; 600 seconds, All stats +10%
21
MP 50; 630 seconds, All stats +11%
22
MP 50; 660 seconds, All stats +11%
23
MP 50; 690 seconds, All stats +12%
24
MP 50; 720 seconds, All stats +12%
25
MP 60; 750 seconds, All stats +13%
26
MP 60; 780 seconds, All stats +13%
27
MP 60; 810 seconds, All stats +14%
28
MP 60; 840 seconds, All stats +14%
29
MP 60; 870 seconds, All stats +15%
30
MP 70; 900 seconds, All stats +15%
31
MP 70; 930 seconds, All stats +16%
32
MP 70; 960 seconds, All stats +16%
Big Bang Description Gather up energy particles to create a powerful explosion. Attack is holy elemental and can hit up to 6 targets at once. Delay (ms): Standard (see Attack Speed Reference) Max Level: 30 Range:200% Range
1
MP 25; attack for 232% damage 5 times
2
MP 25; attack for 234% damage 5 times
3
MP 25; attack for 236% damage 5 times
4
MP 25; attack for 238% damage 5 times
5
MP 25; attack for 240% damage 5 times
6
MP 30; attack for 242% damage 5 times
7
MP 30; attack for 244% damage 5 times
8
MP 30; attack for 246% damage 5 times
9
MP 30; attack for 248% damage 5 times
10
MP 30; attack for 250% damage 5 times
11
MP 30; attack for 252% damage 5 times
12
MP 35; attack for 254% damage 5 times
13
MP 35; attack for 256% damage 5 times
14
MP 35; attack for 258% damage 5 times
15
MP 35; attack for 260% damage 5 times
16
MP 35; attack for 262% damage 5 times
17
MP 35; attack for 264% damage 5 times
18
MP 40; attack for 266% damage 5 times
19
MP 40; attack for 268% damage 5 times
20
MP 40; attack for 270% damage 5 times
21
MP 40; attack for 272% damage 5 times
22
MP 40; attack for 274% damage 5 times
23
MP 40; attack for 276% damage 5 times
24
MP 45; attack for 278% damage 5 times
25
MP 45; attack for 280% damage 5 times
26
MP 45; attack for 282% damage 5 times
27
MP 45; attack for 284% damage 5 times
28
MP 45; attack for 286% damage 5 times
29
MP 45; attack for 288% damage 5 times
30
MP 50; attack for 290% damage 5 times
31
MP 50; attack for 292% damage 5 times
32
MP 50; attack for 294% damage 5 times
Mana Reflection Description Using inner strength, reverse the flow of mana back to the enemy, returning magic damage received. Cannot return more than 20% of the target's maximum HP. Delay (ms): 900 Max Level: 30
1
MP 21; for 10 seconds, 31% chance of reflecting 130% of damage received
2
MP 22; for 20 seconds, 32% chance of reflecting 160% of damage received
3
MP 23; for 30 seconds, 33% chance of reflecting 190% of damage received
4
MP 24; for 40 seconds, 34% chance of reflecting 220% of damage received
5
MP 25; for 50 seconds, 35% chance of reflecting 250% of damage received
6
MP 26; for 60 seconds, 36% chance of reflecting 280% of damage received
7
MP 27; for 70 seconds, 37% chance of reflecting 310% of damage received
8
MP 28; for 80 seconds, 38% chance of reflecting 340% of damage received
9
MP 29; for 90 seconds, 39% chance of reflecting 370% of damage received
10
MP 30; for 100 seconds, 40% chance of reflecting 400% of damage received
11
MP 31; for 110 seconds, 41% chance of reflecting 430% of damage received
12
MP 32; for 120 seconds, 42% chance of reflecting 460% of damage received
13
MP 33; for 130 seconds, 43% chance of reflecting 490% of damage received
14
MP 34; for 140 seconds, 44% chance of reflecting 520% of damage received
15
MP 35; for 150 seconds, 45% chance of reflecting 550% of damage received
16
MP 36; for 160 seconds, 46% chance of reflecting 580% of damage received
17
MP 37; for 170 seconds, 47% chance of reflecting 610% of damage received
18
MP 38; for 180 seconds, 48% chance of reflecting 640% of damage received
19
MP 39; for 190 seconds, 49% chance of reflecting 670% of damage received
20
MP 40; for 200 seconds, 50% chance of reflecting 700% of damage received
21
MP 41; for 210 seconds, 51% chance of reflecting 730% of damage received
22
MP 42; for 220 seconds, 52% chance of reflecting 760% of damage received
23
MP 43; for 230 seconds, 53% chance of reflecting 790% of damage received
24
MP 44; for 240 seconds, 54% chance of reflecting 820% of damage received
25
MP 45; for 250 seconds, 55% chance of reflecting 850% of damage received
26
MP 46; for 260 seconds, 56% chance of reflecting 880% of damage received
27
MP 47; for 270 seconds, 57% chance of reflecting 910% of damage received
28
MP 48; for 280 seconds, 58% chance of reflecting 940% of damage received
29
MP 49; for 290 seconds, 59% chance of reflecting 970% of damage received
30
MP 50; for 300 seconds, 60% chance of reflecting 1000% of damage received
31
MP 51; for 310 seconds, 61% chance of reflecting 1030% of damage received
32
MP 52; for 320 seconds, 62% chance of reflecting 1060% of damage received
Bahamut Description Temporarily summon Bahamut, the most powerful holy summon. Bahamut can attack up to 3 enemies simultaneously.
Required skill: Summon Dragon Lv. 15 Delay (ms): 600 Max Level: 30
1
MP 60; summon Bahamut for 28 seconds, 325% damage on up to 3 enemies
2
MP 64; summon Bahamut for 36 seconds, 330% damage on up to 3 enemies
3
MP 64; summon Bahamut for 44 seconds, 335% damage on up to 3 enemies
4
MP 68; summon Bahamut for 52 seconds, 340% damage on up to 3 enemies
5
MP 68; summon Bahamut for 60 seconds, 345% damage on up to 3 enemies
6
MP 72; summon Bahamut for 68 seconds, 350% damage on up to 3 enemies
7
MP 72; summon Bahamut for 76 seconds, 355% damage on up to 3 enemies
8
MP 76; summon Bahamut for 84 seconds, 360% damage on up to 3 enemies
9
MP 76; summon Bahamut for 92 seconds, 365% damage on up to 3 enemies
10
MP 80; summon Bahamut for 100 seconds, 370% damage on up to 3 enemies
11
MP 80; summon Bahamut for 108 seconds, 375% damage on up to 3 enemies
12
MP 84; summon Bahamut for 116 seconds, 380% damage on up to 3 enemies
13
MP 84; summon Bahamut for 124 seconds, 385% damage on up to 3 enemies
14
MP 88; summon Bahamut for 132 seconds, 390% damage on up to 3 enemies
15
MP 88; summon Bahamut for 140 seconds, 395% damage on up to 3 enemies
16
MP 92; summon Bahamut for 148 seconds, 400% damage on up to 3 enemies
17
MP 92; summon Bahamut for 156 seconds, 405% damage on up to 3 enemies
18
MP 96; summon Bahamut for 164 seconds, 410% damage on up to 3 enemies
19
MP 96; summon Bahamut for 172 seconds, 415% damage on up to 3 enemies
20
MP 100; summon Bahamut for 180 seconds, 420% damage on up to 3 enemies
21
MP 100; summon Bahamut for 188 seconds, 425% damage on up to 3 enemies
22
MP 104; summon Bahamut for 196 seconds, 430% damage on up to 3 enemies
23
MP 104; summon Bahamut for 204 seconds, 435% damage on up to 3 enemies
24
MP 108; summon Bahamut for 212 seconds, 440% damage on up to 3 enemies
25
MP 108; summon Bahamut for 220 seconds, 445% damage on up to 3 enemies
26
MP 112; summon Bahamut for 228 seconds, 450% damage on up to 3 enemies
27
MP 112; summon Bahamut for 236 seconds, 455% damage on up to 3 enemies
28
MP 116; summon Bahamut for 244 seconds, 460% damage on up to 3 enemies
29
MP 116; summon Bahamut for 252 seconds, 465% damage on up to 3 enemies
30
MP 120; summon Bahamut for 260 seconds, 470% damage on up to 3 enemies
31
MP 120; summon Bahamut for 268 seconds, 475% damage on up to 3 enemies
32
MP 124; summon Bahamut for 276 seconds, 480% damage on up to 3 enemies
Infinity Description For a period of time, attacks do not use mana, HP and MP will continuously recover, and the damage of all magic attacks will continuously increase. [Cooldown: 3 minutes] Delay (ms): 600 Max Level: 30
1
MP 21; recover 1% HP and MP every 4 seconds, spell damage increased by 1% every 4 seconds, 11 second duration
2
MP 22; recover 1% HP and MP every 4 seconds, spell damage increased by 1% every 4 seconds, 12 second duration
3
MP 23; recover 1% HP and MP every 4 seconds, spell damage increased by 1% every 4 seconds, 13 second duration
4
MP 24; recover 2% HP and MP every 4 seconds, spell damage increased by 2% every 4 seconds, 14 second duration
5
MP 25; recover 2% HP and MP every 4 seconds, spell damage increased by 2% every 4 seconds, 15 second duration
6
MP 26; recover 2% HP and MP every 4 seconds, spell damage increased by 2% every 4 seconds, 16 second duration
7
MP 27; recover 3% HP and MP every 4 seconds, spell damage increased by 3% every 4 seconds, 17 second duration
8
MP 28; recover 3% HP and MP every 4 seconds, spell damage increased by 3% every 4 seconds, 18 second duration
9
MP 29; recover 3% HP and MP every 4 seconds, spell damage increased by 3% every 4 seconds, 19 second duration
10
MP 30; recover 4% HP and MP every 4 seconds, spell damage increased by 4% every 4 seconds, 20 second duration
11
MP 31; recover 4% HP and MP every 4 seconds, spell damage increased by 4% every 4 seconds, 21 second duration
12
MP 32; recover 4% HP and MP every 4 seconds, spell damage increased by 4% every 4 seconds, 22 second duration
13
MP 33; recover 5% HP and MP every 4 seconds, spell damage increased by 5% every 4 seconds, 23 second duration
14
MP 34; recover 5% HP and MP every 4 seconds, spell damage increased by 5% every 4 seconds, 24 second duration
15
MP 35; recover 5% HP and MP every 4 seconds, spell damage increased by 5% every 4 seconds, 25 second duration
16
MP 36; recover 6% HP and MP every 4 seconds, spell damage increased by 6% every 4 seconds, 26 second duration
17
MP 37; recover 6% HP and MP every 4 seconds, spell damage increased by 6% every 4 seconds, 27 second duration
18
MP 38; recover 6% HP and MP every 4 seconds, spell damage increased by 6% every 4 seconds, 28 second duration
19
MP 39; recover 7% HP and MP every 4 seconds, spell damage increased by 7% every 4 seconds, 29 second duration
20
MP 40; recover 7% HP and MP every 4 seconds, spell damage increased by 7% every 4 seconds, 30 second duration
21
MP 41; recover 7% HP and MP every 4 seconds, spell damage increased by 7% every 4 seconds, 31 second duration
22
MP 42; recover 8% HP and MP every 4 seconds, spell damage increased by 8% every 4 seconds, 32 second duration
23
MP 43; recover 8% HP and MP every 4 seconds, spell damage increased by 8% every 4 seconds, 33 second duration
24
MP 44; recover 8% HP and MP every 4 seconds, spell damage increased by 8% every 4 seconds, 34 second duration
25
MP 45; recover 9% HP and MP every 4 seconds, spell damage increased by 9% every 4 seconds, 35 second duration
26
MP 46; recover 9% HP and MP every 4 seconds, spell damage increased by 9% every 4 seconds, 36 second duration
27
MP 47; recover 9% HP and MP every 4 seconds, spell damage increased by 9% every 4 seconds, 37 second duration
28
MP 48; recover 10% HP and MP every 4 seconds, spell damage increased by 10% every 4 seconds, 38 second duration
29
MP 49; recover 10% HP and MP every 4 seconds, spell damage increased by 10% every 4 seconds, 39 second duration
30
MP 50; recover 10% HP and MP every 4 seconds, spell damage increased by 10% every 4 seconds, 40 second duration
31
MP 51; recover 11% HP and MP every 4 seconds, spell damage increased by 11% every 4 seconds, 41 second duration
32
MP 52; recover 11% HP and MP every 4 seconds, spell damage increased by 11% every 4 seconds, 42 second duration
Holy Shield Description Temporarily prevent status effects from being cast on the party. Also passively increases personal status immunity [Cooldown: 140 seconds] Delay (ms): 1140 Max Level: 30 Range:400% Range
1
Active effect: MP 40; prevent negative status for 31 seconds / Passive effect: 11% immunity to status
2
Active effect: MP 40; prevent negative status for 32 seconds / Passive effect: 12% immunity to status
3
Active effect: MP 40; prevent negative status for 33 seconds / Passive effect: 13% immunity to status
4
Active effect: MP 40; prevent negative status for 34 seconds / Passive effect: 14% immunity to status
5
Active effect: MP 40; prevent negative status for 35 seconds / Passive effect: 15% immunity to status
6
Active effect: MP 45; prevent negative status for 36 seconds / Passive effect: 16% immunity to status
7
Active effect: MP 45; prevent negative status for 37 seconds / Passive effect: 17% immunity to status
8
Active effect: MP 45; prevent negative status for 38 seconds / Passive effect: 18% immunity to status
9
Active effect: MP 45; prevent negative status for 39 seconds / Passive effect: 19% immunity to status
10
Active effect: MP 45; prevent negative status for 40 seconds / Passive effect: 20% immunity to status
11
Active effect: MP 45; prevent negative status for 41 seconds / Passive effect: 21% immunity to status
12
Active effect: MP 50; prevent negative status for 42 seconds / Passive effect: 22% immunity to status
13
Active effect: MP 50; prevent negative status for 43 seconds / Passive effect: 23% immunity to status
14
Active effect: MP 50; prevent negative status for 44 seconds / Passive effect: 24% immunity to status
15
Active effect: MP 50; prevent negative status for 45 seconds / Passive effect: 25% immunity to status
16
Active effect: MP 50; prevent negative status for 46 seconds / Passive effect: 26% immunity to status
17
Active effect: MP 50; prevent negative status for 47 seconds / Passive effect: 27% immunity to status
18
Active effect: MP 55; prevent negative status for 48 seconds / Passive effect: 28% immunity to status
19
Active effect: MP 55; prevent negative status for 49 seconds / Passive effect: 29% immunity to status
20
Active effect: MP 55; prevent negative status for 50 seconds / Passive effect: 30% immunity to status
21
Active effect: MP 55; prevent negative status for 51 seconds / Passive effect: 31% immunity to status
22
Active effect: MP 55; prevent negative status for 52 seconds / Passive effect: 32% immunity to status
23
Active effect: MP 55; prevent negative status for 53 seconds / Passive effect: 33% immunity to status
24
Active effect: MP 60; prevent negative status for 54 seconds / Passive effect: 34% immunity to status
25
Active effect: MP 60; prevent negative status for 55 seconds / Passive effect: 35% immunity to status
26
Active effect: MP 60; prevent negative status for 56 seconds / Passive effect: 36% immunity to status
27
Active effect: MP 60; prevent negative status for 57 seconds / Passive effect: 37% immunity to status
28
Active effect: MP 60; prevent negative status for 58 seconds / Passive effect: 38% immunity to status
29
Active effect: MP 60; prevent negative status for 59 seconds / Passive effect: 39% immunity to status
30
Active effect: MP 65; prevent negative status for 60 seconds / Passive effect: 40% immunity to status
31
Active effect: MP 65; prevent negative status for 61 seconds / Passive effect: 41% immunity to status
32
Active effect: MP 65; prevent negative status for 62 seconds / Passive effect: 42% immunity to status
Resurrection Description Revives fallen party members. Delay (ms): 2520 Max Level: 5 Range:400% Range
1
MP 270; cooldown 54 minutes
2
MP 240; cooldown 48 minutes
3
MP 210; cooldown 42 minutes
4
MP 180; cooldown 36 minutes
5
MP 150; cooldown 30 minutes
6
MP 120; cooldown 24 minutes
7
MP 90; cooldown 18 minutes
Angel Ray Description Summon multiple arrows imbued with the power of the Holy Spirit to fire at enemies. Deals heavy damage to evil monsters. Delay (ms): 800 Max Level: 30 Range:120% Range Notes: The range in the picture is the splash range on impact. The attack range itself is the same as normal forward attacking spells (e.g. Magic Claw)
1
MP 16; 546% damage on up to 2 targets
2
MP 18; 552% damage on up to 2 targets
3
MP 18; 558% damage on up to 2 targets
4
MP 20; 564% damage on up to 2 targets
5
MP 20; 570% damage on up to 2 targets
6
MP 22; 576% damage on up to 2 targets
7
MP 22; 582% damage on up to 2 targets
8
MP 24; 588% damage on up to 2 targets
9
MP 24; 594% damage on up to 2 targets
10
MP 26; 600% damage on up to 2 targets
11
MP 26; 606% damage on up to 3 targets
12
MP 28; 612% damage on up to 3 targets
13
MP 28; 618% damage on up to 3 targets
14
MP 30; 624% damage on up to 3 targets
15
MP 30; 630% damage on up to 3 targets
16
MP 32; 636% damage on up to 3 targets
17
MP 32; 642% damage on up to 3 targets
18
MP 34; 648% damage on up to 3 targets
19
MP 34; 654% damage on up to 3 targets
20
MP 36; 660% damage on up to 3 targets
21
MP 36; 666% damage on up to 4 targets
22
MP 38; 672% damage on up to 4 targets
23
MP 38; 678% damage on up to 4 targets
24
MP 40; 684% damage on up to 4 targets
25
MP 40; 690% damage on up to 4 targets
26
MP 42; 696% damage on up to 4 targets
27
MP 42; 702% damage on up to 4 targets
28
MP 44; 708% damage on up to 4 targets
29
MP 44; 714% damage on up to 4 targets
30
MP 46; 720% damage on up to 4 targets
31
MP 46; 726% damage on up to 5 targets
32
MP 48; 732% damage on up to 5 targets
Genesis Description Divine light shines down from the sky, dealing tremendous holy damage to up to 15 monsters. Carries an additional critical chance. Delay (ms): 2700 Max Level: 30 Range:400% Range
2010-10-03, 05:18 AM (This post was last modified: 2010-10-08, 06:00 PM by Dusk.)
Archer
Critical Shot Description Increase the critical chance. Max Level: 20
1
+2% chance of critical attack
2
+4% chance of critical attack
3
+6% chance of critical attack
4
+8% chance of critical attack
5
+10% chance of critical attack
6
+12% chance of critical attack
7
+14% chance of critical attack
8
+16% chance of critical attack
9
+18% chance of critical attack
10
+20% chance of critical attack
11
+22% chance of critical attack
12
+24% chance of critical attack
13
+26% chance of critical attack
14
+28% chance of critical attack
15
+30% chance of critical attack
16
+32% chance of critical attack
17
+34% chance of critical attack
18
+36% chance of critical attack
19
+38% chance of critical attack
20
+40% chance of critical attack
Eye of the Amazon Description Increase the range of bows and crossbows. Max Level: 5
1
24 increased bow, crossbow range
2
48 increased bow, crossbow range
3
72 increased bow, crossbow range
4
96 increased bow, crossbow range
5
120 increased bow, crossbow range
Focus Description Temporarily increase accuracy and avoidability through mental focus. Delay (ms): 600 Max Level: 15
1
MP 8; for 90 seconds, +10 accuracy, +10 avoidability
2
MP 9; for 105 seconds, +15 accuracy, +15 avoidability
3
MP 9; for 120 seconds, +20 accuracy, +20 avoidability
4
MP 10; for 135 seconds, +25 accuracy, +25 avoidability
5
MP 10; for 150 seconds, +30 accuracy, +30 avoidability
6
MP 11; for 165 seconds, +35 accuracy, +35 avoidability
7
MP 11; for 180 seconds, +40 accuracy, +40 avoidability
8
MP 12; for 195 seconds, +45 accuracy, +45 avoidability
9
MP 12; for 210 seconds, +50 accuracy, +50 avoidability
10
MP 13; for 225 seconds, +55 accuracy, +55 avoidability
11
MP 13; for 240 seconds, +60 accuracy, +60 avoidability
12
MP 14; for 255 seconds, +65 accuracy, +65 avoidability
13
MP 14; for 270 seconds, +70 accuracy, +70 avoidability
14
MP 15; for 285 seconds, +75 accuracy, +75 avoidability
15
MP 15; for 300 seconds, +80 accuracy, +80 avoidability
Arrow Blow Description Fire an arrow to attack up to 3 enemies. Only 1 arrow is consumed. Delay (ms): Standard (see Attack Speed Reference) Max Level: 20 Range:120% Range Notes: The range in the picture is the splash range on impact. The attack range itself is the same as a normal arrow.
1
MP 10; hit up to 3 targets for 143% damage
2
MP 10; hit up to 3 targets for 146% damage
3
MP 10; hit up to 3 targets for 149% damage
4
MP 11; hit up to 3 targets for 152% damage
5
MP 11; hit up to 3 targets for 155% damage
6
MP 11; hit up to 3 targets for 158% damage
7
MP 11; hit up to 3 targets for 161% damage
8
MP 12; hit up to 3 targets for 164% damage
9
MP 12; hit up to 3 targets for 167% damage
10
MP 12; hit up to 3 targets for 170% damage
11
MP 12; hit up to 3 targets for 173% damage
12
MP 13; hit up to 3 targets for 176% damage
13
MP 13; hit up to 3 targets for 179% damage
14
MP 13; hit up to 3 targets for 182% damage
15
MP 13; hit up to 3 targets for 185% damage
16
MP 14; hit up to 3 targets for 188% damage
17
MP 14; hit up to 3 targets for 191% damage
18
MP 14; hit up to 3 targets for 194% damage
19
MP 14; hit up to 3 targets for 197% damage
20
MP 15; hit up to 3 targets for 200% damage
Double Shot Description Fire 2 arrows at the enemy. Delay (ms): Standard (see Attack Speed Reference) Max Level: 20
1
MP 8; fire 2 arrows for 83% damage per arrow
2
MP 8; fire 2 arrows for 86% damage per arrow
3
MP 8; fire 2 arrows for 89% damage per arrow
4
MP 8; fire 2 arrows for 92% damage per arrow
5
MP 8; fire 2 arrows for 95% damage per arrow
6
MP 10; fire 2 arrows for 98% damage per arrow
7
MP 10; fire 2 arrows for 101% damage per arrow
8
MP 10; fire 2 arrows for 104% damage per arrow
9
MP 10; fire 2 arrows for 107% damage per arrow
10
MP 10; fire 2 arrows for 110% damage per arrow
11
MP 10; fire 2 arrows for 113% damage per arrow
12
MP 12; fire 2 arrows for 116% damage per arrow
13
MP 12; fire 2 arrows for 119% damage per arrow
14
MP 12; fire 2 arrows for 122% damage per arrow
15
MP 12; fire 2 arrows for 125% damage per arrow
16
MP 12; fire 2 arrows for 128% damage per arrow
17
MP 12; fire 2 arrows for 131% damage per arrow
18
MP 14; fire 2 arrows for 134% damage per arrow
19
MP 14; fire 2 arrows for 137% damage per arrow
20
MP 14; fire 2 arrows for 140% damage per arrow
Hunter
Bow Mastery Description Improves mastery of bows. Max Level: 20
1
Bow mastery +12%, accuracy +3
2
Bow mastery +14%, accuracy +6
3
Bow mastery +16%, accuracy +9
4
Bow mastery +18%, accuracy +12
5
Bow mastery +20%, accuracy +15
6
Bow mastery +22%, accuracy +18
7
Bow mastery +24%, accuracy +21
8
Bow mastery +26%, accuracy +24
9
Bow mastery +28%, accuracy +27
10
Bow mastery +30%, accuracy +30
11
Bow mastery +32%, accuracy +33
12
Bow mastery +34%, accuracy +36
13
Bow mastery +36%, accuracy +39
14
Bow mastery +38%, accuracy +42
15
Bow mastery +40%, accuracy +45
16
Bow mastery +42%, accuracy +48
17
Bow mastery +44%, accuracy +51
18
Bow mastery +46%, accuracy +54
19
Bow mastery +48%, accuracy +57
20
Bow mastery +50%, accuracy +60
Final Attack: Bow Description A follow-up attack follows an attacking skill at a certain success rate. Only works with bows.
Required skill: Bow Mastery Lv. 3 Max Level: 20 Notes: Final Attack has no animation, i.e. it casts instantly.
1
2% chance of Final Attack; 100% damage
2
4% chance of Final Attack; 105% damage
3
6% chance of Final Attack; 105% damage
4
8% chance of Final Attack; 110% damage
5
10% chance of Final Attack; 110% damage
6
12% chance of Final Attack; 115% damage
7
14% chance of Final Attack; 115% damage
8
16% chance of Final Attack; 120% damage
9
18% chance of Final Attack; 120% damage
10
20% chance of Final Attack; 125% damage
11
22% chance of Final Attack; 125% damage
12
24% chance of Final Attack; 130% damage
13
26% chance of Final Attack; 130% damage
14
28% chance of Final Attack; 135% damage
15
30% chance of Final Attack; 135% damage
16
32% chance of Final Attack; 140% damage
17
34% chance of Final Attack; 140% damage
18
36% chance of Final Attack; 145% damage
19
38% chance of Final Attack; 145% damage
20
40% chance of Final Attack; 150% damage
Improved Fundamentals Description Improves the base damage of Arrow Blow and Double Shot. Max Level: 10
1
Arrow Blow damage +10%, Double Shot damage +6%
2
Arrow Blow damage +20%, Double Shot damage +12%
3
Arrow Blow damage +30%, Double Shot damage +18%
4
Arrow Blow damage +40%, Double Shot damage +24%
5
Arrow Blow damage +50%, Double Shot damage +30%
6
Arrow Blow damage +60%, Double Shot damage +36%
7
Arrow Blow damage +70%, Double Shot damage +42%
8
Arrow Blow damage +80%, Double Shot damage +48%
9
Arrow Blow damage +90%, Double Shot damage +54%
10
Arrow Blow damage +100%, Double Shot damage +60%
Bow Booster Description Use MP to increase the weapon's attack speed by two stages. Can only be used with bows.
Required skill: Bow Mastery Lv. 5 Delay (ms): 600 Max Level: 20
1
MP 30; Increased attack speed for 10 seconds
2
MP 29; Increased attack speed for 20 seconds
3
MP 28; Increased attack speed for 30 seconds
4
MP 27; Increased attack speed for 40 seconds
5
MP 26; Increased attack speed for 50 seconds
6
MP 25; Increased attack speed for 60 seconds
7
MP 24; Increased attack speed for 70 seconds
8
MP 23; Increased attack speed for 80 seconds
9
MP 22; Increased attack speed for 90 seconds
10
MP 21; Increased attack speed for 100 seconds
11
MP 20; Increased attack speed for 110 seconds
12
MP 19; Increased attack speed for 120 seconds
13
MP 18; Increased attack speed for 130 seconds
14
MP 17; Increased attack speed for 140 seconds
15
MP 16; Increased attack speed for 150 seconds
16
MP 15; Increased attack speed for 160 seconds
17
MP 14; Increased attack speed for 170 seconds
18
MP 13; Increased attack speed for 180 seconds
19
MP 12; Increased attack speed for 190 seconds
20
MP 11; Increased attack speed for 200 seconds
Power Knockback Description Damage and knockback nearby enemies. Delay (ms): 800 Max Level: 20 Range:100% Range
1
MP 8; 204% damage, 62% chance of knocking back 3 monsters 205 distance
2
MP 8; 208% damage, 64% chance of knocking back 3 monsters 210 distance
3
MP 8; 212% damage, 66% chance of knocking back 3 monsters 215 distance
4
MP 8; 216% damage, 68% chance of knocking back 3 monsters 220 distance
5
MP 8; 220% damage, 70% chance of knocking back 3 monsters 225 distance
6
MP 8; 224% damage, 72% chance of knocking back 4 monsters 230 distance
7
MP 8; 228% damage, 74% chance of knocking back 4 monsters 235 distance
8
MP 8; 232% damage, 76% chance of knocking back 4 monsters 240 distance
9
MP 8; 236% damage, 78% chance of knocking back 4 monsters 245 distance
10
MP 8; 240% damage, 80% chance of knocking back 4 monsters 250 distance
11
MP 15; 244% damage, 82% chance of knocking back 5 monsters 255 distance
12
MP 15; 248% damage, 84% chance of knocking back 5 monsters 260 distance
13
MP 15; 252% damage, 86% chance of knocking back 5 monsters 265 distance
14
MP 15; 256% damage, 88% chance of knocking back 5 monsters 270 distance
15
MP 15; 260% damage, 90% chance of knocking back 5 monsters 275 distance
16
MP 15; 264% damage, 92% chance of knocking back 6 monsters 280 distance
17
MP 15; 268% damage, 94% chance of knocking back 6 monsters 285 distance
18
MP 15; 272% damage, 96% chance of knocking back 6 monsters 290 distance
19
MP 15; 276% damage, 98% chance of knocking back 6 monsters 295 distance
20
MP 15; 280% damage, 100% chance of knocking back 6 monsters 300 distance
Soul Arrow: Bow Description Temporarily enable the bow to be fired without using arrows.
Required skill: Bow Booster Lv. 5 Delay (ms): 600 Max Level: 10
1
MP 15; 30 second duration
2
MP 15; 60 second duration
3
MP 15; 90 second duration
4
MP 15; 120 second duration
5
MP 15; 150 second duration
6
MP 20; 180 second duration
7
MP 20; 210 second duration
8
MP 20; 240 second duration
9
MP 20; 270 second duration
10
MP 20; 300 second duration
Arrow Bomb: Bow Description Fire an arrow with a bomb attached, briefly stunning nearby enemies on impact. Delay (ms): Standard (see Attack Speed Reference) Max Level: 20 Range:150% Range Notes: The range in the picture is the splash range on impact. The attack range itself is the same as a normal arrow.
1
MP 14; 253% damage on up to 6 targets, 22% chance to stun for 2 seconds
2
MP 15; 256% damage on up to 6 targets, 24% chance to stun for 2 seconds
3
MP 15; 259% damage on up to 6 targets, 26% chance to stun for 2 seconds
4
MP 16; 262% damage on up to 6 targets, 28% chance to stun for 2 seconds
5
MP 16; 265% damage on up to 6 targets, 30% chance to stun for 3 seconds
6
MP 17; 268% damage on up to 6 targets, 32% chance to stun for 3 seconds
7
MP 17; 271% damage on up to 6 targets, 34% chance to stun for 3 seconds
8
MP 18; 274% damage on up to 6 targets, 36% chance to stun for 3 seconds
9
MP 18; 277% damage on up to 6 targets, 38% chance to stun for 3 seconds
10
MP 19; 280% damage on up to 6 targets, 40% chance to stun for 4 seconds
11
MP 19; 283% damage on up to 6 targets, 42% chance to stun for 4 seconds
12
MP 20; 286% damage on up to 6 targets, 44% chance to stun for 4 seconds
13
MP 20; 289% damage on up to 6 targets, 46% chance to stun for 4 seconds
14
MP 21; 292% damage on up to 6 targets, 48% chance to stun for 4 seconds
15
MP 21; 295% damage on up to 6 targets, 50% chance to stun for 5 seconds
16
MP 22; 298% damage on up to 6 targets, 52% chance to stun for 5 seconds
17
MP 22; 301% damage on up to 6 targets, 54% chance to stun for 5 seconds
18
MP 23; 304% damage on up to 6 targets, 56% chance to stun for 5 seconds
19
MP 23; 307% damage on up to 6 targets, 58% chance to stun for 5 seconds
20
MP 24; 310% damage on up to 6 targets, 60% chance to stun for 6 seconds
Ranger
Thrust Description Permanently increases movement speed. Max Level: 10
1
Speed +3
2
Speed +6
3
Speed +9
4
Speed +12
5
Speed +15
6
Speed +18
7
Speed +21
8
Speed +24
9
Speed +27
10
Speed +30
Mortal Blow Description Adds a chance to instantly kill enemies. Max Level: 20
1
When the enemy's HP is below 11%, 1% chance of instant death
2
When the enemy's HP is below 12%, 2% chance of instant death
3
When the enemy's HP is below 13%, 3% chance of instant death
4
When the enemy's HP is below 14%, 4% chance of instant death
5
When the enemy's HP is below 15%, 5% chance of instant death
6
When the enemy's HP is below 16%, 6% chance of instant death
7
When the enemy's HP is below 17%, 7% chance of instant death
8
When the enemy's HP is below 18%, 8% chance of instant death
9
When the enemy's HP is below 19%, 9% chance of instant death
10
When the enemy's HP is below 20%, 10% chance of instant death
11
When the enemy's HP is below 21%, 11% chance of instant death
12
When the enemy's HP is below 22%, 12% chance of instant death
13
When the enemy's HP is below 23%, 13% chance of instant death
14
When the enemy's HP is below 24%, 14% chance of instant death
15
When the enemy's HP is below 25%, 15% chance of instant death
16
When the enemy's HP is below 26%, 16% chance of instant death
17
When the enemy's HP is below 27%, 17% chance of instant death
18
When the enemy's HP is below 28%, 18% chance of instant death
19
When the enemy's HP is below 29%, 19% chance of instant death
20
When the enemy's HP is below 30%, 20% chance of instant death
Dodge Description Increases the chance to evade enemy attacks, and after a successful dodge, always deal critical damage with the next attack. Max Level: 10 Notes: The 100% crit rate modifier applies to all arrows on the next target, but only affects one monster when using a mob skill.
1
2% chance of dodging
2
4% chance of dodging
3
6% chance of dodging
4
8% chance of dodging
5
10% chance of dodging
6
12% chance of dodging
7
14% chance of dodging
8
16% chance of dodging
9
18% chance of dodging
10
20% chance of dodging
Puppet Description Temporarily summons a puppet. Monsters will target the puppet while it is summoned. Delay (ms): 600 Max Level: 20
1
MP 23; summon a puppet for 10 seconds with 400 HP
2
MP 23; summon a puppet for 15 seconds with 800 HP
3
MP 23; summon a puppet for 15 seconds with 1200 HP
4
MP 26; summon a puppet for 20 seconds with 1600 HP
5
MP 26; summon a puppet for 20 seconds with 2000 HP
6
MP 26; summon a puppet for 25 seconds with 2400 HP
7
MP 26; summon a puppet for 25 seconds with 2800 HP
8
MP 29; summon a puppet for 30 seconds with 3200 HP
9
MP 29; summon a puppet for 30 seconds with 3600 HP
10
MP 29; summon a puppet for 35 seconds with 4000 HP
11
MP 29; summon a puppet for 35 seconds with 4400 HP
12
MP 32; summon a puppet for 40 seconds with 4800 HP
13
MP 32; summon a puppet for 40 seconds with 5200 HP
14
MP 32; summon a puppet for 45 seconds with 5600 HP
15
MP 32; summon a puppet for 45 seconds with 6000 HP
16
MP 35; summon a puppet for 50 seconds with 6400 HP
17
MP 35; summon a puppet for 50 seconds with 6800 HP
18
MP 35; summon a puppet for 55 seconds with 7200 HP
19
MP 35; summon a puppet for 55 seconds with 7600 HP
20
MP 38; summon a puppet for 60 seconds with 8000 HP
Inferno Description Fire flaming arrows to attack up to 6 enemies. Targets suffer sustained damage over time. Delay (ms): Standard (see Attack Speed Reference) Max Level: 20 Range:150% Range Notes: The range in the picture is the splash range on impact. The attack range itself is the same as a normal arrow.
1
MP 20; 355% damage on up to 6 targets, targets sustain 3 seconds of 31% damage per second
2
MP 20; 360% damage on up to 6 targets, targets sustain 3 seconds of 32% damage per second
3
MP 20; 365% damage on up to 6 targets, targets sustain 3 seconds of 33% damage per second
4
MP 22; 370% damage on up to 6 targets, targets sustain 3 seconds of 34% damage per second
5
MP 22; 375% damage on up to 6 targets, targets sustain 3 seconds of 35% damage per second
6
MP 22; 380% damage on up to 6 targets, targets sustain 4 seconds of 36% damage per second
7
MP 22; 385% damage on up to 6 targets, targets sustain 4 seconds of 37% damage per second
8
MP 24; 390% damage on up to 6 targets, targets sustain 4 seconds of 38% damage per second
9
MP 24; 395% damage on up to 6 targets, targets sustain 4 seconds of 39% damage per second
10
MP 24; 400% damage on up to 6 targets, targets sustain 4 seconds of 40% damage per second
11
MP 24; 405% damage on up to 6 targets, targets sustain 5 seconds of 41% damage per second
12
MP 26; 410% damage on up to 6 targets, targets sustain 5 seconds of 42% damage per second
13
MP 26; 415% damage on up to 6 targets, targets sustain 5 seconds of 43% damage per second
14
MP 26; 420% damage on up to 6 targets, targets sustain 5 seconds of 44% damage per second
15
MP 26; 425% damage on up to 6 targets, targets sustain 5 seconds of 45% damage per second
16
MP 28; 430% damage on up to 6 targets, targets sustain 6 seconds of 46% damage per second
17
MP 28; 435% damage on up to 6 targets, targets sustain 6 seconds of 47% damage per second
18
MP 28; 440% damage on up to 6 targets, targets sustain 6 seconds of 48% damage per second
19
MP 28; 445% damage on up to 6 targets, targets sustain 6 seconds of 49% damage per second
20
MP 30; 450% damage on up to 6 targets, targets sustain 6 seconds of 50% damage per second
Arrow Rain Description Launch arrows into the sky to rain down on nearby enemies.
Required skill: Mortal Blow Lv. 5 Delay (ms): Standard (see Attack Speed Reference) Max Level: 30 Range:210% Range
1
MP 18; 284% damage on up to 5 targets
2
MP 18; 288% damage on up to 5 targets
3
MP 18; 292% damage on up to 5 targets
4
MP 18; 296% damage on up to 5 targets
5
MP 18; 300% damage on up to 5 targets
6
MP 20; 304% damage on up to 6 targets
7
MP 20; 308% damage on up to 6 targets
8
MP 20; 312% damage on up to 6 targets
9
MP 20; 316% damage on up to 6 targets
10
MP 20; 320% damage on up to 6 targets
11
MP 22; 324% damage on up to 6 targets
12
MP 22; 328% damage on up to 7 targets
13
MP 22; 332% damage on up to 7 targets
14
MP 22; 336% damage on up to 7 targets
15
MP 22; 340% damage on up to 7 targets
16
MP 24; 344% damage on up to 7 targets
17
MP 24; 348% damage on up to 7 targets
18
MP 24; 352% damage on up to 8 targets
19
MP 24; 356% damage on up to 8 targets
20
MP 24; 360% damage on up to 8 targets
21
MP 26; 364% damage on up to 8 targets
22
MP 26; 368% damage on up to 8 targets
23
MP 26; 372% damage on up to 8 targets
24
MP 26; 376% damage on up to 9 targets
25
MP 26; 380% damage on up to 9 targets
26
MP 28; 384% damage on up to 9 targets
27
MP 28; 388% damage on up to 9 targets
28
MP 28; 392% damage on up to 9 targets
29
MP 28; 396% damage on up to 9 targets
30
MP 28; 400% damage on up to 10 targets
Silver Hawk Description Temporarily summons a silver hawk. The hawk automatically attacks nearby enemies and has a chance to stun.
Required skill: Puppet Lv. 5 Delay (ms): 600 Max Level: 20
1
MP 40, consumes 1 Summoning Rock; summon a hawk for 104 seconds that deals 155% damage, 42% chance to stun
2
MP 44, consumes 1 Summoning Rock; summon a hawk for 108 seconds that deals 160% damage, 45% chance to stun
3
MP 44, consumes 1 Summoning Rock; summon a hawk for 112 seconds that deals 165% damage, 48% chance to stun
4
MP 48, consumes 1 Summoning Rock; summon a hawk for 116 seconds that deals 170% damage, 51% chance to stun
5
MP 48, consumes 1 Summoning Rock; summon a hawk for 120 seconds that deals 175% damage, 54% chance to stun
6
MP 52, consumes 1 Summoning Rock; summon a hawk for 124 seconds that deals 180% damage, 57% chance to stun
7
MP 52, consumes 1 Summoning Rock; summon a hawk for 128 seconds that deals 185% damage, 60% chance to stun
8
MP 56, consumes 1 Summoning Rock; summon a hawk for 132 seconds that deals 190% damage, 63% chance to stun
9
MP 56, consumes 1 Summoning Rock; summon a hawk for 136 seconds that deals 195% damage, 66% chance to stun
10
MP 60, consumes 1 Summoning Rock; summon a hawk for 140 seconds that deals 200% damage, 69% chance to stun
11
MP 60, consumes 1 Summoning Rock; summon a hawk for 144 seconds that deals 205% damage, 72% chance to stun
12
MP 64, consumes 1 Summoning Rock; summon a hawk for 148 seconds that deals 210% damage, 75% chance to stun
13
MP 64, consumes 1 Summoning Rock; summon a hawk for 152 seconds that deals 215% damage, 78% chance to stun
14
MP 68, consumes 1 Summoning Rock; summon a hawk for 156 seconds that deals 220% damage, 81% chance to stun
15
MP 68, consumes 1 Summoning Rock; summon a hawk for 160 seconds that deals 225% damage, 84% chance to stun
16
MP 72, consumes 1 Summoning Rock; summon a hawk for 164 seconds that deals 230% damage, 87% chance to stun
17
MP 72, consumes 1 Summoning Rock; summon a hawk for 168 seconds that deals 235% damage, 90% chance to stun
18
MP 76, consumes 1 Summoning Rock; summon a hawk for 172 seconds that deals 240% damage, 93% chance to stun
19
MP 76, consumes 1 Summoning Rock; summon a hawk for 176 seconds that deals 245% damage, 96% chance to stun
20
MP 80, consumes 1 Summoning Rock; summon a hawk for 180 seconds that deals 250% damage, 99% chance to stun
Strafe Description Launch 4 arrows in quick succession. Delay (ms): Standard (see Attack Speed Reference) Max Level: 30
1
MP 22; fire 4 arrows for 92% damage per arrow
2
MP 22; fire 4 arrows for 94% damage per arrow
3
MP 22; fire 4 arrows for 96% damage per arrow
4
MP 22; fire 4 arrows for 98% damage per arrow
5
MP 22; fire 4 arrows for 100% damage per arrow
6
MP 24; fire 4 arrows for 102% damage per arrow
7
MP 24; fire 4 arrows for 104% damage per arrow
8
MP 24; fire 4 arrows for 106% damage per arrow
9
MP 24; fire 4 arrows for 108% damage per arrow
10
MP 24; fire 4 arrows for 110% damage per arrow
11
MP 26; fire 4 arrows for 112% damage per arrow
12
MP 26; fire 4 arrows for 114% damage per arrow
13
MP 26; fire 4 arrows for 116% damage per arrow
14
MP 26; fire 4 arrows for 118% damage per arrow
15
MP 26; fire 4 arrows for 120% damage per arrow
16
MP 28; fire 4 arrows for 122% damage per arrow
17
MP 28; fire 4 arrows for 124% damage per arrow
18
MP 28; fire 4 arrows for 126% damage per arrow
19
MP 28; fire 4 arrows for 128% damage per arrow
20
MP 28; fire 4 arrows for 130% damage per arrow
21
MP 30; fire 4 arrows for 132% damage per arrow
22
MP 30; fire 4 arrows for 134% damage per arrow
23
MP 30; fire 4 arrows for 136% damage per arrow
24
MP 30; fire 4 arrows for 138% damage per arrow
25
MP 30; fire 4 arrows for 140% damage per arrow
26
MP 32; fire 4 arrows for 142% damage per arrow
27
MP 32; fire 4 arrows for 144% damage per arrow
28
MP 32; fire 4 arrows for 146% damage per arrow
29
MP 32; fire 4 arrows for 148% damage per arrow
30
MP 32; fire 4 arrows for 150% damage per arrow
Bowmaster
Bow Expertise Description Improves the mastery, physical damage, and minimum critical damage when wielding a bow.
Required skill: Bow Mastery Lv. 20 Max Level: 30
Vengeance Description At a set chance, damage and knockback nearby enemies, briefly stunning them. Max Level: 10 Range:100% Range
1
5% chance of 320% damage on up to 2 targets, knockback and 2 second stun
2
10% chance of 340% damage on up to 2 targets, knockback and 2 second stun
3
15% chance of 360% damage on up to 3 targets, knockback and 2 second stun
4
20% chance of 380% damage on up to 3 targets, knockback and 2 second stun
5
25% chance of 400% damage on up to 4 targets, knockback and 3 second stun
6
30% chance of 420% damage on up to 4 targets, knockback and 3 second stun
7
35% chance of 440% damage on up to 5 targets, knockback and 3 second stun
8
40% chance of 460% damage on up to 5 targets, knockback and 3 second stun
9
45% chance of 480% damage on up to 6 targets, knockback and 3 second stun
10
50% chance of 500% damage on up to 6 targets, knockback and 4 second stun
11
55% chance of 520% damage on up to 7 targets, knockback and 4 second stun
12
60% chance of 540% damage on up to 7 targets, knockback and 4 second stun
Marksmanship Description Ignore a portion of the target's weapon defense, and permanently increase maximum HP. Max Level: 10
1
Ignore 2% of the target's weapon defense, 1% increased maximum HP
2
Ignore 4% of the target's weapon defense, 2% increased maximum HP
3
Ignore 6% of the target's weapon defense, 3% increased maximum HP
4
Ignore 8% of the target's weapon defense, 4% increased maximum HP
5
Ignore 10% of the target's weapon defense, 5% increased maximum HP
6
Ignore 12% of the target's weapon defense, 6% increased maximum HP
7
Ignore 14% of the target's weapon defense, 7% increased maximum HP
8
Ignore 16% of the target's weapon defense, 8% increased maximum HP
9
Ignore 18% of the target's weapon defense, 9% increased maximum HP
10
Ignore 20% of the target's weapon defense, 10% increased maximum HP
11
Ignore 22% of the target's weapon defense, 11% increased maximum HP
12
Ignore 24% of the target's weapon defense, 12% increased maximum HP
Maple Warrior Description Temporarily increase the stats of all party members. Delay (ms): 1500 Max Level: 30 Range:400% Range
1
MP 10; 30 seconds, All stats +1%
2
MP 10; 60 seconds, All stats +1%
3
MP 10; 90 seconds, All stats +2%
4
MP 10; 120 seconds, All stats +2%
5
MP 20; 150 seconds, All stats +3%
6
MP 20; 180 seconds, All stats +3%
7
MP 20; 210 seconds, All stats +4%
8
MP 20; 240 seconds, All stats +4%
9
MP 20; 270 seconds, All stats +5%
10
MP 30; 300 seconds, All stats +5%
11
MP 30; 330 seconds, All stats +6%
12
MP 30; 360 seconds, All stats +6%
13
MP 30; 390 seconds, All stats +7%
14
MP 30; 420 seconds, All stats +7%
15
MP 40; 450 seconds, All stats +8%
16
MP 40; 480 seconds, All stats +8%
17
MP 40; 510 seconds, All stats +9%
18
MP 40; 540 seconds, All stats +9%
19
MP 40; 570 seconds, All stats +10%
20
MP 50; 600 seconds, All stats +10%
21
MP 50; 630 seconds, All stats +11%
22
MP 50; 660 seconds, All stats +11%
23
MP 50; 690 seconds, All stats +12%
24
MP 50; 720 seconds, All stats +12%
25
MP 60; 750 seconds, All stats +13%
26
MP 60; 780 seconds, All stats +13%
27
MP 60; 810 seconds, All stats +14%
28
MP 60; 840 seconds, All stats +14%
29
MP 60; 870 seconds, All stats +15%
30
MP 70; 900 seconds, All stats +15%
31
MP 70; 930 seconds, All stats +16%
32
MP 70; 960 seconds, All stats +16%
Sharp Eyes Description Temporarily improves the party's ability to find enemy weaknesses, improving critical rate and maximum critical damage. Delay (ms): 900 Max Level: 30 Range:400% Range
1
MP 30; for 10 seconds, +6% critical chance, +1% maximum critical damage
2
MP 30; for 20 seconds, +6% critical chance, +2% maximum critical damage
3
MP 30; for 30 seconds, +7% critical chance, +3% maximum critical damage
4
MP 30; for 40 seconds, +7% critical chance, +4% maximum critical damage
5
MP 30; for 50 seconds, +8% critical chance, +5% maximum critical damage
6
MP 33; for 60 seconds, +8% critical chance, +6% maximum critical damage
7
MP 33; for 70 seconds, +9% critical chance, +7% maximum critical damage
8
MP 33; for 80 seconds, +9% critical chance, +8% maximum critical damage
9
MP 33; for 90 seconds, +10% critical chance, +9% maximum critical damage
10
MP 33; for 100 seconds, +10% critical chance, +10% maximum critical damage
11
MP 36; for 110 seconds, +11% critical chance, +11% maximum critical damage
12
MP 36; for 120 seconds, +11% critical chance, +12% maximum critical damage
13
MP 36; for 130 seconds, +12% critical chance, +13% maximum critical damage
14
MP 36; for 140 seconds, +12% critical chance, +14% maximum critical damage
15
MP 36; for 150 seconds, +13% critical chance, +15% maximum critical damage
16
MP 39; for 160 seconds, +13% critical chance, +16% maximum critical damage
17
MP 39; for 170 seconds, +14% critical chance, +17% maximum critical damage
18
MP 39; for 180 seconds, +14% critical chance, +18% maximum critical damage
19
MP 39; for 190 seconds, +15% critical chance, +19% maximum critical damage
20
MP 39; for 200 seconds, +15% critical chance, +20% maximum critical damage
21
MP 42; for 210 seconds, +16% critical chance, +21% maximum critical damage
22
MP 42; for 220 seconds, +16% critical chance, +22% maximum critical damage
23
MP 42; for 230 seconds, +17% critical chance, +23% maximum critical damage
24
MP 42; for 240 seconds, +17% critical chance, +24% maximum critical damage
25
MP 42; for 250 seconds, +18% critical chance, +25% maximum critical damage
26
MP 45; for 260 seconds, +18% critical chance, +26% maximum critical damage
27
MP 45; for 270 seconds, +19% critical chance, +27% maximum critical damage
28
MP 45; for 280 seconds, +19% critical chance, +28% maximum critical damage
29
MP 45; for 290 seconds, +20% critical chance, +29% maximum critical damage
30
MP 45; for 300 seconds, +20% critical chance, +30% maximum critical damage
31
MP 48; for 310 seconds, +21% critical chance, +31% maximum critical damage
32
MP 48; for 320 seconds, +21% critical chance, +32% maximum critical damage
Dragon Pulse Description Fire an arrow imbued with the spirit of the dragon. The tremendous force knocks the target a long distance back. Delay (ms): Standard (see Attack Speed Reference) Max Level: 30
1
MP 24; 123% damage and knockback up to 4 targets
2
MP 24; 126% damage and knockback up to 4 targets
3
MP 24; 129% damage and knockback up to 4 targets
4
MP 24; 132% damage and knockback up to 4 targets
5
MP 26; 135% damage and knockback up to 4 targets
6
MP 26; 138% damage and knockback up to 4 targets
7
MP 26; 141% damage and knockback up to 4 targets
8
MP 26; 144% damage and knockback up to 4 targets
9
MP 26; 147% damage and knockback up to 4 targets
10
MP 28; 150% damage and knockback up to 4 targets
11
MP 28; 153% damage and knockback up to 5 targets
12
MP 28; 156% damage and knockback up to 5 targets
13
MP 28; 159% damage and knockback up to 5 targets
14
MP 28; 162% damage and knockback up to 5 targets
15
MP 30; 165% damage and knockback up to 5 targets
16
MP 30; 168% damage and knockback up to 5 targets
17
MP 30; 171% damage and knockback up to 5 targets
18
MP 30; 174% damage and knockback up to 5 targets
19
MP 30; 177% damage and knockback up to 5 targets
20
MP 32; 180% damage and knockback up to 5 targets
21
MP 32; 183% damage and knockback up to 6 targets
22
MP 32; 186% damage and knockback up to 6 targets
23
MP 32; 189% damage and knockback up to 6 targets
24
MP 32; 192% damage and knockback up to 6 targets
25
MP 34; 195% damage and knockback up to 6 targets
26
MP 34; 198% damage and knockback up to 6 targets
27
MP 34; 201% damage and knockback up to 6 targets
28
MP 34; 204% damage and knockback up to 6 targets
29
MP 34; 207% damage and knockback up to 6 targets
30
MP 36; 210% damage and knockback up to 6 targets
31
MP 36; 213% damage and knockback up to 7 targets
32
MP 36; 216% damage and knockback up to 7 targets
Hurricane Description Fire arrows with tremendous speed and the ferocity of a nasty thunderstorm. Arrows will be continously fired while the skill key is held. Delay (ms): 120 Max Level: 30
1
MP 7; 142% damage per arrow
2
MP 7; 144% damage per arrow
3
MP 7; 146% damage per arrow
4
MP 7; 148% damage per arrow
5
MP 7; 150% damage per arrow
6
MP 7; 152% damage per arrow
7
MP 7; 154% damage per arrow
8
MP 7; 156% damage per arrow
9
MP 7; 158% damage per arrow
10
MP 7; 160% damage per arrow
11
MP 8; 162% damage per arrow
12
MP 8; 164% damage per arrow
13
MP 8; 166% damage per arrow
14
MP 8; 168% damage per arrow
15
MP 8; 170% damage per arrow
16
MP 8; 172% damage per arrow
17
MP 8; 174% damage per arrow
18
MP 8; 176% damage per arrow
19
MP 8; 178% damage per arrow
20
MP 8; 180% damage per arrow
21
MP 9; 182% damage per arrow
22
MP 9; 184% damage per arrow
23
MP 9; 186% damage per arrow
24
MP 9; 188% damage per arrow
25
MP 9; 190% damage per arrow
26
MP 9; 192% damage per arrow
27
MP 9; 194% damage per arrow
28
MP 9; 196% damage per arrow
29
MP 9; 198% damage per arrow
30
MP 9; 200% damage per arrow
31
MP 10; 202% damage per arrow
32
MP 10; 204% damage per arrow
Phoenix Description Temporarily summon the fire elemental Phoenix. Phoenix can strike up to 4 targets and has a chance to stun.
Required skill: Silver Hawk Lv. 15 Delay (ms): 600 Max Level: 30
1
MP 40; summon Phoenix for 104 seconds. Phoenix deals 215% damage on up to 4 targets, 37% chance to stun
2
MP 44; summon Phoenix for 108 seconds. Phoenix deals 220% damage on up to 4 targets, 39% chance to stun
3
MP 44; summon Phoenix for 112 seconds. Phoenix deals 225% damage on up to 4 targets, 41% chance to stun
4
MP 48; summon Phoenix for 116 seconds. Phoenix deals 230% damage on up to 4 targets, 43% chance to stun
5
MP 48; summon Phoenix for 120 seconds. Phoenix deals 235% damage on up to 4 targets, 45% chance to stun
6
MP 52; summon Phoenix for 124 seconds. Phoenix deals 240% damage on up to 4 targets, 47% chance to stun
7
MP 52; summon Phoenix for 128 seconds. Phoenix deals 245% damage on up to 4 targets, 49% chance to stun
8
MP 56; summon Phoenix for 132 seconds. Phoenix deals 250% damage on up to 4 targets, 51% chance to stun
9
MP 56; summon Phoenix for 136 seconds. Phoenix deals 255% damage on up to 4 targets, 53% chance to stun
10
MP 60; summon Phoenix for 140 seconds. Phoenix deals 260% damage on up to 4 targets, 55% chance to stun
11
MP 60; summon Phoenix for 144 seconds. Phoenix deals 265% damage on up to 4 targets, 57% chance to stun
12
MP 64; summon Phoenix for 148 seconds. Phoenix deals 270% damage on up to 4 targets, 59% chance to stun
13
MP 64; summon Phoenix for 152 seconds. Phoenix deals 275% damage on up to 4 targets, 61% chance to stun
14
MP 68; summon Phoenix for 156 seconds. Phoenix deals 280% damage on up to 4 targets, 63% chance to stun
15
MP 68; summon Phoenix for 160 seconds. Phoenix deals 285% damage on up to 4 targets, 65% chance to stun
16
MP 72; summon Phoenix for 164 seconds. Phoenix deals 290% damage on up to 4 targets, 67% chance to stun
17
MP 72; summon Phoenix for 168 seconds. Phoenix deals 295% damage on up to 4 targets, 69% chance to stun
18
MP 76; summon Phoenix for 172 seconds. Phoenix deals 300% damage on up to 4 targets, 71% chance to stun
19
MP 76; summon Phoenix for 176 seconds. Phoenix deals 305% damage on up to 4 targets, 73% chance to stun
20
MP 80; summon Phoenix for 180 seconds. Phoenix deals 310% damage on up to 4 targets, 75% chance to stun
21
MP 80; summon Phoenix for 184 seconds. Phoenix deals 315% damage on up to 4 targets, 77% chance to stun
22
MP 84; summon Phoenix for 188 seconds. Phoenix deals 320% damage on up to 4 targets, 79% chance to stun
23
MP 84; summon Phoenix for 192 seconds. Phoenix deals 325% damage on up to 4 targets, 81% chance to stun
24
MP 88; summon Phoenix for 196 seconds. Phoenix deals 330% damage on up to 4 targets, 83% chance to stun
25
MP 88; summon Phoenix for 200 seconds. Phoenix deals 335% damage on up to 4 targets, 85% chance to stun
26
MP 92; summon Phoenix for 204 seconds. Phoenix deals 340% damage on up to 4 targets, 87% chance to stun
27
MP 92; summon Phoenix for 208 seconds. Phoenix deals 345% damage on up to 4 targets, 89% chance to stun
28
MP 96; summon Phoenix for 212 seconds. Phoenix deals 350% damage on up to 4 targets, 91% chance to stun
29
MP 96; summon Phoenix for 216 seconds. Phoenix deals 355% damage on up to 4 targets, 93% chance to stun
30
MP 100; summon Phoenix for 220 seconds. Phoenix deals 360% damage on up to 4 targets, 95% chance to stun
31
MP 100; summon Phoenix for 224 seconds. Phoenix deals 365% damage on up to 4 targets, 97% chance to stun
32
MP 104; summon Phoenix for 228 seconds. Phoenix deals 370% damage on up to 4 targets, 99% chance to stun
Hamstring Description Aim at the target's ankle. Temporarily adds a chance to slow the movement of the target. Delay (ms): 900 Max Level: 30
1
MP 20; duration 65 seconds, 11% chance of -2 target movement speed for 1 seconds
2
MP 21; duration 70 seconds, 12% chance of -4 target movement speed for 1 seconds
3
MP 21; duration 75 seconds, 13% chance of -6 target movement speed for 2 seconds
4
MP 22; duration 80 seconds, 14% chance of -8 target movement speed for 2 seconds
5
MP 22; duration 85 seconds, 15% chance of -10 target movement speed for 3 seconds
6
MP 23; duration 90 seconds, 16% chance of -12 target movement speed for 3 seconds
7
MP 23; duration 95 seconds, 17% chance of -14 target movement speed for 4 seconds
8
MP 24; duration 100 seconds, 18% chance of -16 target movement speed for 4 seconds
9
MP 24; duration 105 seconds, 19% chance of -18 target movement speed for 5 seconds
10
MP 25; duration 110 seconds, 20% chance of -20 target movement speed for 5 seconds
11
MP 25; duration 115 seconds, 21% chance of -22 target movement speed for 6 seconds
12
MP 26; duration 120 seconds, 22% chance of -24 target movement speed for 6 seconds
13
MP 26; duration 125 seconds, 23% chance of -26 target movement speed for 7 seconds
14
MP 27; duration 130 seconds, 24% chance of -28 target movement speed for 7 seconds
15
MP 27; duration 135 seconds, 25% chance of -30 target movement speed for 8 seconds
16
MP 28; duration 140 seconds, 26% chance of -32 target movement speed for 8 seconds
17
MP 28; duration 145 seconds, 27% chance of -34 target movement speed for 9 seconds
18
MP 29; duration 150 seconds, 28% chance of -36 target movement speed for 9 seconds
19
MP 29; duration 155 seconds, 29% chance of -38 target movement speed for 10 seconds
20
MP 30; duration 160 seconds, 30% chance of -40 target movement speed for 10 seconds
21
MP 30; duration 165 seconds, 31% chance of -42 target movement speed for 11 seconds
22
MP 31; duration 170 seconds, 32% chance of -44 target movement speed for 11 seconds
23
MP 31; duration 175 seconds, 33% chance of -46 target movement speed for 12 seconds
24
MP 32; duration 180 seconds, 34% chance of -48 target movement speed for 12 seconds
25
MP 32; duration 185 seconds, 35% chance of -50 target movement speed for 13 seconds
26
MP 33; duration 190 seconds, 36% chance of -52 target movement speed for 13 seconds
27
MP 33; duration 195 seconds, 37% chance of -54 target movement speed for 14 seconds
28
MP 34; duration 200 seconds, 38% chance of -56 target movement speed for 14 seconds
29
MP 34; duration 205 seconds, 39% chance of -58 target movement speed for 15 seconds
30
MP 35; duration 210 seconds, 40% chance of -60 target movement speed for 15 seconds
31
MP 35; duration 215 seconds, 41% chance of -62 target movement speed for 16 seconds
32
MP 36; duration 220 seconds, 42% chance of -64 target movement speed for 16 seconds
Concentrate Description Temporarily increase physical damage and decrease the MP cost of skills. [Cooldown: 5 minutes] Delay (ms): 900 Max Level: 30 Notes: The attack buff stacks with other attack buffs.
1
MP 11; 140 seconds of +6 weapon attack, 21% decrease in MP cost
2
MP 12; 140 seconds of +7 weapon attack, 22% decrease in MP cost
3
MP 13; 140 seconds of +8 weapon attack, 23% decrease in MP cost
4
MP 14; 140 seconds of +9 weapon attack, 24% decrease in MP cost
5
MP 15; 140 seconds of +10 weapon attack, 25% decrease in MP cost
6
MP 16; 160 seconds of +11 weapon attack, 26% decrease in MP cost
7
MP 17; 160 seconds of +12 weapon attack, 27% decrease in MP cost
8
MP 18; 160 seconds of +13 weapon attack, 28% decrease in MP cost
9
MP 19; 160 seconds of +14 weapon attack, 29% decrease in MP cost
10
MP 20; 160 seconds of +15 weapon attack, 30% decrease in MP cost
11
MP 21; 180 seconds of +16 weapon attack, 31% decrease in MP cost
12
MP 22; 180 seconds of +17 weapon attack, 32% decrease in MP cost
13
MP 23; 180 seconds of +18 weapon attack, 33% decrease in MP cost
14
MP 24; 180 seconds of +19 weapon attack, 34% decrease in MP cost
15
MP 25; 180 seconds of +20 weapon attack, 35% decrease in MP cost
16
MP 26; 200 seconds of +21 weapon attack, 36% decrease in MP cost
17
MP 27; 200 seconds of +22 weapon attack, 37% decrease in MP cost
18
MP 28; 200 seconds of +23 weapon attack, 38% decrease in MP cost
19
MP 29; 200 seconds of +24 weapon attack, 39% decrease in MP cost
20
MP 30; 200 seconds of +25 weapon attack, 40% decrease in MP cost
21
MP 31; 220 seconds of +26 weapon attack, 41% decrease in MP cost
22
MP 32; 220 seconds of +27 weapon attack, 42% decrease in MP cost
23
MP 33; 220 seconds of +28 weapon attack, 43% decrease in MP cost
24
MP 34; 220 seconds of +29 weapon attack, 44% decrease in MP cost
25
MP 35; 220 seconds of +30 weapon attack, 45% decrease in MP cost
26
MP 36; 240 seconds of +31 weapon attack, 46% decrease in MP cost
27
MP 37; 240 seconds of +32 weapon attack, 47% decrease in MP cost
28
MP 38; 240 seconds of +33 weapon attack, 48% decrease in MP cost
29
MP 39; 240 seconds of +34 weapon attack, 49% decrease in MP cost
30
MP 40; 240 seconds of +35 weapon attack, 50% decrease in MP cost
31
MP 41; 260 seconds of +36 weapon attack, 51% decrease in MP cost
32
MP 42; 260 seconds of +37 weapon attack, 52% decrease in MP cost
Hero's Will Description Escape from the state of seduction. The cooldown is reduced at higher levels. Max Level: 5
2010-10-03, 05:18 AM (This post was last modified: 2010-10-08, 05:25 PM by Dusk.)
Crossbowman
Crossbow Mastery Description Improves mastery of crossbows. Max Level: 20
1
Crossbow mastery +12%, accuracy +3
2
Crossbow mastery +14%, accuracy +6
3
Crossbow mastery +16%, accuracy +9
4
Crossbow mastery +18%, accuracy +12
5
Crossbow mastery +20%, accuracy +15
6
Crossbow mastery +22%, accuracy +18
7
Crossbow mastery +24%, accuracy +21
8
Crossbow mastery +26%, accuracy +24
9
Crossbow mastery +28%, accuracy +27
10
Crossbow mastery +30%, accuracy +30
11
Crossbow mastery +32%, accuracy +33
12
Crossbow mastery +34%, accuracy +36
13
Crossbow mastery +36%, accuracy +39
14
Crossbow mastery +38%, accuracy +42
15
Crossbow mastery +40%, accuracy +45
16
Crossbow mastery +42%, accuracy +48
17
Crossbow mastery +44%, accuracy +51
18
Crossbow mastery +46%, accuracy +54
19
Crossbow mastery +48%, accuracy +57
20
Crossbow mastery +50%, accuracy +60
Final Attack: Crossbow Description A follow-up attack follows an attacking skill at a certain success rate. Only works with crossbows.
Required skill: Crossbow Mastery Lv. 3 Max Level: 20 Notes: Final Attack has no animation, i.e. it casts instantly.
1
2% chance of Final Attack; 100% damage
2
4% chance of Final Attack; 105% damage
3
6% chance of Final Attack; 105% damage
4
8% chance of Final Attack; 110% damage
5
10% chance of Final Attack; 110% damage
6
12% chance of Final Attack; 115% damage
7
14% chance of Final Attack; 115% damage
8
16% chance of Final Attack; 120% damage
9
18% chance of Final Attack; 120% damage
10
20% chance of Final Attack; 125% damage
11
22% chance of Final Attack; 125% damage
12
24% chance of Final Attack; 130% damage
13
26% chance of Final Attack; 130% damage
14
28% chance of Final Attack; 135% damage
15
30% chance of Final Attack; 135% damage
16
32% chance of Final Attack; 140% damage
17
34% chance of Final Attack; 140% damage
18
36% chance of Final Attack; 145% damage
19
38% chance of Final Attack; 145% damage
20
40% chance of Final Attack; 150% damage
Improved Fundamentals Description Improves the base damage of Arrow Blow and Double Shot. Max Level: 10
1
Arrow Blow damage +10%, Double Shot damage +6%
2
Arrow Blow damage +20%, Double Shot damage +12%
3
Arrow Blow damage +30%, Double Shot damage +18%
4
Arrow Blow damage +40%, Double Shot damage +24%
5
Arrow Blow damage +50%, Double Shot damage +30%
6
Arrow Blow damage +60%, Double Shot damage +36%
7
Arrow Blow damage +70%, Double Shot damage +42%
8
Arrow Blow damage +80%, Double Shot damage +48%
9
Arrow Blow damage +90%, Double Shot damage +54%
10
Arrow Blow damage +100%, Double Shot damage +60%
Crossbow Booster Description Use MP to increase the weapon's attack speed by two stages. Can only be used with crossbows.
Required skill: Crossbow Mastery Lv. 5 Delay (ms): 600 Max Level: 20
1
MP 30; Increased attack speed for 10 seconds
2
MP 29; Increased attack speed for 20 seconds
3
MP 28; Increased attack speed for 30 seconds
4
MP 27; Increased attack speed for 40 seconds
5
MP 26; Increased attack speed for 50 seconds
6
MP 25; Increased attack speed for 60 seconds
7
MP 24; Increased attack speed for 70 seconds
8
MP 23; Increased attack speed for 80 seconds
9
MP 22; Increased attack speed for 90 seconds
10
MP 21; Increased attack speed for 100 seconds
11
MP 20; Increased attack speed for 110 seconds
12
MP 19; Increased attack speed for 120 seconds
13
MP 18; Increased attack speed for 130 seconds
14
MP 17; Increased attack speed for 140 seconds
15
MP 16; Increased attack speed for 150 seconds
16
MP 15; Increased attack speed for 160 seconds
17
MP 14; Increased attack speed for 170 seconds
18
MP 13; Increased attack speed for 180 seconds
19
MP 12; Increased attack speed for 190 seconds
20
MP 11; Increased attack speed for 200 seconds
Power Knockback Description Damage and knockback nearby enemies. Delay (ms): 800 Max Level: 20 Range:100% Range
1
MP 8; 204% damage, 62% chance of knocking back 3 monsters 205 distance
2
MP 8; 208% damage, 64% chance of knocking back 3 monsters 210 distance
3
MP 8; 212% damage, 66% chance of knocking back 3 monsters 215 distance
4
MP 8; 216% damage, 68% chance of knocking back 3 monsters 220 distance
5
MP 8; 220% damage, 70% chance of knocking back 3 monsters 225 distance
6
MP 8; 224% damage, 72% chance of knocking back 4 monsters 230 distance
7
MP 8; 228% damage, 74% chance of knocking back 4 monsters 235 distance
8
MP 8; 232% damage, 76% chance of knocking back 4 monsters 240 distance
9
MP 8; 236% damage, 78% chance of knocking back 4 monsters 245 distance
10
MP 8; 240% damage, 80% chance of knocking back 4 monsters 250 distance
11
MP 15; 244% damage, 82% chance of knocking back 5 monsters 255 distance
12
MP 15; 248% damage, 84% chance of knocking back 5 monsters 260 distance
13
MP 15; 252% damage, 86% chance of knocking back 5 monsters 265 distance
14
MP 15; 256% damage, 88% chance of knocking back 5 monsters 270 distance
15
MP 15; 260% damage, 90% chance of knocking back 5 monsters 275 distance
16
MP 15; 264% damage, 92% chance of knocking back 6 monsters 280 distance
17
MP 15; 268% damage, 94% chance of knocking back 6 monsters 285 distance
18
MP 15; 272% damage, 96% chance of knocking back 6 monsters 290 distance
19
MP 15; 276% damage, 98% chance of knocking back 6 monsters 295 distance
20
MP 15; 280% damage, 100% chance of knocking back 6 monsters 300 distance
Soul Arrow: Crossbow Description Temporarily enable the bow to be fired without using arrows.
Required skill: Crossbow Booster Lv. 5 Delay (ms): 600 Max Level: 10
1
MP 15; 30 second duration
2
MP 15; 60 second duration
3
MP 15; 90 second duration
4
MP 15; 120 second duration
5
MP 15; 150 second duration
6
MP 20; 180 second duration
7
MP 20; 210 second duration
8
MP 20; 240 second duration
9
MP 20; 270 second duration
10
MP 20; 300 second duration
Iron Arrow: Crossbow Description Fire a steel arrow that pierces through enemies. Attacks up to 6 targets, but damage will be reduced for each target the arrow pierces through. Delay (ms): Standard (see Attack Speed Reference) Max Level: 20 Notes: Skill decreases in damage by 10% per target.
1
MP 20; 283% damage on up to 6 targets
2
MP 20; 286% damage on up to 6 targets
3
MP 20; 289% damage on up to 6 targets
4
MP 20; 292% damage on up to 6 targets
5
MP 20; 295% damage on up to 6 targets
6
MP 22; 298% damage on up to 6 targets
7
MP 22; 301% damage on up to 6 targets
8
MP 22; 304% damage on up to 6 targets
9
MP 22; 307% damage on up to 6 targets
10
MP 22; 310% damage on up to 6 targets
11
MP 24; 313% damage on up to 6 targets
12
MP 24; 316% damage on up to 6 targets
13
MP 24; 319% damage on up to 6 targets
14
MP 24; 322% damage on up to 6 targets
15
MP 24; 325% damage on up to 6 targets
16
MP 26; 328% damage on up to 6 targets
17
MP 26; 331% damage on up to 6 targets
18
MP 26; 334% damage on up to 6 targets
19
MP 26; 337% damage on up to 6 targets
20
MP 26; 340% damage on up to 6 targets
Sniper
Thrust Description Permanently increases movement speed. Max Level: 10
1
Speed +3
2
Speed +6
3
Speed +9
4
Speed +12
5
Speed +15
6
Speed +18
7
Speed +21
8
Speed +24
9
Speed +27
10
Speed +30
Mortal Blow Description Adds a chance to instantly kill enemies. Max Level: 20
1
When the enemy's HP is below 11%, 1% chance of instant death
2
When the enemy's HP is below 12%, 2% chance of instant death
3
When the enemy's HP is below 13%, 3% chance of instant death
4
When the enemy's HP is below 14%, 4% chance of instant death
5
When the enemy's HP is below 15%, 5% chance of instant death
6
When the enemy's HP is below 16%, 6% chance of instant death
7
When the enemy's HP is below 17%, 7% chance of instant death
8
When the enemy's HP is below 18%, 8% chance of instant death
9
When the enemy's HP is below 19%, 9% chance of instant death
10
When the enemy's HP is below 20%, 10% chance of instant death
11
When the enemy's HP is below 21%, 11% chance of instant death
12
When the enemy's HP is below 22%, 12% chance of instant death
13
When the enemy's HP is below 23%, 13% chance of instant death
14
When the enemy's HP is below 24%, 14% chance of instant death
15
When the enemy's HP is below 25%, 15% chance of instant death
16
When the enemy's HP is below 26%, 16% chance of instant death
17
When the enemy's HP is below 27%, 17% chance of instant death
18
When the enemy's HP is below 28%, 18% chance of instant death
19
When the enemy's HP is below 29%, 19% chance of instant death
20
When the enemy's HP is below 30%, 20% chance of instant death
Dodge Description Increases the chance to evade enemy attacks, and after a successful dodge, always deal critical damage with the next attack. Max Level: 10 Notes: The 100% crit rate modifier applies to all arrows on the next target, but only affects one monster when using a mob skill.
1
2% chance of dodging
2
4% chance of dodging
3
6% chance of dodging
4
8% chance of dodging
5
10% chance of dodging
6
12% chance of dodging
7
14% chance of dodging
8
16% chance of dodging
9
18% chance of dodging
10
20% chance of dodging
Puppet Description Temporarily summons a puppet. Monsters will target the puppet while it is summoned. Delay (ms): 600 Max Level: 20
1
MP 23; summon a puppet for 10 seconds with 400 HP
2
MP 23; summon a puppet for 15 seconds with 800 HP
3
MP 23; summon a puppet for 15 seconds with 1200 HP
4
MP 26; summon a puppet for 20 seconds with 1600 HP
5
MP 26; summon a puppet for 20 seconds with 2000 HP
6
MP 26; summon a puppet for 25 seconds with 2400 HP
7
MP 26; summon a puppet for 25 seconds with 2800 HP
8
MP 29; summon a puppet for 30 seconds with 3200 HP
9
MP 29; summon a puppet for 30 seconds with 3600 HP
10
MP 29; summon a puppet for 35 seconds with 4000 HP
11
MP 29; summon a puppet for 35 seconds with 4400 HP
12
MP 32; summon a puppet for 40 seconds with 4800 HP
13
MP 32; summon a puppet for 40 seconds with 5200 HP
14
MP 32; summon a puppet for 45 seconds with 5600 HP
15
MP 32; summon a puppet for 45 seconds with 6000 HP
16
MP 35; summon a puppet for 50 seconds with 6400 HP
17
MP 35; summon a puppet for 50 seconds with 6800 HP
18
MP 35; summon a puppet for 55 seconds with 7200 HP
19
MP 35; summon a puppet for 55 seconds with 7600 HP
20
MP 38; summon a puppet for 60 seconds with 8000 HP
Blizzard Description Launch freezing arrows to attack up to 6 enemies. Targets are temporarily frozen. Delay (ms): Standard (see Attack Speed Reference) Max Level: 20 Range:150% Range Notes: The range in the picture is the splash range on impact. The attack range itself is the same as a normal arrow.
1
MP 20; 305% damage on up to 6 targets, 1 second freeze
2
MP 20; 310% damage on up to 6 targets, 1 second freeze
3
MP 20; 315% damage on up to 6 targets, 1 second freeze
4
MP 22; 320% damage on up to 6 targets, 1 second freeze
5
MP 22; 325% damage on up to 6 targets, 1 second freeze
6
MP 22; 330% damage on up to 6 targets, 1 second freeze
7
MP 22; 335% damage on up to 6 targets, 1 second freeze
8
MP 24; 340% damage on up to 6 targets, 2 second freeze
9
MP 24; 345% damage on up to 6 targets, 2 second freeze
10
MP 24; 350% damage on up to 6 targets, 2 second freeze
11
MP 24; 355% damage on up to 6 targets, 2 second freeze
12
MP 26; 360% damage on up to 6 targets, 2 second freeze
13
MP 26; 365% damage on up to 6 targets, 2 second freeze
14
MP 26; 370% damage on up to 6 targets, 2 second freeze
15
MP 26; 375% damage on up to 6 targets, 3 second freeze
16
MP 28; 380% damage on up to 6 targets, 3 second freeze
17
MP 28; 385% damage on up to 6 targets, 3 second freeze
18
MP 28; 390% damage on up to 6 targets, 3 second freeze
19
MP 28; 395% damage on up to 6 targets, 3 second freeze
20
MP 30; 400% damage on up to 6 targets, 3 second freeze
Arrow Eruption Description Summon arrows to shoot up from the ground to attack nearby enemies.
Required skill: Mortal Blow Lv. 5 Delay (ms): Standard (see Attack Speed Reference) Max Level: 30 Range:210% Range
1
MP 18; 284% damage on up to 5 targets
2
MP 18; 288% damage on up to 5 targets
3
MP 18; 292% damage on up to 5 targets
4
MP 18; 296% damage on up to 5 targets
5
MP 18; 300% damage on up to 5 targets
6
MP 20; 304% damage on up to 6 targets
7
MP 20; 308% damage on up to 6 targets
8
MP 20; 312% damage on up to 6 targets
9
MP 20; 316% damage on up to 6 targets
10
MP 20; 320% damage on up to 6 targets
11
MP 22; 324% damage on up to 6 targets
12
MP 22; 328% damage on up to 7 targets
13
MP 22; 332% damage on up to 7 targets
14
MP 22; 336% damage on up to 7 targets
15
MP 22; 340% damage on up to 7 targets
16
MP 24; 344% damage on up to 7 targets
17
MP 24; 348% damage on up to 7 targets
18
MP 24; 352% damage on up to 8 targets
19
MP 24; 356% damage on up to 8 targets
20
MP 24; 360% damage on up to 8 targets
21
MP 26; 364% damage on up to 8 targets
22
MP 26; 368% damage on up to 8 targets
23
MP 26; 372% damage on up to 8 targets
24
MP 26; 376% damage on up to 9 targets
25
MP 26; 380% damage on up to 9 targets
26
MP 28; 384% damage on up to 9 targets
27
MP 28; 388% damage on up to 9 targets
28
MP 28; 392% damage on up to 9 targets
29
MP 28; 396% damage on up to 9 targets
30
MP 28; 400% damage on up to 10 targets
Golden Eagle Description Temporarily summons a golden eagle. The eagle automatically attacks nearby enemies and has a chance to stun.
Required skill: Puppet Lv. 5 Delay (ms): 600 Max Level: 20
1
MP 40, consumes 1 Summoning Rock; summon an eagle for 104 seconds that deals 155% damage, 42% chance to stun
2
MP 44, consumes 1 Summoning Rock; summon an eagle for 108 seconds that deals 160% damage, 45% chance to stun
3
MP 44, consumes 1 Summoning Rock; summon an eagle for 112 seconds that deals 165% damage, 48% chance to stun
4
MP 48, consumes 1 Summoning Rock; summon an eagle for 116 seconds that deals 170% damage, 51% chance to stun
5
MP 48, consumes 1 Summoning Rock; summon an eagle for 120 seconds that deals 175% damage, 54% chance to stun
6
MP 52, consumes 1 Summoning Rock; summon an eagle for 124 seconds that deals 180% damage, 57% chance to stun
7
MP 52, consumes 1 Summoning Rock; summon an eagle for 128 seconds that deals 185% damage, 60% chance to stun
8
MP 56, consumes 1 Summoning Rock; summon an eagle for 132 seconds that deals 190% damage, 63% chance to stun
9
MP 56, consumes 1 Summoning Rock; summon an eagle for 136 seconds that deals 195% damage, 66% chance to stun
10
MP 60, consumes 1 Summoning Rock; summon an eagle for 140 seconds that deals 200% damage, 69% chance to stun
11
MP 60, consumes 1 Summoning Rock; summon an eagle for 144 seconds that deals 205% damage, 72% chance to stun
12
MP 64, consumes 1 Summoning Rock; summon an eagle for 148 seconds that deals 210% damage, 75% chance to stun
13
MP 64, consumes 1 Summoning Rock; summon an eagle for 152 seconds that deals 215% damage, 78% chance to stun
14
MP 68, consumes 1 Summoning Rock; summon an eagle for 156 seconds that deals 220% damage, 81% chance to stun
15
MP 68, consumes 1 Summoning Rock; summon an eagle for 160 seconds that deals 225% damage, 84% chance to stun
16
MP 72, consumes 1 Summoning Rock; summon an eagle for 164 seconds that deals 230% damage, 87% chance to stun
17
MP 72, consumes 1 Summoning Rock; summon an eagle for 168 seconds that deals 235% damage, 90% chance to stun
18
MP 76, consumes 1 Summoning Rock; summon an eagle for 172 seconds that deals 240% damage, 93% chance to stun
19
MP 76, consumes 1 Summoning Rock; summon an eagle for 176 seconds that deals 245% damage, 96% chance to stun
20
MP 80, consumes 1 Summoning Rock; summon an eagle for 180 seconds that deals 250% damage, 99% chance to stun
Strafe Description Launch 4 arrows in quick succession. Delay (ms): Standard (see Attack Speed Reference) Max Level: 30
1
MP 22; fire 4 arrows for 92% damage per arrow
2
MP 22; fire 4 arrows for 94% damage per arrow
3
MP 22; fire 4 arrows for 96% damage per arrow
4
MP 22; fire 4 arrows for 98% damage per arrow
5
MP 22; fire 4 arrows for 100% damage per arrow
6
MP 24; fire 4 arrows for 102% damage per arrow
7
MP 24; fire 4 arrows for 104% damage per arrow
8
MP 24; fire 4 arrows for 106% damage per arrow
9
MP 24; fire 4 arrows for 108% damage per arrow
10
MP 24; fire 4 arrows for 110% damage per arrow
11
MP 26; fire 4 arrows for 112% damage per arrow
12
MP 26; fire 4 arrows for 114% damage per arrow
13
MP 26; fire 4 arrows for 116% damage per arrow
14
MP 26; fire 4 arrows for 118% damage per arrow
15
MP 26; fire 4 arrows for 120% damage per arrow
16
MP 28; fire 4 arrows for 122% damage per arrow
17
MP 28; fire 4 arrows for 124% damage per arrow
18
MP 28; fire 4 arrows for 126% damage per arrow
19
MP 28; fire 4 arrows for 128% damage per arrow
20
MP 28; fire 4 arrows for 130% damage per arrow
21
MP 30; fire 4 arrows for 132% damage per arrow
22
MP 30; fire 4 arrows for 134% damage per arrow
23
MP 30; fire 4 arrows for 136% damage per arrow
24
MP 30; fire 4 arrows for 138% damage per arrow
25
MP 30; fire 4 arrows for 140% damage per arrow
26
MP 32; fire 4 arrows for 142% damage per arrow
27
MP 32; fire 4 arrows for 144% damage per arrow
28
MP 32; fire 4 arrows for 146% damage per arrow
29
MP 32; fire 4 arrows for 148% damage per arrow
30
MP 32; fire 4 arrows for 150% damage per arrow
Marksman
Marksman Boost Description Improves the mastery, physical damage, and minimum critical damage when wielding a crossbow.
Required skill: Crossbow Mastery Lv. 20 Max Level: 30
Marksmanship Description Ignore a portion of the target's weapon defense, and permanently increase maximum HP. Max Level: 10
1
Ignore 2% of the target's weapon defense, 1% increased maximum HP
2
Ignore 4% of the target's weapon defense, 2% increased maximum HP
3
Ignore 6% of the target's weapon defense, 3% increased maximum HP
4
Ignore 8% of the target's weapon defense, 4% increased maximum HP
5
Ignore 10% of the target's weapon defense, 5% increased maximum HP
6
Ignore 12% of the target's weapon defense, 6% increased maximum HP
7
Ignore 14% of the target's weapon defense, 7% increased maximum HP
8
Ignore 16% of the target's weapon defense, 8% increased maximum HP
9
Ignore 18% of the target's weapon defense, 9% increased maximum HP
10
Ignore 20% of the target's weapon defense, 10% increased maximum HP
11
Ignore 22% of the target's weapon defense, 11% increased maximum HP
12
Ignore 24% of the target's weapon defense, 12% increased maximum HP
Ultimate Strafe Description Increase the power of Strafe to its ultimate form.
Required skill: Strafe Lv. 30 Max Level: 10
1
MP 34; fire 6 arrows for 173% damage per arrow
2
MP 34; fire 6 arrows for 176% damage per arrow
3
MP 34; fire 6 arrows for 179% damage per arrow
4
MP 34; fire 6 arrows for 182% damage per arrow
5
MP 34; fire 6 arrows for 185% damage per arrow
6
MP 36; fire 6 arrows for 188% damage per arrow
7
MP 36; fire 6 arrows for 191% damage per arrow
8
MP 36; fire 6 arrows for 194% damage per arrow
9
MP 36; fire 6 arrows for 197% damage per arrow
10
MP 36; fire 6 arrows for 200% damage per arrow
11
MP 38; fire 6 arrows for 203% damage per arrow
12
MP 38; fire 6 arrows for 206% damage per arrow
Maple Warrior Description Temporarily increase the stats of all party members. Delay (ms): 1500 Max Level: 30 Range:400% Range
1
MP 10; 30 seconds, All stats +1%
2
MP 10; 60 seconds, All stats +1%
3
MP 10; 90 seconds, All stats +2%
4
MP 10; 120 seconds, All stats +2%
5
MP 20; 150 seconds, All stats +3%
6
MP 20; 180 seconds, All stats +3%
7
MP 20; 210 seconds, All stats +4%
8
MP 20; 240 seconds, All stats +4%
9
MP 20; 270 seconds, All stats +5%
10
MP 30; 300 seconds, All stats +5%
11
MP 30; 330 seconds, All stats +6%
12
MP 30; 360 seconds, All stats +6%
13
MP 30; 390 seconds, All stats +7%
14
MP 30; 420 seconds, All stats +7%
15
MP 40; 450 seconds, All stats +8%
16
MP 40; 480 seconds, All stats +8%
17
MP 40; 510 seconds, All stats +9%
18
MP 40; 540 seconds, All stats +9%
19
MP 40; 570 seconds, All stats +10%
20
MP 50; 600 seconds, All stats +10%
21
MP 50; 630 seconds, All stats +11%
22
MP 50; 660 seconds, All stats +11%
23
MP 50; 690 seconds, All stats +12%
24
MP 50; 720 seconds, All stats +12%
25
MP 60; 750 seconds, All stats +13%
26
MP 60; 780 seconds, All stats +13%
27
MP 60; 810 seconds, All stats +14%
28
MP 60; 840 seconds, All stats +14%
29
MP 60; 870 seconds, All stats +15%
30
MP 70; 900 seconds, All stats +15%
31
MP 70; 930 seconds, All stats +16%
32
MP 70; 960 seconds, All stats +16%
Piercing Arrow Description Fire an arrow with damage that amplifies whenever it passes through an enemy. Delay (ms): Standard (see Attack Speed Reference) Max Level: 30 Notes: Skill increases in damage by 20% per target.
1
MP 24; 715% damage, pierces up to 4 targets
2
MP 24; 730% damage, pierces up to 4 targets
3
MP 24; 745% damage, pierces up to 4 targets
4
MP 26; 760% damage, pierces up to 4 targets
5
MP 26; 775% damage, pierces up to 4 targets
6
MP 26; 790% damage, pierces up to 4 targets
7
MP 28; 805% damage, pierces up to 4 targets
8
MP 28; 820% damage, pierces up to 4 targets
9
MP 28; 835% damage, pierces up to 4 targets
10
MP 30; 850% damage, pierces up to 4 targets
11
MP 30; 865% damage, pierces up to 5 targets
12
MP 30; 880% damage, pierces up to 5 targets
13
MP 32; 895% damage, pierces up to 5 targets
14
MP 32; 910% damage, pierces up to 5 targets
15
MP 32; 925% damage, pierces up to 5 targets
16
MP 34; 940% damage, pierces up to 5 targets
17
MP 34; 955% damage, pierces up to 5 targets
18
MP 34; 970% damage, pierces up to 5 targets
19
MP 36; 985% damage, pierces up to 5 targets
20
MP 36; 1000% damage, pierces up to 5 targets
21
MP 36; 1015% damage, pierces up to 6 targets
22
MP 38; 1030% damage, pierces up to 6 targets
23
MP 38; 1045% damage, pierces up to 6 targets
24
MP 38; 1060% damage, pierces up to 6 targets
25
MP 40; 1075% damage, pierces up to 6 targets
26
MP 40; 1090% damage, pierces up to 6 targets
27
MP 40; 1105% damage, pierces up to 6 targets
28
MP 42; 1120% damage, pierces up to 6 targets
29
MP 42; 1135% damage, pierces up to 6 targets
30
MP 42; 1150% damage, pierces up to 6 targets
31
MP 44; 1165% damage, pierces up to 7 targets
32
MP 44; 1180% damage, pierces up to 7 targets
Sharp Eyes Description Temporarily improves the party's ability to find enemy weaknesses, improving critical rate and maximum critical damage. Delay (ms): 900 Max Level: 30 Range:400% Range
1
MP 30; for 10 seconds, +6% critical chance, +1% maximum critical damage
2
MP 30; for 20 seconds, +6% critical chance, +2% maximum critical damage
3
MP 30; for 30 seconds, +7% critical chance, +3% maximum critical damage
4
MP 30; for 40 seconds, +7% critical chance, +4% maximum critical damage
5
MP 30; for 50 seconds, +8% critical chance, +5% maximum critical damage
6
MP 33; for 60 seconds, +8% critical chance, +6% maximum critical damage
7
MP 33; for 70 seconds, +9% critical chance, +7% maximum critical damage
8
MP 33; for 80 seconds, +9% critical chance, +8% maximum critical damage
9
MP 33; for 90 seconds, +10% critical chance, +9% maximum critical damage
10
MP 33; for 100 seconds, +10% critical chance, +10% maximum critical damage
11
MP 36; for 110 seconds, +11% critical chance, +11% maximum critical damage
12
MP 36; for 120 seconds, +11% critical chance, +12% maximum critical damage
13
MP 36; for 130 seconds, +12% critical chance, +13% maximum critical damage
14
MP 36; for 140 seconds, +12% critical chance, +14% maximum critical damage
15
MP 36; for 150 seconds, +13% critical chance, +15% maximum critical damage
16
MP 39; for 160 seconds, +13% critical chance, +16% maximum critical damage
17
MP 39; for 170 seconds, +14% critical chance, +17% maximum critical damage
18
MP 39; for 180 seconds, +14% critical chance, +18% maximum critical damage
19
MP 39; for 190 seconds, +15% critical chance, +19% maximum critical damage
20
MP 39; for 200 seconds, +15% critical chance, +20% maximum critical damage
21
MP 42; for 210 seconds, +16% critical chance, +21% maximum critical damage
22
MP 42; for 220 seconds, +16% critical chance, +22% maximum critical damage
23
MP 42; for 230 seconds, +17% critical chance, +23% maximum critical damage
24
MP 42; for 240 seconds, +17% critical chance, +24% maximum critical damage
25
MP 42; for 250 seconds, +18% critical chance, +25% maximum critical damage
26
MP 45; for 260 seconds, +18% critical chance, +26% maximum critical damage
27
MP 45; for 270 seconds, +19% critical chance, +27% maximum critical damage
28
MP 45; for 280 seconds, +19% critical chance, +28% maximum critical damage
29
MP 45; for 290 seconds, +20% critical chance, +29% maximum critical damage
30
MP 45; for 300 seconds, +20% critical chance, +30% maximum critical damage
31
MP 48; for 310 seconds, +21% critical chance, +31% maximum critical damage
32
MP 48; for 320 seconds, +21% critical chance, +32% maximum critical damage
Dragon Pulse Description Fire an arrow imbued with the spirit of the dragon. The tremendous force knocks the target a long distance back. Delay (ms): Standard (see Attack Speed Reference) Max Level: 30
1
MP 24; 123% damage and knockback up to 4 targets
2
MP 24; 126% damage and knockback up to 4 targets
3
MP 24; 129% damage and knockback up to 4 targets
4
MP 24; 132% damage and knockback up to 4 targets
5
MP 26; 135% damage and knockback up to 4 targets
6
MP 26; 138% damage and knockback up to 4 targets
7
MP 26; 141% damage and knockback up to 4 targets
8
MP 26; 144% damage and knockback up to 4 targets
9
MP 26; 147% damage and knockback up to 4 targets
10
MP 28; 150% damage and knockback up to 4 targets
11
MP 28; 153% damage and knockback up to 5 targets
12
MP 28; 156% damage and knockback up to 5 targets
13
MP 28; 159% damage and knockback up to 5 targets
14
MP 28; 162% damage and knockback up to 5 targets
15
MP 30; 165% damage and knockback up to 5 targets
16
MP 30; 168% damage and knockback up to 5 targets
17
MP 30; 171% damage and knockback up to 5 targets
18
MP 30; 174% damage and knockback up to 5 targets
19
MP 30; 177% damage and knockback up to 5 targets
20
MP 32; 180% damage and knockback up to 5 targets
21
MP 32; 183% damage and knockback up to 6 targets
22
MP 32; 186% damage and knockback up to 6 targets
23
MP 32; 189% damage and knockback up to 6 targets
24
MP 32; 192% damage and knockback up to 6 targets
25
MP 34; 195% damage and knockback up to 6 targets
26
MP 34; 198% damage and knockback up to 6 targets
27
MP 34; 201% damage and knockback up to 6 targets
28
MP 34; 204% damage and knockback up to 6 targets
29
MP 34; 207% damage and knockback up to 6 targets
30
MP 36; 210% damage and knockback up to 6 targets
31
MP 36; 213% damage and knockback up to 7 targets
32
MP 36; 216% damage and knockback up to 7 targets
Frostprey Description Temporarily summon the ice elemental Frostprey. Frostprey can strike up to 4 targets, freezing them.
Required skill: Golden Eagle Lv. 15 Delay (ms): 600 Max Level: 30 Notes: Has a hidden freeze time variable u(x/10). Freezes for 1 second from 1-10, 2 seconds from 11-20, and so on.
1
MP 40; summon Frostprey for 104 seconds. Frostprey deals 185% damage on up to 4 targets
2
MP 44; summon Frostprey for 108 seconds. Frostprey deals 190% damage on up to 4 targets
3
MP 44; summon Frostprey for 112 seconds. Frostprey deals 195% damage on up to 4 targets
4
MP 48; summon Frostprey for 116 seconds. Frostprey deals 200% damage on up to 4 targets
5
MP 48; summon Frostprey for 120 seconds. Frostprey deals 205% damage on up to 4 targets
6
MP 52; summon Frostprey for 124 seconds. Frostprey deals 210% damage on up to 4 targets
7
MP 52; summon Frostprey for 128 seconds. Frostprey deals 215% damage on up to 4 targets
8
MP 56; summon Frostprey for 132 seconds. Frostprey deals 220% damage on up to 4 targets
9
MP 56; summon Frostprey for 136 seconds. Frostprey deals 225% damage on up to 4 targets
10
MP 60; summon Frostprey for 140 seconds. Frostprey deals 230% damage on up to 4 targets
11
MP 60; summon Frostprey for 144 seconds. Frostprey deals 235% damage on up to 4 targets
12
MP 64; summon Frostprey for 148 seconds. Frostprey deals 240% damage on up to 4 targets
13
MP 64; summon Frostprey for 152 seconds. Frostprey deals 245% damage on up to 4 targets
14
MP 68; summon Frostprey for 156 seconds. Frostprey deals 250% damage on up to 4 targets
15
MP 68; summon Frostprey for 160 seconds. Frostprey deals 255% damage on up to 4 targets
16
MP 72; summon Frostprey for 164 seconds. Frostprey deals 260% damage on up to 4 targets
17
MP 72; summon Frostprey for 168 seconds. Frostprey deals 265% damage on up to 4 targets
18
MP 76; summon Frostprey for 172 seconds. Frostprey deals 270% damage on up to 4 targets
19
MP 76; summon Frostprey for 176 seconds. Frostprey deals 275% damage on up to 4 targets
20
MP 80; summon Frostprey for 180 seconds. Frostprey deals 280% damage on up to 4 targets
21
MP 80; summon Frostprey for 184 seconds. Frostprey deals 285% damage on up to 4 targets
22
MP 84; summon Frostprey for 188 seconds. Frostprey deals 290% damage on up to 4 targets
23
MP 84; summon Frostprey for 192 seconds. Frostprey deals 295% damage on up to 4 targets
24
MP 88; summon Frostprey for 196 seconds. Frostprey deals 300% damage on up to 4 targets
25
MP 88; summon Frostprey for 200 seconds. Frostprey deals 305% damage on up to 4 targets
26
MP 92; summon Frostprey for 204 seconds. Frostprey deals 310% damage on up to 4 targets
27
MP 92; summon Frostprey for 208 seconds. Frostprey deals 315% damage on up to 4 targets
28
MP 96; summon Frostprey for 212 seconds. Frostprey deals 320% damage on up to 4 targets
29
MP 96; summon Frostprey for 216 seconds. Frostprey deals 325% damage on up to 4 targets
30
MP 100; summon Frostprey for 220 seconds. Frostprey deals 330% damage on up to 4 targets
31
MP 100; summon Frostprey for 224 seconds. Frostprey deals 335% damage on up to 4 targets
32
MP 104; summon Frostprey for 228 seconds. Frostprey deals 340% damage on up to 4 targets
Blind Description Aim at the target's eyes. Temporarily adds a chance to blind the target, reducing its accuracy. Delay (ms): 900 Max Level: 30
1
MP 20; duration 65 seconds, 11% chance of target accuracy -1% for 1 seconds
2
MP 21; duration 70 seconds, 12% chance of target accuracy -2% for 1 seconds
3
MP 21; duration 75 seconds, 13% chance of target accuracy -3% for 2 seconds
4
MP 22; duration 80 seconds, 14% chance of target accuracy -4% for 2 seconds
5
MP 22; duration 85 seconds, 15% chance of target accuracy -5% for 3 seconds
6
MP 23; duration 90 seconds, 16% chance of target accuracy -6% for 3 seconds
7
MP 23; duration 95 seconds, 17% chance of target accuracy -7% for 4 seconds
8
MP 24; duration 100 seconds, 18% chance of target accuracy -8% for 4 seconds
9
MP 24; duration 105 seconds, 19% chance of target accuracy -9% for 5 seconds
10
MP 25; duration 110 seconds, 20% chance of target accuracy -10% for 5 seconds
11
MP 25; duration 115 seconds, 21% chance of target accuracy -11% for 6 seconds
12
MP 26; duration 120 seconds, 22% chance of target accuracy -12% for 6 seconds
13
MP 26; duration 125 seconds, 23% chance of target accuracy -13% for 7 seconds
14
MP 27; duration 130 seconds, 24% chance of target accuracy -14% for 7 seconds
15
MP 27; duration 135 seconds, 25% chance of target accuracy -15% for 8 seconds
16
MP 28; duration 140 seconds, 26% chance of target accuracy -16% for 8 seconds
17
MP 28; duration 145 seconds, 27% chance of target accuracy -17% for 9 seconds
18
MP 29; duration 150 seconds, 28% chance of target accuracy -18% for 9 seconds
19
MP 29; duration 155 seconds, 29% chance of target accuracy -19% for 10 seconds
20
MP 30; duration 160 seconds, 30% chance of target accuracy -20% for 10 seconds
21
MP 30; duration 165 seconds, 31% chance of target accuracy -21% for 11 seconds
22
MP 31; duration 170 seconds, 32% chance of target accuracy -22% for 11 seconds
23
MP 31; duration 175 seconds, 33% chance of target accuracy -23% for 12 seconds
24
MP 32; duration 180 seconds, 34% chance of target accuracy -24% for 12 seconds
25
MP 32; duration 185 seconds, 35% chance of target accuracy -25% for 13 seconds
26
MP 33; duration 190 seconds, 36% chance of target accuracy -26% for 13 seconds
27
MP 33; duration 195 seconds, 37% chance of target accuracy -27% for 14 seconds
28
MP 34; duration 200 seconds, 38% chance of target accuracy -28% for 14 seconds
29
MP 34; duration 205 seconds, 39% chance of target accuracy -29% for 15 seconds
30
MP 35; duration 210 seconds, 40% chance of target accuracy -30% for 15 seconds
31
MP 35; duration 215 seconds, 41% chance of target accuracy -31% for 16 seconds
32
MP 36; duration 220 seconds, 42% chance of target accuracy -32% for 16 seconds
Snipe Description Instantly kill an enemy. Delay (ms): Standard (see Attack Speed Reference) Max Level: 30
1
MP 300; 20 second cooldown
2
MP 290; 20 second cooldown
3
MP 280; 20 second cooldown
4
MP 270; 20 second cooldown
5
MP 260; 20 second cooldown
6
MP 250; 20 second cooldown
7
MP 240; 20 second cooldown
8
MP 230; 20 second cooldown
9
MP 220; 20 second cooldown
10
MP 210; 15 second cooldown
11
MP 200; 15 second cooldown
12
MP 190; 15 second cooldown
13
MP 180; 15 second cooldown
14
MP 170; 15 second cooldown
15
MP 160; 15 second cooldown
16
MP 150; 15 second cooldown
17
MP 140; 15 second cooldown
18
MP 130; 15 second cooldown
19
MP 120; 15 second cooldown
20
MP 110; 10 second cooldown
21
MP 100; 10 second cooldown
22
MP 90; 10 second cooldown
23
MP 80; 10 second cooldown
24
MP 70; 10 second cooldown
25
MP 60; 10 second cooldown
26
MP 50; 10 second cooldown
27
MP 40; 10 second cooldown
28
MP 30; 10 second cooldown
29
MP 20; 10 second cooldown
30
MP 10; 5 second cooldown
31
MP 0; 5 second cooldown
32
MP -10; 5 second cooldown
Hero's Will Description Escape from the state of seduction. The cooldown is reduced at higher levels. Max Level: 5
2010-10-03, 05:18 AM (This post was last modified: 2010-10-13, 08:04 PM by Dusk.)
Rogue
Nimble Body Description Train your thieving skills to permanently increase accuracy and evasion. Max Level: 20
1
Accuracy +3, avoidability +3
2
Accuracy +6, avoidability +6
3
Accuracy +9, avoidability +9
4
Accuracy +12, avoidability +12
5
Accuracy +15, avoidability +15
6
Accuracy +18, avoidability +18
7
Accuracy +21, avoidability +21
8
Accuracy +24, avoidability +24
9
Accuracy +27, avoidability +27
10
Accuracy +30, avoidability +30
11
Accuracy +33, avoidability +33
12
Accuracy +36, avoidability +36
13
Accuracy +39, avoidability +39
14
Accuracy +42, avoidability +42
15
Accuracy +45, avoidability +45
16
Accuracy +48, avoidability +48
17
Accuracy +51, avoidability +51
18
Accuracy +54, avoidability +54
19
Accuracy +57, avoidability +57
20
Accuracy +60, avoidability +60
Keen Eyes Description Improves the range of stars and throwing weapons.
Required skill: Nimble Body Lv. 3 Max Level: 5
1
40 increased throwing weapon range
2
80 increased throwing weapon range
3
120 increased throwing weapon range
4
160 increased throwing weapon range
5
200 increased throwing weapon range
Disorder Description Temporarily reduce the target's attack and defense and cause it to stop attacking. Disorder's effects do not stack. Delay (ms): 800 Max Level: 10
1
MP 5; for 15 seconds, target -2 attack, -1% defense and stops attacking
2
MP 6; for 20 seconds, target -4 attack, -2% defense and stops attacking
3
MP 6; for 25 seconds, target -6 attack, -3% defense and stops attacking
4
MP 7; for 30 seconds, target -8 attack, -4% defense and stops attacking
5
MP 7; for 35 seconds, target -10 attack, -5% defense and stops attacking
6
MP 8; for 40 seconds, target -12 attack, -6% defense and stops attacking
7
MP 8; for 45 seconds, target -14 attack, -7% defense and stops attacking
8
MP 9; for 50 seconds, target -16 attack, -8% defense and stops attacking
9
MP 9; for 55 seconds, target -18 attack, -9% defense and stops attacking
10
MP 10; for 60 seconds, target -20 attack, -10% defense and stops attacking
Dark Sight Description Temporarily hide in the shadows. While in Dark Sight, enemies do not attack you, but you cannot attack.
Required skill: Disorder Lv. 3 Delay (ms): 100 Max Level: 10
1
MP 23; hide in the shadows for 20 seconds. Speed -27
2
MP 21; hide in the shadows for 40 seconds. Speed -24
3
MP 19; hide in the shadows for 60 seconds. Speed -21
4
MP 17; hide in the shadows for 80 seconds. Speed -18
5
MP 15; hide in the shadows for 100 seconds. Speed -15
6
MP 13; hide in the shadows for 120 seconds. Speed -12
7
MP 11; hide in the shadows for 140 seconds. Speed -9
8
MP 9; hide in the shadows for 160 seconds. Speed -6
9
MP 7; hide in the shadows for 180 seconds. Speed -3
10
MP 5; hide in the shadows for 200 seconds. Speed 0
Double Stab Description Stab a target twice in one quick motion. Delay (ms): Standard (see Attack Speed Reference) Max Level: 20 Notes: Double Stab has an innate -2 Booster that stacks with Dagger Booster. Daggers that are Fast (4) or faster attack at the same speed with Double Stab.
1
MP 8; attack 2 times for 73% damage
2
MP 8; attack 2 times for 76% damage
3
MP 8; attack 2 times for 79% damage
4
MP 8; attack 2 times for 82% damage
5
MP 8; attack 2 times for 85% damage
6
MP 10; attack 2 times for 88% damage
7
MP 10; attack 2 times for 91% damage
8
MP 10; attack 2 times for 94% damage
9
MP 10; attack 2 times for 97% damage
10
MP 10; attack 2 times for 100% damage
11
MP 10; attack 2 times for 103% damage
12
MP 12; attack 2 times for 106% damage
13
MP 12; attack 2 times for 109% damage
14
MP 12; attack 2 times for 112% damage
15
MP 12; attack 2 times for 115% damage
16
MP 12; attack 2 times for 118% damage
17
MP 12; attack 2 times for 121% damage
18
MP 14; attack 2 times for 124% damage
19
MP 14; attack 2 times for 127% damage
20
MP 14; attack 2 times for 130% damage
Lucky Seven Description Throw two stars in quick succession at an enemy. Delay (ms): Standard (see Attack Speed Reference) Max Level: 20 Notes: The Korean description still suggests that Lucky Seven follows its own formula and is unaffected by mastery. This is no longer true.
1
MP 8; attack 2 times for 94% damage
2
MP 8; attack 2 times for 98% damage
3
MP 8; attack 2 times for 102% damage
4
MP 8; attack 2 times for 106% damage
5
MP 8; attack 2 times for 110% damage
6
MP 10; attack 2 times for 114% damage
7
MP 10; attack 2 times for 118% damage
8
MP 10; attack 2 times for 122% damage
9
MP 10; attack 2 times for 126% damage
10
MP 10; attack 2 times for 130% damage
11
MP 10; attack 2 times for 134% damage
12
MP 12; attack 2 times for 138% damage
13
MP 12; attack 2 times for 142% damage
14
MP 12; attack 2 times for 146% damage
15
MP 12; attack 2 times for 150% damage
16
MP 12; attack 2 times for 154% damage
17
MP 12; attack 2 times for 158% damage
18
MP 14; attack 2 times for 162% damage
19
MP 14; attack 2 times for 166% damage
20
MP 14; attack 2 times for 170% damage
Assassin
Claw Mastery Description Improves mastery of throwing weapons, and the maximum star capacity. Max Level: 20
1
Claw mastery +12%, accuracy +3, maximum capacity +10
2
Claw mastery +14%, accuracy +6, maximum capacity +20
3
Claw mastery +16%, accuracy +9, maximum capacity +30
4
Claw mastery +18%, accuracy +12, maximum capacity +40
5
Claw mastery +20%, accuracy +15, maximum capacity +50
6
Claw mastery +22%, accuracy +18, maximum capacity +60
7
Claw mastery +24%, accuracy +21, maximum capacity +70
8
Claw mastery +26%, accuracy +24, maximum capacity +80
9
Claw mastery +28%, accuracy +27, maximum capacity +90
10
Claw mastery +30%, accuracy +30, maximum capacity +100
11
Claw mastery +32%, accuracy +33, maximum capacity +110
12
Claw mastery +34%, accuracy +36, maximum capacity +120
13
Claw mastery +36%, accuracy +39, maximum capacity +130
14
Claw mastery +38%, accuracy +42, maximum capacity +140
15
Claw mastery +40%, accuracy +45, maximum capacity +150
16
Claw mastery +42%, accuracy +48, maximum capacity +160
17
Claw mastery +44%, accuracy +51, maximum capacity +170
18
Claw mastery +46%, accuracy +54, maximum capacity +180
19
Claw mastery +48%, accuracy +57, maximum capacity +190
20
Claw mastery +50%, accuracy +60, maximum capacity +200
Critical Throw Description Increases critical chance and minimum critical damage.
Required skill: Claw Mastery Lv. 3 Max Level: 30
1
+5% chance of critical attack, +1% minimum critical damage
2
+8% chance of critical attack, +1% minimum critical damage
3
+8% chance of critical attack, +2% minimum critical damage
4
+11% chance of critical attack, +2% minimum critical damage
5
+11% chance of critical attack, +3% minimum critical damage
6
+14% chance of critical attack, +3% minimum critical damage
7
+14% chance of critical attack, +4% minimum critical damage
8
+17% chance of critical attack, +4% minimum critical damage
9
+17% chance of critical attack, +5% minimum critical damage
10
+20% chance of critical attack, +5% minimum critical damage
11
+20% chance of critical attack, +6% minimum critical damage
12
+23% chance of critical attack, +6% minimum critical damage
13
+23% chance of critical attack, +7% minimum critical damage
14
+26% chance of critical attack, +7% minimum critical damage
15
+26% chance of critical attack, +8% minimum critical damage
16
+29% chance of critical attack, +8% minimum critical damage
17
+29% chance of critical attack, +9% minimum critical damage
18
+32% chance of critical attack, +9% minimum critical damage
19
+32% chance of critical attack, +10% minimum critical damage
20
+35% chance of critical attack, +10% minimum critical damage
21
+35% chance of critical attack, +11% minimum critical damage
22
+38% chance of critical attack, +11% minimum critical damage
23
+38% chance of critical attack, +12% minimum critical damage
24
+41% chance of critical attack, +12% minimum critical damage
25
+41% chance of critical attack, +13% minimum critical damage
26
+44% chance of critical attack, +13% minimum critical damage
27
+44% chance of critical attack, +14% minimum critical damage
28
+47% chance of critical attack, +14% minimum critical damage
29
+47% chance of critical attack, +15% minimum critical damage
30
+50% chance of critical attack, +15% minimum critical damage
Shadow Resistance Description Increases your affinity with the darkness, permanently increasing maximum HP and resistance to status afflictions and elemental attacks. Max Level: 20
1
+1% maximum HP, 1% immunity to status, 1% resistance to all elements
2
+1% maximum HP, 2% immunity to status, 2% resistance to all elements
3
+2% maximum HP, 3% immunity to status, 3% resistance to all elements
4
+2% maximum HP, 4% immunity to status, 4% resistance to all elements
5
+3% maximum HP, 5% immunity to status, 5% resistance to all elements
6
+3% maximum HP, 6% immunity to status, 6% resistance to all elements
7
+4% maximum HP, 7% immunity to status, 7% resistance to all elements
8
+4% maximum HP, 8% immunity to status, 8% resistance to all elements
9
+5% maximum HP, 9% immunity to status, 9% resistance to all elements
10
+5% maximum HP, 10% immunity to status, 10% resistance to all elements
11
+6% maximum HP, 11% immunity to status, 11% resistance to all elements
12
+6% maximum HP, 12% immunity to status, 12% resistance to all elements
13
+7% maximum HP, 13% immunity to status, 13% resistance to all elements
14
+7% maximum HP, 14% immunity to status, 14% resistance to all elements
15
+8% maximum HP, 15% immunity to status, 15% resistance to all elements
16
+8% maximum HP, 16% immunity to status, 16% resistance to all elements
17
+9% maximum HP, 17% immunity to status, 17% resistance to all elements
18
+9% maximum HP, 18% immunity to status, 18% resistance to all elements
19
+10% maximum HP, 19% immunity to status, 19% resistance to all elements
20
+10% maximum HP, 20% immunity to status, 20% resistance to all elements
Claw Booster Description Use MP to increase the weapon's attack speed by two stages. Can only be used with claws.
Required skill: Claw Mastery Lv. 5 Delay (ms): 600 Max Level: 20
1
MP 30; Increased attack speed for 10 seconds
2
MP 29; Increased attack speed for 20 seconds
3
MP 28; Increased attack speed for 30 seconds
4
MP 27; Increased attack speed for 40 seconds
5
MP 26; Increased attack speed for 50 seconds
6
MP 25; Increased attack speed for 60 seconds
7
MP 24; Increased attack speed for 70 seconds
8
MP 23; Increased attack speed for 80 seconds
9
MP 22; Increased attack speed for 90 seconds
10
MP 21; Increased attack speed for 100 seconds
11
MP 20; Increased attack speed for 110 seconds
12
MP 19; Increased attack speed for 120 seconds
13
MP 18; Increased attack speed for 130 seconds
14
MP 17; Increased attack speed for 140 seconds
15
MP 16; Increased attack speed for 150 seconds
16
MP 15; Increased attack speed for 160 seconds
17
MP 14; Increased attack speed for 170 seconds
18
MP 13; Increased attack speed for 180 seconds
19
MP 12; Increased attack speed for 190 seconds
20
MP 11; Increased attack speed for 200 seconds
Haste Description Temporarily increases the movement speed and jumping ability of the party. Delay (ms): 600 Max Level: 20 Range:300% Range
1
MP 15; for 10 seconds, +2 speed, +1 jump
2
MP 15; for 20 seconds, +4 speed, +2 jump
3
MP 15; for 30 seconds, +6 speed, +3 jump
4
MP 15; for 40 seconds, +8 speed, +4 jump
5
MP 15; for 50 seconds, +10 speed, +5 jump
6
MP 15; for 60 seconds, +12 speed, +6 jump
7
MP 15; for 70 seconds, +14 speed, +7 jump
8
MP 15; for 80 seconds, +16 speed, +8 jump
9
MP 15; for 90 seconds, +18 speed, +9 jump
10
MP 15; for 100 seconds, +20 speed, +10 jump
11
MP 30; for 110 seconds, +22 speed, +11 jump
12
MP 30; for 120 seconds, +24 speed, +12 jump
13
MP 30; for 130 seconds, +26 speed, +13 jump
14
MP 30; for 140 seconds, +28 speed, +14 jump
15
MP 30; for 150 seconds, +30 speed, +15 jump
16
MP 30; for 160 seconds, +32 speed, +16 jump
17
MP 30; for 170 seconds, +34 speed, +17 jump
18
MP 30; for 180 seconds, +36 speed, +18 jump
19
MP 30; for 190 seconds, +38 speed, +19 jump
20
MP 30; for 200 seconds, +40 speed, +20 jump
Drain Description Absorb some of the damage dealt to the enemy to recover HP. Cannot recover more than half of your maximum HP at once, and cannot recover more than the monster's maximum HP. Delay (ms): Standard (see Attack Speed Reference) Max Level: 20
1
MP 12; 145% damage, 7% of damage absorbed as HP
2
MP 12; 150% damage, 9% of damage absorbed as HP
3
MP 12; 155% damage, 11% of damage absorbed as HP
4
MP 12; 160% damage, 13% of damage absorbed as HP
5
MP 12; 165% damage, 15% of damage absorbed as HP
6
MP 12; 170% damage, 17% of damage absorbed as HP
7
MP 12; 175% damage, 19% of damage absorbed as HP
8
MP 12; 180% damage, 21% of damage absorbed as HP
9
MP 12; 185% damage, 23% of damage absorbed as HP
10
MP 12; 190% damage, 25% of damage absorbed as HP
11
MP 24; 195% damage, 27% of damage absorbed as HP
12
MP 24; 200% damage, 29% of damage absorbed as HP
13
MP 24; 205% damage, 31% of damage absorbed as HP
14
MP 24; 210% damage, 33% of damage absorbed as HP
15
MP 24; 215% damage, 35% of damage absorbed as HP
16
MP 24; 220% damage, 37% of damage absorbed as HP
17
MP 24; 225% damage, 39% of damage absorbed as HP
18
MP 24; 230% damage, 41% of damage absorbed as HP
19
MP 24; 235% damage, 43% of damage absorbed as HP
20
MP 24; 240% damage, 45% of damage absorbed as HP
Hermit
Alchemist Description Increases the effectiveness or the duration of potions and items. Does not apply to elixirs and % restoration items. Max Level: 20
1
112% recovery, 112% item duration
2
114% recovery, 114% item duration
3
116% recovery, 116% item duration
4
118% recovery, 118% item duration
5
120% recovery, 120% item duration
6
122% recovery, 122% item duration
7
124% recovery, 124% item duration
8
126% recovery, 126% item duration
9
128% recovery, 128% item duration
10
130% recovery, 130% item duration
11
132% recovery, 132% item duration
12
134% recovery, 134% item duration
13
136% recovery, 136% item duration
14
138% recovery, 138% item duration
15
140% recovery, 140% item duration
16
142% recovery, 142% item duration
17
144% recovery, 144% item duration
18
146% recovery, 146% item duration
19
148% recovery, 148% item duration
20
150% recovery, 150% item duration
Meso Up Description Temporarily increase the meso gain of nearby party members. Does not affect item drop rate. Delay (ms): 900 Max Level: 20 Range:300% Range
1
MP 45; 112% meso drop rate for 25 seconds
2
MP 45; 114% meso drop rate for 30 seconds
3
MP 45; 116% meso drop rate for 35 seconds
4
MP 45; 118% meso drop rate for 40 seconds
5
MP 45; 120% meso drop rate for 45 seconds
6
MP 50; 122% meso drop rate for 50 seconds
7
MP 50; 124% meso drop rate for 55 seconds
8
MP 50; 126% meso drop rate for 60 seconds
9
MP 50; 128% meso drop rate for 65 seconds
10
MP 50; 130% meso drop rate for 70 seconds
11
MP 50; 132% meso drop rate for 75 seconds
12
MP 55; 134% meso drop rate for 80 seconds
13
MP 55; 136% meso drop rate for 85 seconds
14
MP 55; 138% meso drop rate for 90 seconds
15
MP 55; 140% meso drop rate for 95 seconds
16
MP 55; 142% meso drop rate for 100 seconds
17
MP 55; 144% meso drop rate for 105 seconds
18
MP 60; 146% meso drop rate for 110 seconds
19
MP 60; 148% meso drop rate for 115 seconds
20
MP 60; 150% meso drop rate for 120 seconds
Shadow Partner Description Temporarily summons a shadow clone. It has no stamina and disappears after some time. Delay (ms): 1500 Max Level: 20 Notes: Deals damage based on a multiplier of your total damage.
1
MP 40, consumes 1 Summoning Rock; summon a shadow clone for 60 seconds, 12% damage
2
MP 44, consumes 1 Summoning Rock; summon a shadow clone for 60 seconds, 14% damage
3
MP 44, consumes 1 Summoning Rock; summon a shadow clone for 60 seconds, 16% damage
4
MP 48, consumes 1 Summoning Rock; summon a shadow clone for 60 seconds, 18% damage
5
MP 48, consumes 1 Summoning Rock; summon a shadow clone for 60 seconds, 20% damage
6
MP 52, consumes 1 Summoning Rock; summon a shadow clone for 100 seconds, 22% damage
7
MP 52, consumes 1 Summoning Rock; summon a shadow clone for 100 seconds, 24% damage
8
MP 56, consumes 1 Summoning Rock; summon a shadow clone for 100 seconds, 26% damage
9
MP 56, consumes 1 Summoning Rock; summon a shadow clone for 100 seconds, 28% damage
10
MP 60, consumes 1 Summoning Rock; summon a shadow clone for 100 seconds, 30% damage
11
MP 60, consumes 1 Summoning Rock; summon a shadow clone for 100 seconds, 32% damage
12
MP 64, consumes 1 Summoning Rock; summon a shadow clone for 140 seconds, 34% damage
13
MP 64, consumes 1 Summoning Rock; summon a shadow clone for 140 seconds, 36% damage
14
MP 68, consumes 1 Summoning Rock; summon a shadow clone for 140 seconds, 38% damage
15
MP 68, consumes 1 Summoning Rock; summon a shadow clone for 140 seconds, 40% damage
16
MP 72, consumes 1 Summoning Rock; summon a shadow clone for 140 seconds, 42% damage
17
MP 72, consumes 1 Summoning Rock; summon a shadow clone for 140 seconds, 44% damage
18
MP 76, consumes 1 Summoning Rock; summon a shadow clone for 180 seconds, 46% damage
19
MP 76, consumes 1 Summoning Rock; summon a shadow clone for 180 seconds, 48% damage
20
MP 80, consumes 1 Summoning Rock; summon a shadow clone for 180 seconds, 50% damage
Shadow Web Description Bind up to 6 enemies to their own shadows with webs, preventing them from moving. Delay (ms): 800 Max Level: 20 Range:250% Range
1
MP 10; 43% chance of binding for 5 seconds
2
MP 10; 46% chance of binding for 5 seconds
3
MP 12; 49% chance of binding for 5 seconds
4
MP 12; 52% chance of binding for 5 seconds
5
MP 12; 55% chance of binding for 5 seconds
6
MP 14; 58% chance of binding for 6 seconds
7
MP 14; 61% chance of binding for 6 seconds
8
MP 14; 64% chance of binding for 6 seconds
9
MP 16; 67% chance of binding for 6 seconds
10
MP 16; 70% chance of binding for 6 seconds
11
MP 16; 73% chance of binding for 6 seconds
12
MP 18; 76% chance of binding for 7 seconds
13
MP 18; 79% chance of binding for 7 seconds
14
MP 18; 82% chance of binding for 7 seconds
15
MP 20; 85% chance of binding for 7 seconds
16
MP 20; 88% chance of binding for 7 seconds
17
MP 20; 91% chance of binding for 7 seconds
18
MP 22; 94% chance of binding for 8 seconds
19
MP 22; 97% chance of binding for 8 seconds
20
MP 22; 100% chance of binding for 8 seconds
Shadow Meso Description Throw mesos without consuming MP to deal damage based on the enemy attack power. Ignores physical and magic defense buffs.
Required skill: Meso Up Lv. 5 Delay (ms): 800 Max Level: 20
1
Throw 150 to 420 mesos, 11% chance of dealing 22% extra damage
2
Throw 160 to 440 mesos, 12% chance of dealing 24% extra damage
3
Throw 170 to 460 mesos, 13% chance of dealing 26% extra damage
4
Throw 180 to 480 mesos, 14% chance of dealing 28% extra damage
5
Throw 190 to 500 mesos, 15% chance of dealing 30% extra damage
6
Throw 200 to 520 mesos, 16% chance of dealing 32% extra damage
7
Throw 210 to 540 mesos, 17% chance of dealing 34% extra damage
8
Throw 220 to 560 mesos, 18% chance of dealing 36% extra damage
9
Throw 230 to 580 mesos, 19% chance of dealing 38% extra damage
10
Throw 240 to 600 mesos, 20% chance of dealing 40% extra damage
11
Throw 250 to 620 mesos, 21% chance of dealing 42% extra damage
12
Throw 260 to 640 mesos, 22% chance of dealing 44% extra damage
13
Throw 270 to 660 mesos, 23% chance of dealing 46% extra damage
14
Throw 280 to 680 mesos, 24% chance of dealing 48% extra damage
15
Throw 290 to 700 mesos, 25% chance of dealing 50% extra damage
16
Throw 300 to 720 mesos, 26% chance of dealing 52% extra damage
17
Throw 310 to 740 mesos, 27% chance of dealing 54% extra damage
18
Throw 320 to 760 mesos, 28% chance of dealing 56% extra damage
19
Throw 330 to 780 mesos, 29% chance of dealing 58% extra damage
20
Throw 340 to 800 mesos, 30% chance of dealing 60% extra damage
Avenger Description Throw a giant shuriken. The shuriken can pierce enemies and attack the ones behind them. Delay (ms): 840 Max Level: 20
1
MP 16, consumes 3 stars; 274% damage on up to 4 targets
2
MP 16, consumes 3 stars; 278% damage on up to 4 targets
3
MP 16, consumes 3 stars; 282% damage on up to 4 targets
4
MP 16, consumes 3 stars; 286% damage on up to 4 targets
5
MP 16, consumes 3 stars; 290% damage on up to 4 targets
6
MP 16, consumes 3 stars; 294% damage on up to 4 targets
7
MP 16, consumes 3 stars; 298% damage on up to 4 targets
8
MP 23, consumes 3 stars; 302% damage on up to 5 targets
9
MP 23, consumes 3 stars; 306% damage on up to 5 targets
10
MP 23, consumes 3 stars; 310% damage on up to 5 targets
11
MP 23, consumes 3 stars; 314% damage on up to 5 targets
12
MP 23, consumes 3 stars; 318% damage on up to 5 targets
13
MP 23, consumes 3 stars; 322% damage on up to 5 targets
14
MP 23, consumes 3 stars; 326% damage on up to 5 targets
15
MP 30, consumes 3 stars; 330% damage on up to 6 targets
16
MP 30, consumes 3 stars; 334% damage on up to 6 targets
17
MP 30, consumes 3 stars; 338% damage on up to 6 targets
18
MP 30, consumes 3 stars; 342% damage on up to 6 targets
19
MP 30, consumes 3 stars; 346% damage on up to 6 targets
20
MP 30, consumes 3 stars; 350% damage on up to 6 targets
Flash Jump Description Perform a second jump in midair. The jump distance increases with the skill level.
Required skill: Avenger Lv. 5 Max Level: 20
1
MP 50; jump a certain distance
2
MP 48; jump a certain distance
3
MP 46; jump a certain distance
4
MP 44; jump a certain distance
5
MP 42; jump a certain distance
6
MP 40; jump a certain distance
7
MP 38; jump a certain distance
8
MP 36; jump a certain distance
9
MP 34; jump a certain distance
10
MP 32; jump a certain distance
11
MP 30; jump a certain distance
12
MP 28; jump a certain distance
13
MP 26; jump a certain distance
14
MP 24; jump a certain distance
15
MP 22; jump a certain distance
16
MP 20; jump a certain distance
17
MP 18; jump a certain distance
18
MP 16; jump a certain distance
19
MP 14; jump a certain distance
20
MP 12; jump a certain distance
Dark Flare Description Summon Dark Lord's giant shuriken to reflect attacks. The shuriken reflects damage whenever an enemy attacks nearby party members within range. Cannot reflect more than half of the target's maximum HP. Delay (ms): 600 Max Level: 20
1
MP 60; summon Dark Lord's giant shuriken for 22 seconds, reflects 350% damage, 260 second cooldown
2
MP 60; summon Dark Lord's giant shuriken for 24 seconds, reflects 400% damage, 260 second cooldown
3
MP 60; summon Dark Lord's giant shuriken for 26 seconds, reflects 450% damage, 260 second cooldown
4
MP 68; summon Dark Lord's giant shuriken for 28 seconds, reflects 500% damage, 220 second cooldown
5
MP 68; summon Dark Lord's giant shuriken for 30 seconds, reflects 550% damage, 220 second cooldown
6
MP 68; summon Dark Lord's giant shuriken for 32 seconds, reflects 600% damage, 220 second cooldown
7
MP 68; summon Dark Lord's giant shuriken for 34 seconds, reflects 650% damage, 220 second cooldown
8
MP 76; summon Dark Lord's giant shuriken for 36 seconds, reflects 700% damage, 180 second cooldown
9
MP 76; summon Dark Lord's giant shuriken for 38 seconds, reflects 750% damage, 180 second cooldown
10
MP 76; summon Dark Lord's giant shuriken for 40 seconds, reflects 800% damage, 180 second cooldown
11
MP 76; summon Dark Lord's giant shuriken for 42 seconds, reflects 850% damage, 180 second cooldown
12
MP 84; summon Dark Lord's giant shuriken for 44 seconds, reflects 900% damage, 140 second cooldown
13
MP 84; summon Dark Lord's giant shuriken for 46 seconds, reflects 950% damage, 140 second cooldown
14
MP 84; summon Dark Lord's giant shuriken for 48 seconds, reflects 1000% damage, 140 second cooldown
15
MP 84; summon Dark Lord's giant shuriken for 50 seconds, reflects 1050% damage, 140 second cooldown
16
MP 92; summon Dark Lord's giant shuriken for 52 seconds, reflects 1100% damage, 100 second cooldown
17
MP 92; summon Dark Lord's giant shuriken for 54 seconds, reflects 1150% damage, 100 second cooldown
18
MP 92; summon Dark Lord's giant shuriken for 56 seconds, reflects 1200% damage, 100 second cooldown
19
MP 92; summon Dark Lord's giant shuriken for 58 seconds, reflects 1250% damage, 100 second cooldown
20
MP 100; summon Dark Lord's giant shuriken for 60 seconds, reflects 1300% damage, 60 second cooldown
Night Lord
Shadow Shifter Description Increases the chance of evading enemy attacks by replacing yourself with a wooden puppet. Max Level: 30
1
16% chance to avoid
2
17% chance to avoid
3
18% chance to avoid
4
19% chance to avoid
5
20% chance to avoid
6
21% chance to avoid
7
22% chance to avoid
8
23% chance to avoid
9
24% chance to avoid
10
25% chance to avoid
11
26% chance to avoid
12
27% chance to avoid
13
28% chance to avoid
14
29% chance to avoid
15
30% chance to avoid
16
31% chance to avoid
17
32% chance to avoid
18
33% chance to avoid
19
34% chance to avoid
20
35% chance to avoid
21
36% chance to avoid
22
37% chance to avoid
23
38% chance to avoid
24
39% chance to avoid
25
40% chance to avoid
26
41% chance to avoid
27
42% chance to avoid
28
43% chance to avoid
29
44% chance to avoid
30
45% chance to avoid
31
46% chance to avoid
32
47% chance to avoid
Venom Description Permanently applies poison to your weapon, adding a chance to poison enemies. Poisoned targets take continuous damage. Venom's effects do not stack and the target's HP cannot fall below 1. Max Level: 30
1
11% chance to poison, causing 3 seconds of 53% damage per second
2
12% chance to poison, causing 3 seconds of 56% damage per second
3
13% chance to poison, causing 3 seconds of 59% damage per second
4
14% chance to poison, causing 3 seconds of 62% damage per second
5
15% chance to poison, causing 3 seconds of 65% damage per second
6
16% chance to poison, causing 4 seconds of 68% damage per second
7
17% chance to poison, causing 4 seconds of 71% damage per second
8
18% chance to poison, causing 4 seconds of 74% damage per second
9
19% chance to poison, causing 4 seconds of 77% damage per second
10
20% chance to poison, causing 4 seconds of 80% damage per second
11
21% chance to poison, causing 4 seconds of 83% damage per second
12
22% chance to poison, causing 5 seconds of 86% damage per second
13
23% chance to poison, causing 5 seconds of 89% damage per second
14
24% chance to poison, causing 5 seconds of 92% damage per second
15
25% chance to poison, causing 5 seconds of 95% damage per second
16
26% chance to poison, causing 5 seconds of 98% damage per second
17
27% chance to poison, causing 5 seconds of 101% damage per second
18
28% chance to poison, causing 6 seconds of 104% damage per second
19
29% chance to poison, causing 6 seconds of 107% damage per second
20
30% chance to poison, causing 6 seconds of 110% damage per second
21
31% chance to poison, causing 6 seconds of 113% damage per second
22
32% chance to poison, causing 6 seconds of 116% damage per second
23
33% chance to poison, causing 6 seconds of 119% damage per second
24
34% chance to poison, causing 7 seconds of 122% damage per second
25
35% chance to poison, causing 7 seconds of 125% damage per second
26
36% chance to poison, causing 7 seconds of 128% damage per second
27
37% chance to poison, causing 7 seconds of 131% damage per second
28
38% chance to poison, causing 7 seconds of 134% damage per second
29
39% chance to poison, causing 7 seconds of 137% damage per second
30
40% chance to poison, causing 8 seconds of 140% damage per second
31
41% chance to poison, causing 8 seconds of 143% damage per second
32
42% chance to poison, causing 8 seconds of 146% damage per second
Star Expertise Description Improves the damage of Lucky Seven, Drain, Avenger, and Shadow Meso.
At a certain chance, your attacks do not consume stars and recharge two stars instead.
(Cannot exceed the maximum number of stars, and does not apply to Shadow Claw)
The attack following Star Expertise's recharge effect will always deal critical damage.
Required skill: Shadow Claw Lv. 5 Max Level: 10 Notes: The 100% crit rate modifier applies to all stars on the next target, but only affects one monster when using a mob skill.
1
Lucky Seven, Drain, Avenger, and Shadow Meso total damage +7%, 2% chance to recharge stars on attack
2
Lucky Seven, Drain, Avenger, and Shadow Meso total damage +9%, 4% chance to recharge stars on attack
3
Lucky Seven, Drain, Avenger, and Shadow Meso total damage +11%, 6% chance to recharge stars on attack
4
Lucky Seven, Drain, Avenger, and Shadow Meso total damage +13%, 8% chance to recharge stars on attack
5
Lucky Seven, Drain, Avenger, and Shadow Meso total damage +15%, 10% chance to recharge stars on attack
6
Lucky Seven, Drain, Avenger, and Shadow Meso total damage +17%, 12% chance to recharge stars on attack
7
Lucky Seven, Drain, Avenger, and Shadow Meso total damage +19%, 14% chance to recharge stars on attack
8
Lucky Seven, Drain, Avenger, and Shadow Meso total damage +21%, 16% chance to recharge stars on attack
9
Lucky Seven, Drain, Avenger, and Shadow Meso total damage +23%, 18% chance to recharge stars on attack
10
Lucky Seven, Drain, Avenger, and Shadow Meso total damage +25%, 20% chance to recharge stars on attack
11
Lucky Seven, Drain, Avenger, and Shadow Meso total damage +27%, 22% chance to recharge stars on attack
12
Lucky Seven, Drain, Avenger, and Shadow Meso total damage +29%, 24% chance to recharge stars on attack
Maple Warrior Description Temporarily increase the stats of all party members. Delay (ms): 1500 Max Level: 30 Range:400% Range
1
MP 10; 30 seconds, All stats +1%
2
MP 10; 60 seconds, All stats +1%
3
MP 10; 90 seconds, All stats +2%
4
MP 10; 120 seconds, All stats +2%
5
MP 20; 150 seconds, All stats +3%
6
MP 20; 180 seconds, All stats +3%
7
MP 20; 210 seconds, All stats +4%
8
MP 20; 240 seconds, All stats +4%
9
MP 20; 270 seconds, All stats +5%
10
MP 30; 300 seconds, All stats +5%
11
MP 30; 330 seconds, All stats +6%
12
MP 30; 360 seconds, All stats +6%
13
MP 30; 390 seconds, All stats +7%
14
MP 30; 420 seconds, All stats +7%
15
MP 40; 450 seconds, All stats +8%
16
MP 40; 480 seconds, All stats +8%
17
MP 40; 510 seconds, All stats +9%
18
MP 40; 540 seconds, All stats +9%
19
MP 40; 570 seconds, All stats +10%
20
MP 50; 600 seconds, All stats +10%
21
MP 50; 630 seconds, All stats +11%
22
MP 50; 660 seconds, All stats +11%
23
MP 50; 690 seconds, All stats +12%
24
MP 50; 720 seconds, All stats +12%
25
MP 60; 750 seconds, All stats +13%
26
MP 60; 780 seconds, All stats +13%
27
MP 60; 810 seconds, All stats +14%
28
MP 60; 840 seconds, All stats +14%
29
MP 60; 870 seconds, All stats +15%
30
MP 70; 900 seconds, All stats +15%
31
MP 70; 930 seconds, All stats +16%
32
MP 70; 960 seconds, All stats +16%
Taunt Description Provoke up to 6 enemies. Targets acquire increased defense and higher experience and item drop rates.
Required skill: Shadow Shifter Lv. 10 Delay (ms): 1350 Max Level: 30
1
MP 20; target defense, experience, item drop rate +11%
2
MP 21; target defense, experience, item drop rate +12%
3
MP 21; target defense, experience, item drop rate +13%
4
MP 22; target defense, experience, item drop rate +14%
5
MP 22; target defense, experience, item drop rate +15%
6
MP 23; target defense, experience, item drop rate +16%
7
MP 23; target defense, experience, item drop rate +17%
8
MP 24; target defense, experience, item drop rate +18%
9
MP 24; target defense, experience, item drop rate +19%
10
MP 25; target defense, experience, item drop rate +20%
11
MP 25; target defense, experience, item drop rate +21%
12
MP 26; target defense, experience, item drop rate +22%
13
MP 26; target defense, experience, item drop rate +23%
14
MP 27; target defense, experience, item drop rate +24%
15
MP 27; target defense, experience, item drop rate +25%
16
MP 28; target defense, experience, item drop rate +26%
17
MP 28; target defense, experience, item drop rate +27%
18
MP 29; target defense, experience, item drop rate +28%
19
MP 29; target defense, experience, item drop rate +29%
20
MP 30; target defense, experience, item drop rate +30%
21
MP 30; target defense, experience, item drop rate +31%
22
MP 31; target defense, experience, item drop rate +32%
23
MP 31; target defense, experience, item drop rate +33%
24
MP 32; target defense, experience, item drop rate +34%
25
MP 32; target defense, experience, item drop rate +35%
26
MP 33; target defense, experience, item drop rate +36%
27
MP 33; target defense, experience, item drop rate +37%
28
MP 34; target defense, experience, item drop rate +38%
29
MP 34; target defense, experience, item drop rate +39%
30
MP 35; target defense, experience, item drop rate +40%
31
MP 35; target defense, experience, item drop rate +41%
32
MP 36; target defense, experience, item drop rate +42%
Ninja Ambush Description Summon ninjas to continuously attack enemies for a period of time. Enemy HP cannot fall below 1.
Required skill: Shadow Shifter Lv. 5 Delay (ms): 1500 Max Level: 30 Range:200% Range
1
MP 16; 84% damage, 5 seconds
2
MP 16; 88% damage, 5 seconds
3
MP 16; 92% damage, 5 seconds
4
MP 20; 96% damage, 6 seconds
5
MP 20; 100% damage, 6 seconds
6
MP 20; 104% damage, 6 seconds
7
MP 20; 108% damage, 7 seconds
8
MP 24; 112% damage, 7 seconds
9
MP 24; 116% damage, 7 seconds
10
MP 24; 120% damage, 8 seconds
11
MP 24; 124% damage, 8 seconds
12
MP 28; 128% damage, 8 seconds
13
MP 28; 132% damage, 9 seconds
14
MP 28; 136% damage, 9 seconds
15
MP 28; 140% damage, 9 seconds
16
MP 32; 144% damage, 10 seconds
17
MP 32; 148% damage, 10 seconds
18
MP 32; 152% damage, 10 seconds
19
MP 32; 156% damage, 11 seconds
20
MP 36; 160% damage, 11 seconds
21
MP 36; 164% damage, 11 seconds
22
MP 36; 168% damage, 12 seconds
23
MP 36; 172% damage, 12 seconds
24
MP 40; 176% damage, 12 seconds
25
MP 40; 180% damage, 13 seconds
26
MP 40; 184% damage, 13 seconds
27
MP 40; 188% damage, 13 seconds
28
MP 44; 192% damage, 14 seconds
29
MP 44; 196% damage, 14 seconds
30
MP 44; 200% damage, 14 seconds
31
MP 44; 204% damage, 15 seconds
32
MP 48; 208% damage, 15 seconds
Shadow Claw Description Consumes 200 stars to temporarily attack without using stars. Max Level: 30
1
MP 16; 93 second duration
2
MP 18; 96 second duration
3
MP 18; 99 second duration
4
MP 20; 102 second duration
5
MP 20; 105 second duration
6
MP 22; 108 second duration
7
MP 22; 111 second duration
8
MP 24; 114 second duration
9
MP 24; 117 second duration
10
MP 26; 120 second duration
11
MP 26; 123 second duration
12
MP 28; 126 second duration
13
MP 28; 129 second duration
14
MP 30; 132 second duration
15
MP 30; 135 second duration
16
MP 32; 138 second duration
17
MP 32; 141 second duration
18
MP 34; 144 second duration
19
MP 34; 147 second duration
20
MP 36; 150 second duration
21
MP 36; 153 second duration
22
MP 38; 156 second duration
23
MP 38; 159 second duration
24
MP 40; 162 second duration
25
MP 40; 165 second duration
26
MP 42; 168 second duration
27
MP 42; 171 second duration
28
MP 44; 174 second duration
29
MP 44; 177 second duration
30
MP 46; 180 second duration
31
MP 46; 183 second duration
32
MP 48; 186 second duration
Triple Throw Description Throw 3 stars in quick succession, ignoring a portion of the target's weapon defense. Delay (ms): Standard (see Attack Speed Reference) Max Level: 30
1
MP 11; attack 3 times for 163% damage, ignore 1% of the target's weapon defense
2
MP 11; attack 3 times for 166% damage, ignore 1% of the target's weapon defense
3
MP 12; attack 3 times for 169% damage, ignore 2% of the target's weapon defense
4
MP 12; attack 3 times for 172% damage, ignore 2% of the target's weapon defense
5
MP 12; attack 3 times for 175% damage, ignore 3% of the target's weapon defense
6
MP 13; attack 3 times for 178% damage, ignore 3% of the target's weapon defense
7
MP 13; attack 3 times for 181% damage, ignore 4% of the target's weapon defense
8
MP 13; attack 3 times for 184% damage, ignore 4% of the target's weapon defense
9
MP 14; attack 3 times for 187% damage, ignore 5% of the target's weapon defense
10
MP 14; attack 3 times for 190% damage, ignore 5% of the target's weapon defense
11
MP 14; attack 3 times for 193% damage, ignore 6% of the target's weapon defense
12
MP 15; attack 3 times for 196% damage, ignore 6% of the target's weapon defense
13
MP 15; attack 3 times for 199% damage, ignore 7% of the target's weapon defense
14
MP 15; attack 3 times for 202% damage, ignore 7% of the target's weapon defense
15
MP 16; attack 3 times for 205% damage, ignore 8% of the target's weapon defense
16
MP 16; attack 3 times for 208% damage, ignore 8% of the target's weapon defense
17
MP 16; attack 3 times for 211% damage, ignore 9% of the target's weapon defense
18
MP 17; attack 3 times for 214% damage, ignore 9% of the target's weapon defense
19
MP 17; attack 3 times for 217% damage, ignore 10% of the target's weapon defense
20
MP 17; attack 3 times for 220% damage, ignore 10% of the target's weapon defense
21
MP 18; attack 3 times for 223% damage, ignore 11% of the target's weapon defense
22
MP 18; attack 3 times for 226% damage, ignore 11% of the target's weapon defense
23
MP 18; attack 3 times for 229% damage, ignore 12% of the target's weapon defense
24
MP 19; attack 3 times for 232% damage, ignore 12% of the target's weapon defense
25
MP 19; attack 3 times for 235% damage, ignore 13% of the target's weapon defense
26
MP 19; attack 3 times for 238% damage, ignore 13% of the target's weapon defense
27
MP 20; attack 3 times for 241% damage, ignore 14% of the target's weapon defense
28
MP 20; attack 3 times for 244% damage, ignore 14% of the target's weapon defense
29
MP 20; attack 3 times for 247% damage, ignore 15% of the target's weapon defense
30
MP 21; attack 3 times for 250% damage, ignore 15% of the target's weapon defense
31
MP 21; attack 3 times for 253% damage, ignore 16% of the target's weapon defense
32
MP 21; attack 3 times for 256% damage, ignore 16% of the target's weapon defense
Ninja Storm Description Hidden ninjas appear to rapidly thrust away enemies to either side. Delay (ms): 930 Max Level: 30 Range:200% Range
2010-10-03, 05:18 AM (This post was last modified: 2010-11-14, 03:52 AM by Dusk.)
Bandit
Dagger Mastery Description Improves mastery of daggers. Max Level: 20
1
Dagger mastery +12%, accuracy +3
2
Dagger mastery +14%, accuracy +6
3
Dagger mastery +16%, accuracy +9
4
Dagger mastery +18%, accuracy +12
5
Dagger mastery +20%, accuracy +15
6
Dagger mastery +22%, accuracy +18
7
Dagger mastery +24%, accuracy +21
8
Dagger mastery +26%, accuracy +24
9
Dagger mastery +28%, accuracy +27
10
Dagger mastery +30%, accuracy +30
11
Dagger mastery +32%, accuracy +33
12
Dagger mastery +34%, accuracy +36
13
Dagger mastery +36%, accuracy +39
14
Dagger mastery +38%, accuracy +42
15
Dagger mastery +40%, accuracy +45
16
Dagger mastery +42%, accuracy +48
17
Dagger mastery +44%, accuracy +51
18
Dagger mastery +46%, accuracy +54
19
Dagger mastery +48%, accuracy +57
20
Dagger mastery +50%, accuracy +60
Shadow Resistance Description Increases your affinity with the darkness, permanently increasing maximum HP and resistance to status afflictions and elemental attacks. Max Level: 20
1
+1% maximum HP, 1% immunity to status, 1% resistance to all elements
2
+1% maximum HP, 2% immunity to status, 2% resistance to all elements
3
+2% maximum HP, 3% immunity to status, 3% resistance to all elements
4
+2% maximum HP, 4% immunity to status, 4% resistance to all elements
5
+3% maximum HP, 5% immunity to status, 5% resistance to all elements
6
+3% maximum HP, 6% immunity to status, 6% resistance to all elements
7
+4% maximum HP, 7% immunity to status, 7% resistance to all elements
8
+4% maximum HP, 8% immunity to status, 8% resistance to all elements
9
+5% maximum HP, 9% immunity to status, 9% resistance to all elements
10
+5% maximum HP, 10% immunity to status, 10% resistance to all elements
11
+6% maximum HP, 11% immunity to status, 11% resistance to all elements
12
+6% maximum HP, 12% immunity to status, 12% resistance to all elements
13
+7% maximum HP, 13% immunity to status, 13% resistance to all elements
14
+7% maximum HP, 14% immunity to status, 14% resistance to all elements
15
+8% maximum HP, 15% immunity to status, 15% resistance to all elements
16
+8% maximum HP, 16% immunity to status, 16% resistance to all elements
17
+9% maximum HP, 17% immunity to status, 17% resistance to all elements
18
+9% maximum HP, 18% immunity to status, 18% resistance to all elements
19
+10% maximum HP, 19% immunity to status, 19% resistance to all elements
20
+10% maximum HP, 20% immunity to status, 20% resistance to all elements
Dagger Booster Description Use MP to increase the weapon's attack speed by two stages. Can only be used with daggers.
Required skill: Dagger Mastery Lv. 5 Delay (ms): 600 Max Level: 20
1
MP 30; Increased attack speed for 10 seconds
2
MP 29; Increased attack speed for 20 seconds
3
MP 28; Increased attack speed for 30 seconds
4
MP 27; Increased attack speed for 40 seconds
5
MP 26; Increased attack speed for 50 seconds
6
MP 25; Increased attack speed for 60 seconds
7
MP 24; Increased attack speed for 70 seconds
8
MP 23; Increased attack speed for 80 seconds
9
MP 22; Increased attack speed for 90 seconds
10
MP 21; Increased attack speed for 100 seconds
11
MP 20; Increased attack speed for 110 seconds
12
MP 19; Increased attack speed for 120 seconds
13
MP 18; Increased attack speed for 130 seconds
14
MP 17; Increased attack speed for 140 seconds
15
MP 16; Increased attack speed for 150 seconds
16
MP 15; Increased attack speed for 160 seconds
17
MP 14; Increased attack speed for 170 seconds
18
MP 13; Increased attack speed for 180 seconds
19
MP 12; Increased attack speed for 190 seconds
20
MP 11; Increased attack speed for 200 seconds
Haste Description Temporarily increases the movement speed and jumping ability of the party. Delay (ms): 600 Max Level: 20 Range:300% Range
1
MP 15; for 10 seconds, +2 speed, +1 jump
2
MP 15; for 20 seconds, +4 speed, +2 jump
3
MP 15; for 30 seconds, +6 speed, +3 jump
4
MP 15; for 40 seconds, +8 speed, +4 jump
5
MP 15; for 50 seconds, +10 speed, +5 jump
6
MP 15; for 60 seconds, +12 speed, +6 jump
7
MP 15; for 70 seconds, +14 speed, +7 jump
8
MP 15; for 80 seconds, +16 speed, +8 jump
9
MP 15; for 90 seconds, +18 speed, +9 jump
10
MP 15; for 100 seconds, +20 speed, +10 jump
11
MP 30; for 110 seconds, +22 speed, +11 jump
12
MP 30; for 120 seconds, +24 speed, +12 jump
13
MP 30; for 130 seconds, +26 speed, +13 jump
14
MP 30; for 140 seconds, +28 speed, +14 jump
15
MP 30; for 150 seconds, +30 speed, +15 jump
16
MP 30; for 160 seconds, +32 speed, +16 jump
17
MP 30; for 170 seconds, +34 speed, +17 jump
18
MP 30; for 180 seconds, +36 speed, +18 jump
19
MP 30; for 190 seconds, +38 speed, +19 jump
20
MP 30; for 200 seconds, +40 speed, +20 jump
Steal Description Quickly strike multiple enemies, with a chance to steal items from them. Each enemy can only be stolen from once.
Required skill: Haste Lv. 5 Delay (ms): Standard (see Attack Speed Reference) Max Level: 20 Range:250% Range
1
MP 12; 2% chance to steal, 205% damage on up to 2 targets, 2 second stun
2
MP 12; 4% chance to steal, 210% damage on up to 2 targets, 2 second stun
3
MP 12; 6% chance to steal, 215% damage on up to 2 targets, 2 second stun
4
MP 12; 8% chance to steal, 220% damage on up to 2 targets, 2 second stun
5
MP 12; 10% chance to steal, 225% damage on up to 2 targets, 2 second stun
6
MP 12; 12% chance to steal, 230% damage on up to 2 targets, 2 second stun
7
MP 12; 14% chance to steal, 235% damage on up to 3 targets, 3 second stun
8
MP 12; 16% chance to steal, 240% damage on up to 3 targets, 3 second stun
9
MP 12; 18% chance to steal, 245% damage on up to 3 targets, 3 second stun
10
MP 12; 20% chance to steal, 250% damage on up to 3 targets, 3 second stun
11
MP 24; 22% chance to steal, 255% damage on up to 3 targets, 3 second stun
12
MP 24; 24% chance to steal, 260% damage on up to 3 targets, 3 second stun
13
MP 24; 26% chance to steal, 265% damage on up to 3 targets, 3 second stun
14
MP 24; 28% chance to steal, 270% damage on up to 4 targets, 4 second stun
15
MP 24; 30% chance to steal, 275% damage on up to 4 targets, 4 second stun
16
MP 24; 32% chance to steal, 280% damage on up to 4 targets, 4 second stun
17
MP 24; 34% chance to steal, 285% damage on up to 4 targets, 4 second stun
18
MP 24; 36% chance to steal, 290% damage on up to 4 targets, 4 second stun
19
MP 24; 38% chance to steal, 295% damage on up to 4 targets, 4 second stun
20
MP 24; 40% chance to steal, 300% damage on up to 4 targets, 4 second stun
Savage Blow Description Continuously attacks the target at an extreme speed. Delay (ms): 960 Max Level: 30
1
MP 14; attack 6 times for 61% damage
2
MP 14; attack 6 times for 62% damage
3
MP 14; attack 6 times for 63% damage
4
MP 14; attack 6 times for 64% damage
5
MP 16; attack 6 times for 65% damage
6
MP 16; attack 6 times for 66% damage
7
MP 16; attack 6 times for 67% damage
8
MP 16; attack 6 times for 68% damage
9
MP 16; attack 6 times for 69% damage
10
MP 18; attack 6 times for 70% damage
11
MP 18; attack 6 times for 71% damage
12
MP 18; attack 6 times for 72% damage
13
MP 18; attack 6 times for 73% damage
14
MP 18; attack 6 times for 74% damage
15
MP 20; attack 6 times for 75% damage
16
MP 20; attack 6 times for 76% damage
17
MP 20; attack 6 times for 77% damage
18
MP 20; attack 6 times for 78% damage
19
MP 20; attack 6 times for 79% damage
20
MP 22; attack 6 times for 80% damage
21
MP 22; attack 6 times for 81% damage
22
MP 22; attack 6 times for 82% damage
23
MP 22; attack 6 times for 83% damage
24
MP 22; attack 6 times for 84% damage
25
MP 24; attack 6 times for 85% damage
26
MP 24; attack 6 times for 86% damage
27
MP 24; attack 6 times for 87% damage
28
MP 24; attack 6 times for 88% damage
29
MP 24; attack 6 times for 89% damage
30
MP 26; attack 6 times for 90% damage
Chief Bandit
Shield Mastery Description Boost physical and magical defense when a shield is equipped. Max Level: 10 Notes: Shield Mastery's multiplier affects TOTAL defense.
1
10% increased physical and magical defense
2
20% increased physical and magical defense
3
30% increased physical and magical defense
4
40% increased physical and magical defense
5
50% increased physical and magical defense
6
60% increased physical and magical defense
7
70% increased physical and magical defense
8
80% increased physical and magical defense
9
90% increased physical and magical defense
10
100% increased physical and magical defense
Chakra Description Consumes MP to recover HP. Can only be used with less than half of your maximum HP. Delay (ms): 1500 Max Level: 10
1
MP 50; 120% recovery, 96% damage taken while recovering
2
MP 60; 140% recovery, 92% damage taken while recovering
3
MP 70; 160% recovery, 88% damage taken while recovering
4
MP 80; 180% recovery, 84% damage taken while recovering
5
MP 90; 200% recovery, 80% damage taken while recovering
6
MP 100; 220% recovery, 76% damage taken while recovering
7
MP 110; 240% recovery, 72% damage taken while recovering
8
MP 120; 260% recovery, 68% damage taken while recovering
9
MP 130; 280% recovery, 64% damage taken while recovering
10
MP 140; 300% recovery, 60% damage taken while recovering
Assaulter Description Attack with tremendous power and speed. Stuns the target at a set chance. Delay (ms): 1200 Max Level: 20 Range:250% Range
1
MP 14; attack 3 times for 233% damage, 23% chance to stun for 2 seconds
2
MP 14; attack 3 times for 236% damage, 26% chance to stun for 2 seconds
3
MP 14; attack 3 times for 239% damage, 29% chance to stun for 2 seconds
4
MP 16; attack 3 times for 242% damage, 32% chance to stun for 2 seconds
5
MP 16; attack 3 times for 245% damage, 35% chance to stun for 2 seconds
6
MP 16; attack 3 times for 248% damage, 38% chance to stun for 2 seconds
7
MP 16; attack 3 times for 251% damage, 41% chance to stun for 2 seconds
8
MP 18; attack 3 times for 254% damage, 44% chance to stun for 2 seconds
9
MP 18; attack 3 times for 257% damage, 47% chance to stun for 2 seconds
10
MP 18; attack 3 times for 260% damage, 50% chance to stun for 3 seconds
11
MP 18; attack 3 times for 263% damage, 53% chance to stun for 3 seconds
12
MP 20; attack 3 times for 266% damage, 56% chance to stun for 3 seconds
13
MP 20; attack 3 times for 269% damage, 59% chance to stun for 3 seconds
14
MP 20; attack 3 times for 272% damage, 62% chance to stun for 3 seconds
15
MP 20; attack 3 times for 275% damage, 65% chance to stun for 3 seconds
16
MP 22; attack 3 times for 278% damage, 68% chance to stun for 3 seconds
17
MP 22; attack 3 times for 281% damage, 71% chance to stun for 3 seconds
18
MP 22; attack 3 times for 284% damage, 74% chance to stun for 3 seconds
19
MP 22; attack 3 times for 287% damage, 77% chance to stun for 3 seconds
20
MP 24; attack 3 times for 290% damage, 80% chance to stun for 4 seconds
Pickpocket Description Temporarily cause mesos to drop when attacking enemies. Drops more mesos at higher skill levels.
Required skill: Meso Explosion Lv. 3 Delay (ms): 900 Max Level: 10
1
MP 32; 105 second pickpocket duration, 15% chance to drop mesos
2
MP 34; 110 second pickpocket duration, 20% chance to drop mesos
3
MP 36; 115 second pickpocket duration, 25% chance to drop mesos
4
MP 38; 120 second pickpocket duration, 30% chance to drop mesos
5
MP 40; 125 second pickpocket duration, 35% chance to drop mesos
6
MP 42; 130 second pickpocket duration, 40% chance to drop mesos
7
MP 44; 135 second pickpocket duration, 45% chance to drop mesos
8
MP 46; 140 second pickpocket duration, 50% chance to drop mesos
9
MP 48; 145 second pickpocket duration, 55% chance to drop mesos
10
MP 50; 150 second pickpocket duration, 60% chance to drop mesos
Band of Thieves Description Summon hidden thieves to attack multiple monsters. Delay (ms): Standard (see Attack Speed Reference) Max Level: 20 Range:220% Range
1
MP 20; 319% damage on up to 3 targets
2
MP 20; 323% damage on up to 3 targets
3
MP 20; 327% damage on up to 3 targets
4
MP 22; 331% damage on up to 3 targets
5
MP 22; 335% damage on up to 3 targets
6
MP 22; 339% damage on up to 3 targets
7
MP 22; 343% damage on up to 3 targets
8
MP 24; 347% damage on up to 3 targets
9
MP 24; 351% damage on up to 3 targets
10
MP 24; 355% damage on up to 4 targets
11
MP 24; 359% damage on up to 4 targets
12
MP 26; 363% damage on up to 4 targets
13
MP 26; 367% damage on up to 4 targets
14
MP 26; 371% damage on up to 4 targets
15
MP 26; 375% damage on up to 4 targets
16
MP 28; 379% damage on up to 4 targets
17
MP 28; 383% damage on up to 4 targets
18
MP 28; 387% damage on up to 4 targets
19
MP 28; 391% damage on up to 4 targets
20
MP 30; 395% damage on up to 5 targets
Meso Guard Description Temporarily spend mesos to guard 50% of incoming damage. Consumes fewer mesos at higher skill levels.
Required skill: Chakra Lv. 3 Delay (ms): 900 Max Level: 10
1
MP 22; for 126 seconds, replace 79% of guarded damage with mesos
2
MP 25; for 132 seconds, replace 77% of guarded damage with mesos
3
MP 25; for 138 seconds, replace 75% of guarded damage with mesos
4
MP 28; for 144 seconds, replace 73% of guarded damage with mesos
5
MP 28; for 150 seconds, replace 71% of guarded damage with mesos
6
MP 31; for 156 seconds, replace 69% of guarded damage with mesos
7
MP 31; for 162 seconds, replace 67% of guarded damage with mesos
8
MP 34; for 168 seconds, replace 65% of guarded damage with mesos
9
MP 34; for 174 seconds, replace 63% of guarded damage with mesos
10
MP 37; for 180 seconds, replace 61% of guarded damage with mesos
Meso Explosion Description Detonate nearby mesos to attack enemies. Cannot detonate mesos dropped from monsters killed by other players, damages at most 10 mobs, and causes at most 15 explosions. Delay (ms): 1000 Max Level: 20 Range:300% Range Notes: The amount of mesos exploded does not appear to have any effect on damage.
1
MP 20; 104% damage per explosion on up to 6 targets, up to 5 explosions
2
MP 21; 108% damage per explosion on up to 6 targets, up to 6 explosions
3
MP 21; 112% damage per explosion on up to 6 targets, up to 6 explosions
4
MP 22; 116% damage per explosion on up to 6 targets, up to 7 explosions
5
MP 22; 120% damage per explosion on up to 7 targets, up to 7 explosions
6
MP 23; 124% damage per explosion on up to 7 targets, up to 8 explosions
7
MP 23; 128% damage per explosion on up to 7 targets, up to 8 explosions
8
MP 24; 132% damage per explosion on up to 7 targets, up to 9 explosions
9
MP 24; 136% damage per explosion on up to 8 targets, up to 9 explosions
10
MP 25; 140% damage per explosion on up to 8 targets, up to 10 explosions
11
MP 25; 144% damage per explosion on up to 8 targets, up to 10 explosions
12
MP 26; 148% damage per explosion on up to 8 targets, up to 11 explosions
13
MP 26; 152% damage per explosion on up to 9 targets, up to 11 explosions
14
MP 27; 156% damage per explosion on up to 9 targets, up to 12 explosions
15
MP 27; 160% damage per explosion on up to 9 targets, up to 12 explosions
16
MP 28; 164% damage per explosion on up to 9 targets, up to 13 explosions
17
MP 28; 168% damage per explosion on up to 10 targets, up to 13 explosions
18
MP 29; 172% damage per explosion on up to 10 targets, up to 14 explosions
19
MP 29; 176% damage per explosion on up to 10 targets, up to 14 explosions
20
MP 30; 180% damage per explosion on up to 10 targets, up to 15 explosions
Dark Flare Description Summon Dark Lord's giant shuriken to reflect attacks. The shuriken reflects damage whenever an enemy attacks nearby party members within range. Cannot reflect more than half of the target's maximum HP. Delay (ms): 600 Max Level: 20
1
MP 60; summon Dark Lord's giant shuriken for 22 seconds, reflects 350% damage, 260 second cooldown
2
MP 60; summon Dark Lord's giant shuriken for 24 seconds, reflects 400% damage, 260 second cooldown
3
MP 60; summon Dark Lord's giant shuriken for 26 seconds, reflects 450% damage, 260 second cooldown
4
MP 68; summon Dark Lord's giant shuriken for 28 seconds, reflects 500% damage, 220 second cooldown
5
MP 68; summon Dark Lord's giant shuriken for 30 seconds, reflects 550% damage, 220 second cooldown
6
MP 68; summon Dark Lord's giant shuriken for 32 seconds, reflects 600% damage, 220 second cooldown
7
MP 68; summon Dark Lord's giant shuriken for 34 seconds, reflects 650% damage, 220 second cooldown
8
MP 76; summon Dark Lord's giant shuriken for 36 seconds, reflects 700% damage, 180 second cooldown
9
MP 76; summon Dark Lord's giant shuriken for 38 seconds, reflects 750% damage, 180 second cooldown
10
MP 76; summon Dark Lord's giant shuriken for 40 seconds, reflects 800% damage, 180 second cooldown
11
MP 76; summon Dark Lord's giant shuriken for 42 seconds, reflects 850% damage, 180 second cooldown
12
MP 84; summon Dark Lord's giant shuriken for 44 seconds, reflects 900% damage, 140 second cooldown
13
MP 84; summon Dark Lord's giant shuriken for 46 seconds, reflects 950% damage, 140 second cooldown
14
MP 84; summon Dark Lord's giant shuriken for 48 seconds, reflects 1000% damage, 140 second cooldown
15
MP 84; summon Dark Lord's giant shuriken for 50 seconds, reflects 1050% damage, 140 second cooldown
16
MP 92; summon Dark Lord's giant shuriken for 52 seconds, reflects 1100% damage, 100 second cooldown
17
MP 92; summon Dark Lord's giant shuriken for 54 seconds, reflects 1150% damage, 100 second cooldown
18
MP 92; summon Dark Lord's giant shuriken for 56 seconds, reflects 1200% damage, 100 second cooldown
19
MP 92; summon Dark Lord's giant shuriken for 58 seconds, reflects 1250% damage, 100 second cooldown
20
MP 100; summon Dark Lord's giant shuriken for 60 seconds, reflects 1300% damage, 60 second cooldown
Shadow Partner Description Temporarily summons a shadow clone. It has no stamina and disappears after some time. Delay (ms): 1500 Max Level: 20 Notes: Deals damage based on a multiplier of your total damage.
1
MP 40, consumes 1 Summoning Rock; summon a shadow clone for 60 seconds, 12% damage
2
MP 44, consumes 1 Summoning Rock; summon a shadow clone for 60 seconds, 14% damage
3
MP 44, consumes 1 Summoning Rock; summon a shadow clone for 60 seconds, 16% damage
4
MP 48, consumes 1 Summoning Rock; summon a shadow clone for 60 seconds, 18% damage
5
MP 48, consumes 1 Summoning Rock; summon a shadow clone for 60 seconds, 20% damage
6
MP 52, consumes 1 Summoning Rock; summon a shadow clone for 100 seconds, 22% damage
7
MP 52, consumes 1 Summoning Rock; summon a shadow clone for 100 seconds, 24% damage
8
MP 56, consumes 1 Summoning Rock; summon a shadow clone for 100 seconds, 26% damage
9
MP 56, consumes 1 Summoning Rock; summon a shadow clone for 100 seconds, 28% damage
10
MP 60, consumes 1 Summoning Rock; summon a shadow clone for 100 seconds, 30% damage
11
MP 60, consumes 1 Summoning Rock; summon a shadow clone for 100 seconds, 32% damage
12
MP 64, consumes 1 Summoning Rock; summon a shadow clone for 140 seconds, 34% damage
13
MP 64, consumes 1 Summoning Rock; summon a shadow clone for 140 seconds, 36% damage
14
MP 68, consumes 1 Summoning Rock; summon a shadow clone for 140 seconds, 38% damage
15
MP 68, consumes 1 Summoning Rock; summon a shadow clone for 140 seconds, 40% damage
16
MP 72, consumes 1 Summoning Rock; summon a shadow clone for 140 seconds, 42% damage
17
MP 72, consumes 1 Summoning Rock; summon a shadow clone for 140 seconds, 44% damage
18
MP 76, consumes 1 Summoning Rock; summon a shadow clone for 180 seconds, 46% damage
19
MP 76, consumes 1 Summoning Rock; summon a shadow clone for 180 seconds, 48% damage
20
MP 80, consumes 1 Summoning Rock; summon a shadow clone for 180 seconds, 50% damage
Flash Jump Description Perform a second jump in midair. The jump distance increases with the skill level.
Required skill: Assaulter Lv. 5 Max Level: 20
1
MP 50; jump a certain distance
2
MP 48; jump a certain distance
3
MP 46; jump a certain distance
4
MP 44; jump a certain distance
5
MP 42; jump a certain distance
6
MP 40; jump a certain distance
7
MP 38; jump a certain distance
8
MP 36; jump a certain distance
9
MP 34; jump a certain distance
10
MP 32; jump a certain distance
11
MP 30; jump a certain distance
12
MP 28; jump a certain distance
13
MP 26; jump a certain distance
14
MP 24; jump a certain distance
15
MP 22; jump a certain distance
16
MP 20; jump a certain distance
17
MP 18; jump a certain distance
18
MP 16; jump a certain distance
19
MP 14; jump a certain distance
20
MP 12; jump a certain distance
Shadower
Shadow Shifter Description Increases the chance of evading enemy attacks by replacing yourself with a wooden puppet. Max Level: 30
1
16% chance to avoid
2
17% chance to avoid
3
18% chance to avoid
4
19% chance to avoid
5
20% chance to avoid
6
21% chance to avoid
7
22% chance to avoid
8
23% chance to avoid
9
24% chance to avoid
10
25% chance to avoid
11
26% chance to avoid
12
27% chance to avoid
13
28% chance to avoid
14
29% chance to avoid
15
30% chance to avoid
16
31% chance to avoid
17
32% chance to avoid
18
33% chance to avoid
19
34% chance to avoid
20
35% chance to avoid
21
36% chance to avoid
22
37% chance to avoid
23
38% chance to avoid
24
39% chance to avoid
25
40% chance to avoid
26
41% chance to avoid
27
42% chance to avoid
28
43% chance to avoid
29
44% chance to avoid
30
45% chance to avoid
31
46% chance to avoid
32
47% chance to avoid
Venom Description Permanently applies poison to your weapon, adding a chance to poison enemies. Poisoned targets take continuous damage. Venom's effects do not stack and the target's HP cannot fall below 1. Max Level: 30
1
11% chance to poison, causing 3 seconds of 53% damage per second
2
12% chance to poison, causing 3 seconds of 56% damage per second
3
13% chance to poison, causing 3 seconds of 59% damage per second
4
14% chance to poison, causing 3 seconds of 62% damage per second
5
15% chance to poison, causing 3 seconds of 65% damage per second
6
16% chance to poison, causing 4 seconds of 68% damage per second
7
17% chance to poison, causing 4 seconds of 71% damage per second
8
18% chance to poison, causing 4 seconds of 74% damage per second
9
19% chance to poison, causing 4 seconds of 77% damage per second
10
20% chance to poison, causing 4 seconds of 80% damage per second
11
21% chance to poison, causing 4 seconds of 83% damage per second
12
22% chance to poison, causing 5 seconds of 86% damage per second
13
23% chance to poison, causing 5 seconds of 89% damage per second
14
24% chance to poison, causing 5 seconds of 92% damage per second
15
25% chance to poison, causing 5 seconds of 95% damage per second
16
26% chance to poison, causing 5 seconds of 98% damage per second
17
27% chance to poison, causing 5 seconds of 101% damage per second
18
28% chance to poison, causing 6 seconds of 104% damage per second
19
29% chance to poison, causing 6 seconds of 107% damage per second
20
30% chance to poison, causing 6 seconds of 110% damage per second
21
31% chance to poison, causing 6 seconds of 113% damage per second
22
32% chance to poison, causing 6 seconds of 116% damage per second
23
33% chance to poison, causing 6 seconds of 119% damage per second
24
34% chance to poison, causing 7 seconds of 122% damage per second
25
35% chance to poison, causing 7 seconds of 125% damage per second
26
36% chance to poison, causing 7 seconds of 128% damage per second
27
37% chance to poison, causing 7 seconds of 131% damage per second
28
38% chance to poison, causing 7 seconds of 134% damage per second
29
39% chance to poison, causing 7 seconds of 137% damage per second
30
40% chance to poison, causing 8 seconds of 140% damage per second
31
41% chance to poison, causing 8 seconds of 143% damage per second
32
42% chance to poison, causing 8 seconds of 146% damage per second
Greed Description Improves your thieving skills to increase meso gain. Also improves the effectiveness of all meso-related skills. Max Level: 10
Maple Warrior Description Temporarily increase the stats of all party members. Delay (ms): 1500 Max Level: 30 Range:400% Range
1
MP 10; 30 seconds, All stats +1%
2
MP 10; 60 seconds, All stats +1%
3
MP 10; 90 seconds, All stats +2%
4
MP 10; 120 seconds, All stats +2%
5
MP 20; 150 seconds, All stats +3%
6
MP 20; 180 seconds, All stats +3%
7
MP 20; 210 seconds, All stats +4%
8
MP 20; 240 seconds, All stats +4%
9
MP 20; 270 seconds, All stats +5%
10
MP 30; 300 seconds, All stats +5%
11
MP 30; 330 seconds, All stats +6%
12
MP 30; 360 seconds, All stats +6%
13
MP 30; 390 seconds, All stats +7%
14
MP 30; 420 seconds, All stats +7%
15
MP 40; 450 seconds, All stats +8%
16
MP 40; 480 seconds, All stats +8%
17
MP 40; 510 seconds, All stats +9%
18
MP 40; 540 seconds, All stats +9%
19
MP 40; 570 seconds, All stats +10%
20
MP 50; 600 seconds, All stats +10%
21
MP 50; 630 seconds, All stats +11%
22
MP 50; 660 seconds, All stats +11%
23
MP 50; 690 seconds, All stats +12%
24
MP 50; 720 seconds, All stats +12%
25
MP 60; 750 seconds, All stats +13%
26
MP 60; 780 seconds, All stats +13%
27
MP 60; 810 seconds, All stats +14%
28
MP 60; 840 seconds, All stats +14%
29
MP 60; 870 seconds, All stats +15%
30
MP 70; 900 seconds, All stats +15%
31
MP 70; 930 seconds, All stats +16%
32
MP 70; 960 seconds, All stats +16%
Assassinate Description Exit Dark Sight to attack an enemy 4 times for incredible damage. The final attack can deal critical damage, and damage increases while in Dark Sight. Delay (ms): 1820 Max Level: 30 Range:100% Range
1
MP 30; attack 4 times for 386% damage, damage accumulates while in Dark Sight for 4 seconds
2
MP 30; attack 4 times for 392% damage, damage accumulates while in Dark Sight for 4 seconds
3
MP 30; attack 4 times for 398% damage, damage accumulates while in Dark Sight for 4 seconds
4
MP 32; attack 4 times for 404% damage, damage accumulates while in Dark Sight for 4 seconds
5
MP 32; attack 4 times for 410% damage, damage accumulates while in Dark Sight for 4 seconds
6
MP 32; attack 4 times for 416% damage, damage accumulates while in Dark Sight for 4 seconds
7
MP 32; attack 4 times for 422% damage, damage accumulates while in Dark Sight for 4 seconds
8
MP 34; attack 4 times for 428% damage, damage accumulates while in Dark Sight for 5 seconds
9
MP 34; attack 4 times for 434% damage, damage accumulates while in Dark Sight for 5 seconds
10
MP 34; attack 4 times for 440% damage, damage accumulates while in Dark Sight for 5 seconds
11
MP 34; attack 4 times for 446% damage, damage accumulates while in Dark Sight for 5 seconds
12
MP 36; attack 4 times for 452% damage, damage accumulates while in Dark Sight for 5 seconds
13
MP 36; attack 4 times for 458% damage, damage accumulates while in Dark Sight for 5 seconds
14
MP 36; attack 4 times for 464% damage, damage accumulates while in Dark Sight for 5 seconds
15
MP 36; attack 4 times for 470% damage, damage accumulates while in Dark Sight for 6 seconds
16
MP 38; attack 4 times for 476% damage, damage accumulates while in Dark Sight for 6 seconds
17
MP 38; attack 4 times for 482% damage, damage accumulates while in Dark Sight for 6 seconds
18
MP 38; attack 4 times for 488% damage, damage accumulates while in Dark Sight for 6 seconds
19
MP 38; attack 4 times for 494% damage, damage accumulates while in Dark Sight for 6 seconds
20
MP 40; attack 4 times for 500% damage, damage accumulates while in Dark Sight for 6 seconds
21
MP 40; attack 4 times for 506% damage, damage accumulates while in Dark Sight for 6 seconds
22
MP 40; attack 4 times for 512% damage, damage accumulates while in Dark Sight for 7 seconds
23
MP 40; attack 4 times for 518% damage, damage accumulates while in Dark Sight for 7 seconds
24
MP 42; attack 4 times for 524% damage, damage accumulates while in Dark Sight for 7 seconds
25
MP 42; attack 4 times for 530% damage, damage accumulates while in Dark Sight for 7 seconds
26
MP 42; attack 4 times for 536% damage, damage accumulates while in Dark Sight for 7 seconds
27
MP 42; attack 4 times for 542% damage, damage accumulates while in Dark Sight for 7 seconds
28
MP 44; attack 4 times for 548% damage, damage accumulates while in Dark Sight for 7 seconds
29
MP 44; attack 4 times for 554% damage, damage accumulates while in Dark Sight for 8 seconds
30
MP 44; attack 4 times for 560% damage, damage accumulates while in Dark Sight for 8 seconds
31
MP 44; attack 4 times for 566% damage, damage accumulates while in Dark Sight for 8 seconds
32
MP 46; attack 4 times for 572% damage, damage accumulates while in Dark Sight for 8 seconds
Taunt Description Provoke up to 6 enemies. Targets acquire increased defense and higher experience and item drop rates.
Required skill: Shadow Shifter Lv. 10 Delay (ms): 1350 Max Level: 30
1
MP 20; target defense, experience, item drop rate +11%
2
MP 21; target defense, experience, item drop rate +12%
3
MP 21; target defense, experience, item drop rate +13%
4
MP 22; target defense, experience, item drop rate +14%
5
MP 22; target defense, experience, item drop rate +15%
6
MP 23; target defense, experience, item drop rate +16%
7
MP 23; target defense, experience, item drop rate +17%
8
MP 24; target defense, experience, item drop rate +18%
9
MP 24; target defense, experience, item drop rate +19%
10
MP 25; target defense, experience, item drop rate +20%
11
MP 25; target defense, experience, item drop rate +21%
12
MP 26; target defense, experience, item drop rate +22%
13
MP 26; target defense, experience, item drop rate +23%
14
MP 27; target defense, experience, item drop rate +24%
15
MP 27; target defense, experience, item drop rate +25%
16
MP 28; target defense, experience, item drop rate +26%
17
MP 28; target defense, experience, item drop rate +27%
18
MP 29; target defense, experience, item drop rate +28%
19
MP 29; target defense, experience, item drop rate +29%
20
MP 30; target defense, experience, item drop rate +30%
21
MP 30; target defense, experience, item drop rate +31%
22
MP 31; target defense, experience, item drop rate +32%
23
MP 31; target defense, experience, item drop rate +33%
24
MP 32; target defense, experience, item drop rate +34%
25
MP 32; target defense, experience, item drop rate +35%
26
MP 33; target defense, experience, item drop rate +36%
27
MP 33; target defense, experience, item drop rate +37%
28
MP 34; target defense, experience, item drop rate +38%
29
MP 34; target defense, experience, item drop rate +39%
30
MP 35; target defense, experience, item drop rate +40%
31
MP 35; target defense, experience, item drop rate +41%
32
MP 36; target defense, experience, item drop rate +42%
Ninja Ambush Description Summon ninjas to continuously attack enemies for a period of time. Enemy HP cannot fall below 1.
Required skill: Shadow Shifter Lv. 5 Delay (ms): 1500 Max Level: 30 Range:200% Range
1
MP 16; 84% damage, 5 seconds
2
MP 16; 88% damage, 5 seconds
3
MP 16; 92% damage, 5 seconds
4
MP 20; 96% damage, 6 seconds
5
MP 20; 100% damage, 6 seconds
6
MP 20; 104% damage, 6 seconds
7
MP 20; 108% damage, 7 seconds
8
MP 24; 112% damage, 7 seconds
9
MP 24; 116% damage, 7 seconds
10
MP 24; 120% damage, 8 seconds
11
MP 24; 124% damage, 8 seconds
12
MP 28; 128% damage, 8 seconds
13
MP 28; 132% damage, 9 seconds
14
MP 28; 136% damage, 9 seconds
15
MP 28; 140% damage, 9 seconds
16
MP 32; 144% damage, 10 seconds
17
MP 32; 148% damage, 10 seconds
18
MP 32; 152% damage, 10 seconds
19
MP 32; 156% damage, 11 seconds
20
MP 36; 160% damage, 11 seconds
21
MP 36; 164% damage, 11 seconds
22
MP 36; 168% damage, 12 seconds
23
MP 36; 172% damage, 12 seconds
24
MP 40; 176% damage, 12 seconds
25
MP 40; 180% damage, 13 seconds
26
MP 40; 184% damage, 13 seconds
27
MP 40; 188% damage, 13 seconds
28
MP 44; 192% damage, 14 seconds
29
MP 44; 196% damage, 14 seconds
30
MP 44; 200% damage, 14 seconds
31
MP 44; 204% damage, 15 seconds
32
MP 48; 208% damage, 15 seconds
Smokescreen Description Scatter smoke bombs around you. The smoke bombs hide all party members in range, preventing damage for a time. [Cooldown: 6 minutes] Delay (ms): 1440 Max Level: 30 Range:250% Range
1
MP 16; 31 second duration
2
MP 18; 32 second duration
3
MP 18; 33 second duration
4
MP 20; 34 second duration
5
MP 20; 35 second duration
6
MP 22; 36 second duration
7
MP 22; 37 second duration
8
MP 24; 38 second duration
9
MP 24; 39 second duration
10
MP 26; 40 second duration
11
MP 26; 41 second duration
12
MP 28; 42 second duration
13
MP 28; 43 second duration
14
MP 30; 44 second duration
15
MP 30; 45 second duration
16
MP 32; 46 second duration
17
MP 32; 47 second duration
18
MP 34; 48 second duration
19
MP 34; 49 second duration
20
MP 36; 50 second duration
21
MP 36; 51 second duration
22
MP 38; 52 second duration
23
MP 38; 53 second duration
24
MP 40; 54 second duration
25
MP 40; 55 second duration
26
MP 42; 56 second duration
27
MP 42; 57 second duration
28
MP 44; 58 second duration
29
MP 44; 59 second duration
30
MP 46; 60 second duration
31
MP 46; 61 second duration
32
MP 48; 62 second duration
Boomerang Step Description Attack many monsters twice with incredible speed, stunning them at a set chance. Permanently increases the damage of attacks from 3rd job and below that can be linked to Boomerang Step. Delay (ms): 900 Max Level: 30 Range:300% Range
1
Active effect: MP 11; attacks up to 2 targets for 455% damage 2 times, 32% chance to stun for 1 second(s) / Passive effect: Savage Blow, Steal, Assaulter, Band of Thieves +5% total damage
2
Active effect: MP 12; attacks up to 2 targets for 460% damage 2 times, 34% chance to stun for 1 second(s) / Passive effect: Savage Blow, Steal, Assaulter, Band of Thieves +5% total damage
3
Active effect: MP 13; attacks up to 2 targets for 465% damage 2 times, 36% chance to stun for 1 second(s) / Passive effect: Savage Blow, Steal, Assaulter, Band of Thieves +7% total damage
4
Active effect: MP 14; attacks up to 2 targets for 470% damage 2 times, 38% chance to stun for 1 second(s) / Passive effect: Savage Blow, Steal, Assaulter, Band of Thieves +7% total damage
5
Active effect: MP 15; attacks up to 2 targets for 475% damage 2 times, 40% chance to stun for 1 second(s) / Passive effect: Savage Blow, Steal, Assaulter, Band of Thieves +7% total damage
6
Active effect: MP 16; attacks up to 2 targets for 480% damage 2 times, 42% chance to stun for 1 second(s) / Passive effect: Savage Blow, Steal, Assaulter, Band of Thieves +9% total damage
7
Active effect: MP 17; attacks up to 2 targets for 485% damage 2 times, 44% chance to stun for 1 second(s) / Passive effect: Savage Blow, Steal, Assaulter, Band of Thieves +9% total damage
8
Active effect: MP 18; attacks up to 2 targets for 490% damage 2 times, 46% chance to stun for 1 second(s) / Passive effect: Savage Blow, Steal, Assaulter, Band of Thieves +9% total damage
9
Active effect: MP 19; attacks up to 2 targets for 495% damage 2 times, 48% chance to stun for 1 second(s) / Passive effect: Savage Blow, Steal, Assaulter, Band of Thieves +11% total damage
10
Active effect: MP 20; attacks up to 2 targets for 500% damage 2 times, 50% chance to stun for 2 second(s) / Passive effect: Savage Blow, Steal, Assaulter, Band of Thieves +11% total damage
11
Active effect: MP 21; attacks up to 2 targets for 505% damage 2 times, 52% chance to stun for 2 second(s) / Passive effect: Savage Blow, Steal, Assaulter, Band of Thieves +11% total damage
12
Active effect: MP 22; attacks up to 2 targets for 510% damage 2 times, 54% chance to stun for 2 second(s) / Passive effect: Savage Blow, Steal, Assaulter, Band of Thieves +13% total damage
13
Active effect: MP 23; attacks up to 2 targets for 515% damage 2 times, 56% chance to stun for 2 second(s) / Passive effect: Savage Blow, Steal, Assaulter, Band of Thieves +13% total damage
14
Active effect: MP 24; attacks up to 2 targets for 520% damage 2 times, 58% chance to stun for 2 second(s) / Passive effect: Savage Blow, Steal, Assaulter, Band of Thieves +13% total damage
15
Active effect: MP 25; attacks up to 3 targets for 525% damage 2 times, 60% chance to stun for 2 second(s) / Passive effect: Savage Blow, Steal, Assaulter, Band of Thieves +15% total damage
16
Active effect: MP 26; attacks up to 3 targets for 530% damage 2 times, 62% chance to stun for 2 second(s) / Passive effect: Savage Blow, Steal, Assaulter, Band of Thieves +15% total damage
17
Active effect: MP 27; attacks up to 3 targets for 535% damage 2 times, 64% chance to stun for 2 second(s) / Passive effect: Savage Blow, Steal, Assaulter, Band of Thieves +15% total damage
18
Active effect: MP 28; attacks up to 3 targets for 540% damage 2 times, 66% chance to stun for 2 second(s) / Passive effect: Savage Blow, Steal, Assaulter, Band of Thieves +17% total damage
19
Active effect: MP 29; attacks up to 3 targets for 545% damage 2 times, 68% chance to stun for 2 second(s) / Passive effect: Savage Blow, Steal, Assaulter, Band of Thieves +17% total damage
20
Active effect: MP 30; attacks up to 3 targets for 550% damage 2 times, 70% chance to stun for 3 second(s) / Passive effect: Savage Blow, Steal, Assaulter, Band of Thieves +17% total damage
21
Active effect: MP 31; attacks up to 3 targets for 555% damage 2 times, 72% chance to stun for 3 second(s) / Passive effect: Savage Blow, Steal, Assaulter, Band of Thieves +19% total damage
22
Active effect: MP 32; attacks up to 3 targets for 560% damage 2 times, 74% chance to stun for 3 second(s) / Passive effect: Savage Blow, Steal, Assaulter, Band of Thieves +19% total damage
23
Active effect: MP 33; attacks up to 3 targets for 565% damage 2 times, 76% chance to stun for 3 second(s) / Passive effect: Savage Blow, Steal, Assaulter, Band of Thieves +19% total damage
24
Active effect: MP 34; attacks up to 3 targets for 570% damage 2 times, 78% chance to stun for 3 second(s) / Passive effect: Savage Blow, Steal, Assaulter, Band of Thieves +21% total damage
25
Active effect: MP 35; attacks up to 3 targets for 575% damage 2 times, 80% chance to stun for 3 second(s) / Passive effect: Savage Blow, Steal, Assaulter, Band of Thieves +21% total damage
26
Active effect: MP 36; attacks up to 3 targets for 580% damage 2 times, 82% chance to stun for 3 second(s) / Passive effect: Savage Blow, Steal, Assaulter, Band of Thieves +21% total damage
27
Active effect: MP 37; attacks up to 3 targets for 585% damage 2 times, 84% chance to stun for 3 second(s) / Passive effect: Savage Blow, Steal, Assaulter, Band of Thieves +23% total damage
28
Active effect: MP 38; attacks up to 3 targets for 590% damage 2 times, 86% chance to stun for 3 second(s) / Passive effect: Savage Blow, Steal, Assaulter, Band of Thieves +23% total damage
29
Active effect: MP 39; attacks up to 3 targets for 595% damage 2 times, 88% chance to stun for 3 second(s) / Passive effect: Savage Blow, Steal, Assaulter, Band of Thieves +23% total damage
30
Active effect: MP 40; attacks up to 4 targets for 600% damage 2 times, 90% chance to stun for 4 second(s) / Passive effect: Savage Blow, Steal, Assaulter, Band of Thieves +25% total damage
31
Active effect: MP 41; attacks up to 4 targets for 605% damage 2 times, 92% chance to stun for 4 second(s) / Passive effect: Savage Blow, Steal, Assaulter, Band of Thieves +25% total damage
32
Active effect: MP 42; attacks up to 4 targets for 610% damage 2 times, 94% chance to stun for 4 second(s) / Passive effect: Savage Blow, Steal, Assaulter, Band of Thieves +25% total damage
Hero's Will Description Escape from the state of seduction. The cooldown is reduced at higher levels. Max Level: 5
2010-10-03, 05:19 AM (This post was last modified: 2010-10-08, 05:20 PM by Dusk.)
Blade Recruit
Katara Mastery Description Improves the mastery of daggers and kataras. Max Level: 20
1
Dagger and katara mastery +12%, accuracy +3
2
Dagger and katara mastery +14%, accuracy +6
3
Dagger and katara mastery +16%, accuracy +9
4
Dagger and katara mastery +18%, accuracy +12
5
Dagger and katara mastery +20%, accuracy +15
6
Dagger and katara mastery +22%, accuracy +18
7
Dagger and katara mastery +24%, accuracy +21
8
Dagger and katara mastery +26%, accuracy +24
9
Dagger and katara mastery +28%, accuracy +27
10
Dagger and katara mastery +30%, accuracy +30
11
Dagger and katara mastery +32%, accuracy +33
12
Dagger and katara mastery +34%, accuracy +36
13
Dagger and katara mastery +36%, accuracy +39
14
Dagger and katara mastery +38%, accuracy +42
15
Dagger and katara mastery +40%, accuracy +45
16
Dagger and katara mastery +42%, accuracy +48
17
Dagger and katara mastery +44%, accuracy +51
18
Dagger and katara mastery +46%, accuracy +54
19
Dagger and katara mastery +48%, accuracy +57
20
Dagger and katara mastery +50%, accuracy +60
Triple Stab Description Quickly attack up to 2 enemies 3 times.
Required skill: Double Stab Lv. 10 Delay (ms): 870 Max Level: 10 Range:100% Range
1
MP 16; attack up to 2 targets for 133% damage 3 times
2
MP 16; attack up to 2 targets for 136% damage 3 times
3
MP 16; attack up to 2 targets for 139% damage 3 times
4
MP 16; attack up to 2 targets for 142% damage 3 times
5
MP 18; attack up to 2 targets for 145% damage 3 times
6
MP 18; attack up to 2 targets for 148% damage 3 times
7
MP 18; attack up to 2 targets for 151% damage 3 times
8
MP 18; attack up to 2 targets for 154% damage 3 times
9
MP 18; attack up to 2 targets for 157% damage 3 times
10
MP 20; attack up to 2 targets for 160% damage 3 times
Katara Booster Description Use MP to increase the weapon's attack speed by two stages.
Required skill: Katara Mastery Lv. 5 Delay (ms): 600 Max Level: 20
1
MP 30; Increased attack speed for 10 seconds
2
MP 29; Increased attack speed for 20 seconds
3
MP 28; Increased attack speed for 30 seconds
4
MP 27; Increased attack speed for 40 seconds
5
MP 26; Increased attack speed for 50 seconds
6
MP 25; Increased attack speed for 60 seconds
7
MP 24; Increased attack speed for 70 seconds
8
MP 23; Increased attack speed for 80 seconds
9
MP 22; Increased attack speed for 90 seconds
10
MP 21; Increased attack speed for 100 seconds
11
MP 20; Increased attack speed for 110 seconds
12
MP 19; Increased attack speed for 120 seconds
13
MP 18; Increased attack speed for 130 seconds
14
MP 17; Increased attack speed for 140 seconds
15
MP 16; Increased attack speed for 150 seconds
16
MP 15; Increased attack speed for 160 seconds
17
MP 14; Increased attack speed for 170 seconds
18
MP 13; Increased attack speed for 180 seconds
19
MP 12; Increased attack speed for 190 seconds
20
MP 11; Increased attack speed for 200 seconds
Blade Acolyte
Shadow Resistance Description Increases your affinity with the darkness, permanently increasing maximum HP and resistance to status afflictions and elemental attacks. Max Level: 20
1
+1% maximum HP, 1% immunity to status, 1% resistance to all elements
2
+1% maximum HP, 2% immunity to status, 2% resistance to all elements
3
+2% maximum HP, 3% immunity to status, 3% resistance to all elements
4
+2% maximum HP, 4% immunity to status, 4% resistance to all elements
5
+3% maximum HP, 5% immunity to status, 5% resistance to all elements
6
+3% maximum HP, 6% immunity to status, 6% resistance to all elements
7
+4% maximum HP, 7% immunity to status, 7% resistance to all elements
8
+4% maximum HP, 8% immunity to status, 8% resistance to all elements
9
+5% maximum HP, 9% immunity to status, 9% resistance to all elements
10
+5% maximum HP, 10% immunity to status, 10% resistance to all elements
11
+6% maximum HP, 11% immunity to status, 11% resistance to all elements
12
+6% maximum HP, 12% immunity to status, 12% resistance to all elements
13
+7% maximum HP, 13% immunity to status, 13% resistance to all elements
14
+7% maximum HP, 14% immunity to status, 14% resistance to all elements
15
+8% maximum HP, 15% immunity to status, 15% resistance to all elements
16
+8% maximum HP, 16% immunity to status, 16% resistance to all elements
17
+9% maximum HP, 17% immunity to status, 17% resistance to all elements
18
+9% maximum HP, 18% immunity to status, 18% resistance to all elements
19
+10% maximum HP, 19% immunity to status, 19% resistance to all elements
20
+10% maximum HP, 20% immunity to status, 20% resistance to all elements
Self Haste Description Temporarily increases your movement speed and jumping ability. Delay (ms): 600 Max Level: 20 Range:300% Range
1
MP 15; for 10 seconds, +2 speed, +4 jump
2
MP 15; for 20 seconds, +4 speed, +5 jump
3
MP 15; for 30 seconds, +6 speed, +6 jump
4
MP 15; for 40 seconds, +8 speed, +7 jump
5
MP 15; for 50 seconds, +10 speed, +8 jump
6
MP 15; for 60 seconds, +12 speed, +9 jump
7
MP 15; for 70 seconds, +14 speed, +10 jump
8
MP 15; for 80 seconds, +16 speed, +11 jump
9
MP 15; for 90 seconds, +18 speed, +12 jump
10
MP 15; for 100 seconds, +20 speed, +13 jump
11
MP 30; for 110 seconds, +22 speed, +14 jump
12
MP 30; for 120 seconds, +24 speed, +15 jump
13
MP 30; for 130 seconds, +26 speed, +16 jump
14
MP 30; for 140 seconds, +28 speed, +17 jump
15
MP 30; for 150 seconds, +30 speed, +18 jump
16
MP 30; for 160 seconds, +32 speed, +19 jump
17
MP 30; for 170 seconds, +34 speed, +20 jump
18
MP 30; for 180 seconds, +36 speed, +21 jump
19
MP 30; for 190 seconds, +38 speed, +22 jump
20
MP 30; for 200 seconds, +40 speed, +23 jump
Fatal Blow Description Continuously attacks the target at an extreme speed. Delay (ms): 1582 Max Level: 30
1
MP 18; attack 8 times for 81 damage
2
MP 18; attack 8 times for 82 damage
3
MP 18; attack 8 times for 83 damage
4
MP 18; attack 8 times for 84 damage
5
MP 20; attack 8 times for 85 damage
6
MP 20; attack 8 times for 86 damage
7
MP 20; attack 8 times for 87 damage
8
MP 20; attack 8 times for 88 damage
9
MP 20; attack 8 times for 89 damage
10
MP 22; attack 8 times for 90 damage
11
MP 22; attack 8 times for 91 damage
12
MP 22; attack 8 times for 92 damage
13
MP 22; attack 8 times for 93 damage
14
MP 22; attack 8 times for 94 damage
15
MP 24; attack 8 times for 95 damage
16
MP 24; attack 8 times for 96 damage
17
MP 24; attack 8 times for 97 damage
18
MP 24; attack 8 times for 98 damage
19
MP 24; attack 8 times for 99 damage
20
MP 26; attack 8 times for 100 damage
21
MP 26; attack 8 times for 101 damage
22
MP 26; attack 8 times for 102 damage
23
MP 26; attack 8 times for 103 damage
24
MP 26; attack 8 times for 104 damage
25
MP 28; attack 8 times for 105 damage
26
MP 28; attack 8 times for 106 damage
27
MP 28; attack 8 times for 107 damage
28
MP 28; attack 8 times for 108 damage
29
MP 28; attack 8 times for 109 damage
30
MP 30; attack 8 times for 110 damage
Slash Storm Description Move forward while attacking multiple enemies.
Skill level 6 and above: Mastery Book required
Skill level 20 required for [III+] Bloody Storm. Delay (ms): 600 Max Level: 20 Range:205% Range
1
MP 12; 154% damage on up to 3 targets 2 times
2
MP 12; 158% damage on up to 3 targets 2 times
3
MP 14; 162% damage on up to 3 targets 2 times
4
MP 14; 166% damage on up to 3 targets 2 times
5
MP 14; 170% damage on up to 3 targets 2 times
6
MP 16; 174% damage on up to 4 targets 2 times
7
MP 16; 178% damage on up to 4 targets 2 times
8
MP 16; 182% damage on up to 4 targets 2 times
9
MP 18; 186% damage on up to 4 targets 2 times
10
MP 18; 190% damage on up to 4 targets 2 times
11
MP 18; 194% damage on up to 4 targets 2 times
12
MP 20; 198% damage on up to 5 targets 2 times
13
MP 20; 202% damage on up to 5 targets 2 times
14
MP 20; 206% damage on up to 5 targets 2 times
15
MP 22; 210% damage on up to 5 targets 2 times
16
MP 22; 214% damage on up to 5 targets 2 times
17
MP 22; 218% damage on up to 5 targets 2 times
18
MP 24; 222% damage on up to 6 targets 2 times
19
MP 24; 226% damage on up to 6 targets 2 times
20
MP 24; 230% damage on up to 6 targets 2 times
Blade Specialist
Tornado Spin Description Dash forward to inflict a powerful spin attack on multiple enemies.
Activate Dash: Arrow key-> -> or <- <-, Spin Attack: Press the skill key while dashing.
Can be used with Lv. 10 or higher Flying Assaulter.
Skill level 6 and above: Mastery Book required Delay (ms): 960 Max Level: 20 Range:280% Range Notes: The dash and attack part of this skill are listed in the data as two separate skills. This skill has other variables that I don't exactly know what to do with at the moment. Will update later.
1
MP 16; 140% speed dash, spin attack 195% damage on up to 3 targets
2
MP 16; 140% speed dash, spin attack 200% damage on up to 3 targets
3
MP 16; 140% speed dash, spin attack 205% damage on up to 3 targets
4
MP 16; 143% speed dash, spin attack 210% damage on up to 3 targets
5
MP 18; 143% speed dash, spin attack 215% damage on up to 3 targets
6
MP 18; 143% speed dash, spin attack 220% damage on up to 4 targets
7
MP 18; 143% speed dash, spin attack 225% damage on up to 4 targets
8
MP 18; 146% speed dash, spin attack 230% damage on up to 4 targets
9
MP 18; 146% speed dash, spin attack 235% damage on up to 4 targets
10
MP 20; 146% speed dash, spin attack 240% damage on up to 4 targets
11
MP 20; 146% speed dash, spin attack 245% damage on up to 4 targets
12
MP 20; 149% speed dash, spin attack 250% damage on up to 5 targets
13
MP 20; 149% speed dash, spin attack 255% damage on up to 5 targets
14
MP 20; 149% speed dash, spin attack 260% damage on up to 5 targets
15
MP 22; 149% speed dash, spin attack 265% damage on up to 5 targets
16
MP 22; 152% speed dash, spin attack 270% damage on up to 5 targets
17
MP 22; 152% speed dash, spin attack 275% damage on up to 5 targets
18
MP 22; 152% speed dash, spin attack 280% damage on up to 6 targets
19
MP 22; 152% speed dash, spin attack 285% damage on up to 6 targets
20
MP 24; 155% speed dash, spin attack 290% damage on up to 6 targets
Flashbang Description Throw a flashbang grenade to blind nearby enemies and temporarily decrease their accuracy. Delay (ms): 510 Max Level: 20 Range:220% Range Notes: Has a hidden mobCount variable - 1-10: 10 mobs, 11-20: 15 mobs
1
MP 33; 103% damage, 42% chance to reduce accuracy by 66% for 10 seconds, 80 second cooldown
2
MP 36; 106% damage, 44% chance to reduce accuracy by 67% for 10 seconds, 80 second cooldown
3
MP 39; 109% damage, 46% chance to reduce accuracy by 68% for 10 seconds, 80 second cooldown
4
MP 42; 112% damage, 48% chance to reduce accuracy by 69% for 12 seconds, 75 second cooldown
5
MP 45; 115% damage, 50% chance to reduce accuracy by 70% for 12 seconds, 75 second cooldown
6
MP 48; 118% damage, 52% chance to reduce accuracy by 71% for 12 seconds, 75 second cooldown
7
MP 51; 121% damage, 54% chance to reduce accuracy by 72% for 12 seconds, 75 second cooldown
8
MP 54; 124% damage, 56% chance to reduce accuracy by 73% for 14 seconds, 70 second cooldown
9
MP 57; 127% damage, 58% chance to reduce accuracy by 74% for 14 seconds, 70 second cooldown
10
MP 60; 130% damage, 60% chance to reduce accuracy by 75% for 14 seconds, 70 second cooldown
11
MP 63; 133% damage, 62% chance to reduce accuracy by 76% for 14 seconds, 70 second cooldown
12
MP 66; 136% damage, 64% chance to reduce accuracy by 77% for 16 seconds, 65 second cooldown
13
MP 69; 139% damage, 66% chance to reduce accuracy by 78% for 16 seconds, 65 second cooldown
14
MP 72; 142% damage, 68% chance to reduce accuracy by 79% for 16 seconds, 65 second cooldown
15
MP 75; 145% damage, 70% chance to reduce accuracy by 80% for 16 seconds, 65 second cooldown
16
MP 78; 148% damage, 72% chance to reduce accuracy by 81% for 18 seconds, 60 second cooldown
17
MP 81; 151% damage, 74% chance to reduce accuracy by 82% for 18 seconds, 60 second cooldown
18
MP 84; 154% damage, 76% chance to reduce accuracy by 83% for 18 seconds, 60 second cooldown
19
MP 87; 157% damage, 78% chance to reduce accuracy by 84% for 18 seconds, 60 second cooldown
20
MP 90; 160% damage, 80% chance to reduce accuracy by 85% for 20 seconds, 55 second cooldown
Flash Jump Description Perform a second jump in midair. The jump distance increases with the skill level. Max Level: 20
1
MP 50; jump a certain distance
2
MP 48; jump a certain distance
3
MP 46; jump a certain distance
4
MP 44; jump a certain distance
5
MP 42; jump a certain distance
6
MP 40; jump a certain distance
7
MP 38; jump a certain distance
8
MP 36; jump a certain distance
9
MP 34; jump a certain distance
10
MP 32; jump a certain distance
11
MP 30; jump a certain distance
12
MP 28; jump a certain distance
13
MP 26; jump a certain distance
14
MP 24; jump a certain distance
15
MP 22; jump a certain distance
16
MP 20; jump a certain distance
17
MP 18; jump a certain distance
18
MP 16; jump a certain distance
19
MP 14; jump a certain distance
20
MP 12; jump a certain distance
Blade Lord
Advanced Dark Sight Description Improves Dark Sight to enable attacking with a chance to remain in Dark Sight.
Required skill: Dark Sight Lv. 10 Max Level: 20
1
11% chance to remain in Dark Sight
2
13% chance to remain in Dark Sight
3
15% chance to remain in Dark Sight
4
17% chance to remain in Dark Sight
5
19% chance to remain in Dark Sight
6
21% chance to remain in Dark Sight
7
23% chance to remain in Dark Sight
8
25% chance to remain in Dark Sight
9
27% chance to remain in Dark Sight
10
29% chance to remain in Dark Sight
11
31% chance to remain in Dark Sight
12
33% chance to remain in Dark Sight
13
35% chance to remain in Dark Sight
14
37% chance to remain in Dark Sight
15
39% chance to remain in Dark Sight
16
41% chance to remain in Dark Sight
17
43% chance to remain in Dark Sight
18
45% chance to remain in Dark Sight
19
47% chance to remain in Dark Sight
20
49% chance to remain in Dark Sight
Bloody Storm Description Advanced version of Slash Storm. Move forward while attacking multiple enemies at high speed with elaborate movements.
Required skill: Slash Storm Lv. 20
Can be used with Lv. 10 Flying Assaulter Delay (ms): 870 Max Level: 10 Range:280% Range
1
MP 35; 285% damage on up to 6 targets 2 times
2
MP 35; 300% damage on up to 6 targets 2 times
3
MP 38; 315% damage on up to 6 targets 2 times
4
MP 38; 330% damage on up to 7 targets 2 times
5
MP 38; 345% damage on up to 7 targets 2 times
6
MP 41; 360% damage on up to 7 targets 2 times
7
MP 41; 375% damage on up to 7 targets 2 times
8
MP 41; 390% damage on up to 8 targets 2 times
9
MP 44; 405% damage on up to 8 targets 2 times
10
MP 44; 420% damage on up to 8 targets 2 times
Mirror Image Description Temporarily summons a doppelganger to copy your attacks. The doppelganger cannot use certain skills. Skill level 11 and above: Mastery Book required Delay (ms): 1500 Max Level: 30 Notes: Deals damage based on a multiplier of your total damage. This works differently than the pre-BB Mirror Image.
1
MP 40; 60 second duration, 12% damage
2
MP 40; 60 second duration, 14% damage
3
MP 40; 60 second duration, 16% damage
4
MP 44; 60 second duration, 18% damage
5
MP 44; 60 second duration, 20% damage
6
MP 44; 60 second duration, 22% damage
7
MP 44; 60 second duration, 24% damage
8
MP 48; 60 second duration, 26% damage
9
MP 48; 60 second duration, 28% damage
10
MP 48; 100 second duration, 30% damage
11
MP 48; 100 second duration, 32% damage
12
MP 52; 100 second duration, 34% damage
13
MP 52; 100 second duration, 36% damage
14
MP 52; 100 second duration, 38% damage
15
MP 52; 100 second duration, 40% damage
16
MP 56; 100 second duration, 42% damage
17
MP 56; 100 second duration, 44% damage
18
MP 56; 100 second duration, 46% damage
19
MP 56; 100 second duration, 48% damage
20
MP 60; 140 second duration, 50% damage
21
MP 60; 140 second duration, 52% damage
22
MP 60; 140 second duration, 54% damage
23
MP 60; 140 second duration, 56% damage
24
MP 64; 140 second duration, 58% damage
25
MP 64; 140 second duration, 60% damage
26
MP 64; 140 second duration, 62% damage
27
MP 64; 140 second duration, 64% damage
28
MP 68; 140 second duration, 66% damage
29
MP 68; 140 second duration, 68% damage
30
MP 68; 180 second duration, 70% damage
Owl Spirit Description Summon an owl spirit to attempt to instantly kill an enemy. If successful, your damage will increase for a certain number of attacks. The damage increase does not apply to certain skills. Delay (ms): 1410 Max Level: 20 Range:300% Range Notes: Does 700+15*x% damage.
1
MP 22; 30% chance of success, 110% damage for 6 attacks, 98 second cooldown
2
MP 22; 31% chance of success, 112% damage for 6 attacks, 96 second cooldown
3
MP 22; 32% chance of success, 112% damage for 6 attacks, 94 second cooldown
4
MP 25; 33% chance of success, 114% damage for 6 attacks, 92 second cooldown
5
MP 25; 34% chance of success, 114% damage for 7 attacks, 90 second cooldown
6
MP 25; 35% chance of success, 116% damage for 7 attacks, 88 second cooldown
7
MP 25; 36% chance of success, 116% damage for 7 attacks, 86 second cooldown
8
MP 28; 37% chance of success, 118% damage for 7 attacks, 84 second cooldown
9
MP 28; 38% chance of success, 118% damage for 8 attacks, 82 second cooldown
10
MP 28; 39% chance of success, 120% damage for 8 attacks, 80 second cooldown
11
MP 28; 40% chance of success, 120% damage for 8 attacks, 78 second cooldown
12
MP 31; 41% chance of success, 122% damage for 8 attacks, 76 second cooldown
13
MP 31; 42% chance of success, 122% damage for 9 attacks, 74 second cooldown
14
MP 31; 43% chance of success, 124% damage for 9 attacks, 72 second cooldown
15
MP 31; 44% chance of success, 124% damage for 9 attacks, 70 second cooldown
16
MP 34; 45% chance of success, 126% damage for 9 attacks, 68 second cooldown
17
MP 34; 46% chance of success, 126% damage for 10 attacks, 66 second cooldown
18
MP 34; 47% chance of success, 128% damage for 10 attacks, 64 second cooldown
19
MP 34; 48% chance of success, 128% damage for 10 attacks, 62 second cooldown
20
MP 37; 49% chance of success, 130% damage for 10 attacks, 60 second cooldown
Upper Stab Description Launches multiple enemies into the air. While in mid-air, monsters take additional damage. Delay (ms): 480 Max Level: 20 Range:176% Range
1
MP 25; attack up to 4 targets for 212% damage 2 times, 32% extra damage on monsters in mid-air
2
MP 25; attack up to 4 targets for 214% damage 2 times, 34% extra damage on monsters in mid-air
3
MP 25; attack up to 4 targets for 216% damage 2 times, 36% extra damage on monsters in mid-air
4
MP 25; attack up to 4 targets for 218% damage 2 times, 38% extra damage on monsters in mid-air
5
MP 25; attack up to 4 targets for 220% damage 2 times, 40% extra damage on monsters in mid-air
6
MP 30; attack up to 4 targets for 222% damage 2 times, 42% extra damage on monsters in mid-air
7
MP 30; attack up to 4 targets for 224% damage 2 times, 44% extra damage on monsters in mid-air
8
MP 30; attack up to 4 targets for 226% damage 2 times, 46% extra damage on monsters in mid-air
9
MP 30; attack up to 4 targets for 228% damage 2 times, 48% extra damage on monsters in mid-air
10
MP 30; attack up to 5 targets for 230% damage 2 times, 50% extra damage on monsters in mid-air
11
MP 30; attack up to 5 targets for 232% damage 2 times, 52% extra damage on monsters in mid-air
12
MP 35; attack up to 5 targets for 234% damage 2 times, 54% extra damage on monsters in mid-air
13
MP 35; attack up to 5 targets for 236% damage 2 times, 56% extra damage on monsters in mid-air
14
MP 35; attack up to 5 targets for 238% damage 2 times, 58% extra damage on monsters in mid-air
15
MP 35; attack up to 5 targets for 240% damage 2 times, 60% extra damage on monsters in mid-air
16
MP 35; attack up to 5 targets for 242% damage 2 times, 62% extra damage on monsters in mid-air
17
MP 35; attack up to 5 targets for 244% damage 2 times, 64% extra damage on monsters in mid-air
18
MP 40; attack up to 5 targets for 246% damage 2 times, 66% extra damage on monsters in mid-air
19
MP 40; attack up to 5 targets for 248% damage 2 times, 68% extra damage on monsters in mid-air
20
MP 40; attack up to 6 targets for 250% damage 2 times, 70% extra damage on monsters in mid-air
Flying Assaulter Description Descend diagonally in mid-air to slash monsters within range, with a chance to stun them. To use the skill, you must have at least 120 Jump.
Can be linked together with Lv. 20 Tornado Spin and Lv. 10 Bloody Storm.
Skill level 6 and above: Mastery Book required
Required skill: Self Haste Lv. 20 Delay (ms): 1380 Max Level: 20 Range:320% Range
1
MP 24; attack up to 4 targets for 306% damage 2 times, 3% chance to stun for 4 seconds
2
MP 24; attack up to 4 targets for 312% damage 2 times, 3% chance to stun for 4 seconds
3
MP 24; attack up to 4 targets for 318% damage 2 times, 3% chance to stun for 4 seconds
4
MP 28; attack up to 4 targets for 324% damage 2 times, 3% chance to stun for 4 seconds
5
MP 28; attack up to 5 targets for 330% damage 2 times, 4% chance to stun for 4 seconds
6
MP 28; attack up to 5 targets for 336% damage 2 times, 4% chance to stun for 4 seconds
7
MP 28; attack up to 5 targets for 342% damage 2 times, 4% chance to stun for 4 seconds
8
MP 32; attack up to 5 targets for 348% damage 2 times, 4% chance to stun for 5 seconds
9
MP 32; attack up to 6 targets for 354% damage 2 times, 5% chance to stun for 5 seconds
10
MP 32; attack up to 6 targets for 360% damage 2 times, 5% chance to stun for 5 seconds
11
MP 32; attack up to 6 targets for 366% damage 2 times, 5% chance to stun for 5 seconds
12
MP 36; attack up to 6 targets for 372% damage 2 times, 5% chance to stun for 5 seconds
13
MP 36; attack up to 7 targets for 378% damage 2 times, 6% chance to stun for 5 seconds
14
MP 36; attack up to 7 targets for 384% damage 2 times, 6% chance to stun for 5 seconds
15
MP 36; attack up to 7 targets for 390% damage 2 times, 6% chance to stun for 6 seconds
16
MP 40; attack up to 7 targets for 396% damage 2 times, 6% chance to stun for 6 seconds
17
MP 40; attack up to 8 targets for 402% damage 2 times, 7% chance to stun for 6 seconds
18
MP 40; attack up to 8 targets for 408% damage 2 times, 7% chance to stun for 6 seconds
19
MP 40; attack up to 8 targets for 414% damage 2 times, 7% chance to stun for 6 seconds
20
MP 44; attack up to 8 targets for 420% damage 2 times, 7% chance to stun for 6 seconds
Blade Master
Venom Description Permanently applies poison to your weapon, adding a chance to poison enemies. Poisoned targets take continuous damage. Venom's effects do not stack and the target's HP cannot fall below 1. Max Level: 30
1
11% chance to poison, causing 3 seconds of 53% damage per second
2
12% chance to poison, causing 3 seconds of 56% damage per second
3
13% chance to poison, causing 3 seconds of 59% damage per second
4
14% chance to poison, causing 3 seconds of 62% damage per second
5
15% chance to poison, causing 3 seconds of 65% damage per second
6
16% chance to poison, causing 4 seconds of 68% damage per second
7
17% chance to poison, causing 4 seconds of 71% damage per second
8
18% chance to poison, causing 4 seconds of 74% damage per second
9
19% chance to poison, causing 4 seconds of 77% damage per second
10
20% chance to poison, causing 4 seconds of 80% damage per second
11
21% chance to poison, causing 4 seconds of 83% damage per second
12
22% chance to poison, causing 5 seconds of 86% damage per second
13
23% chance to poison, causing 5 seconds of 89% damage per second
14
24% chance to poison, causing 5 seconds of 92% damage per second
15
25% chance to poison, causing 5 seconds of 95% damage per second
16
26% chance to poison, causing 5 seconds of 98% damage per second
17
27% chance to poison, causing 5 seconds of 101% damage per second
18
28% chance to poison, causing 6 seconds of 104% damage per second
19
29% chance to poison, causing 6 seconds of 107% damage per second
20
30% chance to poison, causing 6 seconds of 110% damage per second
21
31% chance to poison, causing 6 seconds of 113% damage per second
22
32% chance to poison, causing 6 seconds of 116% damage per second
23
33% chance to poison, causing 6 seconds of 119% damage per second
24
34% chance to poison, causing 7 seconds of 122% damage per second
25
35% chance to poison, causing 7 seconds of 125% damage per second
26
36% chance to poison, causing 7 seconds of 128% damage per second
27
37% chance to poison, causing 7 seconds of 131% damage per second
28
38% chance to poison, causing 7 seconds of 134% damage per second
29
39% chance to poison, causing 7 seconds of 137% damage per second
30
40% chance to poison, causing 8 seconds of 140% damage per second
31
41% chance to poison, causing 8 seconds of 143% damage per second
32
42% chance to poison, causing 8 seconds of 146% damage per second
Maple Warrior Description Temporarily increase the stats of all party members. Delay (ms): 1500 Max Level: 30 Range:400% Range
1
MP 10; 30 seconds, All stats +1%
2
MP 10; 60 seconds, All stats +1%
3
MP 10; 90 seconds, All stats +2%
4
MP 10; 120 seconds, All stats +2%
5
MP 20; 150 seconds, All stats +3%
6
MP 20; 180 seconds, All stats +3%
7
MP 20; 210 seconds, All stats +4%
8
MP 20; 240 seconds, All stats +4%
9
MP 20; 270 seconds, All stats +5%
10
MP 30; 300 seconds, All stats +5%
11
MP 30; 330 seconds, All stats +6%
12
MP 30; 360 seconds, All stats +6%
13
MP 30; 390 seconds, All stats +7%
14
MP 30; 420 seconds, All stats +7%
15
MP 40; 450 seconds, All stats +8%
16
MP 40; 480 seconds, All stats +8%
17
MP 40; 510 seconds, All stats +9%
18
MP 40; 540 seconds, All stats +9%
19
MP 40; 570 seconds, All stats +10%
20
MP 50; 600 seconds, All stats +10%
21
MP 50; 630 seconds, All stats +11%
22
MP 50; 660 seconds, All stats +11%
23
MP 50; 690 seconds, All stats +12%
24
MP 50; 720 seconds, All stats +12%
25
MP 60; 750 seconds, All stats +13%
26
MP 60; 780 seconds, All stats +13%
27
MP 60; 810 seconds, All stats +14%
28
MP 60; 840 seconds, All stats +14%
29
MP 60; 870 seconds, All stats +15%
30
MP 70; 900 seconds, All stats +15%
31
MP 70; 930 seconds, All stats +16%
32
MP 70; 960 seconds, All stats +16%
Final Cut Description Sacrifices a significant amount of HP to deal powerful damage on multiple enemies. Passively increases the attack power of other attack skills permanently. Activating this ability increases your attack power for a set duration. Delay (ms): 960 Max Level: 30 Range:350% Range
1
Active effect: MP 150, HP 20%; 1420% damage on up to 8 targets. +142% damage for 20 seconds, 148 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +5% total damage
2
Active effect: MP 150, HP 20%; 1440% damage on up to 8 targets. +144% damage for 20 seconds, 146 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +5% total damage
3
Active effect: MP 150, HP 20%; 1460% damage on up to 8 targets. +146% damage for 20 seconds, 144 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +7% total damage
4
Active effect: MP 150, HP 20%; 1480% damage on up to 8 targets. +148% damage for 20 seconds, 142 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +7% total damage
5
Active effect: MP 150, HP 20%; 1500% damage on up to 8 targets. +150% damage for 24 seconds, 140 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +7% total damage
6
Active effect: MP 200, HP 25%; 1520% damage on up to 8 targets. +152% damage for 24 seconds, 138 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +9% total damage
7
Active effect: MP 200, HP 25%; 1540% damage on up to 8 targets. +154% damage for 24 seconds, 136 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +9% total damage
8
Active effect: MP 200, HP 25%; 1560% damage on up to 8 targets. +156% damage for 24 seconds, 134 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +9% total damage
9
Active effect: MP 200, HP 25%; 1580% damage on up to 8 targets. +158% damage for 24 seconds, 132 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +11% total damage
10
Active effect: MP 200, HP 25%; 1600% damage on up to 8 targets. +160% damage for 28 seconds, 130 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +11% total damage
11
Active effect: MP 200, HP 25%; 1620% damage on up to 8 targets. +162% damage for 28 seconds, 128 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +11% total damage
12
Active effect: MP 250, HP 30%; 1640% damage on up to 8 targets. +164% damage for 28 seconds, 126 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +13% total damage
13
Active effect: MP 250, HP 30%; 1660% damage on up to 8 targets. +166% damage for 28 seconds, 124 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +13% total damage
14
Active effect: MP 250, HP 30%; 1680% damage on up to 8 targets. +168% damage for 28 seconds, 122 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +13% total damage
15
Active effect: MP 250, HP 30%; 1700% damage on up to 8 targets. +170% damage for 32 seconds, 120 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +15% total damage
16
Active effect: MP 250, HP 30%; 1720% damage on up to 8 targets. +172% damage for 32 seconds, 118 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +15% total damage
17
Active effect: MP 250, HP 30%; 1740% damage on up to 8 targets. +174% damage for 32 seconds, 116 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +15% total damage
18
Active effect: MP 300, HP 35%; 1760% damage on up to 8 targets. +176% damage for 32 seconds, 114 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +17% total damage
19
Active effect: MP 300, HP 35%; 1780% damage on up to 8 targets. +178% damage for 32 seconds, 112 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +17% total damage
20
Active effect: MP 300, HP 35%; 1800% damage on up to 8 targets. +180% damage for 36 seconds, 110 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +17% total damage
21
Active effect: MP 300, HP 35%; 1820% damage on up to 8 targets. +182% damage for 36 seconds, 108 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +19% total damage
22
Active effect: MP 300, HP 35%; 1840% damage on up to 8 targets. +184% damage for 36 seconds, 106 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +19% total damage
23
Active effect: MP 300, HP 35%; 1860% damage on up to 8 targets. +186% damage for 36 seconds, 104 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +19% total damage
24
Active effect: MP 350, HP 40%; 1880% damage on up to 8 targets. +188% damage for 36 seconds, 102 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +21% total damage
25
Active effect: MP 350, HP 40%; 1900% damage on up to 8 targets. +190% damage for 40 seconds, 100 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +21% total damage
26
Active effect: MP 350, HP 40%; 1920% damage on up to 8 targets. +192% damage for 40 seconds, 98 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +21% total damage
27
Active effect: MP 350, HP 40%; 1940% damage on up to 8 targets. +194% damage for 40 seconds, 96 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +23% total damage
28
Active effect: MP 350, HP 40%; 1960% damage on up to 8 targets. +196% damage for 40 seconds, 94 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +23% total damage
29
Active effect: MP 350, HP 40%; 1980% damage on up to 8 targets. +198% damage for 40 seconds, 92 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +23% total damage
30
Active effect: MP 400, HP 45%; 2000% damage on up to 8 targets. +200% damage for 44 seconds, 90 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +25% total damage
31
Active effect: MP 400, HP 45%; 2020% damage on up to 8 targets. +202% damage for 44 seconds, 88 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +25% total damage
32
Active effect: MP 400, HP 45%; 2040% damage on up to 8 targets. +204% damage for 44 seconds, 86 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +25% total damage
Monster Bomb Description Stick an explosive charm on a monster to create a powerful explosion. The explosion occurs 3 seconds after the charm is activated, and both enemies and allies take damage.
Skill level 11 and above: Mastery Book required Delay (ms): 1200 Max Level: 30 Range:220% Range Notes: Hidden mobCount value = 6+d(x/7)
1
MP 11; 3 second delay, 1032% damage, 28 second cooldown
2
MP 12; 3 second delay, 1044% damage, 28 second cooldown
3
MP 13; 3 second delay, 1056% damage, 28 second cooldown
4
MP 14; 3 second delay, 1068% damage, 28 second cooldown
5
MP 15; 3 second delay, 1080% damage, 24 second cooldown
6
MP 16; 3 second delay, 1092% damage, 24 second cooldown
7
MP 17; 3 second delay, 1104% damage, 24 second cooldown
8
MP 18; 3 second delay, 1116% damage, 24 second cooldown
9
MP 19; 3 second delay, 1128% damage, 24 second cooldown
10
MP 20; 3 second delay, 1140% damage, 20 second cooldown
11
MP 21; 3 second delay, 1152% damage, 20 second cooldown
12
MP 22; 3 second delay, 1164% damage, 20 second cooldown
13
MP 23; 3 second delay, 1176% damage, 20 second cooldown
14
MP 24; 3 second delay, 1188% damage, 20 second cooldown
15
MP 25; 3 second delay, 1200% damage, 16 second cooldown
16
MP 26; 3 second delay, 1212% damage, 16 second cooldown
17
MP 27; 3 second delay, 1224% damage, 16 second cooldown
18
MP 28; 3 second delay, 1236% damage, 16 second cooldown
19
MP 29; 3 second delay, 1248% damage, 16 second cooldown
20
MP 30; 3 second delay, 1260% damage, 12 second cooldown
21
MP 31; 3 second delay, 1272% damage, 12 second cooldown
22
MP 32; 3 second delay, 1284% damage, 12 second cooldown
23
MP 33; 3 second delay, 1296% damage, 12 second cooldown
24
MP 34; 3 second delay, 1308% damage, 12 second cooldown
25
MP 35; 3 second delay, 1320% damage, 8 second cooldown
26
MP 36; 3 second delay, 1332% damage, 8 second cooldown
27
MP 37; 3 second delay, 1344% damage, 8 second cooldown
28
MP 38; 3 second delay, 1356% damage, 8 second cooldown
29
MP 39; 3 second delay, 1368% damage, 8 second cooldown
30
MP 40; 3 second delay, 1380% damage, 4 second cooldown
31
MP 41; 3 second delay, 1392% damage, 4 second cooldown
32
MP 42; 3 second delay, 1404% damage, 4 second cooldown
Sudden Raid Description Summons the power of the former Blade Master and deals powerful damage on up to 15 enemies. Targets sustain heavy damage over time.
Skill level 11 and above: Mastery Book required Delay (ms): 2700 Max Level: 30 Range:400% Range
1
MP 300; 920% damage on up to 15 targets, 5 seconds of 84% damage per second, 60 second cooldown
2
MP 300; 940% damage on up to 15 targets, 5 seconds of 88% damage per second, 58 second cooldown
3
MP 300; 960% damage on up to 15 targets, 5 seconds of 92% damage per second, 58 second cooldown
4
MP 300; 980% damage on up to 15 targets, 5 seconds of 96% damage per second, 56 second cooldown
5
MP 300; 1000% damage on up to 15 targets, 5 seconds of 100% damage per second, 56 second cooldown
6
MP 300; 1020% damage on up to 15 targets, 6 seconds of 104% damage per second, 54 second cooldown
7
MP 300; 1040% damage on up to 15 targets, 6 seconds of 108% damage per second, 54 second cooldown
8
MP 300; 1060% damage on up to 15 targets, 6 seconds of 112% damage per second, 52 second cooldown
9
MP 300; 1080% damage on up to 15 targets, 6 seconds of 116% damage per second, 52 second cooldown
10
MP 300; 1100% damage on up to 15 targets, 6 seconds of 120% damage per second, 50 second cooldown
11
MP 300; 1120% damage on up to 15 targets, 6 seconds of 124% damage per second, 50 second cooldown
12
MP 300; 1140% damage on up to 15 targets, 7 seconds of 128% damage per second, 48 second cooldown
13
MP 300; 1160% damage on up to 15 targets, 7 seconds of 132% damage per second, 48 second cooldown
14
MP 300; 1180% damage on up to 15 targets, 7 seconds of 136% damage per second, 46 second cooldown
15
MP 300; 1200% damage on up to 15 targets, 7 seconds of 140% damage per second, 46 second cooldown
16
MP 300; 1220% damage on up to 15 targets, 7 seconds of 144% damage per second, 44 second cooldown
17
MP 300; 1240% damage on up to 15 targets, 7 seconds of 148% damage per second, 44 second cooldown
18
MP 300; 1260% damage on up to 15 targets, 8 seconds of 152% damage per second, 42 second cooldown
19
MP 300; 1280% damage on up to 15 targets, 8 seconds of 156% damage per second, 42 second cooldown
20
MP 300; 1300% damage on up to 15 targets, 8 seconds of 160% damage per second, 40 second cooldown
21
MP 300; 1320% damage on up to 15 targets, 8 seconds of 164% damage per second, 40 second cooldown
22
MP 300; 1340% damage on up to 15 targets, 8 seconds of 168% damage per second, 38 second cooldown
23
MP 300; 1360% damage on up to 15 targets, 8 seconds of 172% damage per second, 38 second cooldown
24
MP 300; 1380% damage on up to 15 targets, 9 seconds of 176% damage per second, 36 second cooldown
25
MP 300; 1400% damage on up to 15 targets, 9 seconds of 180% damage per second, 36 second cooldown
26
MP 300; 1420% damage on up to 15 targets, 9 seconds of 184% damage per second, 34 second cooldown
27
MP 300; 1440% damage on up to 15 targets, 9 seconds of 188% damage per second, 34 second cooldown
28
MP 300; 1460% damage on up to 15 targets, 9 seconds of 192% damage per second, 32 second cooldown
29
MP 300; 1480% damage on up to 15 targets, 9 seconds of 196% damage per second, 32 second cooldown
30
MP 300; 1500% damage on up to 15 targets, 10 seconds of 200% damage per second, 30 second cooldown
31
MP 300; 1520% damage on up to 15 targets, 10 seconds of 204% damage per second, 30 second cooldown
32
MP 300; 1540% damage on up to 15 targets, 10 seconds of 208% damage per second, 28 second cooldown
Chains of Hell Description With Dark Sight activated, pull an enemy close to strike them 12 times. Has an additional critical chance, and stationary monsters must be in range to strike them.
Skill level 11 and above: Mastery Book required Delay (ms): 1740 Max Level: 30 Range:140% Range Notes: Range of chain = 350+50*d(x/15)
1
MP 50; attack 10 times for 227% damage, 6% additional critical chance
2
MP 50; attack 10 times for 229% damage, 6% additional critical chance
3
MP 50; attack 10 times for 231% damage, 7% additional critical chance
4
MP 50; attack 10 times for 233% damage, 7% additional critical chance
5
MP 55; attack 10 times for 235% damage, 8% additional critical chance
6
MP 55; attack 10 times for 237% damage, 8% additional critical chance
7
MP 55; attack 10 times for 239% damage, 9% additional critical chance
8
MP 55; attack 10 times for 241% damage, 9% additional critical chance
9
MP 55; attack 10 times for 243% damage, 10% additional critical chance
10
MP 60; attack 10 times for 245% damage, 10% additional critical chance
11
MP 60; attack 10 times for 247% damage, 11% additional critical chance
12
MP 60; attack 10 times for 249% damage, 11% additional critical chance
13
MP 60; attack 10 times for 251% damage, 12% additional critical chance
14
MP 60; attack 10 times for 253% damage, 12% additional critical chance
15
MP 65; attack 10 times for 255% damage, 13% additional critical chance
16
MP 65; attack 10 times for 257% damage, 13% additional critical chance
17
MP 65; attack 10 times for 259% damage, 14% additional critical chance
18
MP 65; attack 10 times for 261% damage, 14% additional critical chance
19
MP 65; attack 10 times for 263% damage, 15% additional critical chance
20
MP 70; attack 10 times for 265% damage, 15% additional critical chance
21
MP 70; attack 10 times for 267% damage, 16% additional critical chance
22
MP 70; attack 10 times for 269% damage, 16% additional critical chance
23
MP 70; attack 10 times for 271% damage, 17% additional critical chance
24
MP 70; attack 10 times for 273% damage, 17% additional critical chance
25
MP 75; attack 10 times for 275% damage, 18% additional critical chance
26
MP 75; attack 10 times for 277% damage, 18% additional critical chance
27
MP 75; attack 10 times for 279% damage, 19% additional critical chance
28
MP 75; attack 10 times for 281% damage, 19% additional critical chance
29
MP 75; attack 10 times for 283% damage, 20% additional critical chance
30
MP 80; attack 10 times for 285% damage, 20% additional critical chance
31
MP 80; attack 10 times for 287% damage, 21% additional critical chance
32
MP 80; attack 10 times for 289% damage, 21% additional critical chance
Mirrored Target Description Permanently increases defense and evasion. Using this skill leaves the doppelganger summoned by Mirror Image behind as a dummy. Enemy attacks will target the dummy instead of you. Can only be used while Mirror Image is active.
Skill level 11 and above: Mastery Book required
Required skill: Mirror Image Lv. 30 Delay (ms): 600 Max Level: 30
1
Active effect: MP 60; summon dummy for 15 seconds with 400 HP / Passive effect: 10% chance to dodge attacks, +2% weapon defense, +2% magic defense
2
Active effect: MP 65; summon dummy for 20 seconds with 800 HP / Passive effect: 11% chance to dodge attacks, +4% weapon defense, +4% magic defense
3
Active effect: MP 65; summon dummy for 20 seconds with 1200 HP / Passive effect: 11% chance to dodge attacks, +6% weapon defense, +6% magic defense
4
Active effect: MP 70; summon dummy for 25 seconds with 1600 HP / Passive effect: 12% chance to dodge attacks, +8% weapon defense, +8% magic defense
5
Active effect: MP 70; summon dummy for 25 seconds with 2000 HP / Passive effect: 12% chance to dodge attacks, +10% weapon defense, +10% magic defense
6
Active effect: MP 75; summon dummy for 30 seconds with 2400 HP / Passive effect: 13% chance to dodge attacks, +12% weapon defense, +12% magic defense
7
Active effect: MP 75; summon dummy for 30 seconds with 2800 HP / Passive effect: 13% chance to dodge attacks, +14% weapon defense, +14% magic defense
8
Active effect: MP 80; summon dummy for 35 seconds with 3200 HP / Passive effect: 14% chance to dodge attacks, +16% weapon defense, +16% magic defense
9
Active effect: MP 80; summon dummy for 35 seconds with 3600 HP / Passive effect: 14% chance to dodge attacks, +18% weapon defense, +18% magic defense
10
Active effect: MP 85; summon dummy for 40 seconds with 4000 HP / Passive effect: 15% chance to dodge attacks, +20% weapon defense, +20% magic defense
11
Active effect: MP 85; summon dummy for 40 seconds with 4400 HP / Passive effect: 15% chance to dodge attacks, +22% weapon defense, +22% magic defense
12
Active effect: MP 90; summon dummy for 45 seconds with 4800 HP / Passive effect: 16% chance to dodge attacks, +24% weapon defense, +24% magic defense
13
Active effect: MP 90; summon dummy for 45 seconds with 5200 HP / Passive effect: 16% chance to dodge attacks, +26% weapon defense, +26% magic defense
14
Active effect: MP 95; summon dummy for 50 seconds with 5600 HP / Passive effect: 17% chance to dodge attacks, +28% weapon defense, +28% magic defense
15
Active effect: MP 95; summon dummy for 50 seconds with 6000 HP / Passive effect: 17% chance to dodge attacks, +30% weapon defense, +30% magic defense
16
Active effect: MP 100; summon dummy for 55 seconds with 6400 HP / Passive effect: 18% chance to dodge attacks, +32% weapon defense, +32% magic defense
17
Active effect: MP 100; summon dummy for 55 seconds with 6800 HP / Passive effect: 18% chance to dodge attacks, +34% weapon defense, +34% magic defense
18
Active effect: MP 105; summon dummy for 60 seconds with 7200 HP / Passive effect: 19% chance to dodge attacks, +36% weapon defense, +36% magic defense
19
Active effect: MP 105; summon dummy for 60 seconds with 7600 HP / Passive effect: 19% chance to dodge attacks, +38% weapon defense, +38% magic defense
20
Active effect: MP 110; summon dummy for 65 seconds with 8000 HP / Passive effect: 20% chance to dodge attacks, +40% weapon defense, +40% magic defense
21
Active effect: MP 110; summon dummy for 65 seconds with 8400 HP / Passive effect: 20% chance to dodge attacks, +42% weapon defense, +42% magic defense
22
Active effect: MP 115; summon dummy for 70 seconds with 8800 HP / Passive effect: 21% chance to dodge attacks, +44% weapon defense, +44% magic defense
23
Active effect: MP 115; summon dummy for 70 seconds with 9200 HP / Passive effect: 21% chance to dodge attacks, +46% weapon defense, +46% magic defense
24
Active effect: MP 120; summon dummy for 75 seconds with 9600 HP / Passive effect: 22% chance to dodge attacks, +48% weapon defense, +48% magic defense
25
Active effect: MP 120; summon dummy for 75 seconds with 10000 HP / Passive effect: 22% chance to dodge attacks, +50% weapon defense, +50% magic defense
26
Active effect: MP 125; summon dummy for 80 seconds with 10400 HP / Passive effect: 23% chance to dodge attacks, +52% weapon defense, +52% magic defense
27
Active effect: MP 125; summon dummy for 80 seconds with 10800 HP / Passive effect: 23% chance to dodge attacks, +54% weapon defense, +54% magic defense
28
Active effect: MP 130; summon dummy for 85 seconds with 11200 HP / Passive effect: 24% chance to dodge attacks, +56% weapon defense, +56% magic defense
29
Active effect: MP 130; summon dummy for 85 seconds with 11600 HP / Passive effect: 24% chance to dodge attacks, +58% weapon defense, +58% magic defense
30
Active effect: MP 135; summon dummy for 90 seconds with 12000 HP / Passive effect: 25% chance to dodge attacks, +60% weapon defense, +60% magic defense
31
Active effect: MP 135; summon dummy for 90 seconds with 12400 HP / Passive effect: 25% chance to dodge attacks, +62% weapon defense, +62% magic defense
32
Active effect: MP 140; summon dummy for 95 seconds with 12800 HP / Passive effect: 26% chance to dodge attacks, +64% weapon defense, +64% magic defense
Thorns Description Temporarily improves the party's ability to find enemy weaknesses, increasing their ability to inflict mortal wounds.
Skill level 11 and above: Mastery Book required Delay (ms): 1500 Max Level: 30 Range:400% Range
2010-10-03, 05:19 AM (This post was last modified: 2010-10-08, 05:24 PM by Dusk.)
Pirate
Bullet Time Description Permanently increases accuracy and avoidability. Max Level: 20
1
Accuracy +6, avoidability +6
2
Accuracy +12, avoidability +12
3
Accuracy +18, avoidability +18
4
Accuracy +24, avoidability +24
5
Accuracy +30, avoidability +30
6
Accuracy +36, avoidability +36
7
Accuracy +42, avoidability +42
8
Accuracy +48, avoidability +48
9
Accuracy +54, avoidability +54
10
Accuracy +60, avoidability +60
11
Accuracy +66, avoidability +66
12
Accuracy +72, avoidability +72
13
Accuracy +78, avoidability +78
14
Accuracy +84, avoidability +84
15
Accuracy +90, avoidability +90
16
Accuracy +96, avoidability +96
17
Accuracy +102, avoidability +102
18
Accuracy +108, avoidability +108
19
Accuracy +114, avoidability +114
20
Accuracy +120, avoidability +120
Flash Fists Description Attack enemies with quick punches. Delay (ms): 600 Max Level: 20 Range:110% Range
1
MP 8; 165% damage
2
MP 8; 170% damage
3
MP 8; 175% damage
4
MP 8; 180% damage
5
MP 8; 185% damage
6
MP 10; 190% damage
7
MP 10; 195% damage
8
MP 10; 200% damage
9
MP 10; 205% damage
10
MP 10; 210% damage
11
MP 10; 215% damage
12
MP 12; 220% damage
13
MP 12; 225% damage
14
MP 12; 230% damage
15
MP 12; 235% damage
16
MP 12; 240% damage
17
MP 12; 245% damage
18
MP 14; 250% damage
19
MP 14; 255% damage
20
MP 14; 260% damage
Somersault Kick Description Perform a backward somersault to kick multiple nearby enemies. Delay (ms): 840 Max Level: 20 Range:110% Range
1
MP 8; 124% damage on up to 3 targets
2
MP 8; 128% damage on up to 3 targets
3
MP 8; 132% damage on up to 3 targets
4
MP 8; 136% damage on up to 3 targets
5
MP 10; 140% damage on up to 3 targets
6
MP 10; 144% damage on up to 4 targets
7
MP 10; 148% damage on up to 4 targets
8
MP 10; 152% damage on up to 4 targets
9
MP 10; 156% damage on up to 4 targets
10
MP 12; 160% damage on up to 4 targets
11
MP 12; 164% damage on up to 4 targets
12
MP 12; 168% damage on up to 5 targets
13
MP 12; 172% damage on up to 5 targets
14
MP 12; 176% damage on up to 5 targets
15
MP 14; 180% damage on up to 5 targets
16
MP 14; 184% damage on up to 5 targets
17
MP 14; 188% damage on up to 5 targets
18
MP 14; 192% damage on up to 6 targets
19
MP 14; 196% damage on up to 6 targets
20
MP 16; 200% damage on up to 6 targets
Double Shot Description Fire two consecutive shots at a target. Firing range increases with skill level. Delay (ms): 450 Max Level: 20
1
MP 4; attack 2 times for 73% damage, maximum range 285
2
MP 4; attack 2 times for 76% damage, maximum range 290
3
MP 4; attack 2 times for 79% damage, maximum range 295
4
MP 4; attack 2 times for 82% damage, maximum range 300
5
MP 4; attack 2 times for 85% damage, maximum range 305
6
MP 5; attack 2 times for 88% damage, maximum range 310
7
MP 5; attack 2 times for 91% damage, maximum range 315
8
MP 5; attack 2 times for 94% damage, maximum range 320
9
MP 5; attack 2 times for 97% damage, maximum range 325
10
MP 5; attack 2 times for 100% damage, maximum range 330
11
MP 5; attack 2 times for 103% damage, maximum range 335
12
MP 6; attack 2 times for 106% damage, maximum range 340
13
MP 6; attack 2 times for 109% damage, maximum range 345
14
MP 6; attack 2 times for 112% damage, maximum range 350
15
MP 6; attack 2 times for 115% damage, maximum range 355
16
MP 6; attack 2 times for 118% damage, maximum range 360
17
MP 6; attack 2 times for 121% damage, maximum range 365
18
MP 7; attack 2 times for 124% damage, maximum range 370
19
MP 7; attack 2 times for 127% damage, maximum range 375
20
MP 7; attack 2 times for 130% damage, maximum range 380
Dash Description Double tap the left or right arrow keys to temporarily boost speed and jumping ability. Max Level: 10 Notes: Skill deactivates if you change directions.
1
MP 14; for 4 seconds, +3 speed, +2 jump
2
MP 13; for 4 seconds, +6 speed, +4 jump
3
MP 12; for 8 seconds, +9 speed, +6 jump
4
MP 11; for 8 seconds, +12 speed, +8 jump
5
MP 10; for 12 seconds, +15 speed, +10 jump
6
MP 9; for 12 seconds, +18 speed, +12 jump
7
MP 8; for 16 seconds, +21 speed, +14 jump
8
MP 7; for 16 seconds, +24 speed, +16 jump
9
MP 6; for 20 seconds, +27 speed, +18 jump
10
MP 5; for 20 seconds, +30 speed, +20 jump
Brawler
Knuckle Mastery Description Improves mastery of knuckles. Max Level: 20
1
Knuckle mastery +12%, accuracy +3
2
Knuckle mastery +14%, accuracy +6
3
Knuckle mastery +16%, accuracy +9
4
Knuckle mastery +18%, accuracy +12
5
Knuckle mastery +20%, accuracy +15
6
Knuckle mastery +22%, accuracy +18
7
Knuckle mastery +24%, accuracy +21
8
Knuckle mastery +26%, accuracy +24
9
Knuckle mastery +28%, accuracy +27
10
Knuckle mastery +30%, accuracy +30
11
Knuckle mastery +32%, accuracy +33
12
Knuckle mastery +34%, accuracy +36
13
Knuckle mastery +36%, accuracy +39
14
Knuckle mastery +38%, accuracy +42
15
Knuckle mastery +40%, accuracy +45
16
Knuckle mastery +42%, accuracy +48
17
Knuckle mastery +44%, accuracy +51
18
Knuckle mastery +46%, accuracy +54
19
Knuckle mastery +48%, accuracy +57
20
Knuckle mastery +50%, accuracy +60
Critical Punch Description Increases critical chance and minimum critical damage. Max Level: 10
1
+2% chance of critical attack, +1% minimum critical damage
2
+4% chance of critical attack, +2% minimum critical damage
3
+6% chance of critical attack, +3% minimum critical damage
4
+8% chance of critical attack, +4% minimum critical damage
5
+10% chance of critical attack, +5% minimum critical damage
6
+12% chance of critical attack, +6% minimum critical damage
7
+14% chance of critical attack, +7% minimum critical damage
8
+16% chance of critical attack, +8% minimum critical damage
9
+18% chance of critical attack, +9% minimum critical damage
10
+20% chance of critical attack, +10% minimum critical damage
HP Increase Description Max HP will increase permanently. Max Level: 10 Notes: % HP boosts are additive. Brawler HP gains on level up and AP use were changed to reflect the removal of Improving Max HP Increase.
1
Increases the max HP 2%
2
Increases the max HP 4%
3
Increases the max HP 6%
4
Increases the max HP 8%
5
Increases the max HP 10%
6
Increases the max HP 12%
7
Increases the max HP 14%
8
Increases the max HP 16%
9
Increases the max HP 18%
10
Increases the max HP 20%
Backspin Blow Description Quickly slide back and elbow enemies. Stuns targets. Delay (ms): 960 Max Level: 20 Range:155% Range Notes: Stuns for 1 second.
1
MP 12; 196% damage on up to 3 targets
2
MP 15; 202% damage on up to 3 targets
3
MP 15; 208% damage on up to 3 targets
4
MP 18; 214% damage on up to 3 targets
5
MP 18; 220% damage on up to 3 targets
6
MP 21; 226% damage on up to 3 targets
7
MP 21; 232% damage on up to 3 targets
8
MP 24; 238% damage on up to 3 targets
9
MP 24; 244% damage on up to 3 targets
10
MP 27; 250% damage on up to 3 targets
11
MP 27; 256% damage on up to 4 targets
12
MP 30; 262% damage on up to 4 targets
13
MP 30; 268% damage on up to 4 targets
14
MP 33; 274% damage on up to 4 targets
15
MP 33; 280% damage on up to 4 targets
16
MP 36; 286% damage on up to 4 targets
17
MP 36; 292% damage on up to 4 targets
18
MP 39; 298% damage on up to 4 targets
19
MP 39; 304% damage on up to 4 targets
20
MP 42; 310% damage on up to 4 targets
Double Uppercut Description Attack with two uppercuts, stunning a target. Delay (ms): 1140 Max Level: 20 Notes: Stuns for 1 second at 1-10, 2 seconds at 11-20.
1
MP 15; attack 2 times for 139% damage
2
MP 15; attack 2 times for 143% damage
3
MP 15; attack 2 times for 147% damage
4
MP 15; attack 2 times for 151% damage
5
MP 15; attack 2 times for 155% damage
6
MP 20; attack 2 times for 159% damage
7
MP 20; attack 2 times for 163% damage
8
MP 20; attack 2 times for 167% damage
9
MP 20; attack 2 times for 171% damage
10
MP 20; attack 2 times for 175% damage
11
MP 20; attack 2 times for 179% damage
12
MP 25; attack 2 times for 183% damage
13
MP 25; attack 2 times for 187% damage
14
MP 25; attack 2 times for 191% damage
15
MP 25; attack 2 times for 195% damage
16
MP 25; attack 2 times for 199% damage
17
MP 25; attack 2 times for 203% damage
18
MP 30; attack 2 times for 207% damage
19
MP 30; attack 2 times for 211% damage
20
MP 30; attack 2 times for 215% damage
Corkscrew Blow Description Wildly rush forward to punch multiple enemies. Delay (ms): 840 Max Level: 20 Range:200% Range
1
MP 20; 327% damage on up to 3 targets
2
MP 24; 334% damage on up to 3 targets
3
MP 24; 341% damage on up to 3 targets
4
MP 28; 348% damage on up to 3 targets
5
MP 28; 355% damage on up to 3 targets
6
MP 32; 362% damage on up to 4 targets
7
MP 32; 369% damage on up to 4 targets
8
MP 36; 376% damage on up to 4 targets
9
MP 36; 383% damage on up to 4 targets
10
MP 40; 390% damage on up to 4 targets
11
MP 40; 397% damage on up to 4 targets
12
MP 44; 404% damage on up to 5 targets
13
MP 44; 411% damage on up to 5 targets
14
MP 48; 418% damage on up to 5 targets
15
MP 48; 425% damage on up to 5 targets
16
MP 52; 432% damage on up to 5 targets
17
MP 52; 439% damage on up to 5 targets
18
MP 56; 446% damage on up to 6 targets
19
MP 56; 453% damage on up to 6 targets
20
MP 60; 460% damage on up to 6 targets
MP Recovery Description Recover MP by using HP. Delay (ms): 30 Max Level: 10
1
HP 10%; recover 51% of consumed HP as MP, 55 second cooldown
2
HP 10%; recover 52% of consumed HP as MP, 50 second cooldown
3
HP 10%; recover 53% of consumed HP as MP, 45 second cooldown
4
HP 10%; recover 54% of consumed HP as MP, 40 second cooldown
5
HP 10%; recover 55% of consumed HP as MP, 35 second cooldown
6
HP 10%; recover 56% of consumed HP as MP, 30 second cooldown
7
HP 10%; recover 57% of consumed HP as MP, 25 second cooldown
8
HP 10%; recover 58% of consumed HP as MP, 20 second cooldown
9
HP 10%; recover 59% of consumed HP as MP, 15 second cooldown
10
HP 10%; recover 60% of consumed HP as MP, 10 second cooldown
Knuckle Booster Description Use MP to increase the weapon's attack speed by two stages. Can only be used with knuckles.
Required skill: Knuckle Mastery Lv. 5 Delay (ms): 600 Max Level: 20
1
MP 30; Increased attack speed for 10 seconds
2
MP 29; Increased attack speed for 20 seconds
3
MP 28; Increased attack speed for 30 seconds
4
MP 27; Increased attack speed for 40 seconds
5
MP 26; Increased attack speed for 50 seconds
6
MP 25; Increased attack speed for 60 seconds
7
MP 24; Increased attack speed for 70 seconds
8
MP 23; Increased attack speed for 80 seconds
9
MP 22; Increased attack speed for 90 seconds
10
MP 21; Increased attack speed for 100 seconds
11
MP 20; Increased attack speed for 110 seconds
12
MP 19; Increased attack speed for 120 seconds
13
MP 18; Increased attack speed for 130 seconds
14
MP 17; Increased attack speed for 140 seconds
15
MP 16; Increased attack speed for 150 seconds
16
MP 15; Increased attack speed for 160 seconds
17
MP 14; Increased attack speed for 170 seconds
18
MP 13; Increased attack speed for 180 seconds
19
MP 12; Increased attack speed for 190 seconds
20
MP 11; Increased attack speed for 200 seconds
Oak Barrel Description Disguises yourself as an oak barrel. You may move without being attacked by monsters, but you may be detected sometimes. If you lie down, the chance of being detected is reduced. Max Level: 10
1
MP 15; disguise lasts for 12 seconds, 37% chance of being discovered. 35 second cooldown
2
MP 15; disguise lasts for 14 seconds, 34% chance of being discovered. 30 second cooldown
3
MP 15; disguise lasts for 16 seconds, 31% chance of being discovered. 30 second cooldown
4
MP 15; disguise lasts for 18 seconds, 28% chance of being discovered. 25 second cooldown
5
MP 15; disguise lasts for 20 seconds, 25% chance of being discovered. 25 second cooldown
6
MP 15; disguise lasts for 22 seconds, 22% chance of being discovered. 20 second cooldown
7
MP 15; disguise lasts for 24 seconds, 19% chance of being discovered. 20 second cooldown
8
MP 15; disguise lasts for 26 seconds, 16% chance of being discovered. 15 second cooldown
9
MP 15; disguise lasts for 28 seconds, 13% chance of being discovered. 15 second cooldown
10
MP 15; disguise lasts for 30 seconds, 10% chance of being discovered. 10 second cooldown
Marauder
Stun Mastery Description Increases the chance of landing critical hits on stunned enemies. Max Level: 20
1
Increase critical chance on stunned enemies by 11%
2
Increase critical chance on stunned enemies by 12%
3
Increase critical chance on stunned enemies by 13%
4
Increase critical chance on stunned enemies by 14%
5
Increase critical chance on stunned enemies by 15%
6
Increase critical chance on stunned enemies by 16%
7
Increase critical chance on stunned enemies by 17%
8
Increase critical chance on stunned enemies by 18%
9
Increase critical chance on stunned enemies by 19%
10
Increase critical chance on stunned enemies by 20%
11
Increase critical chance on stunned enemies by 21%
12
Increase critical chance on stunned enemies by 22%
13
Increase critical chance on stunned enemies by 23%
14
Increase critical chance on stunned enemies by 24%
15
Increase critical chance on stunned enemies by 25%
16
Increase critical chance on stunned enemies by 26%
17
Increase critical chance on stunned enemies by 27%
18
Increase critical chance on stunned enemies by 28%
19
Increase critical chance on stunned enemies by 29%
20
Increase critical chance on stunned enemies by 30%
Energy Charge Description Attacks will charge an amount of energy. When the energy is fully charged, this skill automatically attacks enemies on contact, activates the effects of Stance at a set chance, and enables the use of energy-only skills. Max Level: 20 Notes: Maximum energy is 10,000.
Energy Blast Description Attack multiple nearby monsters with energy blasts. Can only be used while your energy is fully charged, and has a chance to stun.
Required skill: Energy Charge Lv. 1 Delay (ms): 720 Max Level: 20 Range:130% Range
1
405% damage on up to 2 targets, 31% chance to stun for 5 seconds
2
410% damage on up to 2 targets, 32% chance to stun for 5 seconds
3
415% damage on up to 2 targets, 33% chance to stun for 5 seconds
4
420% damage on up to 2 targets, 34% chance to stun for 5 seconds
5
425% damage on up to 2 targets, 35% chance to stun for 5 seconds
6
430% damage on up to 2 targets, 36% chance to stun for 5 seconds
7
435% damage on up to 2 targets, 37% chance to stun for 5 seconds
8
440% damage on up to 2 targets, 38% chance to stun for 5 seconds
9
445% damage on up to 2 targets, 39% chance to stun for 5 seconds
10
450% damage on up to 3 targets, 40% chance to stun for 6 seconds
11
455% damage on up to 3 targets, 41% chance to stun for 6 seconds
12
460% damage on up to 3 targets, 42% chance to stun for 6 seconds
13
465% damage on up to 3 targets, 43% chance to stun for 6 seconds
14
470% damage on up to 3 targets, 44% chance to stun for 6 seconds
15
475% damage on up to 3 targets, 45% chance to stun for 6 seconds
16
480% damage on up to 3 targets, 46% chance to stun for 6 seconds
17
485% damage on up to 3 targets, 47% chance to stun for 6 seconds
18
490% damage on up to 3 targets, 48% chance to stun for 6 seconds
19
495% damage on up to 3 targets, 49% chance to stun for 6 seconds
20
500% damage on up to 4 targets, 50% chance to stun for 7 seconds
Energy Drain Description Absorb some of the target's HP to recover your own HP. Can only be used while your energy is fully charged.
Required skill: Energy Charge Lv. 1 Delay (ms): 600 Max Level: 20 Range:200% Range
1
305% damage, 10% of damage absorbed as HP
2
310% damage, 11% of damage absorbed as HP
3
315% damage, 11% of damage absorbed as HP
4
320% damage, 12% of damage absorbed as HP
5
325% damage, 12% of damage absorbed as HP
6
330% damage, 13% of damage absorbed as HP
7
335% damage, 13% of damage absorbed as HP
8
340% damage, 14% of damage absorbed as HP
9
345% damage, 14% of damage absorbed as HP
10
350% damage, 15% of damage absorbed as HP
11
355% damage, 15% of damage absorbed as HP
12
360% damage, 16% of damage absorbed as HP
13
365% damage, 16% of damage absorbed as HP
14
370% damage, 17% of damage absorbed as HP
15
375% damage, 17% of damage absorbed as HP
16
380% damage, 18% of damage absorbed as HP
17
385% damage, 18% of damage absorbed as HP
18
390% damage, 19% of damage absorbed as HP
19
395% damage, 19% of damage absorbed as HP
20
400% damage, 20% of damage absorbed as HP
Transform Description Transform into a more powerful state for 180 seconds. Some skills can not be used while transformed.
[unusable skills: Double Shot, Oak Barrel, Demolition, Snatch] Max Level: 20 Notes: The attack and defense buffs stack with other attack and defense buffs.
Shockwave Description Strike the ground with enough force to cause a shockwave. The shockwave damage multiple monsters. Can only be used while Transformed or Super Transformed.
Required skill: Transform Lv. 1 Delay (ms): 1230 Max Level: 30 Range:330% Range
1
MP 22; 455% damage on up to 4 targets
2
MP 22; 460% damage on up to 4 targets
3
MP 22; 465% damage on up to 4 targets
4
MP 22; 470% damage on up to 4 targets
5
MP 22; 475% damage on up to 4 targets
6
MP 25; 480% damage on up to 4 targets
7
MP 25; 485% damage on up to 4 targets
8
MP 25; 490% damage on up to 4 targets
9
MP 25; 495% damage on up to 4 targets
10
MP 25; 500% damage on up to 4 targets
11
MP 25; 505% damage on up to 4 targets
12
MP 28; 510% damage on up to 4 targets
13
MP 28; 515% damage on up to 4 targets
14
MP 28; 520% damage on up to 4 targets
15
MP 28; 525% damage on up to 5 targets
16
MP 28; 530% damage on up to 5 targets
17
MP 28; 535% damage on up to 5 targets
18
MP 31; 540% damage on up to 5 targets
19
MP 31; 545% damage on up to 5 targets
20
MP 31; 550% damage on up to 5 targets
21
MP 31; 555% damage on up to 5 targets
22
MP 31; 560% damage on up to 5 targets
23
MP 31; 565% damage on up to 5 targets
24
MP 34; 570% damage on up to 5 targets
25
MP 34; 575% damage on up to 5 targets
26
MP 34; 580% damage on up to 5 targets
27
MP 34; 585% damage on up to 5 targets
28
MP 34; 590% damage on up to 5 targets
29
MP 34; 595% damage on up to 5 targets
30
MP 37; 600% damage on up to 6 targets
Lucky Dice Description Throw the dice to test your luck. Depending on the outcome of the dice roll, you may earn a random buff, or nothing may happen if you roll a one. Delay (ms): 1500 Max Level: 20 Notes: Possible buffs: 1) dud, 2) +30% weapon defense, 3) +20% max HP/MP, 4) +15% critical rate, 5) +20% total damage, 6) +30% experience gain.
1
MP 40; 66 second buff duration, 500 second cooldown
2
MP 40; 72 second buff duration, 470 second cooldown
3
MP 40; 78 second buff duration, 470 second cooldown
4
MP 40; 84 second buff duration, 440 second cooldown
5
MP 45; 90 second buff duration, 440 second cooldown
6
MP 45; 96 second buff duration, 410 second cooldown
7
MP 45; 102 second buff duration, 410 second cooldown
8
MP 45; 108 second buff duration, 380 second cooldown
9
MP 45; 114 second buff duration, 380 second cooldown
10
MP 50; 120 second buff duration, 350 second cooldown
11
MP 50; 126 second buff duration, 350 second cooldown
12
MP 50; 132 second buff duration, 320 second cooldown
13
MP 50; 138 second buff duration, 320 second cooldown
14
MP 50; 144 second buff duration, 290 second cooldown
15
MP 55; 150 second buff duration, 290 second cooldown
16
MP 55; 156 second buff duration, 260 second cooldown
17
MP 55; 162 second buff duration, 260 second cooldown
18
MP 55; 168 second buff duration, 230 second cooldown
19
MP 55; 174 second buff duration, 230 second cooldown
20
MP 60; 180 second buff duration, 200 second cooldown
Buccaneer
Counter Attack Description Increases damage when attacked. Duration increases at higher skill levels. The effect can only activate once every 50 seconds. Max Level: 10
1
4% chance of activation, +6% damage for 18 seconds
2
8% chance of activation, +7% damage for 21 seconds
3
12% chance of activation, +8% damage for 24 seconds
4
16% chance of activation, +9% damage for 27 seconds
5
20% chance of activation, +10% damage for 30 seconds
6
24% chance of activation, +11% damage for 33 seconds
7
28% chance of activation, +12% damage for 36 seconds
8
32% chance of activation, +13% damage for 39 seconds
9
36% chance of activation, +14% damage for 42 seconds
10
40% chance of activation, +15% damage for 45 seconds
11
44% chance of activation, +16% damage for 48 seconds
12
48% chance of activation, +17% damage for 51 seconds
Maple Warrior Description Temporarily increase the stats of all party members. Delay (ms): 1500 Max Level: 30 Range:400% Range
1
MP 10; 30 seconds, All stats +1%
2
MP 10; 60 seconds, All stats +1%
3
MP 10; 90 seconds, All stats +2%
4
MP 10; 120 seconds, All stats +2%
5
MP 20; 150 seconds, All stats +3%
6
MP 20; 180 seconds, All stats +3%
7
MP 20; 210 seconds, All stats +4%
8
MP 20; 240 seconds, All stats +4%
9
MP 20; 270 seconds, All stats +5%
10
MP 30; 300 seconds, All stats +5%
11
MP 30; 330 seconds, All stats +6%
12
MP 30; 360 seconds, All stats +6%
13
MP 30; 390 seconds, All stats +7%
14
MP 30; 420 seconds, All stats +7%
15
MP 40; 450 seconds, All stats +8%
16
MP 40; 480 seconds, All stats +8%
17
MP 40; 510 seconds, All stats +9%
18
MP 40; 540 seconds, All stats +9%
19
MP 40; 570 seconds, All stats +10%
20
MP 50; 600 seconds, All stats +10%
21
MP 50; 630 seconds, All stats +11%
22
MP 50; 660 seconds, All stats +11%
23
MP 50; 690 seconds, All stats +12%
24
MP 50; 720 seconds, All stats +12%
25
MP 60; 750 seconds, All stats +13%
26
MP 60; 780 seconds, All stats +13%
27
MP 60; 810 seconds, All stats +14%
28
MP 60; 840 seconds, All stats +14%
29
MP 60; 870 seconds, All stats +15%
30
MP 70; 900 seconds, All stats +15%
31
MP 70; 930 seconds, All stats +16%
32
MP 70; 960 seconds, All stats +16%
Dragon Strike Description Summon a sleeping dragon from the depths of the ground to deal heavy damage to multiple monsters. Delay (ms): 1080 Max Level: 30 Range:400% Range
1
MP 20; 526% damage on up to 4 targets
2
MP 21; 532% damage on up to 4 targets
3
MP 21; 538% damage on up to 4 targets
4
MP 22; 544% damage on up to 4 targets
5
MP 22; 550% damage on up to 4 targets
6
MP 23; 556% damage on up to 4 targets
7
MP 23; 562% damage on up to 4 targets
8
MP 24; 568% damage on up to 4 targets
9
MP 24; 574% damage on up to 4 targets
10
MP 25; 580% damage on up to 4 targets
11
MP 25; 586% damage on up to 4 targets
12
MP 26; 592% damage on up to 4 targets
13
MP 26; 598% damage on up to 4 targets
14
MP 27; 604% damage on up to 4 targets
15
MP 27; 610% damage on up to 5 targets
16
MP 28; 616% damage on up to 5 targets
17
MP 28; 622% damage on up to 5 targets
18
MP 29; 628% damage on up to 5 targets
19
MP 29; 634% damage on up to 5 targets
20
MP 30; 640% damage on up to 5 targets
21
MP 30; 646% damage on up to 5 targets
22
MP 31; 652% damage on up to 5 targets
23
MP 31; 658% damage on up to 5 targets
24
MP 32; 664% damage on up to 5 targets
25
MP 32; 670% damage on up to 5 targets
26
MP 33; 676% damage on up to 5 targets
27
MP 33; 682% damage on up to 5 targets
28
MP 34; 688% damage on up to 5 targets
29
MP 34; 694% damage on up to 5 targets
30
MP 35; 700% damage on up to 6 targets
31
MP 35; 706% damage on up to 6 targets
32
MP 36; 712% damage on up to 6 targets
Energy Orb Description Fire a concentrated blast of energy at enemies. If there are other enemies surrounding the target, the energy bounces to damage them. Can only be used while your energy is fully charged.
Required skill: Energy Charge Lv. 1 Delay (ms): 1170 Max Level: 30 Notes: Skill decreases in damage by 10% per target.
1
606% damage on up to 2 targets
2
612% damage on up to 2 targets
3
618% damage on up to 2 targets
4
624% damage on up to 2 targets
5
630% damage on up to 2 targets
6
636% damage on up to 2 targets
7
642% damage on up to 3 targets
8
648% damage on up to 3 targets
9
654% damage on up to 3 targets
10
660% damage on up to 3 targets
11
666% damage on up to 3 targets
12
672% damage on up to 3 targets
13
678% damage on up to 3 targets
14
684% damage on up to 4 targets
15
690% damage on up to 4 targets
16
696% damage on up to 4 targets
17
702% damage on up to 4 targets
18
708% damage on up to 4 targets
19
714% damage on up to 4 targets
20
720% damage on up to 4 targets
21
726% damage on up to 5 targets
22
732% damage on up to 5 targets
23
738% damage on up to 5 targets
24
744% damage on up to 5 targets
25
750% damage on up to 5 targets
26
756% damage on up to 5 targets
27
762% damage on up to 5 targets
28
768% damage on up to 6 targets
29
774% damage on up to 6 targets
30
780% damage on up to 6 targets
31
786% damage on up to 6 targets
32
792% damage on up to 6 targets
Super Transform Description Transform into an extremely powerful state for 180 seconds. Some skills can not be used while super transformed.
[unusable skills: Double Shot, Oak Barrel]
Required skill: Transform Lv. 20 Max Level: 20 Notes: The attack and defense buffs stack with other attack and defense buffs.
Demolition Description Attack a single target at blinding speed. Ignores a portion of the target's weapon defense, and can only be used while Super Transformed.
Required skill: Super Transform Lv. 1 Delay (ms): 3120 Max Level: 30 Range:300% Range
1
MP 20; attack 8 times for 294% damage, ignore 5% of target weapon defense
2
MP 20; attack 8 times for 298% damage, ignore 6% of target weapon defense
3
MP 20; attack 8 times for 302% damage, ignore 6% of target weapon defense
4
MP 20; attack 8 times for 306% damage, ignore 7% of target weapon defense
5
MP 25; attack 8 times for 310% damage, ignore 7% of target weapon defense
6
MP 25; attack 8 times for 314% damage, ignore 8% of target weapon defense
7
MP 25; attack 8 times for 318% damage, ignore 8% of target weapon defense
8
MP 25; attack 8 times for 322% damage, ignore 9% of target weapon defense
9
MP 25; attack 8 times for 326% damage, ignore 9% of target weapon defense
10
MP 30; attack 8 times for 330% damage, ignore 10% of target weapon defense
11
MP 30; attack 8 times for 334% damage, ignore 10% of target weapon defense
12
MP 30; attack 8 times for 338% damage, ignore 11% of target weapon defense
13
MP 30; attack 8 times for 342% damage, ignore 11% of target weapon defense
14
MP 30; attack 8 times for 346% damage, ignore 12% of target weapon defense
15
MP 35; attack 8 times for 350% damage, ignore 12% of target weapon defense
16
MP 35; attack 8 times for 354% damage, ignore 13% of target weapon defense
17
MP 35; attack 8 times for 358% damage, ignore 13% of target weapon defense
18
MP 35; attack 8 times for 362% damage, ignore 14% of target weapon defense
19
MP 35; attack 8 times for 366% damage, ignore 14% of target weapon defense
20
MP 40; attack 8 times for 370% damage, ignore 15% of target weapon defense
21
MP 40; attack 8 times for 374% damage, ignore 15% of target weapon defense
22
MP 40; attack 8 times for 378% damage, ignore 16% of target weapon defense
23
MP 40; attack 8 times for 382% damage, ignore 16% of target weapon defense
24
MP 40; attack 8 times for 386% damage, ignore 17% of target weapon defense
25
MP 45; attack 8 times for 390% damage, ignore 17% of target weapon defense
26
MP 45; attack 8 times for 394% damage, ignore 18% of target weapon defense
27
MP 45; attack 8 times for 398% damage, ignore 18% of target weapon defense
28
MP 45; attack 8 times for 402% damage, ignore 19% of target weapon defense
29
MP 45; attack 8 times for 406% damage, ignore 19% of target weapon defense
30
MP 50; attack 8 times for 410% damage, ignore 20% of target weapon defense
31
MP 50; attack 8 times for 414% damage, ignore 20% of target weapon defense
32
MP 50; attack 8 times for 418% damage, ignore 21% of target weapon defense
Snatch Description Drag distant enemies to you, damaging them. Can only be used while Super Transformed.
Required skill: Super Transform Lv. 1 Delay (ms): 810 Max Level: 30 Range:300% Range
1
MP 11; 425% damage on up to 3 targets, 2 second stun
2
MP 12; 430% damage on up to 3 targets, 2 second stun
3
MP 13; 435% damage on up to 3 targets, 2 second stun
4
MP 14; 440% damage on up to 3 targets, 2 second stun
5
MP 15; 445% damage on up to 3 targets, 2 second stun
6
MP 16; 450% damage on up to 3 targets, 2 second stun
7
MP 17; 455% damage on up to 3 targets, 2 second stun
8
MP 18; 460% damage on up to 3 targets, 2 second stun
9
MP 19; 465% damage on up to 3 targets, 2 second stun
10
MP 20; 470% damage on up to 4 targets, 2 second stun
11
MP 21; 475% damage on up to 4 targets, 2 second stun
12
MP 22; 480% damage on up to 4 targets, 2 second stun
13
MP 23; 485% damage on up to 4 targets, 2 second stun
14
MP 24; 490% damage on up to 4 targets, 2 second stun
15
MP 25; 495% damage on up to 4 targets, 3 second stun
16
MP 26; 500% damage on up to 4 targets, 3 second stun
17
MP 27; 505% damage on up to 4 targets, 3 second stun
18
MP 28; 510% damage on up to 4 targets, 3 second stun
19
MP 29; 515% damage on up to 4 targets, 3 second stun
20
MP 30; 520% damage on up to 5 targets, 3 second stun
21
MP 31; 525% damage on up to 5 targets, 3 second stun
22
MP 32; 530% damage on up to 5 targets, 3 second stun
23
MP 33; 535% damage on up to 5 targets, 3 second stun
24
MP 34; 540% damage on up to 5 targets, 3 second stun
25
MP 35; 545% damage on up to 5 targets, 3 second stun
26
MP 36; 550% damage on up to 5 targets, 3 second stun
27
MP 37; 555% damage on up to 5 targets, 3 second stun
28
MP 38; 560% damage on up to 5 targets, 3 second stun
29
MP 39; 565% damage on up to 5 targets, 3 second stun
30
MP 40; 570% damage on up to 6 targets, 4 second stun
31
MP 41; 575% damage on up to 6 targets, 4 second stun
32
MP 42; 580% damage on up to 6 targets, 4 second stun
Barrage Description Attack 6 times at high speed. Target will be stunned after the attack. Delay (ms): 2430 Max Level: 30
1
MP 20; attack 6 times for 246% damage
2
MP 20; attack 6 times for 250% damage
3
MP 20; attack 6 times for 254% damage
4
MP 20; attack 6 times for 258% damage
5
MP 23; attack 6 times for 262% damage
6
MP 23; attack 6 times for 266% damage
7
MP 23; attack 6 times for 270% damage
8
MP 23; attack 6 times for 274% damage
9
MP 23; attack 6 times for 278% damage
10
MP 26; attack 6 times for 282% damage
11
MP 26; attack 6 times for 286% damage
12
MP 26; attack 6 times for 290% damage
13
MP 26; attack 6 times for 294% damage
14
MP 26; attack 6 times for 298% damage
15
MP 29; attack 6 times for 302% damage
16
MP 29; attack 6 times for 306% damage
17
MP 29; attack 6 times for 310% damage
18
MP 29; attack 6 times for 314% damage
19
MP 29; attack 6 times for 318% damage
20
MP 32; attack 6 times for 322% damage
21
MP 32; attack 6 times for 326% damage
22
MP 32; attack 6 times for 330% damage
23
MP 32; attack 6 times for 334% damage
24
MP 32; attack 6 times for 338% damage
25
MP 35; attack 6 times for 342% damage
26
MP 35; attack 6 times for 346% damage
27
MP 35; attack 6 times for 350% damage
28
MP 35; attack 6 times for 354% damage
29
MP 35; attack 6 times for 358% damage
30
MP 38; attack 6 times for 362% damage
31
MP 38; attack 6 times for 366% damage
32
MP 38; attack 6 times for 370% damage
Hero's Will Description Escape from the state of seduction. The cooldown is reduced at higher levels. Max Level: 5
1
MP 30; cooldown 600 seconds
2
MP 30; cooldown 540 seconds
3
MP 30; cooldown 480 seconds
4
MP 30; cooldown 420 seconds
5
MP 30; cooldown 360 seconds
6
MP 30; cooldown 300 seconds
7
MP 30; cooldown 240 seconds
Speed Infusion Description Use HP and MP to increase the attack speed of all party members by 2 stages. Stacks with other Booster skills.
Required skill: Knuckle Booster Lv. 20 Delay (ms): 900 Max Level: 20 Range:250% Range
1
HP 78, MP 78; 110 second duration
2
HP 76, MP 76; 120 second duration
3
HP 74, MP 74; 130 second duration
4
HP 72, MP 72; 140 second duration
5
HP 70, MP 70; 150 second duration
6
HP 68, MP 68; 160 second duration
7
HP 66, MP 66; 170 second duration
8
HP 64, MP 64; 180 second duration
9
HP 62, MP 62; 190 second duration
10
HP 60, MP 60; 200 second duration
11
HP 58, MP 58; 210 second duration
12
HP 56, MP 56; 220 second duration
13
HP 54, MP 54; 230 second duration
14
HP 52, MP 52; 240 second duration
15
HP 50, MP 50; 250 second duration
16
HP 48, MP 48; 260 second duration
17
HP 46, MP 46; 270 second duration
18
HP 44, MP 44; 280 second duration
19
HP 42, MP 42; 290 second duration
20
HP 40, MP 40; 300 second duration
21
HP 38, MP 38; 310 second duration
22
HP 36, MP 36; 320 second duration
Time Leap Description Resets the cooldowns of the skills of all party members. Cannot reset the cooldown of Time Leap. Delay (ms): 1440 Max Level: 30 Range:400% Range
2010-10-03, 05:20 AM (This post was last modified: 2010-10-08, 06:01 PM by Dusk.)
Gunslinger
Gun Mastery Description Improves mastery of guns, and the maximum bullet capacity. Max Level: 20
1
Gun mastery +12%, accuracy +3, maximum capacity +10
2
Gun mastery +14%, accuracy +6, maximum capacity +20
3
Gun mastery +16%, accuracy +9, maximum capacity +30
4
Gun mastery +18%, accuracy +12, maximum capacity +40
5
Gun mastery +20%, accuracy +15, maximum capacity +50
6
Gun mastery +22%, accuracy +18, maximum capacity +60
7
Gun mastery +24%, accuracy +21, maximum capacity +70
8
Gun mastery +26%, accuracy +24, maximum capacity +80
9
Gun mastery +28%, accuracy +27, maximum capacity +90
10
Gun mastery +30%, accuracy +30, maximum capacity +100
11
Gun mastery +32%, accuracy +33, maximum capacity +110
12
Gun mastery +34%, accuracy +36, maximum capacity +120
13
Gun mastery +36%, accuracy +39, maximum capacity +130
14
Gun mastery +38%, accuracy +42, maximum capacity +140
15
Gun mastery +40%, accuracy +45, maximum capacity +150
16
Gun mastery +42%, accuracy +48, maximum capacity +160
17
Gun mastery +44%, accuracy +51, maximum capacity +170
18
Gun mastery +46%, accuracy +54, maximum capacity +180
19
Gun mastery +48%, accuracy +57, maximum capacity +190
20
Gun mastery +50%, accuracy +60, maximum capacity +200
Critical Shot Description Increases critical chance and minimum critical damage. Max Level: 10
1
+2% chance of critical attack, +1% minimum critical damage
2
+4% chance of critical attack, +2% minimum critical damage
3
+6% chance of critical attack, +3% minimum critical damage
4
+8% chance of critical attack, +4% minimum critical damage
5
+10% chance of critical attack, +5% minimum critical damage
6
+12% chance of critical attack, +6% minimum critical damage
7
+14% chance of critical attack, +7% minimum critical damage
8
+16% chance of critical attack, +8% minimum critical damage
9
+18% chance of critical attack, +9% minimum critical damage
10
+20% chance of critical attack, +10% minimum critical damage
Invisible Shot Description Fire bullets too quickly for the eye to see, hitting three targets. Delay (ms): Standard (see Attack Speed Reference) Max Level: 20 Range:250% Range
1
MP 12; 264% damage on up to 3 targets
2
MP 15; 268% damage on up to 3 targets
3
MP 15; 272% damage on up to 3 targets
4
MP 18; 276% damage on up to 3 targets
5
MP 18; 280% damage on up to 3 targets
6
MP 21; 284% damage on up to 3 targets
7
MP 21; 288% damage on up to 3 targets
8
MP 24; 292% damage on up to 3 targets
9
MP 24; 296% damage on up to 3 targets
10
MP 27; 300% damage on up to 3 targets
11
MP 27; 304% damage on up to 3 targets
12
MP 30; 308% damage on up to 3 targets
13
MP 30; 312% damage on up to 3 targets
14
MP 33; 316% damage on up to 3 targets
15
MP 33; 320% damage on up to 3 targets
16
MP 36; 324% damage on up to 3 targets
17
MP 36; 328% damage on up to 3 targets
18
MP 39; 332% damage on up to 3 targets
19
MP 39; 336% damage on up to 3 targets
20
MP 42; 340% damage on up to 3 targets
Grenade Description Attack multiple monsters simultaneously by throwing a grenade. Hold the skill key to increase the range of the skill. Delay (ms): Standard (see Attack Speed Reference) Max Level: 20 Range:50% Range Notes: The range in the picture is the splash range on impact. The attack range itself is based on the length of the charge.
1
MP 15; 204% damage on up to 3 targets, targets sustain 5 seconds of 32% damage per second
2
MP 15; 208% damage on up to 3 targets, targets sustain 5 seconds of 34% damage per second
3
MP 15; 212% damage on up to 3 targets, targets sustain 5 seconds of 36% damage per second
4
MP 15; 216% damage on up to 3 targets, targets sustain 5 seconds of 38% damage per second
5
MP 15; 220% damage on up to 3 targets, targets sustain 5 seconds of 40% damage per second
6
MP 20; 224% damage on up to 4 targets, targets sustain 6 seconds of 42% damage per second
7
MP 20; 228% damage on up to 4 targets, targets sustain 6 seconds of 44% damage per second
8
MP 20; 232% damage on up to 4 targets, targets sustain 6 seconds of 46% damage per second
9
MP 20; 236% damage on up to 4 targets, targets sustain 6 seconds of 48% damage per second
10
MP 20; 240% damage on up to 4 targets, targets sustain 6 seconds of 50% damage per second
11
MP 20; 244% damage on up to 4 targets, targets sustain 7 seconds of 52% damage per second
12
MP 25; 248% damage on up to 5 targets, targets sustain 7 seconds of 54% damage per second
13
MP 25; 252% damage on up to 5 targets, targets sustain 7 seconds of 56% damage per second
14
MP 25; 256% damage on up to 5 targets, targets sustain 7 seconds of 58% damage per second
15
MP 25; 260% damage on up to 5 targets, targets sustain 7 seconds of 60% damage per second
16
MP 25; 264% damage on up to 5 targets, targets sustain 8 seconds of 62% damage per second
17
MP 25; 268% damage on up to 5 targets, targets sustain 8 seconds of 64% damage per second
18
MP 30; 272% damage on up to 6 targets, targets sustain 8 seconds of 66% damage per second
19
MP 30; 276% damage on up to 6 targets, targets sustain 8 seconds of 68% damage per second
20
MP 30; 280% damage on up to 6 targets, targets sustain 8 seconds of 70% damage per second
Gun Booster Description Use MP to increase the weapon's attack speed by two stages. Can only be used with guns.
Required skill: Gun Mastery Lv. 5 Delay (ms): 600 Max Level: 20
1
MP 30; Increased attack speed for 10 seconds
2
MP 29; Increased attack speed for 20 seconds
3
MP 28; Increased attack speed for 30 seconds
4
MP 27; Increased attack speed for 40 seconds
5
MP 26; Increased attack speed for 50 seconds
6
MP 25; Increased attack speed for 60 seconds
7
MP 24; Increased attack speed for 70 seconds
8
MP 23; Increased attack speed for 80 seconds
9
MP 22; Increased attack speed for 90 seconds
10
MP 21; Increased attack speed for 100 seconds
11
MP 20; Increased attack speed for 110 seconds
12
MP 19; Increased attack speed for 120 seconds
13
MP 18; Increased attack speed for 130 seconds
14
MP 17; Increased attack speed for 140 seconds
15
MP 16; Increased attack speed for 150 seconds
16
MP 15; Increased attack speed for 160 seconds
17
MP 14; Increased attack speed for 170 seconds
18
MP 13; Increased attack speed for 180 seconds
19
MP 12; Increased attack speed for 190 seconds
20
MP 11; Increased attack speed for 200 seconds
Blank Shot Description Pretend to shoot a gun, but fire a flag instead, making the enemy panic and stunning them. Delay (ms): 810 Max Level: 20 Range:250% Range
1
MP 10; 204% damage on up to 3 targets, 43% chance to stun for 2 seconds
2
MP 10; 208% damage on up to 3 targets, 46% chance to stun for 2 seconds
3
MP 10; 212% damage on up to 3 targets, 49% chance to stun for 2 seconds
4
MP 10; 216% damage on up to 3 targets, 52% chance to stun for 2 seconds
5
MP 10; 220% damage on up to 3 targets, 55% chance to stun for 2 seconds
6
MP 15; 224% damage on up to 3 targets, 58% chance to stun for 3 seconds
7
MP 15; 228% damage on up to 3 targets, 61% chance to stun for 3 seconds
8
MP 15; 232% damage on up to 3 targets, 64% chance to stun for 3 seconds
9
MP 15; 236% damage on up to 3 targets, 67% chance to stun for 3 seconds
10
MP 15; 240% damage on up to 3 targets, 70% chance to stun for 3 seconds
11
MP 20; 244% damage on up to 3 targets, 73% chance to stun for 4 seconds
12
MP 20; 248% damage on up to 3 targets, 76% chance to stun for 4 seconds
13
MP 20; 252% damage on up to 3 targets, 79% chance to stun for 4 seconds
14
MP 20; 256% damage on up to 3 targets, 82% chance to stun for 4 seconds
15
MP 20; 260% damage on up to 3 targets, 85% chance to stun for 4 seconds
16
MP 25; 264% damage on up to 3 targets, 88% chance to stun for 5 seconds
17
MP 25; 268% damage on up to 3 targets, 91% chance to stun for 5 seconds
18
MP 25; 272% damage on up to 3 targets, 94% chance to stun for 5 seconds
19
MP 25; 276% damage on up to 3 targets, 97% chance to stun for 5 seconds
20
MP 25; 280% damage on up to 3 targets, 100% chance to stun for 5 seconds
Wings Description Allows for a longer, more sustained jump than a regular jump. Max Level: 10 Notes: Lasts up to 5 seconds. If the key is pressed again while in midair, the float time can be extended without consuming any additional MP.
1
MP 50; fall speed 280
2
MP 46; fall speed 260
3
MP 42; fall speed 240
4
MP 38; fall speed 220
5
MP 34; fall speed 200
6
MP 30; fall speed 180
7
MP 26; fall speed 160
8
MP 22; fall speed 140
9
MP 18; fall speed 120
10
MP 14; fall speed 100
Recoil Shot Description Use the gun's recoil to launch yourself backward.
Required skill: Wings Lv. 5 Delay (ms): 300 Max Level: 20 Notes: Has an attack range of 210+2*x.
1
MP 12; 186% damage
2
MP 12; 192% damage
3
MP 12; 198% damage
4
MP 12; 204% damage
5
MP 15; 210% damage
6
MP 15; 216% damage
7
MP 15; 222% damage
8
MP 15; 228% damage
9
MP 15; 234% damage
10
MP 18; 240% damage
11
MP 18; 246% damage
12
MP 18; 252% damage
13
MP 18; 258% damage
14
MP 18; 264% damage
15
MP 21; 270% damage
16
MP 21; 276% damage
17
MP 21; 282% damage
18
MP 21; 288% damage
19
MP 21; 294% damage
20
MP 24; 300% damage
Outlaw
Burst Fire Description Improves Double Shot to fire more bullets and to deal more damage.
Required skill: Double Shot Lv. 20 Delay (ms): 800 Max Level: 20
1
MP 10; attack 3 times for 172% damage, maximum range 350
2
MP 11; attack 3 times for 174% damage, maximum range 350
3
MP 11; attack 3 times for 176% damage, maximum range 350
4
MP 12; attack 3 times for 178% damage, maximum range 350
5
MP 12; attack 3 times for 180% damage, maximum range 350
6
MP 13; attack 3 times for 182% damage, maximum range 350
7
MP 13; attack 3 times for 184% damage, maximum range 350
8
MP 14; attack 3 times for 186% damage, maximum range 350
9
MP 14; attack 3 times for 188% damage, maximum range 350
10
MP 15; attack 3 times for 190% damage, maximum range 350
11
MP 15; attack 3 times for 192% damage, maximum range 350
12
MP 16; attack 3 times for 194% damage, maximum range 350
13
MP 16; attack 3 times for 196% damage, maximum range 350
14
MP 17; attack 3 times for 198% damage, maximum range 350
15
MP 17; attack 3 times for 200% damage, maximum range 350
16
MP 18; attack 3 times for 202% damage, maximum range 350
17
MP 18; attack 3 times for 204% damage, maximum range 350
18
MP 19; attack 3 times for 206% damage, maximum range 350
19
MP 19; attack 3 times for 208% damage, maximum range 350
20
MP 20; attack 3 times for 210% damage, maximum range 350
Octopus Description Summon an octopus to aid your attacks. The summoned Octopus can not move. Delay (ms): 810 Max Level: 30
1
MP 10; summon octopus for 10 seconds, 184% damage, 10 second cooldown
2
MP 10; summon octopus for 10 seconds, 188% damage, 10 second cooldown
3
MP 10; summon octopus for 12 seconds, 192% damage, 10 second cooldown
4
MP 10; summon octopus for 12 seconds, 196% damage, 10 second cooldown
5
MP 10; summon octopus for 12 seconds, 200% damage, 10 second cooldown
6
MP 10; summon octopus for 14 seconds, 204% damage, 10 second cooldown
7
MP 10; summon octopus for 14 seconds, 208% damage, 10 second cooldown
8
MP 10; summon octopus for 14 seconds, 212% damage, 10 second cooldown
9
MP 10; summon octopus for 16 seconds, 216% damage, 10 second cooldown
10
MP 10; summon octopus for 16 seconds, 220% damage, 10 second cooldown
11
MP 10; summon octopus for 16 seconds, 224% damage, 10 second cooldown
12
MP 10; summon octopus for 18 seconds, 228% damage, 10 second cooldown
13
MP 10; summon octopus for 18 seconds, 232% damage, 10 second cooldown
14
MP 10; summon octopus for 18 seconds, 236% damage, 10 second cooldown
15
MP 18; summon octopus for 20 seconds, 240% damage, 10 second cooldown
16
MP 18; summon octopus for 20 seconds, 244% damage, 10 second cooldown
17
MP 18; summon octopus for 20 seconds, 248% damage, 10 second cooldown
18
MP 18; summon octopus for 22 seconds, 252% damage, 10 second cooldown
19
MP 18; summon octopus for 22 seconds, 256% damage, 10 second cooldown
20
MP 18; summon octopus for 22 seconds, 260% damage, 10 second cooldown
21
MP 18; summon octopus for 24 seconds, 264% damage, 10 second cooldown
22
MP 18; summon octopus for 24 seconds, 268% damage, 10 second cooldown
23
MP 18; summon octopus for 24 seconds, 272% damage, 10 second cooldown
24
MP 18; summon octopus for 26 seconds, 276% damage, 10 second cooldown
25
MP 18; summon octopus for 26 seconds, 280% damage, 10 second cooldown
26
MP 18; summon octopus for 26 seconds, 284% damage, 10 second cooldown
27
MP 18; summon octopus for 28 seconds, 288% damage, 10 second cooldown
28
MP 18; summon octopus for 28 seconds, 292% damage, 10 second cooldown
29
MP 18; summon octopus for 28 seconds, 296% damage, 10 second cooldown
30
MP 26; summon octopus for 30 seconds, 300% damage, 10 second cooldown
Gaviota Description Summon Gaviota, who is trained to bomb the enemy. After throwing the bomb, it disappears. Max Level: 30 Notes: Only appears to hit one monster now.
1
MP 40; summon Gaviota for 10 seconds, 410% damage, 5 second cooldown
2
MP 40; summon Gaviota for 10 seconds, 420% damage, 5 second cooldown
3
MP 40; summon Gaviota for 12 seconds, 430% damage, 5 second cooldown
4
MP 40; summon Gaviota for 12 seconds, 440% damage, 5 second cooldown
5
MP 40; summon Gaviota for 12 seconds, 450% damage, 5 second cooldown
6
MP 40; summon Gaviota for 14 seconds, 460% damage, 5 second cooldown
7
MP 40; summon Gaviota for 14 seconds, 470% damage, 5 second cooldown
8
MP 40; summon Gaviota for 14 seconds, 480% damage, 5 second cooldown
9
MP 40; summon Gaviota for 16 seconds, 490% damage, 5 second cooldown
10
MP 40; summon Gaviota for 16 seconds, 500% damage, 5 second cooldown
11
MP 40; summon Gaviota for 16 seconds, 510% damage, 5 second cooldown
12
MP 40; summon Gaviota for 18 seconds, 520% damage, 5 second cooldown
13
MP 40; summon Gaviota for 18 seconds, 530% damage, 5 second cooldown
14
MP 40; summon Gaviota for 18 seconds, 540% damage, 5 second cooldown
15
MP 60; summon Gaviota for 20 seconds, 550% damage, 5 second cooldown
16
MP 60; summon Gaviota for 20 seconds, 560% damage, 5 second cooldown
17
MP 60; summon Gaviota for 20 seconds, 570% damage, 5 second cooldown
18
MP 60; summon Gaviota for 22 seconds, 580% damage, 5 second cooldown
19
MP 60; summon Gaviota for 22 seconds, 590% damage, 5 second cooldown
20
MP 60; summon Gaviota for 22 seconds, 600% damage, 5 second cooldown
21
MP 60; summon Gaviota for 24 seconds, 610% damage, 5 second cooldown
22
MP 60; summon Gaviota for 24 seconds, 620% damage, 5 second cooldown
23
MP 60; summon Gaviota for 24 seconds, 630% damage, 5 second cooldown
24
MP 60; summon Gaviota for 26 seconds, 640% damage, 5 second cooldown
25
MP 60; summon Gaviota for 26 seconds, 650% damage, 5 second cooldown
26
MP 60; summon Gaviota for 26 seconds, 660% damage, 5 second cooldown
27
MP 60; summon Gaviota for 28 seconds, 670% damage, 5 second cooldown
28
MP 60; summon Gaviota for 28 seconds, 680% damage, 5 second cooldown
29
MP 60; summon Gaviota for 28 seconds, 690% damage, 5 second cooldown
30
MP 80; summon Gaviota for 30 seconds, 700% damage, 5 second cooldown
Flamethrower Description Attack enemies with a burst of fire. Targets briefly sustain damage over time. Delay (ms): 600 Max Level: 20 Range:380% Range Notes: Blaze capsules are no longer required for full damage.
1
MP 25; 285% damage on up to 2 targets, targets sustain 5 seconds of 42% damage per second
2
MP 25; 290% damage on up to 2 targets, targets sustain 5 seconds of 44% damage per second
3
MP 25; 295% damage on up to 2 targets, targets sustain 5 seconds of 46% damage per second
4
MP 28; 300% damage on up to 2 targets, targets sustain 5 seconds of 48% damage per second
5
MP 28; 305% damage on up to 3 targets, targets sustain 5 seconds of 50% damage per second
6
MP 28; 310% damage on up to 3 targets, targets sustain 6 seconds of 52% damage per second
7
MP 28; 315% damage on up to 3 targets, targets sustain 6 seconds of 54% damage per second
8
MP 31; 320% damage on up to 3 targets, targets sustain 6 seconds of 56% damage per second
9
MP 31; 325% damage on up to 3 targets, targets sustain 6 seconds of 58% damage per second
10
MP 31; 330% damage on up to 4 targets, targets sustain 6 seconds of 60% damage per second
11
MP 31; 335% damage on up to 4 targets, targets sustain 7 seconds of 62% damage per second
12
MP 34; 340% damage on up to 4 targets, targets sustain 7 seconds of 64% damage per second
13
MP 34; 345% damage on up to 4 targets, targets sustain 7 seconds of 66% damage per second
14
MP 34; 350% damage on up to 4 targets, targets sustain 7 seconds of 68% damage per second
15
MP 34; 355% damage on up to 5 targets, targets sustain 7 seconds of 70% damage per second
16
MP 37; 360% damage on up to 5 targets, targets sustain 8 seconds of 72% damage per second
17
MP 37; 365% damage on up to 5 targets, targets sustain 8 seconds of 74% damage per second
18
MP 37; 370% damage on up to 5 targets, targets sustain 8 seconds of 76% damage per second
19
MP 37; 375% damage on up to 5 targets, targets sustain 8 seconds of 78% damage per second
20
MP 40; 380% damage on up to 6 targets, targets sustain 8 seconds of 80% damage per second
Ice Splitter Description Attack enemies with a blast of ice. Briefly freezes targets. Delay (ms): 600 Max Level: 20 Range:380% Range Notes: Glaze capsules are no longer required for full damage.
1
MP 25; 264% damage on up to 2 targets, 2 second freeze
2
MP 25; 268% damage on up to 2 targets, 2 second freeze
3
MP 25; 272% damage on up to 2 targets, 2 second freeze
4
MP 28; 276% damage on up to 2 targets, 2 second freeze
5
MP 28; 280% damage on up to 3 targets, 2 second freeze
6
MP 28; 284% damage on up to 3 targets, 2 second freeze
7
MP 28; 288% damage on up to 3 targets, 2 second freeze
8
MP 31; 292% damage on up to 3 targets, 2 second freeze
9
MP 31; 296% damage on up to 3 targets, 2 second freeze
10
MP 31; 300% damage on up to 4 targets, 3 second freeze
11
MP 31; 304% damage on up to 4 targets, 3 second freeze
12
MP 34; 308% damage on up to 4 targets, 3 second freeze
13
MP 34; 312% damage on up to 4 targets, 3 second freeze
14
MP 34; 316% damage on up to 4 targets, 3 second freeze
15
MP 34; 320% damage on up to 5 targets, 3 second freeze
16
MP 37; 324% damage on up to 5 targets, 3 second freeze
17
MP 37; 328% damage on up to 5 targets, 3 second freeze
18
MP 37; 332% damage on up to 5 targets, 3 second freeze
19
MP 37; 336% damage on up to 5 targets, 3 second freeze
20
MP 40; 340% damage on up to 6 targets, 4 second freeze
Homing Beacon Description Send a parrot to mark an enemy. All of your attacks will be focused on that enemy. Delay (ms): 960 Max Level: 20
1
MP 20; 325% damage
2
MP 20; 330% damage
3
MP 20; 335% damage
4
MP 20; 340% damage
5
MP 24; 345% damage
6
MP 24; 350% damage
7
MP 24; 355% damage
8
MP 24; 360% damage
9
MP 24; 365% damage
10
MP 28; 370% damage
11
MP 28; 375% damage
12
MP 28; 380% damage
13
MP 28; 385% damage
14
MP 28; 390% damage
15
MP 32; 395% damage
16
MP 32; 400% damage
17
MP 32; 405% damage
18
MP 32; 410% damage
19
MP 32; 415% damage
20
MP 36; 420% damage
Lucky Dice Description Throw the dice to test your luck. Depending on the outcome of the dice roll, you may earn a random buff, or nothing may happen if you roll a one. Delay (ms): 1500 Max Level: 20 Notes: Possible buffs: 1) dud, 2) +30% weapon defense, 3) +20% max HP/MP, 4) +15% critical rate, 5) +20% total damage, 6) +30% experience gain.
1
MP 40; 66 second buff duration, 500 second cooldown
2
MP 40; 72 second buff duration, 470 second cooldown
3
MP 40; 78 second buff duration, 470 second cooldown
4
MP 40; 84 second buff duration, 440 second cooldown
5
MP 45; 90 second buff duration, 440 second cooldown
6
MP 45; 96 second buff duration, 410 second cooldown
7
MP 45; 102 second buff duration, 410 second cooldown
8
MP 45; 108 second buff duration, 380 second cooldown
9
MP 45; 114 second buff duration, 380 second cooldown
10
MP 50; 120 second buff duration, 350 second cooldown
11
MP 50; 126 second buff duration, 350 second cooldown
12
MP 50; 132 second buff duration, 320 second cooldown
13
MP 50; 138 second buff duration, 320 second cooldown
14
MP 50; 144 second buff duration, 290 second cooldown
15
MP 55; 150 second buff duration, 290 second cooldown
16
MP 55; 156 second buff duration, 260 second cooldown
17
MP 55; 162 second buff duration, 260 second cooldown
18
MP 55; 168 second buff duration, 230 second cooldown
19
MP 55; 174 second buff duration, 230 second cooldown
20
MP 60; 180 second buff duration, 200 second cooldown
Corsair
Elemental Boost Description Improves the damage and enhances the effects of Flamethrower and Ice Splitter. Max Level: 30
1
Flamethrower and Ice Splitter damage +22%, 1% increase in Flamethrower's damage over time, 1 second increase in Ice Splitter's freeze duration
2
Flamethrower and Ice Splitter damage +24%, 2% increase in Flamethrower's damage over time, 1 second increase in Ice Splitter's freeze duration
3
Flamethrower and Ice Splitter damage +26%, 3% increase in Flamethrower's damage over time, 1 second increase in Ice Splitter's freeze duration
4
Flamethrower and Ice Splitter damage +28%, 4% increase in Flamethrower's damage over time, 1 second increase in Ice Splitter's freeze duration
5
Flamethrower and Ice Splitter damage +30%, 5% increase in Flamethrower's damage over time, 1 second increase in Ice Splitter's freeze duration
6
Flamethrower and Ice Splitter damage +32%, 6% increase in Flamethrower's damage over time, 1 second increase in Ice Splitter's freeze duration
7
Flamethrower and Ice Splitter damage +34%, 7% increase in Flamethrower's damage over time, 1 second increase in Ice Splitter's freeze duration
8
Flamethrower and Ice Splitter damage +36%, 8% increase in Flamethrower's damage over time, 1 second increase in Ice Splitter's freeze duration
9
Flamethrower and Ice Splitter damage +38%, 9% increase in Flamethrower's damage over time, 1 second increase in Ice Splitter's freeze duration
10
Flamethrower and Ice Splitter damage +40%, 10% increase in Flamethrower's damage over time, 2 second increase in Ice Splitter's freeze duration
11
Flamethrower and Ice Splitter damage +42%, 11% increase in Flamethrower's damage over time, 2 second increase in Ice Splitter's freeze duration
12
Flamethrower and Ice Splitter damage +44%, 12% increase in Flamethrower's damage over time, 2 second increase in Ice Splitter's freeze duration
13
Flamethrower and Ice Splitter damage +46%, 13% increase in Flamethrower's damage over time, 2 second increase in Ice Splitter's freeze duration
14
Flamethrower and Ice Splitter damage +48%, 14% increase in Flamethrower's damage over time, 2 second increase in Ice Splitter's freeze duration
15
Flamethrower and Ice Splitter damage +50%, 15% increase in Flamethrower's damage over time, 2 second increase in Ice Splitter's freeze duration
16
Flamethrower and Ice Splitter damage +52%, 16% increase in Flamethrower's damage over time, 2 second increase in Ice Splitter's freeze duration
17
Flamethrower and Ice Splitter damage +54%, 17% increase in Flamethrower's damage over time, 2 second increase in Ice Splitter's freeze duration
18
Flamethrower and Ice Splitter damage +56%, 18% increase in Flamethrower's damage over time, 2 second increase in Ice Splitter's freeze duration
19
Flamethrower and Ice Splitter damage +58%, 19% increase in Flamethrower's damage over time, 2 second increase in Ice Splitter's freeze duration
20
Flamethrower and Ice Splitter damage +60%, 20% increase in Flamethrower's damage over time, 3 second increase in Ice Splitter's freeze duration
21
Flamethrower and Ice Splitter damage +62%, 21% increase in Flamethrower's damage over time, 3 second increase in Ice Splitter's freeze duration
22
Flamethrower and Ice Splitter damage +64%, 22% increase in Flamethrower's damage over time, 3 second increase in Ice Splitter's freeze duration
23
Flamethrower and Ice Splitter damage +66%, 23% increase in Flamethrower's damage over time, 3 second increase in Ice Splitter's freeze duration
24
Flamethrower and Ice Splitter damage +68%, 24% increase in Flamethrower's damage over time, 3 second increase in Ice Splitter's freeze duration
25
Flamethrower and Ice Splitter damage +70%, 25% increase in Flamethrower's damage over time, 3 second increase in Ice Splitter's freeze duration
26
Flamethrower and Ice Splitter damage +72%, 26% increase in Flamethrower's damage over time, 3 second increase in Ice Splitter's freeze duration
27
Flamethrower and Ice Splitter damage +74%, 27% increase in Flamethrower's damage over time, 3 second increase in Ice Splitter's freeze duration
28
Flamethrower and Ice Splitter damage +76%, 28% increase in Flamethrower's damage over time, 3 second increase in Ice Splitter's freeze duration
29
Flamethrower and Ice Splitter damage +78%, 29% increase in Flamethrower's damage over time, 3 second increase in Ice Splitter's freeze duration
30
Flamethrower and Ice Splitter damage +80%, 30% increase in Flamethrower's damage over time, 4 second increase in Ice Splitter's freeze duration
31
Flamethrower and Ice Splitter damage +82%, 31% increase in Flamethrower's damage over time, 4 second increase in Ice Splitter's freeze duration
32
Flamethrower and Ice Splitter damage +84%, 32% increase in Flamethrower's damage over time, 4 second increase in Ice Splitter's freeze duration
Advanced Octopus Description Summon an additional octopus, increasing firing rate and damage.
Required skill: Octopus Lv. 30 Max Level: 20
1
MP 28; summon octopi for 35 seconds, 355% damage, 10 second cooldown
2
MP 28; summon octopi for 35 seconds, 360% damage, 10 second cooldown
3
MP 28; summon octopi for 35 seconds, 365% damage, 10 second cooldown
4
MP 28; summon octopi for 35 seconds, 370% damage, 10 second cooldown
5
MP 28; summon octopi for 35 seconds, 375% damage, 10 second cooldown
6
MP 28; summon octopi for 35 seconds, 380% damage, 10 second cooldown
7
MP 28; summon octopi for 35 seconds, 385% damage, 10 second cooldown
8
MP 28; summon octopi for 35 seconds, 390% damage, 10 second cooldown
9
MP 28; summon octopi for 35 seconds, 395% damage, 10 second cooldown
10
MP 36; summon octopi for 40 seconds, 400% damage, 10 second cooldown
11
MP 36; summon octopi for 40 seconds, 405% damage, 10 second cooldown
12
MP 36; summon octopi for 40 seconds, 410% damage, 10 second cooldown
13
MP 36; summon octopi for 40 seconds, 415% damage, 10 second cooldown
14
MP 36; summon octopi for 40 seconds, 420% damage, 10 second cooldown
15
MP 36; summon octopi for 40 seconds, 425% damage, 10 second cooldown
16
MP 36; summon octopi for 40 seconds, 430% damage, 10 second cooldown
17
MP 36; summon octopi for 40 seconds, 435% damage, 10 second cooldown
18
MP 36; summon octopi for 40 seconds, 440% damage, 10 second cooldown
19
MP 36; summon octopi for 40 seconds, 445% damage, 10 second cooldown
20
MP 44; summon octopi for 45 seconds, 450% damage, 10 second cooldown
21
MP 44; summon octopi for 45 seconds, 455% damage, 10 second cooldown
22
MP 44; summon octopi for 45 seconds, 460% damage, 10 second cooldown
Bullseye Description Improves the damage of Homing Beacon. The marked monster will also take additional damage from your attacks.
Required skill: Homing Beacon Lv. 20 Max Level: 20
Counter Attack Description Increases damage when attacked. Duration increases at higher skill levels. The effect can only activate once every 50 seconds. Max Level: 10
1
4% chance of activation, +6% damage for 18 seconds
2
8% chance of activation, +7% damage for 21 seconds
3
12% chance of activation, +8% damage for 24 seconds
4
16% chance of activation, +9% damage for 27 seconds
5
20% chance of activation, +10% damage for 30 seconds
6
24% chance of activation, +11% damage for 33 seconds
7
28% chance of activation, +12% damage for 36 seconds
8
32% chance of activation, +13% damage for 39 seconds
9
36% chance of activation, +14% damage for 42 seconds
10
40% chance of activation, +15% damage for 45 seconds
11
44% chance of activation, +16% damage for 48 seconds
12
48% chance of activation, +17% damage for 51 seconds
Maple Warrior Description Temporarily increase the stats of all party members. Delay (ms): 1500 Max Level: 30 Range:400% Range
1
MP 10; 30 seconds, All stats +1%
2
MP 10; 60 seconds, All stats +1%
3
MP 10; 90 seconds, All stats +2%
4
MP 10; 120 seconds, All stats +2%
5
MP 20; 150 seconds, All stats +3%
6
MP 20; 180 seconds, All stats +3%
7
MP 20; 210 seconds, All stats +4%
8
MP 20; 240 seconds, All stats +4%
9
MP 20; 270 seconds, All stats +5%
10
MP 30; 300 seconds, All stats +5%
11
MP 30; 330 seconds, All stats +6%
12
MP 30; 360 seconds, All stats +6%
13
MP 30; 390 seconds, All stats +7%
14
MP 30; 420 seconds, All stats +7%
15
MP 40; 450 seconds, All stats +8%
16
MP 40; 480 seconds, All stats +8%
17
MP 40; 510 seconds, All stats +9%
18
MP 40; 540 seconds, All stats +9%
19
MP 40; 570 seconds, All stats +10%
20
MP 50; 600 seconds, All stats +10%
21
MP 50; 630 seconds, All stats +11%
22
MP 50; 660 seconds, All stats +11%
23
MP 50; 690 seconds, All stats +12%
24
MP 50; 720 seconds, All stats +12%
25
MP 60; 750 seconds, All stats +13%
26
MP 60; 780 seconds, All stats +13%
27
MP 60; 810 seconds, All stats +14%
28
MP 60; 840 seconds, All stats +14%
29
MP 60; 870 seconds, All stats +15%
30
MP 70; 900 seconds, All stats +15%
31
MP 70; 930 seconds, All stats +16%
32
MP 70; 960 seconds, All stats +16%
Aerial Strike Description Use Gaviota's bombs to attack many enemies.
Required skill: Gaviota Lv. 15 Delay (ms): 2880 Max Level: 30 Range:400% Range
1
MP 60; 715% damage on up to 10 targets, 40 second cooldown
2
MP 60; 730% damage on up to 10 targets, 40 second cooldown
3
MP 60; 745% damage on up to 10 targets, 38 second cooldown
4
MP 60; 760% damage on up to 10 targets, 38 second cooldown
5
MP 60; 775% damage on up to 10 targets, 38 second cooldown
6
MP 60; 790% damage on up to 10 targets, 36 second cooldown
7
MP 60; 805% damage on up to 10 targets, 36 second cooldown
8
MP 60; 820% damage on up to 10 targets, 36 second cooldown
9
MP 60; 835% damage on up to 10 targets, 34 second cooldown
10
MP 100; 850% damage on up to 10 targets, 34 second cooldown
11
MP 100; 865% damage on up to 10 targets, 34 second cooldown
12
MP 100; 880% damage on up to 10 targets, 32 second cooldown
13
MP 100; 895% damage on up to 10 targets, 32 second cooldown
14
MP 100; 910% damage on up to 10 targets, 32 second cooldown
15
MP 100; 925% damage on up to 10 targets, 30 second cooldown
16
MP 100; 940% damage on up to 10 targets, 30 second cooldown
17
MP 100; 955% damage on up to 10 targets, 30 second cooldown
18
MP 100; 970% damage on up to 10 targets, 28 second cooldown
19
MP 100; 985% damage on up to 10 targets, 28 second cooldown
20
MP 140; 1000% damage on up to 10 targets, 28 second cooldown
21
MP 140; 1015% damage on up to 10 targets, 26 second cooldown
22
MP 140; 1030% damage on up to 10 targets, 26 second cooldown
23
MP 140; 1045% damage on up to 10 targets, 26 second cooldown
24
MP 140; 1060% damage on up to 10 targets, 24 second cooldown
25
MP 140; 1075% damage on up to 10 targets, 24 second cooldown
26
MP 140; 1090% damage on up to 10 targets, 24 second cooldown
27
MP 140; 1105% damage on up to 10 targets, 22 second cooldown
28
MP 140; 1120% damage on up to 10 targets, 22 second cooldown
29
MP 140; 1135% damage on up to 10 targets, 22 second cooldown
30
MP 180; 1150% damage on up to 10 targets, 20 second cooldown
31
MP 180; 1165% damage on up to 10 targets, 20 second cooldown
32
MP 180; 1180% damage on up to 10 targets, 20 second cooldown
Rapid Fire Description Fire bullets at extremely high speeds. Bullets will be continously fired while the skill key is held.
Required skill: Burst Fire Lv. 20 Delay (ms): 120 Max Level: 30
1
MP 6; 137% damage per bullet
2
MP 6; 139% damage per bullet
3
MP 6; 141% damage per bullet
4
MP 6; 143% damage per bullet
5
MP 6; 145% damage per bullet
6
MP 6; 147% damage per bullet
7
MP 6; 149% damage per bullet
8
MP 6; 151% damage per bullet
9
MP 6; 153% damage per bullet
10
MP 7; 155% damage per bullet
11
MP 7; 157% damage per bullet
12
MP 7; 159% damage per bullet
13
MP 7; 161% damage per bullet
14
MP 7; 163% damage per bullet
15
MP 7; 165% damage per bullet
16
MP 7; 167% damage per bullet
17
MP 7; 169% damage per bullet
18
MP 7; 171% damage per bullet
19
MP 7; 173% damage per bullet
20
MP 8; 175% damage per bullet
21
MP 8; 177% damage per bullet
22
MP 8; 179% damage per bullet
23
MP 8; 181% damage per bullet
24
MP 8; 183% damage per bullet
25
MP 8; 185% damage per bullet
26
MP 8; 187% damage per bullet
27
MP 8; 189% damage per bullet
28
MP 8; 191% damage per bullet
29
MP 8; 193% damage per bullet
30
MP 9; 195% damage per bullet
31
MP 9; 197% damage per bullet
32
MP 9; 199% damage per bullet
Battleship Description Boards a pirate ship. While on board, your skills are limited, and the durability of the ship decrease when you take damage. If the durability reaches 0, you will not be able to board again for a short period of time.
[Available skills: Battleship only skills, Grenade, Gun Booster, Flamethrower and Ice Splitter, Gaviota, Octopus, Maple Warrior, Hero's Will] Max Level: 10 Notes: All of Battleship's buffs stack with other buffs.
1
MP 11; +2 weapon attack, +330 max HP, +330 max MP, +430 weapon defense, +430 magic defense, 84 second cooldown when durability runs out
2
MP 12; +4 weapon attack, +360 max HP, +360 max MP, +460 weapon defense, +460 magic defense, 78 second cooldown when durability runs out
3
MP 13; +6 weapon attack, +390 max HP, +390 max MP, +490 weapon defense, +490 magic defense, 72 second cooldown when durability runs out
4
MP 14; +8 weapon attack, +420 max HP, +420 max MP, +520 weapon defense, +520 magic defense, 66 second cooldown when durability runs out
5
MP 15; +10 weapon attack, +450 max HP, +450 max MP, +550 weapon defense, +550 magic defense, 60 second cooldown when durability runs out
6
MP 16; +12 weapon attack, +480 max HP, +480 max MP, +580 weapon defense, +580 magic defense, 54 second cooldown when durability runs out
7
MP 17; +14 weapon attack, +510 max HP, +510 max MP, +610 weapon defense, +610 magic defense, 48 second cooldown when durability runs out
8
MP 18; +16 weapon attack, +540 max HP, +540 max MP, +640 weapon defense, +640 magic defense, 42 second cooldown when durability runs out
9
MP 19; +18 weapon attack, +570 max HP, +570 max MP, +670 weapon defense, +670 magic defense, 36 second cooldown when durability runs out
10
MP 20; +20 weapon attack, +600 max HP, +600 max MP, +700 weapon defense, +700 magic defense, 30 second cooldown when durability runs out
11
MP 21; +22 weapon attack, +630 max HP, +630 max MP, +730 weapon defense, +730 magic defense, 24 second cooldown when durability runs out
12
MP 22; +24 weapon attack, +660 max HP, +660 max MP, +760 weapon defense, +760 magic defense, 18 second cooldown when durability runs out
Battleship Cannon Description Rapidly fire multiple cannonballs. Can only be used while on board the Battleship, and carries an additional critical chance.
Required skill: Battleship Lv. 1 Delay (ms): 780 Max Level: 30
1
MP 20; attack 5 times for 213% damage, 6% additional critical chance
2
MP 20; attack 5 times for 216% damage, 6% additional critical chance
3
MP 20; attack 5 times for 219% damage, 7% additional critical chance
4
MP 20; attack 5 times for 222% damage, 7% additional critical chance
5
MP 20; attack 5 times for 225% damage, 8% additional critical chance
6
MP 24; attack 5 times for 228% damage, 8% additional critical chance
7
MP 24; attack 5 times for 231% damage, 9% additional critical chance
8
MP 24; attack 5 times for 234% damage, 9% additional critical chance
9
MP 24; attack 5 times for 237% damage, 10% additional critical chance
10
MP 24; attack 5 times for 240% damage, 10% additional critical chance
11
MP 24; attack 5 times for 243% damage, 11% additional critical chance
12
MP 28; attack 5 times for 246% damage, 11% additional critical chance
13
MP 28; attack 5 times for 249% damage, 12% additional critical chance
14
MP 28; attack 5 times for 252% damage, 12% additional critical chance
15
MP 28; attack 5 times for 255% damage, 13% additional critical chance
16
MP 28; attack 5 times for 258% damage, 13% additional critical chance
17
MP 28; attack 5 times for 261% damage, 14% additional critical chance
18
MP 32; attack 5 times for 264% damage, 14% additional critical chance
19
MP 32; attack 5 times for 267% damage, 15% additional critical chance
20
MP 32; attack 5 times for 270% damage, 15% additional critical chance
21
MP 32; attack 5 times for 273% damage, 16% additional critical chance
22
MP 32; attack 5 times for 276% damage, 16% additional critical chance
23
MP 32; attack 5 times for 279% damage, 17% additional critical chance
24
MP 36; attack 5 times for 282% damage, 17% additional critical chance
25
MP 36; attack 5 times for 285% damage, 18% additional critical chance
26
MP 36; attack 5 times for 288% damage, 18% additional critical chance
27
MP 36; attack 5 times for 291% damage, 19% additional critical chance
28
MP 36; attack 5 times for 294% damage, 19% additional critical chance
29
MP 36; attack 5 times for 297% damage, 20% additional critical chance
30
MP 40; attack 5 times for 300% damage, 20% additional critical chance
31
MP 40; attack 5 times for 303% damage, 21% additional critical chance
32
MP 40; attack 5 times for 306% damage, 21% additional critical chance
Battleship Torpedo Description Fire a reinforced cannonball to penetrate multiple monsters. Can only be used while on board the Battleship.
Required skill: Battleship Lv. 1 Delay (ms): 990 Max Level: 30 Range:450% Range
1
MP 30; 755% damage on up to 4 targets
2
MP 30; 760% damage on up to 4 targets
3
MP 30; 765% damage on up to 4 targets
4
MP 30; 770% damage on up to 4 targets
5
MP 30; 775% damage on up to 4 targets
6
MP 30; 780% damage on up to 4 targets
7
MP 35; 785% damage on up to 4 targets
8
MP 35; 790% damage on up to 4 targets
9
MP 35; 795% damage on up to 4 targets
10
MP 35; 800% damage on up to 4 targets
11
MP 35; 805% damage on up to 4 targets
12
MP 35; 810% damage on up to 4 targets
13
MP 35; 815% damage on up to 4 targets
14
MP 40; 820% damage on up to 4 targets
15
MP 40; 825% damage on up to 5 targets
16
MP 40; 830% damage on up to 5 targets
17
MP 40; 835% damage on up to 5 targets
18
MP 40; 840% damage on up to 5 targets
19
MP 40; 845% damage on up to 5 targets
20
MP 40; 850% damage on up to 5 targets
21
MP 45; 855% damage on up to 5 targets
22
MP 45; 860% damage on up to 5 targets
23
MP 45; 865% damage on up to 5 targets
24
MP 45; 870% damage on up to 5 targets
25
MP 45; 875% damage on up to 5 targets
26
MP 45; 880% damage on up to 5 targets
27
MP 45; 885% damage on up to 5 targets
28
MP 50; 890% damage on up to 5 targets
29
MP 50; 895% damage on up to 5 targets
30
MP 50; 900% damage on up to 6 targets
31
MP 50; 905% damage on up to 6 targets
32
MP 50; 910% damage on up to 6 targets
Hypnotize Description Temporarily hypnotizes a monster to make it attack other monsters instead of you. Delay (ms): Standard (see Attack Speed Reference) Max Level: 20
1
MP 31; 37% chance of hypnotizing a monster for 21 seconds
2
MP 32; 40% chance of hypnotizing a monster for 22 seconds
3
MP 33; 43% chance of hypnotizing a monster for 23 seconds
4
MP 34; 46% chance of hypnotizing a monster for 24 seconds
5
MP 35; 49% chance of hypnotizing a monster for 25 seconds
6
MP 36; 52% chance of hypnotizing a monster for 26 seconds
7
MP 37; 55% chance of hypnotizing a monster for 27 seconds
8
MP 38; 58% chance of hypnotizing a monster for 28 seconds
9
MP 39; 61% chance of hypnotizing a monster for 29 seconds
10
MP 40; 64% chance of hypnotizing a monster for 30 seconds
11
MP 41; 67% chance of hypnotizing a monster for 31 seconds
12
MP 42; 70% chance of hypnotizing a monster for 32 seconds
13
MP 43; 73% chance of hypnotizing a monster for 33 seconds
14
MP 44; 76% chance of hypnotizing a monster for 34 seconds
15
MP 45; 79% chance of hypnotizing a monster for 35 seconds
16
MP 46; 82% chance of hypnotizing a monster for 36 seconds
17
MP 47; 85% chance of hypnotizing a monster for 37 seconds
18
MP 48; 88% chance of hypnotizing a monster for 38 seconds
19
MP 49; 91% chance of hypnotizing a monster for 39 seconds
20
MP 50; 94% chance of hypnotizing a monster for 40 seconds
21
MP 51; 97% chance of hypnotizing a monster for 41 seconds
22
MP 52; 100% chance of hypnotizing a monster for 42 seconds
Hero's Will Description Escape from the state of seduction. The cooldown is reduced at higher levels. Max Level: 5