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Lionheart Castle Traning
#41
Takebacker Wrote:Well i'm pretty sure snipe still hits the mobs for 1m instead of 500k, so that'd prove it if anything.

@ above: DoT doesn't work either.

DoT works on bosses now. Where've you been?

It's just not % hp based DoT.
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#42
Dusk Wrote:DoT works on bosses now. Where've you been?

It's just not % hp based DoT.

Well excuse me for not ever seeing a red LHC mob. Besides, someone already proved me wrong. Where have you been?
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#43
Wowza. I really can't wait until this gets released here.

What's with the golem's knockback? lol
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#44
Mike Wrote:What's with the golem's knockback? lol

The shorter the KB animation the more often it gets KB'd when attacked with a fast multi-hit skill. You can see something similar when a NL attacks HH compared to most other mobs.

I think it's really cool that they're incorporating these new systems (short KB, invincibility frames) into their content. It really makes killing these mobs much different than anything else. I'd be really cool if they made it so the black magician could summon pre-BB versions of the squad when you fight him, with skills working the way they did. I'd love to fight a mirrored pre-BB buccaneer, with all of our iframes it'd be a really tough fight so long as they incorporate a smarter AI system. Dragon dancing summons? Yespls.
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#45
I TOTALLY LOVE how this promotes party training.

It's really going to be fun to train there with 6 people all the time, because you'll finally see other skills than just yours spammed over and over, and the nice BGM and nice-looking maps make it even better.

That's really going to be fast EXP on 2x.
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#46
Does anybody know what equips these mobs drop, if any?
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#47
I'm really looking forward to this style of training. It promotes full parties and isn't as mind numbing as OHKOing everything.

That Shadower video makes me want to make my own Shadower. ;[
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#48
Oh boy at those videos and that revamped damage output from classes that are meant to deal multi hits. Do Buccs even stand a chance against that insane levels of Dakka? :f6:
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#49
IllegallySane Wrote:Oh boy at those videos and that revamped damage output from classes that are meant to deal multi hits. Do Buccs even stand a chance against that insane levels of Dakka? :f6:
Buccs can stay 90% of the time in Super Demolition Mode after BB... Wink

P.S. What that song in this vid:
[video=youtube;HC4tkfg-3h0]http://www.youtube.com/watch?v=HC4tkfg-3h0[/video]

It uses some of the samples as in the CrimsonWood Keep boss battle (guitar is the same, and it uses the same riffs)...
Is that the normal el nath castle boss fight maple bg sound? Big Grin
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#50
Devil Wrote:Buccs can stay 90% of the time in Super Demolition Mode after BB... Wink

P.S. What that song in this vid:
[video=youtube;HC4tkfg-3h0]http://www.youtube.com/watch?v=HC4tkfg-3h0[/video]

It uses some of the samples as in the CrimsonWood Keep boss battle (guitar is the same, and it uses the same riffs)...
Is that the normal el nath castle boss fight maple bg sound? Big Grin

Well, seeing as how the exact same song loops at 2:23ish I'd venture to say that there's a good chance that's the actual BG song.


EDIT: fail typo :3
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#51
Boss video! 18k dam.. also teleportation, with damage reflect. Could this boss be equal to pb?0.o Or at least close to it.

[video=youtube;Amgy7hnRP4A]http://www.youtube.com/watch?v=Amgy7hnRP4A&feature=sub[/video]
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#52
That...is fuckin cool!
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#53
SwordStaker Wrote:Boss video! 18k dam.. also teleportation, with damage reflect. Could this boss be equal to pb?0.o Or at least close to it.

[video=youtube;Amgy7hnRP4A]http://www.youtube.com/watch?v=Amgy7hnRP4A&feature=sub[/video]

that boss did some major healing around 3min mark.....
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#54
After seeing the mob overrunning and boss damage, i can safely say buccaneers will have absolutely nothing to worry about for the most part. Not a lot of attacks have 1st monster targeting, but demo does. Not a lot of attacks give s'hit tons of iframes, but demo does.
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#55
SwordStaker Wrote:Could this boss be equal to pb?0.o Or at least close to it.

Lol no.
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#56
CarrionCrow Wrote:Lol no.
Really?Seems like everyone was killed in a matter of seconds where in PB I see a lot more people live.
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#57
SwordStaker Wrote:Really?Seems like everyone was killed in a matter of seconds where in PB I see a lot more people live.

I'm going to assume it's because the team didn't fully know what to expect, or even if they did they don't have any sort of solid strategy or something.

Either way it's definitely not on a level with Pink Bean, it only took a few minutes for them to chop a good chunk of it's HP down.
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#58
looks like melee would love to just hug the bosss since that damage was like 3 k o-O
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#59
-Ghost- Wrote:I'm going to assume it's because the team didn't fully know what to expect, or even if they did they don't have any sort of solid strategy or something.

Either way it's definitely not on a level with Pink Bean, it only took a few minutes for them to chop a good chunk of it's HP down.
Ohh I see your point. Thanks for clearing that up!Biggrin
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#60
Not sure if this has been pointed out but in the last video that SwordStaker posted, at around 3:30 there was a strange black mark above the NL's head. Is it known what it does? It looks like it makes you unable to use your weapon, but if anyone can clarify, that would be appreciated Biggrin

Edit: @Hanabira.Kage Whoops, Thanks xD
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