2010-09-15, 10:18 PM
Killed Wrote:What makes this more funny is the fact that well over half the CHTP's out there are products of hacked runs.
I'm going to say over 90% of them are.
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Unscheduled Server Maintenance - 09.15.10
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2010-09-15, 10:18 PM
Killed Wrote:What makes this more funny is the fact that well over half the CHTP's out there are products of hacked runs. I'm going to say over 90% of them are.
2010-09-15, 10:26 PM
-Ghost- Wrote:I'm going to say over 90% of them are. At least in khaini, 100% of them are.
2010-09-16, 12:38 AM
Kabanaw Wrote:Even considering that 20 of those stats are secondary, and worth only 1/4 what a main stat is worth? Use secondary stats to equip your items? You definitely need enough of it to equip 80+ gear, regardless of the weapon you're using (doesn't apply to Warriors/Archers).
2010-09-16, 01:05 AM
You can't Duey to yourself though, I guess Storage is a better, but more risky bet.
2010-09-16, 01:21 AM
Jamie_Kurosawa Wrote:If anything they will probably reset the necklaces. Not even a regular HT necklace has problems beating a MoN at higher levels thx to potential. 6% LUK on one beat a 12 att MoN for me. A Chaos HT gives more HP and DEF too and it can have 2 eggs without glitches. R I P MoN. Killed Wrote:What makes this more funny is the fact that well over half the CHTP's out there are products of hacked runs. I'm generaly against stuff like this, but whats the difference? Hackers providing it, or a squad of people who use shady methods, threats and glitched/hacked gear to monopolize the business. Same same for me.
2010-09-16, 02:41 AM
CarrionCrow Wrote:I'm generaly against stuff like this, but whats the difference? Hackers providing it, or a squad of people who use shady methods, threats and glitched/hacked gear to monopolize the business. Same same for me. Not every world is like that. Theres a reason cHT is hard and the prize you get is so much better. It wasn't meant to be killed like this and have the FM flooded with them. cHTP is supposed to be a rare item that's hard to get. Anyways, what I don't get is that it took them this long to notice this glitch even though it's been posted all over sites the past few weeks, and then they couldn't even fix it in last nights SC, what in the last 12 hours make them decided to have an unscheduled SC just to fix it?
2010-09-16, 03:05 AM
And even in all this one big bug even more drastic and devious than the Chaos Horntail Necklace hammer issue remains left untouched and unfixed... the disconnect issues regarding channel changes after certain amounts of time logged in, disconnects at certain bosses, random unknown disconnects,and overall the lag waves every 15 seconds.
-sigh- We seriously didn't need Chaos Horntail Necklace fixed so badly as they are promoting it to be.
2010-09-16, 03:22 AM
Jamie_Kurosawa Wrote:-sigh- We seriously didn't need Chaos Horntail Necklace fixed so badly as they are promoting it to be. Agreed. Oh, and they did not even fix them. They still have vicious hammer slots. Granted, they may have blocked the use of hammers still as a quick fix, but the reg HT necklaces have no hammer slots.
2010-09-16, 10:34 AM
I've seen some 70 stat pendants in fm already, so maybe the sc didnt fix anything lol.
2010-09-16, 10:43 AM
Daddy20 Wrote:I've seen some 70 stat pendants in fm already, so maybe the sc didnt fix anything lol. One positive thing it sure did is eliminating many of the prospective buyers, although I'm not sure how many that would be.
2010-09-16, 12:02 PM
i don't understand why they announced it before doing it. they should've just dropped the game and removed them and then announced what they did. it's like the cops phoning a criminal hide ahead of time and going "hey crooks, hide your stolen loot, we're coming to coming to seize it!"
2010-09-16, 12:08 PM
Jamie_Kurosawa Wrote:And even in all this one big bug even more drastic and devious than the Chaos Horntail Necklace hammer issue remains left untouched and unfixed... the disconnect issues regarding channel changes after certain amounts of time logged in, disconnects at certain bosses, random unknown disconnects,and overall the lag waves every 15 seconds.Disconnections mostly caused by operating systems that they have never claimed to support. The Big Bang supposedly brings forth the solution to those, but again, you don't disconnect nearly as much on XP. CarrionCrow Wrote:Agreed. Oh, and they did not even fix them. They still have vicious hammer slots. Granted, they may have blocked the use of hammers still as a quick fix, but the reg HT necklaces have no hammer slots. Taking away their hammer slots(unsure, they might be able to do this in an SC) and fixing their text would require a patch. A server-side rejection of the hammer like you stated is easily done during an SC, and the likely solution they took.
2010-09-16, 12:25 PM
Polka Wrote:i don't understand why they announced it before doing it. they should've just dropped the game and removed them and then announced what they did. it's like the cops phoning a criminal hide ahead of time and going "hey crooks, hide your stolen loot, we're coming to coming to seize it!" ...I'll never understand it either. Some players were asking whether or not to duey their cht due to the announcement on basil. Guess it worked. =/
2010-09-16, 12:41 PM
Abysseon Wrote:...I'll never understand it either. They didn't even have to duey. +70 chtps were smega'd not 15 mins after the sc ended.
2010-09-16, 01:41 PM
Joe.2 Wrote:They didn't even have to duey. +70 chtps were smega'd not 15 mins after the sc ended. Quote:fix a glitch that allowed players to upgrade the Chaos Horntail Necklace with Vicious' Hammer. Wait, so instead of fixing the glitched pendants, they're making it so that no more can be created?.... So the ones that are already +70 will remain unfixed? =/
2010-09-16, 01:44 PM
Abysseon Wrote:Then which glitched chtps were affected by the server check? O.o Probably none. They only said they would fix them being made, not ones that already exist.
2010-09-16, 01:48 PM
Takebacker Wrote:Probably none. They only said they would fix them being made, not ones that already exist. ![]() I take back my "Good job, Nexon".
2010-09-16, 01:51 PM
Takebacker Wrote:Probably none. They only said they would fix them being made, not ones that already exist. Just had to reread the post. I hope they have some plan for the existing chtps that remain after the sc...
2010-09-16, 01:52 PM
I personally don't think there's anything wrong with +4 CHTPs. It's not the most broken thing in the world now that we have potential.
2010-09-16, 02:50 PM
Yeah I didn't have to Duey my CHTP, it did not reset. I assumed a while back that they would eventually reset my CHTP. But now I wonder if the issue is potential stats; are they afraid if they reset our pendants they would also reset the potential stats? Just a thought, because some people had to use shitload of cubes to potential their CHTP's.
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