Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
The Visitor Event Guide/Discussion.
Dusk Wrote:Hi, I have an F/P AM and I just spent 90 grueling minutes in the 120 PQ without completing it. You can not mist the dex side, because they are res to poison. Please do your research before making dumb posts. Good day.

 Spoiler

But I'm so good at making dumb posts!

But yeah... inferno =/= poisen

Must be a whole different scenario.
Reply
Dusk Wrote:Hi, I have an F/P AM and I just spent 90 grueling minutes in the 120 PQ without completing it. You can not mist the dex side, because they are res to poison. Please do your research before making dumb posts. Good day.

 Spoiler

Just wondering, the mobs in Neo City are all Poison Resistant but the last time I checked Poison Sling worked on them. Any idea if the Dexterous aliens can also be slinged?
Reply
Kalovale Wrote:Just wondering, the mobs in Neo City are all Poison Resistant but the last time I checked Poison Sling worked on them. Any idea if the Dexterous aliens can also be slinged?

hello arans? tempest!!
Reply
Worthyness Wrote:i think that should be enough confirmation for you right, Isaac?
Yeah, I just can't believe no one I know had gotten any. Like I said it's been nothing but axes for me and whenever I do the 60 PQ we're lucky to even get a 67, much less 87 and apparently 107. Just terrible luck on my side it seems.
Reply
Did more soloing of 60+, got a 3rd and 2nd visitor magician shield, a 2nd visitor claw.. And a few BW's. =X

Is a 107 belt too much to ask for? =(
Reply
IsaacGS Wrote:Yeah, I just can't believe no one I know had gotten any. Like I said it's been nothing but axes for me and whenever I do the 60 PQ we're lucky to even get a 67, much less 87 and apparently 107. Just terrible luck on my side it seems.

Got a last dagger, wand, 1h blunt wep and missed a last pair of earrings the first time we did the boss since the lock and blow thing took us by surprise. All in the lvl 60+ PQ.
Reply
Randomly, not sure if people figured this out, but the only part about the final boss to worry about is time. If you can kill him in the time limit you can beat him always. He'll block anyone who moves before he actually appears on the screen in my experience, the rest are free to fight until that person dies, so try having one person move up right away to avoid other damages and be a block mule. The rest of the party can kill him after that. And as long as one person who's dead stays in, everyone else can re-enter where he is.

Example: I do it with my DK and MM using 2 comps, but when they enter the final visitor room, I move the DK up to the top and wait until boss spawns. The boss will usually block the DK, and I can kill with the MM. If by chance it takes too long for the MM to kill the boss, then he gets blocked and dies, I just bring the DK back in, move him back up, spawn the MM again and go back in to finish the job.

This works at least for the 60+ PQ, and I don't see why it wouldn't work for the 120+ in theory.

Other random observations:

1.The bombs in the 60+ PQ (not sure about others) have a max range that does NOT encompass the whole screen, so if you rush/DB the aliens on the bottom to the far right (or left if you entered in the right) and have someone standing on the portal on the opposite side, bombs won't kill them. Same for top and mid platforms. Just have to have the bombs on the opposite side of their platform from the portal.

2. Only one person needs to get to the top in the JQ, if everyone else dies and goes to the respawn point without entering the JQ room again. I can kill my DK on the wires and then revive him in the re-entry cube, finish it on my MM, and then bring the DK in to move on.

3. The destroyer visitor Aran-style can be hit when he's got that purple buff on by archers (Or strafe, not sure since I only have a MM to test with), the critical shots hit him even though the non-crits miss.

That's all the random information I've gotten so far that I can think of...

Edit: Oh and a strange bug, in the light-room, summons disappear when the lights go off, if you re-summon them when they come back on, finish things, and move on, you can get 2 of one summon. I had 2 frostprey for a minute with this on accident.
Reply
Depnoa Wrote:3. The destroyer visitor Aran-style can be hit when he's got that purple buff on by archers (Or strafe, not sure since I only have a MM to test with), the critical shots hit him even though the non-crits miss.

I was wondering why people were complaining about him and seemingly trying to avoid him for a bit of time for whatever reason. I just kept whacking away at him oblivious that there was some reason to stop.
Reply
Depnoa Wrote:Randomly, not sure if people figured this out, but the only part about the final boss to worry about is time. If you can kill him in the time limit you can beat him always. He'll block anyone who moves before he actually appears on the screen in my experience, the rest are free to fight until that person dies, so try having one person move up right away to avoid other damages and be a block mule. The rest of the party can kill him after that. And as long as one person who's dead stays in, everyone else can re-enter where he is.

I dunno if his behaviour changes when only 1 person is in the boss map, but I have soloed it on my Paladin without any other people in the room. The blocks don't last long enough to kill me so it's just a matter of hitting him in between blocks. He doesn't have that much HP so they add up quickly.
Reply
Just to add on for the 107 gear, my sister and I have gotten the 107 Magician Shield in the 60+ PQ. So far it's the only one we've gotten and we got it from the Ultimate Boss. Though I cannot confirm if only the Ultimate boss drops the 107 gear.
Reply
Dark Link Wrote:Just to add on for the 107 gear, my sister and I have gotten the 107 Magician Shield in the 60+ PQ. So far it's the only one we've gotten and we got it from the Ultimate Boss. Though I cannot confirm if only the Ultimate boss drops the 107 gear.

I've gotten 107 stuff from the Aran and the Evan mimics too.
Reply
Stereo Wrote:I dunno if his behaviour changes when only 1 person is in the boss map, but I have soloed it on my Paladin without any other people in the room. The blocks don't last long enough to kill me so it's just a matter of hitting him in between blocks. He doesn't have that much HP so they add up quickly.

I just got annoyed with waiting to hit him between blocks, sometimes you only get one or two shots in and you're blocked again... It'd kill me on occasion (4770 HP), since you can't pot, but mostly just time consuming. Using my DK as a mule to take the blocks lets me kill him in <20 seconds on average. Plus if your DPS isn't high enough, I suppose the block could bomb you and kill you. That happened when I was trying to solo him without the DK, I'd get him to about 10% HP or so and boom.
Reply
Marksman Bryan Wrote:I figured. Haven't heard about it at all, I'm assuming that's because they got crappy drops?

They got nothing at all. Haha
Reply
I'm already sick of part 3. I'm just hoping it won't be so ridiculously hard to get the crystanol pieces and make the armor permanent. If I can come out of this event with a permanent 30 INT armor on my main, I'll forget all about this failure PQ.
Reply
I <3 doing this pq on a buccaneer. invincibility FTW!

my brother tends to be the one that dies at the end like everytime. no idea why, but i can solo the final boss if i barrage on summon and it has no chance to actually lock me. Otherwise i need HB to survive the constant hitting cause of freeze lock in melee range.
Reply
Minus273C Wrote:I'm already sick of part 3. I'm just hoping it won't be so ridiculously hard to get the crystanol pieces and make the armor permanent. If I can come out of this event with a permanent 30 INT armor on my main, I'll forget all about this failure PQ.

I hope you can reach the end of Stage3.

Stage 4
Stage 4 quests are only available to players who have reached the end of stage 3.
A new set of quests are available from an NPC at the end of the mother ship.
Be sure to wear your Bing suits when attempting these final missions.


I wonder if Nexon will stuff this up and it has to be done relative to your level. As in, if you are over lv 120 you have to have completed the lv 120+ PQ...
Reply
Chameleonic Wrote:I hope you can reach the end of Stage3.

Stage 4
Stage 4 quests are only available to players who have reached the end of stage 3.
A new set of quests are available from an NPC at the end of the mother ship.
Be sure to wear your Bing suits when attempting these final missions.


I wonder if Nexon will stuff this up and it has to be done relative to your level. As in, if you are over lv 120 you have to have completed the lv 120+ PQ...

that would suck majoor balls... Considering even with HB, most range characters around 12x and 13x can't even attempt the 120+ PQ since the damned things do like 8k damage. I barely have enough HP, but that's only because i blooded a 10 levels of points (washed some out with free ap resets ^__^)
Reply
From reading the posts here it is hard enough finishing the lv 60+ PQ when you are over lv 120...those who want a perma Bing Suit are gona rage if you cant get it from the lv 30 PQ.

I dont know if anyone rechecks this but there's more info about Stage 3...might help someone.

http://maplestory.nexon.net/News/Events....ageIndex=1
Reply
Chameleonic Wrote:From reading the posts here it is hard enough finishing the lv 60+ PQ when you are over lv 120...

A guildie and I easily duo'd it and we were Lv.123 and 114, respectively.
Reply
The level 60 PQ is insanely easy for a 4th jobber. I can practically solo it on my F/P, just need someone else for the boss room.
Reply


Forum Jump:


Users browsing this thread: 2 Guest(s)