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I've been looking in Southperry looking for a formula on how durability goes down. I noticed it went down without taking any damage so it's not solely damage taken. Has people tested out how it works?
I don't want my 7th Anniversary Maple Power Pendant disappear in the middle of a HT run :/
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Takes 20-25,000 attacks to run them down, for the ones in GMS anyway.
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When you say attack, do you mean key presses or actual number of times the enemy is attacked? As in, if I used Cannon against an enemy, would it count as one attack or 4? What bout attacking the air, or Shadow Partner?
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I'm not sure. Should be easy to test though, if you attack until it locks you up (100 attacks) that should take down 2-3% if it's counting them multiple times, and only 0.5% otherwise.
Only durability weapons I actually have are the Explorer items, which I'm too lazy to check on. I know level 30-50 on my Fire Wizard only required one recharge, but it does 1 hit attacks.
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It's based on how many hits you take over a time frame and how many hits you make as well... supposedly if it IS working right.
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You can always increasing durability at certain places once it reaches 0. At least from what i remember
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It goes down by 1 every time you use an attack and hit something. Most durability items have around 20-25k, so it really depends on your class how fast you'll use that up. Repairing is cheap now anyways though.