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Sniper: level 90.
1119~1985.
24 strafe, 21 arrow eruption, 6 puppet, 1 blizzard, 5 mortal blow, 1 eagle.
I'm currently 4x leeching at harps right now. I'm projecting level 93 by the end of today. Maybe 94 if I get lucky.
That leaves me with either 9 points or 12 points to spare. Where should I put them for goby/eventually newtie training? Should I max strafe or get blizzard to 11 or max strafe and start hawk or what?
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in watercolor Wrote:Sniper: level 90.
1119~1985.
24 strafe, 21 arrow eruption, 6 puppet, 1 blizzard, 5 mortal blow, 1 eagle.
I'm currently 4x leeching at harps right now. I'm projecting level 93 by the end of today. Maybe 94 if I get lucky.
That leaves me with either 9 points or 12 points to spare. Where should I put them for goby/eventually newtie training? Should I max strafe or get blizzard to 11 or max strafe and start hawk or what?
max strafe, then max eruption. after go do blizzard to 21.
edit: leeching is for pansies
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XBish Wrote:max strafe, then max eruption. after go do blizzard to 21.
edit: leeching is for pansies
I've done these levels on a different character. I'm too lazy this time around and a meso farming friend asked if anyone wanted to leech for free.
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in watercolor Wrote:a meso farming friend asked if anyone wanted to leech for free.
*Headdesk*
I think you might want to stay out of his party if he's openly acknowledging he does that. Getting into Zak or HT might be hard in later lvls.
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Quantact Wrote:*Headdesk*
I think you might want to stay out of his party if he's openly acknowledging he does that. Getting into Zak or HT might be hard in later lvls.
Legit meso farming. As in: spamming an ultimate at harps on 2x drop to make profit. And I won't have a hard time getting a Zakum run as I've been on them before on my CB.
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getting to 104 is hardly doing the levels before. no one said leeching is illegal, its just lame.
the recomendation stands for when you train your character.
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2008-08-22, 11:52 AM
(This post was last modified: 2008-08-22, 11:59 AM by Beaner.)
could anyone help me find the formula for frostprey damage?
maxed is fine and for when it is strong to elements too if possible.
edit: i found this
Phoenix/Frostprey (credit to Sybaris):
MIN = (DEX * 2.5 + STR) * Skill %
MAX = (DEX * 2.5 * 0.7 + STR) * Skill %
Ignores defense
but it makes no sense and doesnt work. i guess i am doing it wrong or something >_>.
the max dmg ends up lower than the min and the dmg doesnt match what i really do.
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You have them reversed
Min: (DEX*2.5*.7+str)*skill%
Max = (dex*2.5+str)*skill%
The *.7 is in the min, just switch w/e you go.
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lol, Damage range = 999~500.
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i was wondering if dragon's breath has the ability to move bosses ie:pap,bf,headless horsemen. does anyone have any experience with this?
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If I recall correctly, no, it can't. Except for Big Foot.
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It flinches bosses it can't move (that includes zak and HT? That seems handy, just have a team of B/MM's spamming DB at HT so it doesn't atk)
I know it flinches Manon and Griffy.
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ill have to test that on zakum, but i am certain HT doesnt flinch with DB.
i think it doesnt flinch pap unless i do 10k, ill try during my paps tomorrow.
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2008-08-29, 08:24 PM
(This post was last modified: 2008-08-29, 08:27 PM by Findings.)
I interested in how much damage the following things do with a scrolled HT pendant and a ZHelm equipped.
Left side of HT (or whatever ligament that hits you for the most damage when you start out fighting, I'm sure you know what I mean)
Right side of HT
Powered up Pap bomb
Pap's 2nd form
Blood boom
Zakum's body
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The easiest way to tell is to watch a video of a bowman fighting it, and see how their HP fluxuates.
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1)does maple warrior effect the amount of int you lvl up with for hp washing?
2) i have lvl 27 se, should i max it before lvling up marksmen boost or max se first?
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sumtingverywong Wrote:1)does maple warrior effect the amount of int you lvl up with for hp washing?
2) i have lvl 27 se, should i max it before lvling up marksmen boost or max se first?
1) No, it does not. MW gives a % of your base stats. Since almost every single bowman in existence has less than 10 base INT, MW will not even add 1 INT to it. MW will not give you any additional INT.
2) Just max SE first, especially since that will only take one more level.
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FelixTM Wrote:1) No, it does not. MW gives a % of your base stats. Since almost every single bowman in existence has less than 10 base INT, MW will not even add 1 INT to it. MW will not give you any additional INT.
2) Just max SE first, especially since that will only take one more level.
i have 67 base int lvling up with int gear, was just wondering if it will give me 3 more int to push me to 70 int when lvling up
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sumtingverywong Wrote:i have 67 base int lvling up with int gear, was just wondering if it will give me 3 more int to push me to 70 int when lvling up
MW only adds to your base stats, not your equipment. A.k.a. nope.
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Findings Wrote:I interested in how much damage the following things do with a scrolled HT pendant and a ZHelm equipped.
Left side of HT (or whatever ligament that hits you for the most damage when you start out fighting, I'm sure you know what I mean) 95xx
Right side of HT 76xx
Powered up Pap bomb 49xx
Pap's 2nd form 48xx
Blood boom no idea
Zakum's body1st: 76xx 2nd' 8k+, 3rd: 9k+
on a side note a friend that has enough hp to tank left ht can also tank Zakum 3rd body so they are close.
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