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KMST [1.2.332] Level 121 Viper
#1
[video=youtube;FBqlJ53H3yM]http://www.youtube.com/watch?v=FBqlJ53H3yM[/video]

Sorry for all of the lag and bad control. I was lagging way too much to even care about control...

Anyway... I didn't feel like waiting 6 hours for another video to render, so I apologize for the bad quality.

Um... The equips on this guy are so freaking horrendous... The equips are probably worse than the equips of the most unfunded 4th job Brawler/Infighter that you know. lmao Nothing is scrolled and there's nothing potential-scrolled that would give any kind of effect toward the damage range. :|

Well, other than that, I hope you enjoy this.

PS : I'm in love with the new speed of Dragon Strike, but the new Screw Punch is ball-sucking horrible. The delay is way worse than it originally was. If you use it, you have to wait about 5 - 6 seconds before you can use it again.


Edit : wow........... I didn't realize how bad the quality would be... I guess I'll take another whack at rendering it. Lmao Oh... It's still processing, even though YouTube doesn't have a notice above the video saying that it is. >_>
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#2
It's more viewable now.
Just wondering how good the exp rate is, 3hitting a big mob is reasonable killing speed.
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#3
Kalovale Wrote:It's more viewable now.
Just wondering how good the exp rate is, 3hitting a big mob is reasonable killing speed.

I think the experience rates at level 120+ in KMST is 20x. I think that's what Spadow said. I'll recheck later.

The Mu Lung Pirates minidungeon is the only place to train in KMST at level 103ish ~ 125ish, since everywhere is so freaking packed. lol

Edit : Nevermind, I just checked it. The experience rate at level 120+ is 10x EXP.
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#4
Doesn't look as fun as pre big bang, but still fun.

Can BSB be spammed?
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#5
Moonlapse Wrote:Doesn't look as fun as pre big bang, but still fun.

Can BSB be spammed?

Yep.

Also, Double Upper isn't as strong as I had hoped... Maybe Shockwave is better to get than Double Upper. >_> I do 3.5k x2 on average with Double Upper and that's with it maxed. Straight (or Flash Fist, whichever you prefer) does ~10k damage. I don't even see a point of Double Upper.
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#6
Loved the 3min s.transform XD
Is Barrage spammable?
any other comments about buccs for now?
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#7
If someone provided me with a good recording program, I would be glad to make a video of my 106 Marauder in KMS.
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#8
Darkmaniak Wrote:Loved the 3min s.transform XD
Is Barrage spammable?
any other comments about buccs for now?

I don't think it is, but it doesn't realy matter since you will be in ST for a majority of your time now.
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#9
Can you test the theory of BSB being the new rush skill, since it's spammable and with a +2 skill equipment it can hit 5 mobs, which is nearly what the new CSB can do, but it's also vastly better than the old CSB.
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#10
Back Elbow is definitely the new rush skill for Vipers. Screw Punch is just a piece of s'hit now.

No, Barrage isn't spammable. It has the same delay it had before.
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#11
Also, when you level up, what's the delay on demolition?, can you combo Barrage and demo like this one guy did in a video killing pianus in, I think, Msea, where he didn't get hit at all? o,o
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#12
ShiKage Wrote:Yep.

Also, Double Upper isn't as strong as I had hoped... Maybe Shockwave is better to get than Double Upper. >_> I do 3.5k x2 on average with Double Upper and that's with it maxed. Straight (or Flash Fist, whichever you prefer) does ~10k damage. I don't even see a point of Double Upper.

If you can do 10k on Flash Fist, you should be able to do at least 8kx2 on Double Upper if not significantly more with Improved Infighting.
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#13
Darkmaniak Wrote:Also, when you level up, what's the delay on demolition?, can you combo Barrage and demo like this one guy did in a video killing pianus in, I think, Msea, where he didn't get hit at all? o,o

That Pianus run was completely based on timing, not just invulnerability. I'm 99.99% sure the Demolition delay is the same as it was before.


Also, Joe, I think Double Upper is calculated by 215% being the total damage between the two hits. I'm hitting ~19k with critical on Straight and only ~6k x2 with Double Upper and criticals.
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#14
ShiKage Wrote:Also, Joe, I think Double Upper is calculated by 215% being the total damage between the two hits. I'm hitting ~19k with critical on Straight and only ~6k x2 with Double Upper and criticals.

I thought Takebacker showed it did the appropriate damage, but was still shitty until you maxed Improved Infighting. Oh well. Crap skill is even more crap.
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#15
JoeTang Wrote:I thought Takebacker showed it did the appropriate damage, but was still pomegranatety until you maxed Improved Infighting. Oh well. Crap skill is even more crap.

As it now stands, Double Upper is shyt tier, and Corkscrew is fail tier beyond level 18. lolwow Infighters have suddenly so much wasted SP on skills that will never be as good as they were before, or ever. Up to 22 SP going to waste, or even up to 40 if you think CSB is a waste of SP now.
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#16
I think some skills' damages are bugged, or something...

The description on Screw Punch states 460% damage. However, when I charge it all the way and release it, it only deals ~7k damage. That's only about 125% damage of my damage range.
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#17
So, overall, without lag. How has your experience with this Infighter been compared to the pre-big bang Infighter? Forget the damage, forget the criticals, I just want to know that main detail.
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#18
cronnoponno Wrote:So, overall, without lag. How has your experience with this Infighter been compared to the pre-big bang Infighter? Forget the damage, forget the criticals, I just want to know that main detail.

Well... I didn't really do much of the leveling on this. Either way, I hated 1st ~ 3rd job both pre and post Big Bang. 4th job is fun as hell, though still not as fun as trying to stay invulnerable. Sad

I found out what's wrong with Screw Punch, Double Upper and Back Elbow.

You know how the 3rd job skill increases the damage for each of the skills? Well... I did some testing... Instead off adding damage, it changed the damage of the skills, so Screw Punch only deals 150% damage at max, Double Upper only deals 90% of your range 2x, and Back Elbow deals 120% damage.

Nice fail, Nexon. Lmfao
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#19
ShiKage Wrote:Well... I didn't really do much of the leveling on this. Either way, I hated 1st ~ 3rd job both pre and post Big Bang. 4th job is fun as hell, though still not as fun as trying to stay invulnerable. Sad

I found out what's wrong with Screw Punch, Double Upper and Back Elbow.

You know how the 3rd job skill increases the damage for each of the skills? Well... I did some testing... Instead off adding damage, it changed the damage of the skills, so Screw Punch only deals 150% damage at max, Double Upper only deals 90% of your range 2x, and Back Elbow deals 120% damage.

Nice fail, Nexon. Lmfao

lolwut. If this reaches official KMS, someone's going to die.
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#20
Started at 25.4

Ended at 44.23 in 4 minutes

44.23-25.4=18.83

18.83/10=1.883

1.883*15=28.25%/hr at 121, with unscrolled, unpotentialed, and unmakered(?) equips.

:o
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