2010-08-05, 02:25 PM
I actually posted this same thing on the GMS forums, but I didn't get any answers, or replies. I figured since this community has some KMS players, I could get an answer
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Big Bang is supposed to give everyone a complete skill reset due to a huge number of changes in every classes skill statistics. I have a question regarding how the formula for the skill reset is written - for anyone who is a professional programmer, or just knows about these things.
What is the skill reset formula? Off the top of my head, I can only come up with two potential ways to which it could be written.
1) All skills are reset. Skill points are redistributed based on the character's level, class rank, and cash mastery books. The formula would be such:
Skill Points Redistributed = (Character Level - 10) * 3 + #CashMasteryBooks + ClassRank
2) All skills are reset. Skill points are redistributed based on the number of skill points placed into skills by the character.
Example: If the character has 7 points placed into "Double Stab", the character will be given 7 skill points back. If the character has 8 points placed into "Double Stab" and 3 points placed into "Lucky 7", the player will be given 11 skill points back.
The reason I'm curious to this, is because there are quite a number of players who have a screwed up amount of skill points. Evans and Dual Blades to be specific. Some Evans have too many skill points, some are missing a few. Some Dual Blades are missing skill points, while others are not. If the skill reset given in Big Bang uses the formula given in option 1 above, then everyone's skill points could potentially be fixed. If it's option 2, then I get annoyed if there's no fix - as I'm one of the users with a screwed up Dual Blade, with too little money and time to main a new one. Thanks
.
.Big Bang is supposed to give everyone a complete skill reset due to a huge number of changes in every classes skill statistics. I have a question regarding how the formula for the skill reset is written - for anyone who is a professional programmer, or just knows about these things.
What is the skill reset formula? Off the top of my head, I can only come up with two potential ways to which it could be written.
1) All skills are reset. Skill points are redistributed based on the character's level, class rank, and cash mastery books. The formula would be such:
Skill Points Redistributed = (Character Level - 10) * 3 + #CashMasteryBooks + ClassRank
2) All skills are reset. Skill points are redistributed based on the number of skill points placed into skills by the character.
Example: If the character has 7 points placed into "Double Stab", the character will be given 7 skill points back. If the character has 8 points placed into "Double Stab" and 3 points placed into "Lucky 7", the player will be given 11 skill points back.
The reason I'm curious to this, is because there are quite a number of players who have a screwed up amount of skill points. Evans and Dual Blades to be specific. Some Evans have too many skill points, some are missing a few. Some Dual Blades are missing skill points, while others are not. If the skill reset given in Big Bang uses the formula given in option 1 above, then everyone's skill points could potentially be fixed. If it's option 2, then I get annoyed if there's no fix - as I'm one of the users with a screwed up Dual Blade, with too little money and time to main a new one. Thanks
.

