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KMST to release an improved guild system soon!
#1
credits to spadow on the information:
http://spadow.wordpress.com/2010/07/21/k...-extended/


near august theyll release an imrpoved guild system! what does that mean? finally a use for guild points? more guild pqs?
i cant wait!
discuss and speculate right ahead!

edit:thanks fiel for correcting the title :]
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#2
I don't think it'll be anything super special. I'd like to see a store for Guild Points though, maybe exchanging guild points for mesos.
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#3
I stopped reading about the guild changes when I saw the MECHANIC class. Looks like they'll be gunslingers.
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#4
Goals Wrote:I stopped reading about the guild changes when I saw the MECHANIC class. Looks like they'll be gunslingers.

News is old, bro.
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#5
If it's like anything they've redone in BB, it'll be fantastic. I personally am a fanatic for the guild system. I'll be eagerly watching closely as this story develops.
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#6
i'd like to see something like a guild bank (WoWlike)
people put in stuff or take out stuff,
convenient to store things like allcures or to trade with offline guildmembers
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#7
Guild hang outs PLOX
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#8
Someone's excited Big Grin
Wonder what this guild system is? *u*
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#9
An improved guild system? What's the current system missing?

I'm sure we can all rattle off a bunch of features from other games that we'd like, but the basis are there: a persistent group of people, who can ally themselves with other similar groups in order to form alliances, with a leadership structure and appropriate powers given to higher ranks.
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#10
They really need to have a better BBS UI, allow Jr's to give people Modding abilities on the bbs.

And that Guild Armory that was suggested in Fiel's BB requests thread!
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#11
B>Alliance pq of some sort.
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#12
Please include another guild PQ or something of this sort that also gives out GPQ points. I know no one in my server really even GPQs because the rewards are terrible and the boss is far too ridiculously easy for any high level guild.

I would like to see guild-only boss runs be rewarded with points also, such as Zak/HT/etc., but I am probably dreaming here.
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#13
Herborist Wrote:An improved guild system? What's the current system missing?

I'm sure we can all rattle off a bunch of features from other games that we'd like, but the basis are there: a persistent group of people, who can ally themselves with other similar groups in order to form alliances, with a leadership structure and appropriate powers given to higher ranks.

You just named off everything a basic guild system has. This is an improved one. Sure they are just features we can rattle off, but they would benefit the guild more.
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#14
Herborist Wrote:An improved guild system? What's the current system missing?

I'm sure we can all rattle off a bunch of features from other games that we'd like, but the basis are there: a persistent group of people, who can ally themselves with other similar groups in order to form alliances, with a leadership structure and appropriate powers given to higher ranks.

http://www.southperry.net/showthread.php?t=29262
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#15
I think it was ThaiMS which had a guild system like the family system, perhaps they're going to implement that?
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#16
I'd like to see the ability to change who the guild owner is.
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#17
Herborist Wrote:An improved guild system? What's the current system missing?
shroum Wrote:Guild hang outs PLOX
^^^ That, so sick of getting kicked out of the fm
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#18
Thorr Wrote:I'd like to see the ability to change who the guild owner is.
This and the hang out thing...I just want the update to make guilds more than an extended buddy list and extra name under my character
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