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I was looking upon mazefind's blog and I notice he's posted two new SS.
Looks like someone is already selling Rock of Time already...Looks like Big Bang patch shows how strong we can really be.
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What does the Pink Bean Buff give?
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2010-07-16, 10:45 AM
(This post was last modified: 2010-07-16, 10:49 AM by fiftyschmooo.)
wow... if they can beat it that easily... without knowing how much or well stat'd those chars were than there is a problem here with the big bang patches(or with the lack of boss changes) it should have still taken more time to kill it. I think since they changed a lot of the mobs (seems to have made Def actually mean something and added hp to some of them in a lot of the cases ive seen) AND they increased damage from what looks like all chars just about, than i believe they should have increased bosses hp also, now i realise that PB is already at 2.1B or whatever the max variable is... but they could have just given it an extra body or something.... now, this can be ignored if they have some kinda Chaos PB but i dont remember reading that anywhere
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Hazzy Wrote:What does the Pink Bean Buff give?
+35 attack, +45 magic attack, not sure about defense.
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8 people took down the Bean?! Or were there more in the squad?
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the buff looks like 35 atk and 40 matk. i dunno what the 250 is though
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I think the 250 might be defense.
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1st job defense buffs give like 300 defense, so I assume that's what the 250s are.
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I wonder how much time it took them.
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solarboy Wrote:I wonder how much time it took them.
prOBABLY as long as when hornedtail first came out
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VivienneWestwood Wrote:prOBABLY as long as when hornedtail first came out
>1 hour limit on PB?
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fiftyschmooo Wrote:wow... if they can beat it that easily... without knowing how much or well stat'd those chars were than there is a problem here with the big bang patches(or with the lack of boss changes) it should have still taken more time to kill it. I think since they changed a lot of the mobs (seems to have made Def actually mean something and added hp to some of them in a lot of the cases ive seen) AND they increased damage from what looks like all chars just about, than i believe they should have increased bosses hp also, now i realise that PB is already at 2.1B or whatever the max variable is... but they could have just given it an extra body or something.... now, this can be ignored if they have some kinda Chaos PB but i dont remember reading that anywhere
Wow a boss being beatable?! something is wrong here!
VivienneWestwood Wrote:prOBABLY as long as when hornedtail first came out
Doubtful, since after 1 hour PB starts spamming genesis.
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I don't think it was just those 8 members that defeated Pink Bean, there had to be more people among them. And wow look at that 194 NL's HP. Pretty nice.
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to be honest im not suprosed looking at most jobs have like easy 500k dps now it was just a matter of time
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The buff gives 35 weapon attack, 45 magic attack, and 250 weapon/magic defense.
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FanaticRat Wrote:It's about time.
Seriously, with all the massive damage boosts, bring in half ranged and half melee, have melee sit in the corner (for the most part) while ranged do statues, have ranged sit in the corner while melee do pink bean o_o
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Green 'R' character (Noore) is a Resistance?
I guess probably a Battle Mage, buffin the hell out of everybody.
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Kabanaw Wrote:Wow a boss being beatable?! something is wrong here!
lol, not the fact that OMG ITS BEATABLE NOW WTP more about the fact that it was the last salvo they could throw at us and to me, it should take an army of lvl 200's a long time to kill it, and these guys downed it like rigth after a patch, this tells me that they havge buffed chars up to much and havent done the approperate alterations to the existing monsters and bosses that should have been needed. To me, there should always be 1 boss that is toooooooo strong for anyone to kill unless you get the top 30 guys in the server to down it(which will never happen because Maple is one of the stops for the drama llama express) and should always be fun to play with.
I know in Bera GMS that it took like ... a week or so to down HT after it came out... and it was supposed to be this HUGE ANGRY BOSS OF ULTIMATE ULTIMUMNESS!!! now the Zakum release in GMS Bera was much better, it took several months, with several failing runs where lots of people dc'd or died in the process.
I Believe a boss should be hard and challeneging to your skills and abilities, like it used to be. Hell i remember when Ludi first came out, trying to down Pap with 2 parties of people lvl 100-120ish... now look... i can take my Hero there solo and down the thing in a few mins... even kill the thing so much faster with my Corsair or even solo a zakum in liek an hour.
I dunno i just have expectations of a boss run to be hard, not something you kill repeatidly to make money thats so friggin easy to down. And as they increase character damage i think they should increase bosses hp(or defence) or add something to it to make it more challenging to the masses.
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Des Wrote:to be honest im not suprosed looking at most jobs have like easy 500k dps now it was just a matter of time
Thisssssss. Even us lolShadowers can break 500k post BB.
I guess the bosses (and their corresponding HP) were not really changed along with normal monsters?
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