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kMS videos after revamp.
#61
street Wrote:Time out i.l now have the ice summon? I like ifrit this makes ice demon kinda pointless now unless they change it

90% sure Ice Demon makes monsters weak to Ice now.
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#62
Not sure if anyone posted this yet but
156 pally
[video=youtube;I4jehpxPF_g]http://www.youtube.com/watch?v=I4jehpxPF_g&feature=related[/video]
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#63
Prohibits Wrote:Not sure if anyone posted this yet but
156 pally

yep and the music is nice this time.... man I should train with jazz and bosa nova in the background lol
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#64
Prohibits Wrote:Not sure if anyone posted this yet but
156 pally
[video=youtube;I4jehpxPF_g]http://www.youtube.com/watch?v=I4jehpxPF_g&feature=related[/video]

Hah, the fact that it says 'Guard' over his head is cool.

What's not cool, though, is 3 numbers coming out of a skill that clearly hits once. I understand it works beneficially for the sake of Crit, but Nexon's newest trend of doing this is stupid.
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#65
Not sure if these were posted yet:


162 I/L Arch Mage at Vikings:
 Spoiler


145 Corsair at Memory Monks:
 Spoiler
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#66
Bribery Wrote:Wow our summons are so much stronger now. 40k Gaviota o_o That's almost 5x what mine hits now.

Marksman at Zombies.

[video=youtube;2Bi99Df1VS0]http://www.youtube.com/watch?v=2Bi99Df1VS0&[/video]

What's odd is that Snipe does 1 mil to regular monsters and 500k to bosses.

Comments while watching.
Ew at so much missing.
Why are so many of the damage numbers the same?
<3 1m snipe
Etc is 3rd tab now?
What did they do to Lich?!!? Sad
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#67
I thought I saw Snipe not showing mastery somewhere, did that change again?
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#68
wow Lich is a boss now? i wonder if the other anti bot monsters were changed like that..
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#69
0^2 Wrote:wow Lich is a boss now? i wonder if the other anti bot monsters were changed like that..

possibly a new way to catch botters? I still wish i could have mah old zombie maps back considering this will be my new training place REGARDLESS OF EXP RATESGlitter
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#70
0^2 Wrote:wow Lich is a boss now? i wonder if the other anti bot monsters were changed like that..
All bot catchers have been changed into Mini/Area bosses.
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#71
Buccaneers get Dragon Strike spam (yay mobbing!) and CSB spam (yay quicker!) and Lucky Dice (weird and based on luck, but ok!)
Is that all correct?

And also..

Is Barrage changed at all?

We can stay in Super Transformation for 90% of the time now, right? And when we're not, we should go in Reg. (Blue) Transformation?

Can someone explain Lucky Dice for me? Tongue

And, has any Viper in KMS tried training with the new Dragon Strike, and what were your results? better or worse?
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#72
wow... that's awesome damage. 130k CL, and 150k crit.

That's about 190k DPS. At lvl 164. And from what I could see, his weapon is 147 MA, and it's not an elemental weapon.

Whooooooooooooooooooo
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#73
Punch Wrote:Buccaneers get Dragon Strike spam (yay mobbing!) and CSB spam (yay quicker!) and Lucky Dice (weird and based on luck, but ok!)
Is that all correct?

And also..

Is Barrage changed at all?

We can stay in Super Transformation for 90% of the time now, right? And when we're not, we should go in Reg. (Blue) Transformation?

Can someone explain Lucky Dice for me? Tongue

And, has any Viper in KMS tried training with the new Dragon Strike, and what were your results? better or worse?

Barrage is different, the one we have in GMS hits 230% 10 times (shown in 6 hits), the one they have in KMS now is 362% x 6 (about 130% weaker).

Lucky dice is a buff that at max level lasts for 180 seconds with 200 seconds cool down (you're only 20 seconds buff-less), as for the buffs, every number from 1 to 6 has a different effect, I think it's not 100% random like 1/6th chance cause people claim they get more 2/3s than 1s or 6s, I don't remember the exact buffs, but there's buffs to critical damage/chance, 1 gives no buff and 6 gives extra EXP.

As for the transformed state, I think it's useless to use regular transform in between s.transforms because you'll only be off ST for 20 seconds, I haven't tested if you can, but unless you can cast ST on top of regular transform you'd have to right click the transform on top and it'd be annoying.

I think that the delay-less Dragon strike is probably more effective for training, but more boring and more expensive, because you can't dragon dance.
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#74
176 Evan Is there a buff I'm not seeing?
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#75
Shinokun Wrote:176 Evan Is there a buff I'm not seeing?

Good lord, 300k+ crits on Illusion. o_o
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#76
Bribery Wrote:Wow our summons are so much stronger now. 40k Gaviota o_o That's almost 5x what mine hits now.

Marksman at Zombies.

[video=youtube;2Bi99Df1VS0]http://www.youtube.com/watch?v=2Bi99Df1VS0&[/video]

What's odd is that Snipe does 1 mil to regular monsters and 500k to bosses.

Mmmm, delicious.

He is missing an awful lot though. O_o''
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#77
Those crits look way too high to be additive (in the Evan video). I think they may have changed the crit damage formula.
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#78
Maybe Criticals are still multiplicative for Magicians? His criticals looked ~1.5x more than his regular hits.
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#79
Screenshot of Illusion from that video:

[Image: evan1.png]

Holy. Fucking. Hell. Evan's are ridiculously strong now. If Illusion if 4 times slower than Paralyze, they'd probably match LOLFP DPS. Considering it's not, iirc, I think they might be the best single target DPS Magician.
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#80
Bribery Wrote:Maybe Criticals are still multiplicative for Magicians? His criticals looked ~1.5x more than his regular hits.

Was Critical ever multiplicative?

srsquestion.

And Froz, have you seen that Evan's damage range yet?
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