2010-07-13, 04:57 PM
Baklava Wrote:It's really smooth and a lot nicer to look at than a ring of dust around you.
Also, new cold beam is god tier.
I want to see pics of the other new animations...
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[1.2.327] Edelstein
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2010-07-13, 04:57 PM
Baklava Wrote:It's really smooth and a lot nicer to look at than a ring of dust around you. I want to see pics of the other new animations...
2010-07-13, 04:58 PM
Oh man, Cold Beam's animation looks sweet. I want to see Drain's new animation. xD
2010-07-13, 05:00 PM
MetaSeraphim Wrote:So you get a ring of blue around you instead? It looks reminicent of Ice Charge, to be honest.
2010-07-13, 05:03 PM
Baklava Wrote:The new booster is pretty hot. No it's not. It's the same old booster, but bigger and more blue.
2010-07-13, 05:05 PM
Hazzy Wrote:No it's not. It's the same old booster, but bigger and more blue. Opinion/10 Good lord unpleasable fanbase. What do you want, a box of shiny swords flying all over the place moving faster to replicate increased speed? It's a simple skill with a simple purpose. It doesn't need a ridiculous animation, you see it a hundred times anyway. The new booster is just easier to look at than the old one.
2010-07-13, 05:06 PM
Baklava Wrote:Opinion/10 Adventurer booster: Whisps of wind around body Aran: Giant Polearm above head DB: Logo above head and shadows sneaking around body Swords twirling above the head wouldn't be half bad, at least for the warrior classes.
2010-07-13, 05:08 PM
This is a game where visuals are everything. You spend your time to see bigger numbers, cooler sprites and animations, and wear prettier equips for prettier numbers. Graphic improvements are always welcome.
Actually, I wish they had actually revamped Victoria to look on par with Eldestein graphics. Going from Victoria > Orbis > Eldestein will feel like going from a 2000 > 2005 > 2010 game, lol.
2010-07-13, 05:15 PM
9. Other effects of various skills and levels have been rising for balancing.
Hmmm what skills are got changed ?PLLS NERF SINS AND BOWMAN
2010-07-13, 05:18 PM
hamad138 Wrote:9. Other effects of various skills and levels have been rising for balancing. Fixed.
2010-07-13, 05:19 PM
Hazzy Wrote:Adventurer booster: Whips of wind around body Ido Booster looks like that and the new booster resembles that. It's basically spiral of blue 'wisps' around your character. :l I wish I could record it just to make you stop but I don't have fraps or any recording thingamajig.
2010-07-13, 05:34 PM
As someone requested, the "Panther farm":
Spoiler
You can see black, red, yellow, purple and blue panthers. And some screenshots from the mine:
Spoiler
2010-07-13, 05:37 PM
Rigumaro Wrote:As someone requested, the "Panther farm": [COLOR="Magenta"]I WANT THE RED ONE AND NAME IT SCAR! Cause yours looks like Simba ![]() [/COLOR]
2010-07-13, 05:41 PM
Is there any option Maplestory will get the Skill "Mining" in it?
Sounds like a bad idea to me :S
2010-07-13, 05:43 PM
Hazzy Wrote:Adventurer booster: Whisps of wind around body It looks fine. I didn't have a problem with the old Booster, and it's a little flashier now without being obnoxious. I'm interested in the change to Boomerang Step. If I'm reading it right, you get a 20% boost to the next 3 skills you use after each BStep? That would be awesome. I'm glad they're finally increasing the variety we see in our gameplay styles. Even spamming only 2-3 skills is better than the way it is right now where some classes like Heroes, NLs, and mages hardly ever have any reason to use anything but one attack key.
2010-07-13, 06:53 PM
Seems interesting, especially the instructer npcs who look injured. Wonder what could have done that.
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