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can anyone confirm?
f/p > i/l 1v1
f/p > i/l mobs
f/p > i/l training speed
cuz that really sucks for me
Posting Freak
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I like how the mist comes out behind the character.
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ThaKakarot Wrote:can anyone confirm?
f/p > i/l 1v1
f/p > i/l mobs
f/p > i/l training speed
cuz that really sucks for me 
We don't know yet:
-If spamming paralyze will cancel its own DoT
-If ewands work with DoT
-If amp works on DoT
Depending on how those work, F/P may or not be stronger than I/L on single targets (stronger only if the last two are true and first is false).
But yeah, we are just awesome like that <3
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Patching KMS, just need to decide what char to make...
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Shidoshi Wrote:We don't know yet:
-If spamming paralyze will cancel its own DoT
-If ewands work with DoT
-If amp works on DoT
Depending on how those work, F/P may or not be stronger than I/L on single targets (stronger only if the last two are true and first is false).
But yeah, we are just awesome like that <3
kk so there's hope yet.
I don't mind you guys being stronger 1v1, You always have been.
But i do wanna rhape you guys on mobs <3
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someone should steal those videos, i really want to see F/P mages doin stuff, but it's not worth using or upgrading IE.
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Tikey Wrote:Found some fresh videos on the KMS website.
(Requires IE to view.)
Level 123 F/P Arch Mage: http://community.maplestory.nexon.com/Ma...cle=20336#
Level 136 NL and Level 91 Priest: http://community.maplestory.nexon.com/Ma...cle=20333#
It's fine with Google Chrome as long as you do not enter the main page
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Level 31/32 skills? or just unused...
Found it on Insoya...
This Hero seems to have Blade/Brave Slash shown as level 31/32 on the skill list.
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Rawr, wonder if that means Combat orders will be super useful now. Too bad he didn't show us the skill string.
Also, side note....doesn't anyone use 1handed swords in KMS >_>
EDIT: I wonder what happened to HP washed characters now that it's in the official servers. At least it seems all previously earned skillbooks are intact.
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VERY hot. I guess it's possible that combat orders can push past the maximum level of the skill.
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Fiel Wrote:VERY hot. I guess it's possible that combat orders can push past the maximum level of the skill.
Do you think it's possible for every skill, or just a couple ones that they changed to adapt this? Like those weird nerfs to Buccaneer.
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Kalovale Wrote:Do you think it's possible for every skill, or just a couple ones that they changed to adapt this? Like those weird nerfs to Buccaneer.
The data explicitly states which skills work with CO and which do not.
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Didn't Fiel mention the skills were dynamic now, so they were entirely dependant on skill level.
If so L>93% stance with my shoes and combat orders!
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Fiel Wrote:The data explicitly states which skills work with CO and which do not.
And... may we have a sneak peek? :3
If possible, the formulas behind the skills would be very useful too.
Or you could take your time and update the skill tables.
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Kalovale Wrote:And... may we have a sneak peek? :3
If possible, the formulas behind the skills would be very useful too.
Or you could take your time and update the skill tables. 
I've been working for weeks on brand new scripts to handle all of this once I realized my old ones are inadequate.
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PeePeeAyeDeeKay Wrote:This Hero seems to have Blade/Brave Slash shown as level 31/32 on the skill list.
Should be 31, if it uses the same display as current skill bonuses.
For example I have 10 points in Stance, it displays as 11 (+1) and means it's level 11.
Wonder why mine's red and his isn't, maybe they took that out of the UI.
It is neat that due to the function for skill stats, you can break the cap with equips that add skills.
And @ above, Stance got a nerf at level 1-29 so now it starts at 32% (instead of 42%) rising to 50% at level 10, 70% at level 20, 90% at level 30. If you could have level 33 Stance, it would be 96%.
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Fiel , the Magic Mastery skill is 'Master magic' in 4th right?
Or its a brand new skill?
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Pythagoras Wrote:Fiel , the Magic Mastery skill is 'Master magic' in 4th right?
Or its a brand new skill?
It's the master magic. I didn't want people to look at "Master Magic" and say "Oh! He means magic mastery from second job!" so I did as best as I could to mean fourth job.
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Stereo Wrote:
And @ above, Stance got a nerf at level 1-29 so now it starts at 32% (instead of 42% rising to 50% at level 10, 70% at level 20, 90% at level 30. If you could have level 33 Stance, it would be 96%.
Oh that's even better. Always thought that the decrease in change of rate of success from level 20 on seemed odd. At least it looks better now, even if it means it's suckier at lower levels.
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Phoenix Wrote:Oh that's even better. Always thought that the decrease in change of rate of success from level 20 on seemed odd. At least it looks better now, even if it means it's suckier at lower levels.
Holy hell, twice as effective? No more lolstance!
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