[1.2.324] (3) Last chance!
#81
Wow, so much for Bishops...And I really thought they'd fix range problems and all...
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#82
SexPistols Wrote:well then what gives them the right of being the god of DPS forever?

lol... they were nowhere near NLs and Corsairs in dps. The only argument people have now is in comparison to MM. MM have far superior mobbing skills compared to BM, thats the only reason BM were leading in single target vs MM. Right now though MM match the 1 vs 1 dmg of BM without SI, they only get better with that included. This is not including snipe that does massive dmg every 10 seconds. BMs 2nd job and 3rd job mobbing skills don't compare to pierces and snipes usefullness in training at all, which is all BM had for mobbing. Unless vengeance or final attack works some magic, BM loose out to MM in both mobbing and 1vs1.
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#83
By the way guys, corkscrew blow still hits 6 mobs once for 450% damage.
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#84
Takebacker Wrote:By the way guys, corkscrew blow still hits 6 mobs once for 450% damage.

Woooowwhat? Where did you get that from? That would be awesome =D
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#85
Takebacker Wrote:By the way guys, corkscrew blow still hits 6 mobs once for 450% damage.

FKYEARREEAAHH
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#86
kruimel0 Wrote:Woooowwhat? Where did you get that from? That would be awesome =D

From actually playing KMST? DERP.
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#87
what time in PST/EST will the patch be over tomorrow?
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#88
Lucky Dice sounds like it'll have Speed Infusion delay, but lessened cooldown means we can roll the dice for a self Holy Symbol far more often. Hell yeah!

*I still wonder what are the Brawler's actual HP levels? If it's still lolranged level HP Imma cry for the next few days until a kMS video of Brawlers comes out. Then I will get as much +HP% equipment as I can once potential scrolls hit gMS.
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#89
Takebacker Wrote:From actually playing KMST? DERP.

Yea well thought that already... but still D=
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#90
Bowmasters' Vengeance skill has a 50% chance after each hit to damage 6 monsters for 320% damage w/KB and stun.

If it works exactly how the description says, 8 hit/sec of hurricane would on average hit an extra 1280% per second.



Durp.
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#91
IllegallySane Wrote:Lucky Dice sounds like it'll have Speed Infusion delay, but lessened cooldown means we can roll the dice for a self Holy Symbol far more often. Hell yeah!

*I still wonder what are the Brawler's actual HP levels? If it's still lolranged level HP Imma cry for the next few days until a kMS video of Brawlers comes out. Then I will get as much +HP% equipment as I can once potential scrolls hit gMS.

No, it's cast time even after it's delay got "reduced" is actually quite long. Much longer than time leap, in fact.

I've gotten a ton of 2s and 5s from rolling it though.
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#92
vx-2 Wrote:The bigger question is, given the boast on MMs/ NLs/ Corsair (captain), would playing a BM still be a foreseeable beneficial class/ job? In DPS dept. surely not anymore, so what's there left for BMs then?
I'm not saying that they are horrifically bad or anything, but the point is, there's no point playing BM any longer, since they don't have any EDGE in the game?
Unless their weapon multiplier got a bump up, which I don't think they'll get it.

Justified opinions by many:
 Spoiler

Baklava Wrote:Bowmasters' Vengeance skill has a 50% chance after each hit to damage 6 monsters for 320% damage w/KB and stun.

If it works exactly how the description says, 8 hit/sec of hurricane would on average hit an extra 1280% per second.



Durp.
If i'm not wrong, only if you get hit, vengeance will be activated, else it's a stagnant skill Tongue
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#93
Baklava Wrote:Bowmasters' Vengeance skill has a 50% chance after each hit to damage 6 monsters for 320% damage w/KB and stun.

If it works exactly how the description says, 8 hit/sec of hurricane would on average hit an extra 1280% per second.



Durp.

omfgwtfbbq...there's BM's solution to both Mob and single target DPS
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#94
vx-2 Wrote:Justified opinions by many:
 Spoiler


Only if you get hit, vengeance will be activated, else it's a stagnant skill Tongue

I DO NOT READ WHERE IT SAYS COUNTERATTACKING LIKE BEHOLDER'S REVENGE. ;________;

d
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#95
Baklava Wrote:I DO NOT READ WHERE IT SAYS COUNTERATTACKING LIKE BEHOLDER'S REVENGE. ;________;

d

Y so QQ? It probably still activates when you take magic damage, and BMs sure take a lot of that.
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#96
Baklava Wrote:I DO NOT READ WHERE IT SAYS COUNTERATTACKING LIKE BEHOLDER'S REVENGE. ;________;

d

you can check/ read it in the previous thread over .323, somebody has discussed it. Anyway, another redundant that I found on BM is, they could have simply merge Thrust together with Dodge... which is rather pointless to have them seperated.

Takebacker Wrote:Y so QQ? It probably still activates when you take magic damage, and BMs sure take a lot of that.

probably not anymore with 20% of dodge
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#97
Baklava Wrote:Bowmasters' Vengeance skill has a 50% chance after each hit to damage 6 monsters for 320% damage w/KB and stun.

If it works exactly how the description says, 8 hit/sec of hurricane would on average hit an extra 1280% per second.



Durp.

However, it's after each hit you receive. Makes sense, with the skill being named... Vengeance.

Darp.
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#98
what's derp durp and darp
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#99
vx-2 Wrote:probably not anymore with 20% of dodge

.50 * .20 = .1 = 10% chance of vengeance activating?
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Alloy Wrote:However, it's after each hit you receive. Makes sense, with the skill being named... Vengeance.

Darp.

But pirate counterattack is based off hits you deal?
im confus
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