[1.2.321] Skill Balancing - Edelstein & Leben
I'm pretty sure the ImHP skill doesn't just flat out increase HP by 20%.
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Takebacker Wrote:I'm pretty sure the ImHP skill doesn't just flat out increase HP by 20%.

Actually, according to screen shots taken by Shikage, it does. It even increases HP boosts from equips by 20% too.
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Cactuar Wrote:Actually, according to screen shots taken by Shikage, it does. It even increases HP boosts from equips by 20% too.

The only way that would be true is if it also increases HP gain per level by 20% though. Otherwise everyone would end up with less HP at every level...
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SwordStaker Wrote:I would think so. I never saw ANY Cygnus do well in bossing anyway. But this leads me to my question, with all the new buffs and everything I've noticed my Evan is AMAZINGLY Strong with 1v1 damage. After this rebalanced will they be able to boss more efficiently or just be screwed?
They're certainly not screwed, Jason.
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Takebacker Wrote:The only way that would be true is if it also increases HP gain per level by 20% though. Otherwise everyone would end up with less HP at every level...

It's a passive skill that acts as a +20% HB. Your base HP gain remains the same (at whatever the new growth is) from level 10 - 200.

Edit: Guess not?
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I totally did not see a 20% increase in my HP while i maxed that skill.

Edit: I just checked my marauders HP compared to marauders at the same level under the old system...i have like 500-800 less HP than they do. 2.8k at level 72, while most other players have 3.3-3.5k.
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Dusk Wrote:It's a passive skill that acts as a +20% HB. Your base HP gain remains the same (at whatever the new growth is) from level 10 - 200.

I was under the same impression that it worked as Dusk said. =S
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Of course it's easy to assume it works that way when you're just looking at the tables rather than actually raising a character and noticing that it doesn't quite seem that way...
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Can you make a new Warrior, raise Max HP increase, and take screenshots at each level (from 10-15 or 16ish)?
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I think it would be 10-13 or 14 but yeah sure.
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Cactuar Wrote:
ShiKage Wrote:The new HP increase is freaking weird. Take a look at this :

 Spoiler

I have 7,617 HP. Only 150 of that is from an equip. However, the AP reset menu states I only have 6,198 HP. What happened to the other 1,419 HP...? lol

The new warrior skill that increases your HP by 20% probably.

EDIT: What's REALLY interesting is apparently HP bonuses are applied BEFORE the 1.2x multiplier.

It works out.
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Ya that's right. It increased your base hp (6,198) by 20%.

Base HP; 6,198

+

20% of 6,198; 1,239

= 7,437 HP before equips

+ your HP equip 180 (20% of 150 = 30)

= 7,617

It does check out. Smile Dusk was right.
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Is meditation more useful now that m.att for mages work similar to w. att. for the other classes?

So the +20 M.ATT's increase to your damage will rise the higher you level?
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Mark of Naricain, Critical Ring users, and whatnot will be really happy. :O

I actually like that the skill just gets better through the time (as you get better HP equips and higher base HP)~
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I'm still waiting for................




U.P.D.A.T.E.S !!!!!~~~~~
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vx-2 Wrote:I'm still waiting for................




U.P.D.A.T.E.S !!!!!~~~~~

Why don't you calm down a little and wait. As soon as they come Fiel will post them, they don't really have an exact time when the next update will come.
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Takebacker Wrote:I totally did not see a 20% increase in my HP while i maxed that skill.

Edit: I just checked my marauders HP compared to marauders at the same level under the old system...i have like 500-800 less HP than they do. 2.8k at level 72, while most other players have 3.3-3.5k.

Uh....... this is incredibly discouranging. What's going on? You had ~100 more HP than the average Brawler at 50, and now you're having an incredible HP deficit. I don't wanna lose HP from this update! Frown Mad
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IllegallySane Wrote:Uh....... this is incredibly discouranging. What's going on? You had ~100 more HP than the average Brawler at 50, and now you're having an incredible HP deficit. I don't wanna lose HP from this update! Frown Mad

I don't know. :[ I guess that's the tradeoff for having our delays removed. Pretty big tradeoff for a much larger damage increase but it is very worth it in my opinion. Eh, in the end it's just at max 1.35k HP or so that we're losing. I have a ton of AP in HP though lmao so i don't think i have to worry.
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delays removed?! o.o
does it apply to shadower and gunslinger as well?
now you can spam recoil shot, assaulter, boomerang step and all those brawler skills without delay?! Mad
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ScherzoDeLuce Wrote:delays removed?! o.o
does it apply to shadower and gunslinger as well?
now you can spam recoil shot, assaulter, boomerang step and all those brawler skills without delay?! Mad

I was talking strictly about the buccaneer branch.
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