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JoeTang Wrote:Vengeance? I sure hope it works with Hurricane, because not only will Bow Masters have the strongest single target available, they'll also have the strongest mob skill at the same time, while 100% stunning and knocking pomegranate back so they can never be touched. Maybe then everyone else will realise all other jobs are completely obsolete.
Snipe does, optimally, 100k/s. Since Marksmen do approximately half the DPS of Bow Masters, and Bow Masters are stronger than their GMS versions which already do over 200k/s, 100k/s means they can sort of catch up but not really at all.
i looked at the skill again, it seams it is an active skill...so hurricane is only 200% but skill there is so much buffs to it....they should buff nls
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jhkplaya888 Wrote:i looked at the skill again, it seams it is an active skill...so hurricane is only 200% but skill there is so much buffs to it....they should buff nls 
What do you call 150% -> 260% and (LUK * 5) / 100 * (Weapon Attack) -> (8 * LUK + 2 * DEX) / 100 * (Weapon Attack) as well as avenger buffs? What do you want, an ultimate?
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jhkplaya888 Wrote:they should buff nls 
I direct you here.
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The one and only thing I would want for NLs at this point would be Meso Guard just to help with survivability.(But even that feels like a stretch with a better Shadow Shifter)
We can leave anything damage related alone. We're strong enough as it is.
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Ryukiroku Wrote:The one and only thing I would want for NLs at this point would be Meso Guard just to help with survivability.(But even that feels like a stretch with a better Shadow Shifter)
We can leave anything damage related alone. We're strong enough as it is. hmm why dont give corsairs same too. and while at it give bishop a skill-with-triple-throw-dps too
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Cactuar Wrote:What do you call 150% -> 260% and (LUK * 5) / 100 * (Weapon Attack) -> (8 * LUK + 2 * DEX) / 100 * (Weapon Attack) as well as avenger buffs? What do you want, an ultimate?
I call that making us basically NLs with free SE power. Which made us 2nd in DPS charts. Now if you did no buffing to any other charactors it be sorta even. But like with BM's they doubled their dmg which was already better then us (solo) and adding free atk buffs makes nls a lolclass.
Hazzy Wrote:I direct you here.
interesting. Basically it gives us SE stats without SE.
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Ryukiroku Wrote:The one and only thing I would want for NLs at this point would be Meso Guard just to help with survivability.(But even that feels like a stretch with a better Shadow Shifter)
We can leave anything damage related alone. We're strong enough as it is.
Night Lords with Meso guard... I would say that's one of our trademarks, but we just got your SP and FJ so meh... I guess it'd be pretty fair.
Although you honestly don't need it. While we're FJ'ing towards enemies you'll be FJin away so you can throw your stars...
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jhkplaya888 Wrote:I call that making us basically NLs with free SE power. Which made us 2nd in DPS charts. Now if you did no buffing to any other charactors it be sorta even. But like with BM's they doubled their dmg which was already better then us (solo) and adding free atk buffs makes nls a lolclass.
So it's "sorta even" when/if you're 1st/2nd on DPS chart? I see how it should be.
Then again, the trade-off for decent training ability probably won't make up for being kicked off most bossing squads, if that ever happens. I can totally feel the pain.
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jhkplaya888 Wrote:I call that making us basically NLs with free SE power. Which made us 2nd in DPS charts. Now if you did no buffing to any other charactors it be sorta even. But like with BM's they doubled their dmg which was already better then us (solo) and adding free atk buffs makes nls a lolclass.
I don't know how to respond to that. So you're saying it would have been fair for NLs to be buffed up to the best class in the game for no reason other than because they deserved it because they were forced to be the 2nd best dps class in the game? You don't even consider the fact that this makes your range far more stable so those nice 50k crits you see will be like 45k crits but the low 3ks you saw will instead be like 30ks. I don't get it. What do you want as a buff? Are you just complaining about it for the sake of complaining like I did earlier? I do not understand.
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Cactuar Wrote:I don't know how to respond to that. So you're saying it would have been fair for NLs to be buffed up to the best class in the game for no reason other than because they deserved it because they were forced to be the 2nd best dps class in the game? You don't even consider the fact that this makes your range far more stable so those nice 50k crits you see will be like 45k crits but the low 3ks you saw will instead be like 30ks. I don't get it. What do you want as a buff? Are you just complaining about it for the sake of complaining like I did earlier? I do not understand.
First off we are only second DPS cause of SE. That makes us dependent on that. Without SE we are like 4th or 5th and the worst in the range class category. Second lets sum up what this patch brings and takes from us.
Things nerfed. Crit goes from 200% to 10%. Mastery goes from 60% to 50%. Shadow partner goes from 50% to 40%
What we got. TT goes from 150% to 260%. Some boasted avenger.
What other classes got like BM and sair. Doubled dmg of hurricane. Free 30-70 wep atk boasts. Free crit for all (sairs). 5 shot cannon with crit and better % boasts.
What they lost....not much.
Basically while we get 2nd dps (without SE, cause the patch basically gives us SE dmg) while the other classes double their attack which inturn makes us last place in DPS charts again without SE T_T With SE and crits nerfed we can no longer even boast ourselves to 2nd dps. We are stuck being low dps (lolNLs) the only thing keeping us from not being invited to bosses is that alchemist skill...which the resistance class has 30% of.
Kalovale Wrote:So it's "sorta even" when/if you're 1st/2nd on DPS chart? I see how it should be.
Then again, the trade-off for decent training ability probably won't make up for being kicked off most bossing squads, if that ever happens. I can totally feel the pain.
We are last place in ranged characters on dps without SE. SE is now nerfed...we are screwed.
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jhkplaya888 Wrote:Things nerfed. Crit goes from 200% to 10%. Mastery goes from 60% to 50%. Shadow partner goes from 50% to 40%
What we got. TT goes from 150% to 260%. Some boasted avenger.
Crit was always +100% damage. Not 200% in any way regardless of what the strings said.
Mastery for L7 before this patch was always 50% since L7 had a built-in mastery. Regular claw mastery never affected L7 before this patch. Also, the mastery you get after this patch goes from 60% to 65% (15 + 50), not just 50%.
I've already proven to you that after patch L7 and TT are both more powerful than before patch L7 and TT.
I demand you take one of the following actions:
(1) Post calculations proving that BM's buff is better than what NLs currently have.
(2) Post calculations that prove my calculations wrong.
(3) Be quiet.
Right now you're just spouting without any evidence. This is the definition of theorycrafting.
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jhkplaya888 Wrote:What other classes got like BM and sair. Doubled dmg of hurricane. Free 30-70 wep atk boasts. Free crit for all (sairs). 5 shot cannon with crit and better % boasts.
Typical "o lawd i'm the victim" talk.
First of all, the Assassin critical is +50% damage, the Gunslinger critical is +20% damage.
The 5 shot cannon is 280%(x5) which is weaker than what it used to be at 380%(x4).
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Fiel Wrote:Crit was always +100% damage. Not 200% in any way regardless of what the strings said.
Mastery for L7 before this patch was always 50% since L7 had a built-in mastery. Regular claw mastery never affected L7 before this patch. Also, the mastery you get after this patch goes from 60% to 65% (15 + 50), not just 50%.
I've already proven to you that after patch L7 and TT are both more powerful than before patch L7 and TT.
I demand you take one of the following actions:
(1) Post calculations proving that BM's buff is better than what NLs currently have.
(2) Post calculations that prove my calculations wrong.
(3) Be quiet.
Right now you're just spouting without any evidence. This is the definition of theorycrafting.
*clap clap*
well said~!
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holyforest Wrote:wtp did they do to Bishops? Instead of increasing AR's range they nerfed us? Good grief, please fix this Nexon....... They will nerf bishops, so next patch they can give bishops shadow partner.
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If anyone wants to take a stab at a hypothetical situation between BMs, NLs, and Sairs, Bow's multiplier looks like it might be 1.15 (Got 1.14 with my only test), Claw is 2, and Gun is 1.6.
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Satellite Wrote:They will nerf bishops, so next patch they can give bishops shadow partner.
Why give Magicians Shadow Partner if they can just speed up ultimates/make it so they attack just as fast as we do? Though SP would be nice, this is one easy alternative.
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FrozNlite Wrote:Why give Magicians Shadow Partner if they can just speed up ultimates/make it so they attack just as fast as we do? Though SP would be nice, this is one easy alternative.
SP to a mage = just fail in so many ways I don't even know what to say. While it is appropriate for a shadower, if you start to lazily bleed skills together in order to achieve the same effect then what is the point of having seperate jobs if the endgame is all the same?
And speeding up ultimates would make them good trainers and since leech is dead we'd need not worry too much about mage training abuse but does training through a skill that hits an entire screen not reek of boredom? Furthermore, bosses like zakum would fall
exponentially faster if ultimates were to have faster cooldowns, I'm against this as well. I say buff their guardian beasts and make them exponentially more powerful and become the other half of a mage. As they are now, I feel that they are more like a novelty than anything of significance, they hit too slow their range is too short and their worth is shallow. But mages aren't my problem
Come on Nexon! DK/DrKs have been using the same attack since this game came out. Give crusher a new attack animation+ extend the range for god's sake. Is a spear/halbred's greatest strength not it's length relative to other melee weapons like swords/axes/maces?? Crusher atm has less range than brandish and that's just stupid for a job that has to maintain it's hp at a certain point.
Heroes first get brandish now they get brave slash while Dks/drk still doing the same old crusher...
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Satellite Wrote:They will nerf bishops, so next patch they can give bishops shadow partner.
You mean Holy Partner. Where an angel flies behind the Bishop and passes divine judgement on enemies.
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Hanabira.Kage Wrote:You mean Holy Partner. Where an angel flies behind the Bishop and passes divine judgement on enemies.
holy spirit maybe suit it better than partner.
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Peyhwa Wrote:holy spirit maybe suit it better than partner.
Holy Spirit would be blasphemy. No can do.
Guardian Angel sounds better? ._.
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