[1.2.318] Maplestory 2.0
kremechoko Wrote:This is true
 Spoiler

Looking at your damage, it seems like nothing was really changed damage-wise since you have comparable equips to GMS. My dexless Hermit does about the same damage.
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kremechoko Wrote:Whats its range?You have to see the star on your screen. Atleast, that's what I figured out.
Can you run around the map? Yea
Do you get less dmg? Like running into bf for fun. No I do not
Can you test for magic attack effective-ness? I tried it with MDTs. Magic attacks dont work
Bossing capabilities? No clue. Can't find a boss.
With no range can you stand on zak and throw TT? Pretty much

darn only limited by your map...useless in training unless you stand in 1 spot Sad
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Tikey Wrote:Looking at your damage, it seems like nothing was really changed damage-wise since you have comparable equips to GMS. My dexless Hermit does about the same damage.

That's KMS TEST server. Meaning all the equips are probably clean or 100%.
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does it take the agro away when ur attacked?
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TaichouNoChiizu Wrote:That's KMS TEST server. Meaning all the equips are probably clean or 100%.

Yes, which was why I was comparing his Hermit to mine, who has virtually all clean/100% equips. We do about the same damage.
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TaichouNoChiizu Wrote:That's KMS TEST server. Meaning all the equips are probably clean or 100%.

Eh, yea.
My claw is 45 ATK and gives +3% attack

But that's pretty much it.
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I'm wondering if mages now attack faster with faster equips. Which would mean a elemental staff is practically as good as a wand, because the staff is fast while the wand is slow.
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kremechoko Wrote:Eh, yea.
My claw is 45 ATK and gives +3% attack

But that's pretty much it.

What about crit? is it that nerfed now? Do you have info about the 4th job skill? or the 10% hp skill in 2nd job? is FJ the same?
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Kabanaw Wrote:I'm wondering if mages now attack faster with faster equips. Which would mean a elemental staff is practically as good as a wand, because the staff is fast while the wand is slow.

mr paul said there were no delay changes so all skills are still the same speed
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Arroz Wrote:mr paul said there were no delay changes so all skills are still the same speed

But are they like explosion now, in that they are affected by weapon speed?
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jhkplaya888 Wrote:What about crit? is it that nerfed now? Do you have info about the 4th job skill? or the 10% hp skill in 2nd job? is FJ the same?

Crit really doesn't play a big role in sins anymore. My damage is almost the same without crits.
And no I really don't know the 4th job skill yet.

I got that 2nd job skill to lvl 13. It passively gives me 7% HP and some other 2 stats. I dunno, check the new skill tables.
Yes FJ is the same.
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o.o I guess the CWKPQ Archer won;t be so annoying any more with no min. range.
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They reduced the amount of damage that crit adds. Every class has crit now, but it's a low percentage crit across the board.
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Dusk Wrote:They reduced the amount of damage that crit adds. Every class has crit now, but it's a low percentage crit across the board.

So does that mean SE is less useful now?
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K Confirmed that the mirror move does hit bosses too.
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Kabanaw Wrote:So does that mean SE is less useful now?

Well yeah, it's not going to be raising people's damage by ridiculous numbers like 80% anymore.
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Dusk Wrote:Well yeah, it's not going to be raising people's damage by ridiculous numbers like 80% anymore.

Now that's what I call balance.
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Also:

SE is now +15% crit rate, +10% crit damage
Thorns is +10% crit rate, +15% crit damage

Dunno if they stack or what, but SE looks better than Thorns now.
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i just noticed this but the tree in the background in hene is basically the giant tree in the middle of the island now my only gripe is whether the circle still exists cuz if you have to go to the center every time u want to travel that will be irratating. then again who doesn't use a cab
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Arroz Wrote:then again who doesn't use a return scroll

Fixed.
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