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[COLOR="orange"]Maybe Resistance classes won't be able to party with the others...>_>
Only thing I can really think of that would keep Adventurers somewhat useful.
Either that, or Nexon just kills off Adventurers after all the new classes are made.[/COLOR]
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I have to say...
That looks pretty bad-ass, despite it being a cheap reuse of Piercing's effect.
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*looks at wild hunter 4th*
Ooh, I see Hurricane (Wild Shot)!
Errr Fiel, you put Sonic Boom in twice...?
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if you can move around on the jaguar while using the Hurricane skill.... then uhm pwnage.
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Would be good if the +MaxHP off Wild Beast stacked with the +MaxHP off Hyper Body. That skill on its own has the potential to eliminate the need to HP wash a Wid Hunter, but their HP formula remains to be seen.
Also lol @ "the resistance strikes back..."
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I don't see how moving around while using a 1v1 skill is pwnage when during training they have mob skills that would kill faster than it and when bossing...well you don't have to move around much for that.
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All these new classes leave me with no choice but to believe that Dual Blade might be coming soon to gMS, and I have mixed feelings about this.
Takebacker Wrote:I don't see how moving around while using a 1v1 skill is pwnage when during training they have mob skills that would kill faster than it and when bossing...well you don't have to move around much for that.
Hurricane (or what is the name again, Wild Shot?) supposedly goes through a dead mob and onto the next one since they are separate attacks (7 MP cost each?). Now I don't know about you but I rarely see a BM using Arrow Rain at Skeles.
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Kalovale Wrote:All these new classes leave me with no choice but to believe that Dual Blade might be coming soon to gMS, and I have mixed feelings about this.
What does that have to do with it?
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Takebacker Wrote:I don't see how moving around while using a 1v1 skill is pwnage when during training they have mob skills that would kill faster than it and when bossing...well you don't have to move around much for that.
i dunno maybe lets say bottom newts plat just walking through it and killing everything. Or for pinning something.
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*dies* A Bowmaster/Marksman (hurricane/snipe) hybrid with even more great features and skills. And yesss for the HP increase. My prayers have been answered.
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ShiKage Wrote:I have to say...
http://www.happychinchilla.org/Southperr...eydown.gif
That looks pretty bad-ass, despite it being a cheap reuse of Piercing's effect.
Not as cool as pierce, but a lot cooler than hurricane, that's for sure. If this class just had a natural crit it would pretty much replace bowmasters in every way. As-is, it seems to have no use in the game that hasn't already been covered better.
http://www.happychinchilla.org/Southperr...effect.gif is incredibly awesome though.
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Hotshot Wrote:Not as cool as pierce, but a lot cooler than hurricane, that's for sure. If this class just had a natural crit it would pretty much replace bowmasters in every way. As-is, it seems to have no use in the game that hasn't already been covered better.
http://www.happychinchilla.org/Southperr...effect.gif is incredibly awesome though.
According to Insoya, it has some kind of critical. 50% chance for 200% damage. I guess it's a beginner skill (Like the catch monster one).
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Well f'uck me if the above is true.
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ShiKage Wrote:I have to say...
![[Image: 33121009keydown.gif]](http://www.happychinchilla.org/Southperry/skills/33121009keydown.gif)
That looks pretty bad-ass, despite it being a cheap reuse of Piercing's effect.
ey, that look like a combination of piercing effect and gunslinger shooting effect.
lol lame, cant they make some new skill animations instead of reusing the old one.
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Satellite Wrote:omg dark genesis! *dies*
We all knew it was coming.
Also, I wish this was a Pirate instead of another mage. Oh, well, I guess it's best to get the most worthless out of the way first.
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they knew Evan was an epic failure accompanied by a worthless oversized komodo, so they make a new mage class.
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Unless they have some sort of hidden crit, the Crossbowman doesn't look all that powerful.
The mage sounds sick though. Hell, increasing your party's damage by 20% would make them the most damage you could possibly add to a party, even if they were really really weak. And I don't think they are.
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I'm starting to think 6 people in a party isn't going to be enough with all these new awesome party buffs. 10-12 man parties please?
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insoya lists the passive crit skill as a beginner skill, would be awesome if both get it :x
still curious about this tornado skill insoya has listed for battle mages, it says something about being able to control the tornado(s) after summoning? @____@
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