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4th job Single Target DPS
Mazz Wrote:Has Dual Blade damage been calculated with Thorns/SE on the spreadsheet already? Or do we not know the calculations yet? Or is it just broken? When I tick either box the range doesn't update at all for DB but does for every other class.

Self buffs are always included for the classes who have them (SE is always on for BM/MM for example)
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Mazz Wrote:Has Dual Blade damage been calculated with Thorns/SE on the spreadsheet already? Or do we not know the calculations yet? Or is it just broken? When I tick either box the range doesn't update at all for DB but does for every other class.

^, and Dual Blades are not affected by SE and SI.
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Phantom Imprint adds 5% damage.
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foxtales Wrote:Phantom Imprint adds 5% damage.
Oh really? I did some research and only one guy said anything about how much damage it adds, and he said 10%. Not like it makes a huge difference anyway since Blaze is so much better.
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What's stronger, phantom or killing wing?
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Takebacker Wrote:What's stronger, phantom or killing wing?
More than likely Phantom. It isn't that much slower and it gives a boost in damage.
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KaidaTan Wrote:More than likely Phantom. It isn't that much slower and it gives a boost in damage.

I hear wing is a LOT faster, but meh.
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Fairly certain Imprint is stronger even without the damage boost factored in. The speeds are 1.44 for Wings and 1.62 for Imprint (unboosted). As for the damage increase Imprint gets, my very basic testing suggested a 5% damage increase. Also in the skill table itself there is an unidentified "5" variable.
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Then i guess wings is just another homing skill.
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Telecast is priceless- and Imprint can't do that. Wings can also keep an already pinned BF in place. Also homing is pretty useful for a class without minimum range, makes it easy to use Zak's summons to take minimal damage. I'm sure a sair can do the same while in ship.
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You don't really have to have homing to take advantage of zaks summons.

Point and case: http://www.youtube.com/watch?v=zD7M8b8ZUDo
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Takebacker Wrote:I hear wing is a LOT faster, but meh.

Hear? Look it up: http://www.southperry.net/showthread.php?t=21148
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Lucida Wrote:Hear? Look it up: http://www.southperry.net/showthread.php?t=21148

More like see. I don't have an evan, and therefore must resort to videos. Only one that shows wing is some video that was posted here once before. (here as in SP, not this thread)

I didn't even know imprint was an attack until a while ago anyway.
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I stand corrected. Very nice by the way.

(though, I wouldn't have minded Homing those few times Demo targeted a wraith instead of BF, giving him enough time to hug me to death...)
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After messing around with the numbers for a few minutes it would appear that a combination of Imprint (assuming 5% increase) and Illusion would be a greater damage output than pure illusion spam. I combined all the damage into 1 attack and combined the cast times into 1 large cast time to do the math so that may be an incorrect assumption on my part. Only bothered with Imprint followed by 2 illusions so that you could always keep the 5% damage bonus active. Imprint followed by 3 illusions could be an option even with imprint not getting a damage boost, didn't bother working that one out yet.
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Would you guys mind adding in Killer Wings anyways? It may be weaker but it does have it's advantages over Phantom Imprint, most notably the ability to telecast. Phantom Imprint and Illusion both cannot be telecasted. Not sure about Blaze though.
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Bribery Wrote:Would you guys mind adding in Killer Wings anyways? It may be weaker but it does have it's advantages over Phantom Imprint, most notably the ability to telecast. Phantom Imprint and Illusion both cannot be telecasted. Not sure about Blaze though.
If you can find someone who can confirm that Blaze can't be telecasted, then sure I guess. Evan are getting a little cluttered though. I can't imagine that all four of those skills would be useful.
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Blaze can be telecasted.

And frankly, Phantom Imprint may result in more dps, but I would rather use Killing Wing anyday, Telecasting is priceless, as foxtales pointed out, and is very helpful for alot of situations. Killings Wing's range simply destroys Imprint, along with Killing Wing's cast time being faster, allowing you to switch to another attack or buff if you need to do so.

I didn't even keep Phantom imprint on my keyboard until I maxed illusion, and used it for the PI+2illusion combo on most bosses, although I still tend to use Killing wings on mobile bosses just for the fact I can telecast if the need arises, and attack from a decent range.
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I can confirm Blaze can be telecasted. And personally I see no reason to have neither Phantom Imprint nor Killer Wings on here. If you want to incorporate PI then I would just include it as a combo in Illusion, though honestly I find it all irrelevant with Blaze so far ahead of everything else anyway.
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foxtales Wrote:I can confirm Blaze can be telecasted. And personally I see no reason to have neither Phantom Imprint nor Killer Wings on here. If you want to incorporate PI then I would just include it as a combo in Illusion, though honestly I find it all irrelevant with Blaze so far ahead of everything else anyway.
Yeah um... this.

Is there a good reason to keep anything besides Blaze on here at all? No combination of anything else is even close, and Blaze is a mob skill to boot.
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