5 Questions for MapleStory Publisher Nexon
#1
http://www.pcworld.com/article/194420/5_...nexon.html

Nexon Wrote:Our CEO answered 5 questions about MapleStory and its success. What do you think of his answers?
PCWorld Wrote:5 Questions For MapleStory Publisher Nexon
Matt Peckham
Apr 16, 2010 2:49 pm

Maybe you've never heard of Nexon or MapleStory, but you've surely heard of Blizzard Entertainment and World of Warcraft, so what if I told you the former has roughly 10 times as many players?

No kidding. MapleStory, the 2D, side-scrolling, online multiplayer roleplaying game developed by South Korean company Wizet has over 100 million subscribers worldwide. Go figure.

I passed a few questions about the game and Nexon over to Daniel Kim, CEO of Nexon's American division. Here's what he had to say.

Game On: Give us a sense of who Nexon is, where you're coming from, what you're up to, and where you're going.

Daniel Kim: Nexon has been a pioneer in online gaming since we created the world's first graphic MMO, Kingdom of the Winds, back in 1994 in South Korea. Since then, Nexon has grown to become a global developer and publisher of online games in over 60 different countries.

Our North American office was established in 2005 with the launch of MapleStory, one of the most successful free-to-play online games, and we've been at the forefront of innovating the online gaming business here in North America. Since introducing the micro-transaction model five years ago in North America, we've seen double digit growth in revenue every year (from $8.5 million in 2006 to $40.5 million in 2008), and we're very excited to expand our business here with a broad portfolio of highly interactive, community-driven, high quality, free-to-play games this year.

We're working hard to continue our growth in North America. In addition to MapleStory, Mabinogi and Combat Arms, we have two games in beta, Dungeon Fighter Online, an arcade style 2D action brawler with the depth and persistence of an RPG, and MapleStory iTCG, our first browser-based, online trading card game. Last week, PopTag!, a hyper, water balloon, action-puzzle game, just came out of beta and is live. We're looking to expand our portfolio further in the second half of the year.


GO: You've made huge piles of money off selling stuff that doesn't exist. Talk about that. When did 'virtual asset sales' become a sustainable revenue model?

DK: Nexon was the first company in the world to introduce the free-to-play/item-sales business in 2001, and has since changed the global online game industry. Nexon offers over 30 games throughout the world and all are free to play. Most of the online industry in Asia has switched to the model we've created. Nexon America sold 28 million items in 2008 and 2.3 million of those sales were for virtual hairstyles and clothing in MapleStory.

The real story isn't about virtual sales. The real story is the quality of game play we provide gamers. We have earned their business with compelling, lasting game experiences and relationships which last for years. More players can try our games because there is no cost of entry. We still have to prove to our users there is value enough to invest not only their time, but also their money.


GO: How 'free-to-play' are Nexon's games, really? Can you play them to completion without spending anything? Do any of your games require payment to complete?

DK: Absolutely free. There are no level restrictions or limits on any of our games and you can enjoy playing them as long as you'd like without spending a dime, which applies to the majority of our players. The items provide conveniences, and the ability to personalize and customize your game experience, but are not necessary to fully enjoy the games.


GO: Talk about MapleStory, your biggest online game. If I'm a casual gamer, why should I check it out? What if I skew more toward 'enthusiast'? Also: Will we finally see MapleStory for the DS this year, and will it have more than thematic links to the online PC version?

DK: Because it is FUN! Just ask our 92 million players worldwide. We can attribute MapleStory's worldwide success and continuing growth to a simple rule all of our games follow: ‘Easy to learn, hard to master.'

The game appeals to a broad audience with simple controls, friendly graphics and a user interface designed for someone who's never played an MMORPG. Once you start playing, you'll discover the depth and breadth of content that will satisfy the hardest of hardcore RPG players. In addition to the five years of game content, to which we're adding and updating every month, there is also the vibrant community experience. This is the core of the highly interactive online game experience. In fact, 70 percent of our users discover the game through enthusiastic word-of-mouth recommendations from their friends. MapleStory promotes collaboration as well as competition, and is a catalyst for many new, lasting relationships (you might have read about our in-game wedding system leading to real-life weddings). [GO: Actually I hadn't, so thanks Wikipedia.]

MapleStory DS is for the Korean market only, scheduled for release sometime early this year in Korea. As for now, we don't have plans to launch an English version.


GO: What's on the map for 2010?

DK: This is a year for growth and expansion. We intend to double our game portfolio. Dungeon Fighter Online, has earned rave reviews while in beta and will be officially launched this year. MapleStory iTCG will also launch this year. PopTag!, the hyper, action-puzzle game launched last week, appeals to a new audience with a casual, arcade-style game play. Of course, there are tons of new content updates and expansions coming to MapleStory, Mabinogi and Combat Arms to keep everyone excited. We also have some new titles which will redefine the free-to-play category this year and will be announcing more details over the next few months.

We're also excited to launch our newly branded Web portal, BlockParty.com, this year, which will provide a way for our users to connect with each other outside of our games, and build a stronger community around our games.


GO: Thanks Daniel!
We never get to use the Facebook tag.. so why not?
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#2
"GO: How 'free-to-play' are Nexon's games, really? Can you play them to completion without spending anything? Do any of your games require payment to complete?

DK: Absolutely free. There are no level restrictions or limits on any of our games and you can enjoy playing them as long as you'd like without spending a dime, which applies to the majority of our players. "

NOW THATS A PINEAPPLING LIE!

MAGIC GUARD'S LEVEL IS LIMITED WITHOUT NX
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#3
Herp derp? We have a Facebook tag? This probably would've been a more appropriate place to put it, then.

Nightclaw, that's not a lie. Although we may not want to hear it, "Magic Guard's level" is a convenience.
You didn't even quote the second part:
Quote:The items provide conveniences, and the ability to personalize and customize your game experience, but are not necessary to fully enjoy the games.
A higher leveled Magic Guard is a convenience. You could technically hit level 200 and do all of the quests without Magic Guard.
And putting it in Caps does not make it anymore true. There's no need for it.

And Nightclaw, now I can really tell you're just hopping on the bandwagon with the idea. Seeing as in the other thread you yourself said that someone could hit level 200 with level 5 MG.
Nightclaw Wrote:
Shadow Trainer Wrote:So how far can you get into training with only level 5 MG?
200
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#4
Nothing special, nothing new, nothing unexpected. Boring.
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#5
y0y0y0y0shi0 Wrote:A higher leveled Magic Guard is a convenience. You could technically hit level 200 and do all of the quests without Magic Guard.

I'd like to see someone do this.
You can't survive a skele hit with level 5 MG.
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#6
Locked Wrote:I'd like to see someone do this.
You can't survive a skele hit with level 5 MG.
Nobody ever said you needed to hunt Skeles. I know it's unethical, but it is possible to get to level 200 without fighting things of great EXP.
And I'm not trying to stick up for Nexon here, I'm simply saying that whining about a feature in a game that you have the ability to play for free isn't something that's very ethical.

...But, what Stereo said is much more ethical.
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#7
Locked Wrote:I'd like to see someone do this.
You can't survive a skele hit with level 5 MG.

That sounds like a fair wager to me. (hp gear, HB and putting points in hp go a long way).
To be more explicit, let's assume skeles do 3800. Level 5 MG cuts that to 2850 to HP. With HB you only need 1800 hp to survive that. Discounting hp gear (not too hard to get - 150 hp staff, 100 hp pendant, 30 hp glasses & ring, 120 hp helmet is also easy to get, the pharaoh belt adds 100 hp afaik, so you just need 50 or so hp top/bottom and you've already got 600+ hp) 1200 base hp... at a fairly high level that's not tough. In fact 20 levels of dumping points in HP would get you that much if you were desperate.

I'm more concerned about the booster & critical books honestly - I mean yeah, you can train, but you'll be 10% slower casting and do what, 40% less damage with every skill? >_>
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#8
This is just the standard script that everyone's heard a billion times.
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#9
MapleStory only has a bunch of players if you count the ones that train a character to 15 and never come back. It's much easier to do that with a free game than one you have to pay for.
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#10
F'ucking RAGE.
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#11
I bolded one part for a purpose.

Vindictus AND Dragon Nest this year? :l
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#12
puff piece
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#13
Infection Wrote:I bolded one part for a purpose.

Vindictus AND Dragon Nest this year? :l

We both know nexon will find a way to ruin them.
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#14
Stereo Wrote:That sounds like a fair wager to me. (hp gear, HB and putting points in hp go a long way).
To be more explicit, let's assume skeles do 3800. Level 5 MG cuts that to 2850 to HP. With HB you only need 1800 hp to survive that. Discounting hp gear (not too hard to get - 150 hp staff, 100 hp pendant, 30 hp glasses & ring, 120 hp helmet is also easy to get, the pharaoh belt adds 100 hp afaik, so you just need 50 or so hp top/bottom and you've already got 600+ hp) 1200 base hp... at a fairly high level that's not tough. In fact 20 levels of dumping points in HP would get you that much if you were desperate.

For reference, my poison mage has 1036 HP at level 60.

...Their sales aren't of virtual assets, it's the currency to buy some of them. xd
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#15
Nightclaw Wrote:"GO: How 'free-to-play' are Nexon's games, really? Can you play them to completion without spending anything? Do any of your games require payment to complete?

DK: Absolutely free. There are no level restrictions or limits on any of our games and you can enjoy playing them as long as you'd like without spending a dime, which applies to the majority of our players. "

NOW THATS A PINEAPPLING LIE!

MAGIC GUARD'S LEVEL IS LIMITED WITHOUT NX

I've said this a lot already, costing nx doesn't mean costing real money.
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#16
Cyanne Wrote:I've said this a lot already, costing nx doesn't mean costing real money.

It's still a sneaky, immoral way to get people to spend money, considering the vast majority of people won't think twice about picking up a $10 card if it means they can progress in the game.

You can use the MTS argument all you want, but there's no coincidence/lack of meticulous planning when Nexon increases the taxes on items in the system, and later releases CS-only mastery books.
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#17
FrozNlite Wrote:It's still a sneaky, immoral way to get people to spend money, considering the vast majority of people won't think twice about picking up a $10 card if it means they can progress in the game.

You can use the MTS argument all you want, but there's no coincidence/lack of meticulous planning when Nexon increases the taxes on items in the system, and later releases CS-only mastery books.
Hi, I'll be Claw here for a second and say: NX Offers.
They've given hundreds of opportunities to get NX without using real money. Whether it's from the MTS, NX Offers, the events they create (yes, they give out Maple Points in events! GASP!)...

The mastery books don't mean the end of Free to Play. You don't have to spend money to get what you want in this game.
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#18
Quoting myself from earlier today in the Magic Guard topic

Sarah Wrote:Things some people need to realise

NX cards aren't available worldwide
Paypal NX doesn't work on a lot of things
Not everyone has disposable income to waste on NX
The "free NX" offers don't work for MANY of us
Making 20m (actually, it's around 60m for the 3 books now that GFA costs in the MTS have gone way down) is not a possibility for many people; you need money to make money.

All complaints about this issue are valid. Just because you can afford something through any of the previously stated methods doesn't mean everyone can.
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#19
The only one of those methods where the skill purchase doesn't trace back to $2 paid to Nexon is the Maple Points. It doesn't matter if you use the MTS to get your NX, or fill out their "free" surveys, Nexon gets paid for all the paypal/mts nx they create. It may be the illusion of "free to play" but Nexon does earn money for every Evan buying those books.
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#20
Stereo Wrote:The only one of those methods where the skill purchase doesn't trace back to $2 paid to Nexon is the Maple Points. It doesn't matter if you use the MTS to get your NX, or fill out their "free" surveys, Nexon gets paid for all the paypal/mts nx they create. It may be the illusion of "free to play" but Nexon does earn money for every Evan buying those books.
Yes, but it doesn't necessarily have to be coming out of your pocket. There could be 1 person supplying the entire Maple community with millions of dollars worth of NX, and it would still work out in the end. It may not be considered "Free to Play" (in some people's eyes, that is. I believe that the Maple system is Free to Play) for the 1 person, but for everyone else, it would be.
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