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Acid Rain
#1
Anyone else just love acid rain?
It makes the game much quicker and intense.
Biggrin
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#2
...You mean it wasn't fixed? pineapple.
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#3
Dusk Wrote:...You mean it wasn't fixed? pineapple.

Nope.
Gotten it in like three matches so far
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#4
Will Wrote:Nope.
Gotten it in like three matches so far

What, seriously? I have to test this to see if it still works...
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#5
Ya, it happened in a match with him earlier. Hail+scizor= acid rain, then his (whatchamacallit seal pokemon) with ice body gets HEALED for about 1/2 of its full health each turn.... reignwell or somehting.. will is pure hax in acid rain, but its sooo fun.... <3
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#6
uhm...
whats acid rain?
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#7
For those wondering what the OP is talking about:

bulbapedia Wrote:Acid rain is a glitch in Pokémon Platinum, HeartGold and SoulSilver that results in the simultaneous occurrence of all weather conditions at once, thus damaging all Pokémon on the field. Even though it was discovered before the English release of Platinum, it is still in all versions of the mentioned games.


If any weather effect (including Trick Room, Gravity, and Uproar, but excluding rain) is in effect, if a player of Platinum/HeartGold/SoulSilver uses Pursuit on a Pokémon that is switching out on that turn and causes it to faint, the glitch will activate. Upon sending out the next Pokémon, the weather will have changed, and all four weather conditions will be going on at once until the end of the battle.

This will occur if the user of Pursuit is the host, even if the host is Diamond or Pearl.



If Trick Room, Gravity, or Uproar is in effect when the glitch is activated, they will activate the glitch, along with any other effects with priority below it. The priority is:

1. Trick Room <~ If you activate it with this as the "weather" you get all 8 weathers at once.
2. Gravity
3. Uproar
4. Fog (hurts after animation)
5. Hail (hurts after animation)
6. Sunshine (hurts after animation)
7. Sandstorm (hurts after animation)
8. Rain (Hurts after animation. Glitch cannot be activated using this weather) <~ Since there are no moves below Rain, it can't activate the glitch

Other moves with multiple-turn effects such as Mud Sport, Water Sport, Tailwind, and Perish Song will not be affected and work as normal.

Even if the Pokémon is normally immune to a weather condition due to its type (Ice-types with hail and Rock-, Ground-, and Steel-types with a sandstorm), they will accumulate damage four times each turn, with the cause of the damage identified as their ability, rather than the weather. In this way, a Pikachu in battle can be hurt by its Static, or a Buizel by its Swift Swim.

However, if the Pokémon is immune to both Hail and Sandstorm, like Swinub, that Pokémon will be immune to all of the damaging effects of this glitch.

Conversely, a Pokémon with an ability that heals it in certain weather conditions, such as Ice Body or Rain Dish, will not take damage, but instead be healed four times a turn until they are fully healed, then the weather will hurt it. An ability that heals in some weather and hurts in other weather will work as it normally does, healing with one condition and hurting with the other.

Both Thunder and Blizzard have 100% accuracy, due to simultaneous rain and hail, while SolarBeam requires no charging due to the sun.

If a Castform or Cherrim is brought into battle, their ability will cause them to constantly transform, thus locking up the battle until the game is turned off. Castform will only transform between its Sun and Rain forms due to those particular weather conditions being the first two to occur (and thus, Castform recognize these as being the only two weather conditions on the field).
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#8
shouri Wrote:For those wondering what the OP is talking about:

...
L>Acid rain battle with Castform. x3
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#9
tøbiasblack Wrote:...
L>acid rain battle with castform. X3
i wanna battle you.
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#10
Holy crap.....that sounds awesome.
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#11
Acid Rain lock Castform in to a Seizure never staying in one form and glitching the battle.
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#12
Anyoneisgod Wrote:Acid Rain lock Castform in to a Seizure never staying in one form and glitching the battle.

It won't technically glitch the battle. You'll simply have Castform transform between Water and Fire (as if someone kept using rain dance and sunny day one right after the other. Castform will never stop transforming, so no one will be able to take a turn. Meaning you have to turn off the game.
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#13
[video=youtube;faH5LvyPwbA]http://www.youtube.com/watch?v=faH5LvyPwbA[/video]

Like this.
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#14
Hazzy Wrote:[video=youtube;faH5LvyPwbA]http://www.youtube.com/watch?v=faH5LvyPwbA[/video]

Like this.

That looks fun.
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#15
holyforest Wrote:That looks fun.

*Imagines two DSs next to each other, sound at max, with 3 glitching Castforms all going off*
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#16
FrozNlite Wrote:*Imagines two DSs next to each other, sound at max, with 3 glitching Castforms all going off*

3?
One on one is two... Two on two is four....
Where do you get 3 from?
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#17
You wouldn't be able to get more than 1 out at once.

Unless you have a double battle, one Castform on each side, a pursuit user on one side faints the other non-Castform, and then a third Castform is sent out activating Acid Rain.
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#18
Lucida Wrote:You wouldn't be able to get more than 1 out at once.

Unless you have a double battle, one Castform on each side, a pursuit user on one side faints the other non-Castform, and then a third Castform is sent out activating Acid Rain.

But then only one Casform will transform at a time. They won't simultaniously do it. They'll take turns transforming, but since one of them will never finish, the others won't get a turn.
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#19
Yotsuba Wrote:But then only one Casform will transform at a time. They won't simultaniously do it. They'll take turns transforming, but since one of them will never finish, the others won't get a turn.

Damn. Plans foiled again.
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