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create your agenda and team for a speedrun in HGSS
rules:
you must finish the game as fast as you can
you may not cheat or import pokemon
species clause
you must always have 6 pokemon on your team, starting as soon as possible
all pokemon on the team must be within a 5 level spread
Now remember, You can spend all the time you want catching a pokemon, but it might not be worth it tryint to find a rare pokemon in a route as it will take alot of time. It is up to you to decide what risks to take and to minimize the time spent untill Red is defeated.
Posting Freak
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People wont help you, and thats because of one little thing.
When someone proposes something you tell them that it cant be that way, so ppl wont bother trying to help :/
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To everybody in the other thread, I am sorry for being a jerk and not accepting your posts. Please forgive me and I will try to not be a jerk in this thread.
Posting Freak
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so are these the final rules?
you have now to add anymore
Posting Freak
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Hmm, I would say based on my opinion:
Feraligator
Noctowl
Golem(I can trade evolve right?)
Gengar
And I cant think of more :/
because I´m just about to sleep
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These are final.
The only objective is to finish as fast as possible. The hard decisions are weather you spend time to catch a pokemon, or move on with weaker ones.
GO!
Posting Freak
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The last two rules hinder the point of a speed run, IMO. Then again, I'm not too familiar with speed runs.
Posting Freak
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Starter
Sentret/Rattata
Zubat/Pidgey
Wooper
Mareep
Gastly/Bellsprout
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Agenda would be to note your starter's type, cover its weaknesses, hopefully with only one or two Pokemon. Then cover their weaknesses, and so on until you have a complete team.
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Stop making team threads. Jeez.
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My first playthrough wasn't really a speedrun, but I managed to finish in 19hours.